From 2c542b73a06bb011b95e4b1bd76e0fa8d3f1fd49 Mon Sep 17 00:00:00 2001 From: David Rowe Date: Fri, 10 Nov 2017 10:22:35 +1300 Subject: [PATCH] Fix particles emitter rendering not updating when edit textures URL --- libraries/entities/src/ParticleEffectEntityItem.cpp | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/libraries/entities/src/ParticleEffectEntityItem.cpp b/libraries/entities/src/ParticleEffectEntityItem.cpp index b216144ded..c2e29dd44f 100644 --- a/libraries/entities/src/ParticleEffectEntityItem.cpp +++ b/libraries/entities/src/ParticleEffectEntityItem.cpp @@ -97,7 +97,8 @@ bool operator==(const Properties& a, const Properties& b) { (a.maxParticles == b.maxParticles) && (a.emission == b.emission) && (a.polar == b.polar) && - (a.azimuth == b.azimuth); + (a.azimuth == b.azimuth) && + (a.textures == b.textures); } bool operator!=(const Properties& a, const Properties& b) {