diff --git a/libraries/entities-renderer/src/RenderableWebEntityItem.cpp b/libraries/entities-renderer/src/RenderableWebEntityItem.cpp index b0aeaffd4e..ce3faeb196 100644 --- a/libraries/entities-renderer/src/RenderableWebEntityItem.cpp +++ b/libraries/entities-renderer/src/RenderableWebEntityItem.cpp @@ -73,7 +73,7 @@ bool RenderableWebEntityItem::buildWebSurface(EntityTreeRenderer* renderer) { // Restore the original GL context currentContext->makeCurrent(currentSurface); - auto forwardMouseEvent = [=](const RayToEntityIntersectionResult& intersection, const QMouseEvent* event, unsigned int deviceId) { + auto forwardMouseEvent = [=](const RayToEntityIntersectionResult& intersection, const QMouseEvent* event) { // Ignore mouse interaction if we're locked if (this->getLocked()) { return;