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Fix incorrect fence delete
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1 changed files with 1 additions and 1 deletions
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@ -104,7 +104,7 @@ bool GLTextureTransferHelper::processQueueItems(const Queue& messages) {
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QThread::usleep(1);
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result = glClientWaitSync(fence, 0, 0);
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}
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glDeleteSync(package.fence);
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glDeleteSync(fence);
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}
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object->_contentStamp = texturePointer->getDataStamp();
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