Fix incorrect fence delete

This commit is contained in:
Brad Davis 2016-08-30 14:48:04 -07:00
parent 8ec5798b7a
commit 2c8b795c5f

View file

@ -104,7 +104,7 @@ bool GLTextureTransferHelper::processQueueItems(const Queue& messages) {
QThread::usleep(1);
result = glClientWaitSync(fence, 0, 0);
}
glDeleteSync(package.fence);
glDeleteSync(fence);
}
object->_contentStamp = texturePointer->getDataStamp();