diff --git a/interface/src/renderer/FBXReader.cpp b/interface/src/renderer/FBXReader.cpp index 756270bc6e..b1482beb06 100644 --- a/interface/src/renderer/FBXReader.cpp +++ b/interface/src/renderer/FBXReader.cpp @@ -1630,7 +1630,6 @@ FBXGeometry extractFBXGeometry(const FBXNode& node, const QVariantHash& mapping) if (collideLikeCapsule) { joint.shapeRotation = rotationBetween(defaultCapsuleAxis, jointShapeInfo.boneBegin); joint.shapePosition = 0.5f * jointShapeInfo.boneBegin; - //joint.shapePosition = glm::vec3(0.f); joint.shapeType = Shape::CAPSULE_SHAPE; } else { // collide the joint like a sphere