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disable input gain/mute
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1 changed files with 1 additions and 1 deletions
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@ -511,7 +511,7 @@ void Audio::handleAudioInput() {
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_inputFrameBuffer.copyFrames(1, inputFrameCount, inputFrameData, false /*copy in*/);
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_inputGain.render(_inputFrameBuffer); // input/mic gain+mute
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// _inputGain.render(_inputFrameBuffer); // input/mic gain+mute
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// Add audio source injection if enabled
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if (_audioSourceInjectEnabled && !_muted) {
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