diff --git a/interface/src/avatar/AvatarManager.h b/interface/src/avatar/AvatarManager.h index 8634dca953..cc59f21c7d 100644 --- a/interface/src/avatar/AvatarManager.h +++ b/interface/src/avatar/AvatarManager.h @@ -182,7 +182,7 @@ public: * than iterating over each avatar and obtaining data about them in JavaScript, as that method * locks and unlocks each avatar's data structure potentially hundreds of times per update tick. * @function AvatarManager.getPalData - * @param {string[]} specificAvatarIdentifiers - A list of specific Avatar Identifiers about + * @param {string[]} [specificAvatarIdentifiers] - A list of specific Avatar Identifiers about * which you want to get PAL data * @returns {object} */ diff --git a/libraries/pointers/src/Pick.h b/libraries/pointers/src/Pick.h index bde38575ee..a1c86ed32e 100644 --- a/libraries/pointers/src/Pick.h +++ b/libraries/pointers/src/Pick.h @@ -145,9 +145,11 @@ public: * @hifi-interface * @hifi-client-entity * - * @property {number} Ray Ray Picks intersect a ray with the nearest object in front of them, along a given direction. - * @property {number} Stylus Stylus Picks provide "tapping" functionality on/into flat surfaces. - * @property {number} Parabola Parabola Picks intersect a parabola with the nearest object in front of them, with a given initial velocity and acceleration. + * @property {number} Ray Ray picks intersect a ray with the nearest object in front of them, along a given direction. + * @property {number} Stylus Stylus picks provide "tapping" functionality on/into flat surfaces. + * @property {number} Parabola Parabola picks intersect a parabola with the nearest object in front of them, with a given + * initial velocity and acceleration. + * @property {number} Collision Collision picks intersect a collision volume with avatars and entities that have collisions. */ /**jsdoc * @@ -158,6 +160,7 @@ public: * * * + * * *
{@link PickType(0)|PickType.Ray}
{@link PickType(0)|PickType.Stylus}
{@link PickType(0)|PickType.Parabola}
{@link PickType(0)|PickType.Collision}
* @typedef {number} PickType