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Merge pull request #6160 from AlessandroSigna/controllers
Fix paddleBall.js
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commit
2c2273df0b
1 changed files with 14 additions and 25 deletions
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@ -20,10 +20,11 @@ var BALL_SIZE = 0.08;
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var PADDLE_SIZE = 0.20;
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var PADDLE_THICKNESS = 0.06;
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var PADDLE_COLOR = { red: 184, green: 134, blue: 11 };
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var BALL_COLOR = { red: 255, green: 0, blue: 0 };
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var BALL_COLOR = { red: 0, green: 255, blue: 0 };
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var LINE_COLOR = { red: 255, green: 255, blue: 0 };
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var PADDLE_BOX_OFFSET = { x: 0.05, y: 0.0, z: 0.0 };
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//probably we need to fix these initial values (offsets and orientation)
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var HOLD_POSITION_LEFT_OFFSET = { x: -0.15, y: 0.05, z: -0.05 };
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var HOLD_POSITION_RIGHT_OFFSET = { x: -0.15, y: 0.05, z: 0.05 };
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var PADDLE_ORIENTATION = Quat.fromPitchYawRollDegrees(0,0,0);
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@ -32,18 +33,7 @@ var SPRING_FORCE = 15.0;
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var lastSoundTime = 0;
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var gameOn = false;
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var leftHanded = true;
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var controllerID;
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function setControllerID() {
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if (leftHanded) {
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controllerID = 1;
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} else {
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controllerID = 3;
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}
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}
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setControllerID();
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Menu.addMenu("PaddleBall");
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Menu.addMenuItem({ menuName: "PaddleBall", menuItemName: "Left-Handed", isCheckable: true, isChecked: true });
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@ -63,7 +53,7 @@ var ball, paddle, paddleModel, line;
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function createEntities() {
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ball = Entities.addEntity(
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{ type: "Sphere",
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position: Controller.getSpatialControlPosition(controllerID),
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position: leftHanded ? MyAvatar.leftHandPose.translation : MyAvatar.rightHandPose.translation,
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dimensions: { x: BALL_SIZE, y: BALL_SIZE, z: BALL_SIZE },
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color: BALL_COLOR,
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gravity: { x: 0, y: GRAVITY, z: 0 },
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@ -73,28 +63,28 @@ function createEntities() {
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paddle = Entities.addEntity(
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{ type: "Box",
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position: Controller.getSpatialControlPosition(controllerID),
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position: leftHanded ? MyAvatar.leftHandPose.translation : MyAvatar.rightHandPose.translation,
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dimensions: { x: PADDLE_SIZE, y: PADDLE_THICKNESS, z: PADDLE_SIZE * 0.80 },
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color: PADDLE_COLOR,
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gravity: { x: 0, y: 0, z: 0 },
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ignoreCollisions: false,
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damping: 0.10,
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visible: false,
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rotation: Quat.multiply(MyAvatar.orientation, Controller.getSpatialControlRawRotation(controllerID)),
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collisionsWillMove: false });
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rotation : leftHanded ? MyAvatar.leftHandPose.rotation : MyAvatar.rightHandPose.rotation,
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collisionsWillMove: false });
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modelURL = "http://public.highfidelity.io/models/attachments/pong_paddle.fbx";
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paddleModel = Entities.addEntity(
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{ type: "Model",
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position: Vec3.sum(Controller.getSpatialControlPosition(controllerID), PADDLE_BOX_OFFSET),
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position: Vec3.sum( leftHanded ? MyAvatar.leftHandPose.translation : MyAvatar.rightHandPose.translation, PADDLE_BOX_OFFSET),
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dimensions: { x: PADDLE_SIZE * 1.5, y: PADDLE_THICKNESS, z: PADDLE_SIZE * 1.25 },
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color: PADDLE_COLOR,
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gravity: { x: 0, y: 0, z: 0 },
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ignoreCollisions: true,
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modelURL: modelURL,
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damping: 0.10,
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rotation: Quat.multiply(MyAvatar.orientation, Controller.getSpatialControlRawRotation(controllerID)),
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collisionsWillMove: false });
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rotation : leftHanded ? MyAvatar.leftHandPose.rotation : MyAvatar.rightHandPose.rotation,
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collisionsWillMove: false });
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line = Overlays.addOverlay("line3d", {
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start: { x: 0, y: 0, z: 0 },
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@ -118,7 +108,7 @@ function deleteEntities() {
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}
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function update(deltaTime) {
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var palmPosition = Controller.getSpatialControlPosition(controllerID);
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var palmPosition = leftHanded ? MyAvatar.leftHandPose.translation : MyAvatar.rightHandPose.translation;
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var controllerActive = (Vec3.length(palmPosition) > 0);
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if (!gameOn && controllerActive) {
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@ -133,8 +123,8 @@ function update(deltaTime) {
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}
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var paddleOrientation = leftHanded ? PADDLE_ORIENTATION : Quat.multiply(PADDLE_ORIENTATION, Quat.fromPitchYawRollDegrees(0, 180, 0));
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var paddleWorldOrientation = Quat.multiply(Quat.multiply(MyAvatar.orientation, Controller.getSpatialControlRawRotation(controllerID)), paddleOrientation);
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var holdPosition = Vec3.sum(leftHanded ? MyAvatar.getLeftPalmPosition() : MyAvatar.getRightPalmPosition(),
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var paddleWorldOrientation = Quat.multiply(leftHanded ? MyAvatar.leftHandPose.rotation : MyAvatar.rightHandPose.rotation, paddleOrientation);
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var holdPosition = Vec3.sum(leftHanded ? MyAvatar.leftHandPose.translation : MyAvatar.rightHandPose.translation,
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Vec3.multiplyQbyV(paddleWorldOrientation, leftHanded ? HOLD_POSITION_LEFT_OFFSET : HOLD_POSITION_RIGHT_OFFSET ));
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var props = Entities.getEntityProperties(ball);
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@ -146,10 +136,10 @@ function update(deltaTime) {
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Entities.editEntity(ball, { velocity: ballVelocity });
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Overlays.editOverlay(line, { start: props.position, end: holdPosition });
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Entities.editEntity(paddle, { position: holdPosition,
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velocity: Controller.getSpatialControlVelocity(controllerID),
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velocity: leftHanded ? MyAvatar.leftHandPose.velocity : MyAvatar.rightHandPose.velocity,
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rotation: paddleWorldOrientation });
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Entities.editEntity(paddleModel, { position: Vec3.sum(holdPosition, Vec3.multiplyQbyV(paddleWorldOrientation, PADDLE_BOX_OFFSET)),
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velocity: Controller.getSpatialControlVelocity(controllerID),
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velocity: leftHanded ? MyAvatar.leftHandPose.velocity : MyAvatar.rightHandPose.velocity,
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rotation: paddleWorldOrientation });
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}
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@ -182,7 +172,6 @@ function menuItemEvent(menuItem) {
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leftHanded = Menu.isOptionChecked("Left-Handed");
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}
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if ((leftHanded != oldHanded) && gameOn) {
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setControllerID();
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deleteEntities();
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createEntities();
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}
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