This commit is contained in:
Philip Rosedale 2014-09-08 11:38:02 -07:00
commit 2b87296cde
71 changed files with 1945 additions and 1758 deletions

View file

@ -37,8 +37,8 @@ int hifiSockAddrMeta = qRegisterMetaType<HifiSockAddr>("HifiSockAddr");
AssignmentClient::AssignmentClient(int &argc, char **argv) :
QCoreApplication(argc, argv),
_assignmentServerHostname(DEFAULT_ASSIGNMENT_SERVER_HOSTNAME),
_shutdownEventListener(this)
_shutdownEventListener(this),
_assignmentServerHostname(DEFAULT_ASSIGNMENT_SERVER_HOSTNAME)
{
LogUtils::init();

View file

@ -327,7 +327,6 @@ int AudioMixer::addStreamToMixForListeningNodeWithStream(PositionalAudioStream*
const float FULL_POWER = 1.0f;
const float SQUARE_ROOT_OF_TWO_OVER_TWO = 0.71f;
const float HALF_POWER = SQUARE_ROOT_OF_TWO_OVER_TWO;
const float QUARTER_POWER = HALF_POWER * HALF_POWER;
const float ONE_OVER_TWO_PI = 1.0f / TWO_PI;
const float FILTER_CUTOFF_FREQUENCY_HZ = 1000.0f;
@ -344,8 +343,8 @@ int AudioMixer::addStreamToMixForListeningNodeWithStream(PositionalAudioStream*
((-1.0 * ONE_OVER_TWO_PI * (bearingRelativeAngleToSource + PI_OVER_TWO)) + HALF_POWER) :
((-1.0 * ONE_OVER_TWO_PI * (bearingRelativeAngleToSource - PI)) + HALF_POWER);
float distanceBetween = glm::length(relativePosition);
#if 0
float distanceBetween = glm::length(relativePosition);
qDebug() << "avatar="
<< listeningNodeStream
<< "gainL="

View file

@ -389,7 +389,7 @@ const QByteArray* OctreeQueryNode::getNextNackedPacket() {
return NULL;
}
void OctreeQueryNode::parseNackPacket(QByteArray& packet) {
void OctreeQueryNode::parseNackPacket(const QByteArray& packet) {
int numBytesPacketHeader = numBytesForPacketHeader(packet);
const unsigned char* dataAt = reinterpret_cast<const unsigned char*>(packet.data()) + numBytesPacketHeader;

View file

@ -109,7 +109,7 @@ public:
OCTREE_PACKET_SEQUENCE getSequenceNumber() const { return _sequenceNumber; }
void parseNackPacket(QByteArray& packet);
void parseNackPacket(const QByteArray& packet);
bool hasNextNackedPacket() const;
const QByteArray* getNextNackedPacket();

View file

@ -25,6 +25,7 @@
#include "OctreeServer.h"
#include "OctreeServerConsts.h"
#include "OctreeServerDatagramProcessor.h"
OctreeServer* OctreeServer::_instance = NULL;
int OctreeServer::_clientCount = 0;
@ -827,55 +828,83 @@ void OctreeServer::parsePayload() {
}
}
void OctreeServer::readPendingDatagrams() {
QByteArray receivedPacket;
HifiSockAddr senderSockAddr;
void OctreeServer::readPendingDatagram(const QByteArray& receivedPacket, const HifiSockAddr& senderSockAddr) {
NodeList* nodeList = NodeList::getInstance();
while (readAvailableDatagram(receivedPacket, senderSockAddr)) {
if (nodeList->packetVersionAndHashMatch(receivedPacket)) {
PacketType packetType = packetTypeForPacket(receivedPacket);
SharedNodePointer matchingNode = nodeList->sendingNodeForPacket(receivedPacket);
if (packetType == getMyQueryMessageType()) {
// If we got a query packet, then we're talking to an agent, and we
// need to make sure we have it in our nodeList.
if (matchingNode) {
nodeList->updateNodeWithDataFromPacket(matchingNode, receivedPacket);
OctreeQueryNode* nodeData = (OctreeQueryNode*)matchingNode->getLinkedData();
if (nodeData && !nodeData->isOctreeSendThreadInitalized()) {
// NOTE: this is an important aspect of the proper ref counting. The send threads/node data need to
// know that the OctreeServer/Assignment will not get deleted on it while it's still active. The
// solution is to get the shared pointer for the current assignment. We need to make sure this is the
// same SharedAssignmentPointer that was ref counted by the assignment client.
SharedAssignmentPointer sharedAssignment = AssignmentClient::getCurrentAssignment();
nodeData->initializeOctreeSendThread(sharedAssignment, matchingNode);
}
if (nodeList->packetVersionAndHashMatch(receivedPacket)) {
PacketType packetType = packetTypeForPacket(receivedPacket);
SharedNodePointer matchingNode = nodeList->sendingNodeForPacket(receivedPacket);
if (packetType == getMyQueryMessageType()) {
// If we got a query packet, then we're talking to an agent, and we
// need to make sure we have it in our nodeList.
if (matchingNode) {
nodeList->updateNodeWithDataFromPacket(matchingNode, receivedPacket);
OctreeQueryNode* nodeData = (OctreeQueryNode*)matchingNode->getLinkedData();
if (nodeData && !nodeData->isOctreeSendThreadInitalized()) {
// NOTE: this is an important aspect of the proper ref counting. The send threads/node data need to
// know that the OctreeServer/Assignment will not get deleted on it while it's still active. The
// solution is to get the shared pointer for the current assignment. We need to make sure this is the
// same SharedAssignmentPointer that was ref counted by the assignment client.
SharedAssignmentPointer sharedAssignment = AssignmentClient::getCurrentAssignment();
nodeData->initializeOctreeSendThread(sharedAssignment, matchingNode);
}
} else if (packetType == PacketTypeOctreeDataNack) {
// If we got a nack packet, then we're talking to an agent, and we
// need to make sure we have it in our nodeList.
if (matchingNode) {
OctreeQueryNode* nodeData = (OctreeQueryNode*)matchingNode->getLinkedData();
if (nodeData) {
nodeData->parseNackPacket(receivedPacket);
}
}
} else if (packetType == PacketTypeJurisdictionRequest) {
_jurisdictionSender->queueReceivedPacket(matchingNode, receivedPacket);
} else if (packetType == PacketTypeSignedTransactionPayment) {
handleSignedTransactionPayment(packetType, receivedPacket);
} else if (_octreeInboundPacketProcessor && getOctree()->handlesEditPacketType(packetType)) {
_octreeInboundPacketProcessor->queueReceivedPacket(matchingNode, receivedPacket);
} else {
// let processNodeData handle it.
NodeList::getInstance()->processNodeData(senderSockAddr, receivedPacket);
}
} else if (packetType == PacketTypeOctreeDataNack) {
// If we got a nack packet, then we're talking to an agent, and we
// need to make sure we have it in our nodeList.
if (matchingNode) {
OctreeQueryNode* nodeData = (OctreeQueryNode*)matchingNode->getLinkedData();
if (nodeData) {
nodeData->parseNackPacket(receivedPacket);
}
}
} else if (packetType == PacketTypeJurisdictionRequest) {
_jurisdictionSender->queueReceivedPacket(matchingNode, receivedPacket);
} else if (packetType == PacketTypeSignedTransactionPayment) {
handleSignedTransactionPayment(packetType, receivedPacket);
} else if (_octreeInboundPacketProcessor && getOctree()->handlesEditPacketType(packetType)) {
_octreeInboundPacketProcessor->queueReceivedPacket(matchingNode, receivedPacket);
} else {
// let processNodeData handle it.
NodeList::getInstance()->processNodeData(senderSockAddr, receivedPacket);
}
}
}
void OctreeServer::setupDatagramProcessingThread() {
NodeList* nodeList = NodeList::getInstance();
// we do not want this event loop to be the handler for UDP datagrams, so disconnect
disconnect(&nodeList->getNodeSocket(), 0, this, 0);
// setup a QThread with us as parent that will house the AudioMixerDatagramProcessor
_datagramProcessingThread = new QThread(this);
// create an AudioMixerDatagramProcessor and move it to that thread
OctreeServerDatagramProcessor* datagramProcessor = new OctreeServerDatagramProcessor(nodeList->getNodeSocket(), thread());
datagramProcessor->moveToThread(_datagramProcessingThread);
// remove the NodeList as the parent of the node socket
nodeList->getNodeSocket().setParent(NULL);
nodeList->getNodeSocket().moveToThread(_datagramProcessingThread);
// let the datagram processor handle readyRead from node socket
connect(&nodeList->getNodeSocket(), &QUdpSocket::readyRead,
datagramProcessor, &OctreeServerDatagramProcessor::readPendingDatagrams);
// connect to the datagram processing thread signal that tells us we have to handle a packet
connect(datagramProcessor, &OctreeServerDatagramProcessor::packetRequiresProcessing, this, &OctreeServer::readPendingDatagram);
// delete the datagram processor and the associated thread when the QThread quits
connect(_datagramProcessingThread, &QThread::finished, datagramProcessor, &QObject::deleteLater);
connect(datagramProcessor, &QObject::destroyed, _datagramProcessingThread, &QThread::deleteLater);
// start the datagram processing thread
_datagramProcessingThread->start();
}
void OctreeServer::run() {
_safeServerName = getMyServerName();
@ -887,6 +916,8 @@ void OctreeServer::run() {
// use common init to setup common timers and logging
commonInit(getMyLoggingServerTargetName(), getMyNodeType());
setupDatagramProcessingThread();
// Now would be a good time to parse our arguments, if we got them as assignment
if (getPayload().size() > 0) {
parsePayload();

View file

@ -123,13 +123,15 @@ public:
public slots:
/// runs the voxel server assignment
void run();
void readPendingDatagrams();
void nodeAdded(SharedNodePointer node);
void nodeKilled(SharedNodePointer node);
void sendStatsPacket();
void handleSignedTransactionPaymentResponse(const QJsonObject& jsonObject);
void readPendingDatagrams() { }; // this will not be called since our datagram processing thread will handle
void readPendingDatagram(const QByteArray& receivedPacket, const HifiSockAddr& senderSockAddr);
protected:
void parsePayload();
void initHTTPManager(int port);
@ -140,6 +142,7 @@ protected:
QString getStatusLink();
void handleSignedTransactionPayment(PacketType packetType, const QByteArray& datagram);
void setupDatagramProcessingThread();
int _argc;
const char** _argv;

View file

@ -0,0 +1,55 @@
//
// OctreeServerDatagramProcessor.cpp
// assignment-client/src
//
// Created by Brad Hefta-Gaub on 2014-09-05
// Copyright 2014 High Fidelity, Inc.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
#include <QDebug>
#include <HifiSockAddr.h>
#include <NodeList.h>
#include <PacketHeaders.h>
#include <SharedUtil.h>
#include "OctreeServerDatagramProcessor.h"
OctreeServerDatagramProcessor::OctreeServerDatagramProcessor(QUdpSocket& nodeSocket, QThread* previousNodeSocketThread) :
_nodeSocket(nodeSocket),
_previousNodeSocketThread(previousNodeSocketThread)
{
}
OctreeServerDatagramProcessor::~OctreeServerDatagramProcessor() {
// return the node socket to its previous thread
_nodeSocket.moveToThread(_previousNodeSocketThread);
}
void OctreeServerDatagramProcessor::readPendingDatagrams() {
HifiSockAddr senderSockAddr;
static QByteArray incomingPacket;
// read everything that is available
while (_nodeSocket.hasPendingDatagrams()) {
incomingPacket.resize(_nodeSocket.pendingDatagramSize());
// just get this packet off the stack
_nodeSocket.readDatagram(incomingPacket.data(), incomingPacket.size(),
senderSockAddr.getAddressPointer(), senderSockAddr.getPortPointer());
PacketType packetType = packetTypeForPacket(incomingPacket);
if (packetType == PacketTypePing) {
NodeList::getInstance()->processNodeData(senderSockAddr, incomingPacket);
return; // don't emit
}
// emit the signal to tell AudioMixer it needs to process a packet
emit packetRequiresProcessing(incomingPacket, senderSockAddr);
}
}

View file

@ -0,0 +1,32 @@
//
// OctreeServerDatagramProcessor.h
// assignment-client/src
//
// Created by Brad Hefta-Gaub on 2014-09-05
// Copyright 2014 High Fidelity, Inc.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
#ifndef hifi_OctreeServerDatagramProcessor_h
#define hifi_OctreeServerDatagramProcessor_h
#include <qobject.h>
#include <qudpsocket.h>
class OctreeServerDatagramProcessor : public QObject {
Q_OBJECT
public:
OctreeServerDatagramProcessor(QUdpSocket& nodeSocket, QThread* previousNodeSocketThread);
~OctreeServerDatagramProcessor();
public slots:
void readPendingDatagrams();
signals:
void packetRequiresProcessing(const QByteArray& receivedPacket, const HifiSockAddr& senderSockAddr);
private:
QUdpSocket& _nodeSocket;
QThread* _previousNodeSocketThread;
};
#endif // hifi_OctreeServerDatagramProcessor_h

View file

@ -43,5 +43,7 @@
</array>
</dict>
</array>
<key>NSHighResolutionCapable</key>
<true/>
</dict>
</plist>

View file

@ -8,9 +8,9 @@
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
Script.include("lookWithTouch.js");
Script.include("editVoxels.js");
Script.include("editModels.js");
Script.include("selectAudioDevice.js");
Script.include("hydraMove.js");
Script.include("inspect.js");
Script.load("lookWithTouch.js");
Script.load("editVoxels.js");
Script.load("editModels.js");
Script.load("selectAudioDevice.js");
Script.load("hydraMove.js");
Script.load("inspect.js");

View file

@ -1147,10 +1147,10 @@ var toolBar = (function () {
}, true, false);
browseModelsButton = toolBar.addTool({
imageURL: toolIconUrl + "list-icon.png",
imageURL: toolIconUrl + "list-icon.svg",
width: toolWidth,
height: toolHeight,
alpha: 0.7,
alpha: 0.9,
visible: true
});

View file

@ -1,23 +0,0 @@
QLabel#avatarLabel {
background-image: url(styles/avatar.svg);
background-repeat: no-repeat;
background-position: left center;
}
QLabel#advancedTuningLabel {
background-image: url(styles/wrench.svg);
background-repeat: no-repeat;
background-position: left center;
}
QPushButton#buttonBrowseHead,
QPushButton#buttonBrowseBody,
QPushButton#buttonBrowseLocation,
QPushButton#buttonBrowseScriptsLocation {
background-image: url(styles/search.svg);
background-repeat: no-repeat;
background-position: center center;
background-color: #fff;
border-radius: 0;
padding: 0;
}

View file

@ -382,6 +382,8 @@ Application::Application(int& argc, char** argv, QElapsedTimer &startup_time) :
_runningScriptsWidget->setRunningScripts(getRunningScripts());
connect(_runningScriptsWidget, &RunningScriptsWidget::stopScriptName, this, &Application::stopScript);
connect(this, SIGNAL(aboutToQuit()), this, SLOT(saveScripts()));
// check first run...
QVariant firstRunValue = _settings->value("firstRun",QVariant(true));
if (firstRunValue.isValid() && firstRunValue.toBool()) {
@ -393,7 +395,7 @@ Application::Application(int& argc, char** argv, QElapsedTimer &startup_time) :
QMutexLocker locker(&_settingsMutex);
_settings->setValue("firstRun",QVariant(false));
} else {
// do this as late as possible so that all required subsystems are inialized
// do this as late as possible so that all required subsystems are initialized
loadScripts();
QMutexLocker locker(&_settingsMutex);
@ -425,7 +427,6 @@ Application::~Application() {
saveSettings();
storeSizeAndPosition();
saveScripts();
int DELAY_TIME = 1000;
UserActivityLogger::getInstance().close(DELAY_TIME);
@ -594,7 +595,7 @@ void Application::paintGL() {
if (OculusManager::isConnected()) {
_textureCache.setFrameBufferSize(OculusManager::getRenderTargetSize());
} else {
_textureCache.setFrameBufferSize(_glWidget->size());
_textureCache.setFrameBufferSize(_glWidget->getDeviceSize());
}
glEnable(GL_LINE_SMOOTH);
@ -975,7 +976,7 @@ void Application::keyPressEvent(QKeyEvent* event) {
if (isShifted) {
_viewFrustum.setFocalLength(_viewFrustum.getFocalLength() - 0.1f);
if (TV3DManager::isConnected()) {
TV3DManager::configureCamera(_myCamera, _glWidget->width(),_glWidget->height());
TV3DManager::configureCamera(_myCamera, _glWidget->getDeviceWidth(), _glWidget->getDeviceHeight());
}
} else {
_myCamera.setEyeOffsetPosition(_myCamera.getEyeOffsetPosition() + glm::vec3(-0.001, 0, 0));
@ -987,7 +988,7 @@ void Application::keyPressEvent(QKeyEvent* event) {
if (isShifted) {
_viewFrustum.setFocalLength(_viewFrustum.getFocalLength() + 0.1f);
if (TV3DManager::isConnected()) {
TV3DManager::configureCamera(_myCamera, _glWidget->width(),_glWidget->height());
TV3DManager::configureCamera(_myCamera, _glWidget->getDeviceWidth(), _glWidget->getDeviceHeight());
}
} else {
@ -1151,7 +1152,8 @@ void Application::mouseMoveEvent(QMouseEvent* event, unsigned int deviceID) {
showMouse = false;
}
_controllerScriptingInterface.emitMouseMoveEvent(event, deviceID); // send events to any registered scripts
QMouseEvent deviceEvent = getDeviceEvent(event, deviceID);
_controllerScriptingInterface.emitMouseMoveEvent(&deviceEvent, deviceID); // send events to any registered scripts
// if one of our scripts have asked to capture this event, then stop processing it
if (_controllerScriptingInterface.isMouseCaptured()) {
@ -1166,12 +1168,13 @@ void Application::mouseMoveEvent(QMouseEvent* event, unsigned int deviceID) {
_seenMouseMove = true;
}
_mouseX = event->x();
_mouseY = event->y();
_mouseX = deviceEvent.x();
_mouseY = deviceEvent.y();
}
void Application::mousePressEvent(QMouseEvent* event, unsigned int deviceID) {
_controllerScriptingInterface.emitMousePressEvent(event); // send events to any registered scripts
QMouseEvent deviceEvent = getDeviceEvent(event, deviceID);
_controllerScriptingInterface.emitMousePressEvent(&deviceEvent); // send events to any registered scripts
// if one of our scripts have asked to capture this event, then stop processing it
if (_controllerScriptingInterface.isMouseCaptured()) {
@ -1181,8 +1184,8 @@ void Application::mousePressEvent(QMouseEvent* event, unsigned int deviceID) {
if (activeWindow() == _window) {
if (event->button() == Qt::LeftButton) {
_mouseX = event->x();
_mouseY = event->y();
_mouseX = deviceEvent.x();
_mouseY = deviceEvent.y();
_mouseDragStartedX = _mouseX;
_mouseDragStartedY = _mouseY;
_mousePressed = true;
@ -1204,7 +1207,8 @@ void Application::mousePressEvent(QMouseEvent* event, unsigned int deviceID) {
}
void Application::mouseReleaseEvent(QMouseEvent* event, unsigned int deviceID) {
_controllerScriptingInterface.emitMouseReleaseEvent(event); // send events to any registered scripts
QMouseEvent deviceEvent = getDeviceEvent(event, deviceID);
_controllerScriptingInterface.emitMouseReleaseEvent(&deviceEvent); // send events to any registered scripts
// if one of our scripts have asked to capture this event, then stop processing it
if (_controllerScriptingInterface.isMouseCaptured()) {
@ -1213,8 +1217,8 @@ void Application::mouseReleaseEvent(QMouseEvent* event, unsigned int deviceID) {
if (activeWindow() == _window) {
if (event->button() == Qt::LeftButton) {
_mouseX = event->x();
_mouseY = event->y();
_mouseX = deviceEvent.x();
_mouseY = deviceEvent.y();
_mousePressed = false;
checkBandwidthMeterClick();
if (Menu::getInstance()->isOptionChecked(MenuOption::Stats)) {
@ -1413,7 +1417,7 @@ void Application::checkBandwidthMeterClick() {
if (Menu::getInstance()->isOptionChecked(MenuOption::Bandwidth) &&
glm::compMax(glm::abs(glm::ivec2(_mouseX - _mouseDragStartedX, _mouseY - _mouseDragStartedY)))
<= BANDWIDTH_METER_CLICK_MAX_DRAG_LENGTH
&& _bandwidthMeter.isWithinArea(_mouseX, _mouseY, _glWidget->width(), _glWidget->height())) {
&& _bandwidthMeter.isWithinArea(_mouseX, _mouseY, _glWidget->getDeviceWidth(), _glWidget->getDeviceHeight())) {
// The bandwidth meter is visible, the click didn't get dragged too far and
// we actually hit the bandwidth meter
@ -1427,7 +1431,7 @@ void Application::setFullscreen(bool fullscreen) {
}
void Application::setEnable3DTVMode(bool enable3DTVMode) {
resizeGL(_glWidget->width(),_glWidget->height());
resizeGL(_glWidget->getDeviceWidth(),_glWidget->getDeviceHeight());
}
void Application::setEnableVRMode(bool enableVRMode) {
@ -1440,7 +1444,7 @@ void Application::setEnableVRMode(bool enableVRMode) {
}
}
resizeGL(_glWidget->width(), _glWidget->height());
resizeGL(_glWidget->getDeviceWidth(), _glWidget->getDeviceHeight());
}
void Application::setRenderVoxels(bool voxelRender) {
@ -1731,8 +1735,8 @@ void Application::init() {
_voxelShader.init();
_pointShader.init();
_mouseX = _glWidget->width() / 2;
_mouseY = _glWidget->height() / 2;
_mouseX = _glWidget->getDeviceWidth() / 2;
_mouseY = _glWidget->getDeviceHeight() / 2;
QCursor::setPos(_mouseX, _mouseY);
// TODO: move _myAvatar out of Application. Move relevant code to MyAvataar or AvatarManager
@ -1887,8 +1891,8 @@ void Application::updateMouseRay() {
// if the mouse pointer isn't visible, act like it's at the center of the screen
float x = 0.5f, y = 0.5f;
if (!_mouseHidden) {
x = _mouseX / (float)_glWidget->width();
y = _mouseY / (float)_glWidget->height();
x = _mouseX / (float)_glWidget->getDeviceWidth();
y = _mouseY / (float)_glWidget->getDeviceHeight();
}
_viewFrustum.computePickRay(x, y, _mouseRayOrigin, _mouseRayDirection);
@ -2328,6 +2332,14 @@ int Application::sendNackPackets() {
return packetsSent;
}
QMouseEvent Application::getDeviceEvent(QMouseEvent* event, unsigned int deviceID) {
if (deviceID > 0) {
return *event;
}
return QMouseEvent(event->type(), QPointF(_glWidget->getDeviceX(event->x()), _glWidget->getDeviceY(event->y())),
event->windowPos(), event->screenPos(), event->button(), event->buttons(), event->modifiers());
}
void Application::queryOctree(NodeType_t serverType, PacketType packetType, NodeToJurisdictionMap& jurisdictions) {
//qDebug() << ">>> inside... queryOctree()... _viewFrustum.getFieldOfView()=" << _viewFrustum.getFieldOfView();
@ -2675,7 +2687,7 @@ void Application::updateShadowMap() {
fbo->release();
glViewport(0, 0, _glWidget->width(), _glWidget->height());
glViewport(0, 0, _glWidget->getDeviceWidth(), _glWidget->getDeviceHeight());
}
const GLfloat WORLD_AMBIENT_COLOR[] = { 0.525f, 0.525f, 0.6f };
@ -2705,7 +2717,7 @@ QImage Application::renderAvatarBillboard() {
glDisable(GL_BLEND);
const int BILLBOARD_SIZE = 64;
renderRearViewMirror(QRect(0, _glWidget->height() - BILLBOARD_SIZE, BILLBOARD_SIZE, BILLBOARD_SIZE), true);
renderRearViewMirror(QRect(0, _glWidget->getDeviceHeight() - BILLBOARD_SIZE, BILLBOARD_SIZE, BILLBOARD_SIZE), true);
QImage image(BILLBOARD_SIZE, BILLBOARD_SIZE, QImage::Format_ARGB32);
glReadPixels(0, 0, BILLBOARD_SIZE, BILLBOARD_SIZE, GL_BGRA, GL_UNSIGNED_BYTE, image.bits());
@ -2973,8 +2985,8 @@ void Application::computeOffAxisFrustum(float& left, float& right, float& bottom
}
glm::vec2 Application::getScaledScreenPoint(glm::vec2 projectedPoint) {
float horizontalScale = _glWidget->width() / 2.0f;
float verticalScale = _glWidget->height() / 2.0f;
float horizontalScale = _glWidget->getDeviceWidth() / 2.0f;
float verticalScale = _glWidget->getDeviceHeight() / 2.0f;
// -1,-1 is 0,windowHeight
// 1,1 is windowWidth,0
@ -2993,7 +3005,7 @@ glm::vec2 Application::getScaledScreenPoint(glm::vec2 projectedPoint) {
// -1,-1 1,-1
glm::vec2 screenPoint((projectedPoint.x + 1.0) * horizontalScale,
((projectedPoint.y + 1.0) * -verticalScale) + _glWidget->height());
((projectedPoint.y + 1.0) * -verticalScale) + _glWidget->getDeviceHeight());
return screenPoint;
}
@ -3029,8 +3041,8 @@ void Application::renderRearViewMirror(const QRect& region, bool billboard) {
_mirrorCamera.update(1.0f/_fps);
// set the bounds of rear mirror view
glViewport(region.x(), _glWidget->height() - region.y() - region.height(), region.width(), region.height());
glScissor(region.x(), _glWidget->height() - region.y() - region.height(), region.width(), region.height());
glViewport(region.x(), _glWidget->getDeviceHeight() - region.y() - region.height(), region.width(), region.height());
glScissor(region.x(), _glWidget->getDeviceHeight() - region.y() - region.height(), region.width(), region.height());
bool updateViewFrustum = false;
updateProjectionMatrix(_mirrorCamera, updateViewFrustum);
glEnable(GL_SCISSOR_TEST);
@ -3097,7 +3109,7 @@ void Application::renderRearViewMirror(const QRect& region, bool billboard) {
}
// reset Viewport and projection matrix
glViewport(0, 0, _glWidget->width(), _glWidget->height());
glViewport(0, 0, _glWidget->getDeviceWidth(), _glWidget->getDeviceHeight());
glDisable(GL_SCISSOR_TEST);
updateProjectionMatrix(_myCamera, updateViewFrustum);
}
@ -3279,8 +3291,8 @@ void Application::deleteVoxelAt(const VoxelDetail& voxel) {
void Application::resetSensors() {
_mouseX = _glWidget->width() / 2;
_mouseY = _glWidget->height() / 2;
_mouseX = _glWidget->getDeviceWidth() / 2;
_mouseY = _glWidget->getDeviceHeight() / 2;
_faceplus.reset();
_faceshift.reset();
@ -3672,18 +3684,26 @@ void Application::clearScriptsBeforeRunning() {
}
void Application::saveScripts() {
// saves all current running scripts
// Saves all currently running user-loaded scripts
QMutexLocker locker(&_settingsMutex);
_settings->beginWriteArray("Settings");
for (int i = 0; i < getRunningScripts().size(); ++i){
_settings->setArrayIndex(i);
_settings->setValue("script", getRunningScripts().at(i));
QStringList runningScripts = getRunningScripts();
int i = 0;
for (QStringList::const_iterator it = runningScripts.begin(); it != runningScripts.end(); it += 1) {
if (getScriptEngine(*it)->isUserLoaded()) {
_settings->setArrayIndex(i);
_settings->setValue("script", *it);
i += 1;
}
}
_settings->endArray();
}
ScriptEngine* Application::loadScript(const QString& scriptName, bool loadScriptFromEditor, bool activateMainWindow) {
QUrl scriptUrl(scriptName);
ScriptEngine* Application::loadScript(const QString& scriptFilename, bool isUserLoaded,
bool loadScriptFromEditor, bool activateMainWindow) {
QUrl scriptUrl(scriptFilename);
const QString& scriptURLString = scriptUrl.toString();
if (_scriptEnginesHash.contains(scriptURLString) && loadScriptFromEditor
&& !_scriptEnginesHash[scriptURLString]->isFinished()) {
@ -3692,7 +3712,7 @@ ScriptEngine* Application::loadScript(const QString& scriptName, bool loadScript
}
ScriptEngine* scriptEngine;
if (scriptName.isNull()) {
if (scriptFilename.isNull()) {
scriptEngine = new ScriptEngine(NO_SCRIPT, "", &_controllerScriptingInterface);
} else {
// start the script on a new thread...
@ -3708,6 +3728,7 @@ ScriptEngine* Application::loadScript(const QString& scriptName, bool loadScript
_runningScriptsWidget->setRunningScripts(getRunningScripts());
UserActivityLogger::getInstance().loadedScript(scriptURLString);
}
scriptEngine->setUserLoaded(isUserLoaded);
// setup the packet senders and jurisdiction listeners of the script engine's scripting interfaces so
// we can use the same ones from the application.
@ -3740,7 +3761,7 @@ ScriptEngine* Application::loadScript(const QString& scriptName, bool loadScript
connect(scriptEngine, SIGNAL(finished(const QString&)), this, SLOT(scriptFinished(const QString&)));
connect(scriptEngine, SIGNAL(loadScript(const QString&)), this, SLOT(loadScript(const QString&)));
connect(scriptEngine, SIGNAL(loadScript(const QString&, bool)), this, SLOT(loadScript(const QString&, bool)));
scriptEngine->registerGlobalObject("Overlays", &_overlays);
@ -3810,7 +3831,7 @@ void Application::stopAllScripts(bool restart) {
// stops all current running scripts
for (QHash<QString, ScriptEngine*>::const_iterator it = _scriptEnginesHash.constBegin();
it != _scriptEnginesHash.constEnd(); it++) {
if (restart) {
if (restart && it.value()->isUserLoaded()) {
connect(it.value(), SIGNAL(finished(const QString&)), SLOT(loadScript(const QString&)));
}
it.value()->stop();

View file

@ -150,7 +150,6 @@ public:
void setPreviousScriptLocation(const QString& previousScriptLocation);
void storeSizeAndPosition();
void clearScriptsBeforeRunning();
void saveScripts();
void initializeGL();
void paintGL();
void resizeGL(int width, int height);
@ -186,7 +185,7 @@ public:
glm::vec3 getMouseVoxelWorldCoordinates(const VoxelDetail& mouseVoxel);
QGLWidget* getGLWidget() { return _glWidget; }
GLCanvas* getGLWidget() { return _glWidget; }
bool isThrottleRendering() const { return _glWidget->isThrottleRendering(); }
MyAvatar* getAvatar() { return _myAvatar; }
Audio* getAudio() { return &_audio; }
@ -288,7 +287,7 @@ public:
PointShader& getPointShader() { return _pointShader; }
FileLogger* getLogger() { return _logger; }
glm::vec2 getViewportDimensions() const{ return glm::vec2(_glWidget->width(),_glWidget->height()); }
glm::vec2 getViewportDimensions() const { return glm::vec2(_glWidget->getDeviceWidth(), _glWidget->getDeviceHeight()); }
NodeToJurisdictionMap& getVoxelServerJurisdictions() { return _voxelServerJurisdictions; }
NodeToJurisdictionMap& getParticleServerJurisdictions() { return _particleServerJurisdictions; }
NodeToJurisdictionMap& getEntityServerJurisdictions() { return _entityServerJurisdictions; }
@ -340,13 +339,15 @@ public slots:
void loadScriptURLDialog();
void toggleLogDialog();
void initAvatarAndViewFrustum();
ScriptEngine* loadScript(const QString& fileNameString = QString(), bool loadScriptFromEditor = false, bool activateMainWindow = false);
ScriptEngine* loadScript(const QString& scriptFilename = QString(), bool isUserLoaded = true,
bool loadScriptFromEditor = false, bool activateMainWindow = false);
void scriptFinished(const QString& scriptName);
void stopAllScripts(bool restart = false);
void stopScript(const QString& scriptName);
void reloadAllScripts();
void loadDefaultScripts();
void toggleRunningScriptsWidget();
void saveScripts();
void uploadHead();
void uploadSkeleton();
@ -435,6 +436,8 @@ private:
int sendNackPackets();
QMouseEvent getDeviceEvent(QMouseEvent* event, unsigned int deviceID);
MainWindow* _window;
GLCanvas* _glWidget; // our GLCanvas has a couple extra features

View file

@ -40,6 +40,7 @@
#include <glm/glm.hpp>
#include "Audio.h"
#include "Menu.h"
#include "Util.h"
#include "PositionalAudioStream.h"
@ -82,7 +83,7 @@ Audio::Audio(QObject* parent) :
_noiseGateSampleCounter(0),
_noiseGateOpen(false),
_noiseGateEnabled(true),
_toneInjectionEnabled(false),
_audioSourceInjectEnabled(false),
_noiseGateFramesToClose(0),
_totalInputAudioSamples(0),
_collisionSoundMagnitude(0.0f),
@ -102,6 +103,8 @@ Audio::Audio(QObject* parent) :
_framesPerScope(DEFAULT_FRAMES_PER_SCOPE),
_samplesPerScope(NETWORK_SAMPLES_PER_FRAME * _framesPerScope),
_peqEnabled(false),
_noiseSourceEnabled(false),
_toneSourceEnabled(true),
_scopeInput(0),
_scopeOutputLeft(0),
_scopeOutputRight(0),
@ -137,6 +140,10 @@ void Audio::reset() {
_receivedAudioStream.reset();
resetStats();
_peq.reset();
_noiseSource.reset();
_toneSource.reset();
_sourceGain.reset();
_inputGain.reset();
}
void Audio::resetStats() {
@ -424,14 +431,25 @@ void Audio::start() {
qDebug() << "Unable to set up audio output because of a problem with output format.";
}
_peq.initialize( _inputFormat.sampleRate(), _audioInput->bufferSize() );
_inputFrameBuffer.initialize( _inputFormat.channelCount(), _audioInput->bufferSize() * 2 );
_peq.initialize( _inputFormat.sampleRate() );
_inputGain.initialize();
_sourceGain.initialize();
_noiseSource.initialize();
_toneSource.initialize();
_sourceGain.setParameters(0.25f,0.0f);
_inputGain.setParameters(1.0f,0.0f);
}
void Audio::stop() {
_inputFrameBuffer.finalize();
_peq.finalize();
_inputGain.finalize();
_sourceGain.finalize();
_noiseSource.finalize();
_toneSource.finalize();
// "switch" to invalid devices in order to shut down the state
switchInputToAudioDevice(QAudioDeviceInfo());
switchOutputToAudioDevice(QAudioDeviceInfo());
@ -477,14 +495,30 @@ void Audio::handleAudioInput() {
QByteArray inputByteArray = _inputDevice->readAll();
int16_t* inputFrameData = (int16_t*)inputByteArray.data();
const int inputFrameCount = inputByteArray.size() / sizeof(int16_t);
_inputFrameBuffer.copyFrames(1, inputFrameCount, inputFrameData, false /*copy in*/);
_inputGain.render(_inputFrameBuffer); // input/mic gain+mute
// Add audio source injection if enabled
if (_audioSourceInjectEnabled && !_muted) {
if (_toneSourceEnabled) { // sine generator
_toneSource.render(_inputFrameBuffer);
}
else if(_noiseSourceEnabled) { // pink noise generator
_noiseSource.render(_inputFrameBuffer);
}
_sourceGain.render(_inputFrameBuffer); // post gain
}
if (_peqEnabled && !_muted) {
// we wish to pre-filter our captured input, prior to loopback
int16_t* ioBuffer = (int16_t*)inputByteArray.data();
_peq.render(ioBuffer, ioBuffer, inputByteArray.size() / sizeof(int16_t));
_peq.render(_inputFrameBuffer); // 3-band parametric eq
}
_inputFrameBuffer.copyFrames(1, inputFrameCount, inputFrameData, true /*copy out*/);
if (Menu::getInstance()->isOptionChecked(MenuOption::EchoLocalAudio) && !_muted && _audioOutput) {
// if this person wants local loopback add that to the locally injected audio
@ -522,7 +556,7 @@ void Audio::handleAudioInput() {
int16_t* inputAudioSamples = new int16_t[inputSamplesRequired];
_inputRingBuffer.readSamples(inputAudioSamples, inputSamplesRequired);
const int numNetworkBytes = _isStereoInput ? NETWORK_BUFFER_LENGTH_BYTES_STEREO : NETWORK_BUFFER_LENGTH_BYTES_PER_CHANNEL;
const int numNetworkSamples = _isStereoInput ? NETWORK_BUFFER_LENGTH_SAMPLES_STEREO : NETWORK_BUFFER_LENGTH_SAMPLES_PER_CHANNEL;
@ -599,20 +633,8 @@ void Audio::handleAudioInput() {
_dcOffset = DC_OFFSET_AVERAGING * _dcOffset + (1.0f - DC_OFFSET_AVERAGING) * measuredDcOffset;
}
// Add tone injection if enabled
const float TONE_FREQ = 220.0f / SAMPLE_RATE * TWO_PI;
const float QUARTER_VOLUME = 8192.0f;
if (_toneInjectionEnabled) {
loudness = 0.0f;
for (int i = 0; i < NETWORK_BUFFER_LENGTH_SAMPLES_PER_CHANNEL; i++) {
networkAudioSamples[i] = QUARTER_VOLUME * sinf(TONE_FREQ * (float)(i + _proceduralEffectSample));
loudness += fabsf(networkAudioSamples[i]);
}
}
_lastInputLoudness = fabs(loudness / NETWORK_BUFFER_LENGTH_SAMPLES_PER_CHANNEL);
// If Noise Gate is enabled, check and turn the gate on and off
if (!_toneInjectionEnabled && _noiseGateEnabled) {
if (!_audioSourceInjectEnabled && _noiseGateEnabled) {
float averageOfAllSampleFrames = 0.0f;
_noiseSampleFrames[_noiseGateSampleCounter++] = _lastInputLoudness;
if (_noiseGateSampleCounter == NUMBER_OF_NOISE_SAMPLE_FRAMES) {
@ -1041,8 +1063,18 @@ void Audio::processProceduralAudio(int16_t* monoInput, int numSamples) {
}
}
void Audio::toggleToneInjection() {
_toneInjectionEnabled = !_toneInjectionEnabled;
void Audio::toggleAudioSourceInject() {
_audioSourceInjectEnabled = !_audioSourceInjectEnabled;
}
void Audio::selectAudioSourcePinkNoise() {
_noiseSourceEnabled = Menu::getInstance()->isOptionChecked(MenuOption::AudioSourcePinkNoise);
_toneSourceEnabled = !_noiseSourceEnabled;
}
void Audio::selectAudioSourceSine440() {
_toneSourceEnabled = Menu::getInstance()->isOptionChecked(MenuOption::AudioSourceSine440);
_noiseSourceEnabled = !_toneSourceEnabled;
}
void Audio::toggleAudioSpatialProcessing() {

View file

@ -20,6 +20,12 @@
#include "Recorder.h"
#include "RingBufferHistory.h"
#include "MovingMinMaxAvg.h"
#include "AudioRingBuffer.h"
#include "AudioFormat.h"
#include "AudioBuffer.h"
#include "AudioSourceTone.h"
#include "AudioSourceNoise.h"
#include "AudioGain.h"
#include "AudioFilter.h"
#include "AudioFilterBank.h"
@ -116,7 +122,9 @@ public slots:
void audioMixerKilled();
void toggleMute();
void toggleAudioNoiseReduction();
void toggleToneInjection();
void toggleAudioSourceInject();
void selectAudioSourcePinkNoise();
void selectAudioSourceSine440();
void toggleScope();
void toggleScopePause();
void toggleStats();
@ -199,7 +207,8 @@ private:
int _noiseGateSampleCounter;
bool _noiseGateOpen;
bool _noiseGateEnabled;
bool _toneInjectionEnabled;
bool _audioSourceInjectEnabled;
int _noiseGateFramesToClose;
int _totalInputAudioSamples;
@ -282,10 +291,27 @@ private:
int _framesPerScope;
int _samplesPerScope;
// Multi-band parametric EQ
bool _peqEnabled;
AudioFilterPEQ3m _peq;
// Input framebuffer
AudioBufferFloat32 _inputFrameBuffer;
// Input gain
AudioGain _inputGain;
// Post tone/pink noise generator gain
AudioGain _sourceGain;
// Pink noise source
bool _noiseSourceEnabled;
AudioSourcePinkNoise _noiseSource;
// Tone source
bool _toneSourceEnabled;
AudioSourceTone _toneSource;
// Multi-band parametric EQ
bool _peqEnabled;
AudioFilterPEQ3m _peq;
QMutex _guard;
QByteArray* _scopeInput;
QByteArray* _scopeOutputLeft;

View file

@ -262,8 +262,8 @@ CameraScriptableObject::CameraScriptableObject(Camera* camera, ViewFrustum* view
}
PickRay CameraScriptableObject::computePickRay(float x, float y) {
float screenWidth = Application::getInstance()->getGLWidget()->width();
float screenHeight = Application::getInstance()->getGLWidget()->height();
float screenWidth = Application::getInstance()->getGLWidget()->getDeviceWidth();
float screenHeight = Application::getInstance()->getGLWidget()->getDeviceHeight();
PickRay result;
if (OculusManager::isConnected()) {
result.origin = _camera->getPosition();

View file

@ -9,13 +9,14 @@
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
#include "Application.h"
#include "GLCanvas.h"
#include "devices/OculusManager.h"
#include <QMainWindow>
#include <QMimeData>
#include <QUrl>
#include <QMainWindow>
#include <QWindow>
#include "Application.h"
#include "GLCanvas.h"
#include "devices/OculusManager.h"
const int MSECS_PER_FRAME_WHEN_THROTTLED = 66;
@ -34,6 +35,22 @@ bool GLCanvas::isThrottleRendering() const {
return _throttleRendering || Application::getInstance()->getWindow()->isMinimized();
}
int GLCanvas::getDeviceWidth() const {
return width() * (windowHandle() ? windowHandle()->devicePixelRatio() : 1.0f);
}
int GLCanvas::getDeviceHeight() const {
return height() * (windowHandle() ? windowHandle()->devicePixelRatio() : 1.0f);
}
int GLCanvas::getDeviceX(int x) const {
return x * getDeviceWidth() / width();
}
int GLCanvas::getDeviceY(int y) const {
return y * getDeviceHeight() / height();
}
void GLCanvas::initializeGL() {
Application::getInstance()->initializeGL();
setAttribute(Qt::WA_AcceptTouchEvents);

View file

@ -21,6 +21,14 @@ class GLCanvas : public QGLWidget {
public:
GLCanvas();
bool isThrottleRendering() const;
int getDeviceWidth() const;
int getDeviceHeight() const;
QSize getDeviceSize() const { return QSize(getDeviceWidth(), getDeviceHeight()); }
int getDeviceX(int x) const;
int getDeviceY(int y) const;
protected:
QTimer _frameTimer;

View file

@ -545,11 +545,31 @@ Menu::Menu() :
0,
this,
SLOT(muteEnvironment()));
addCheckableActionToQMenuAndActionHash(audioDebugMenu, MenuOption::AudioToneInjection,
addCheckableActionToQMenuAndActionHash(audioDebugMenu, MenuOption::AudioSourceInject,
0,
false,
appInstance->getAudio(),
SLOT(toggleToneInjection()));
SLOT(toggleAudioSourceInject()));
QMenu* audioSourceMenu = audioDebugMenu->addMenu("Generated Audio Source");
{
QAction *pinkNoise = addCheckableActionToQMenuAndActionHash(audioSourceMenu, MenuOption::AudioSourcePinkNoise,
0,
false,
appInstance->getAudio(),
SLOT(selectAudioSourcePinkNoise()));
QAction *sine440 = addCheckableActionToQMenuAndActionHash(audioSourceMenu, MenuOption::AudioSourceSine440,
0,
true,
appInstance->getAudio(),
SLOT(selectAudioSourceSine440()));
QActionGroup* audioSourceGroup = new QActionGroup(audioSourceMenu);
audioSourceGroup->addAction(pinkNoise);
audioSourceGroup->addAction(sine440);
}
addCheckableActionToQMenuAndActionHash(audioDebugMenu, MenuOption::AudioScope,
Qt::CTRL | Qt::Key_P, false,
appInstance->getAudio(),
@ -1085,7 +1105,7 @@ void Menu::showLoginForCurrentDomain() {
void Menu::editPreferences() {
if (!_preferencesDialog) {
_preferencesDialog = new PreferencesDialog(Application::getInstance()->getWindow());
_preferencesDialog = new PreferencesDialog();
_preferencesDialog->show();
} else {
_preferencesDialog->close();
@ -1468,7 +1488,9 @@ void Menu::showChat() {
if (_chatWindow->isHidden()) {
_chatWindow->show();
}
_chatWindow->raise();
_chatWindow->activateWindow();
_chatWindow->setFocus();
} else {
Application::getInstance()->getTrayIcon()->showMessage("Interface", "You need to login to be able to chat with others on this domain.");
}
@ -1480,6 +1502,9 @@ void Menu::toggleChat() {
if (!_chatAction->isEnabled() && _chatWindow && AccountManager::getInstance().isLoggedIn()) {
if (_chatWindow->isHidden()) {
_chatWindow->show();
_chatWindow->raise();
_chatWindow->activateWindow();
_chatWindow->setFocus();
} else {
_chatWindow->hide();
}

View file

@ -347,7 +347,9 @@ namespace MenuOption {
const QString AudioSpatialProcessingSlightlyRandomSurfaces = "Slightly Random Surfaces";
const QString AudioSpatialProcessingStereoSource = "Stereo Source";
const QString AudioSpatialProcessingWithDiffusions = "With Diffusions";
const QString AudioToneInjection = "Inject Test Tone";
const QString AudioSourceInject = "Generated Audio";
const QString AudioSourcePinkNoise = "Pink Noise";
const QString AudioSourceSine440 = "Sine 440hz";
const QString Avatars = "Avatars";
const QString AvatarsReceiveShadows = "Avatars Receive Shadows";
const QString Bandwidth = "Bandwidth Display";

View file

@ -223,6 +223,20 @@ void Avatar::measureMotionDerivatives(float deltaTime) {
_lastOrientation = getOrientation();
}
void Avatar::setPosition(const glm::vec3 position, bool overideReferential) {
AvatarData::setPosition(position, overideReferential);
_lastPosition = position;
_velocity = glm::vec3(0.0f);
_lastVelocity = glm::vec3(0.0f);
}
void Avatar::slamPosition(const glm::vec3& newPosition) {
_position = newPosition;
_lastPosition = newPosition;
_velocity = glm::vec3(0.0f);
_lastVelocity = glm::vec3(0.0f);
}
void Avatar::setMouseRay(const glm::vec3 &origin, const glm::vec3 &direction) {
_mouseRayOrigin = origin;
_mouseRayDirection = direction;

View file

@ -160,6 +160,9 @@ public:
/// Scales a world space position vector relative to the avatar position and scale
/// \param vector position to be scaled. Will store the result
void scaleVectorRelativeToPosition(glm::vec3 &positionToScale) const;
void setPosition(const glm::vec3 position, bool overideReferential = false);
void slamPosition(const glm::vec3& newPosition);
public slots:
void updateCollisionGroups();

View file

@ -108,7 +108,7 @@ JointReferential::JointReferential(Referential* referential, EntityTree* tree, A
const EntityItem* item = _tree->findEntityByID(_entityID);
const Model* model = getModel(item);
if (!isValid() || model == NULL || _jointIndex >= model->getJointStateCount()) {
if (!isValid() || model == NULL || _jointIndex >= (uint32_t)(model->getJointStateCount())) {
_refScale = item->getRadius();
model->getJointRotationInWorldFrame(_jointIndex, _refRotation);
model->getJointPositionInWorldFrame(_jointIndex, _refPosition);
@ -123,7 +123,7 @@ JointReferential::JointReferential(uint32_t jointIndex, const QUuid& entityID, E
_type = JOINT;
const EntityItem* item = _tree->findEntityByID(_entityID);
const Model* model = getModel(item);
if (!isValid() || model == NULL || _jointIndex >= model->getJointStateCount()) {
if (!isValid() || model == NULL || _jointIndex >= (uint32_t)(model->getJointStateCount())) {
qDebug() << "JointReferential::constructor(): Not Valid";
_isValid = false;
return;
@ -142,7 +142,7 @@ JointReferential::JointReferential(uint32_t jointIndex, const QUuid& entityID, E
void JointReferential::update() {
const EntityItem* item = _tree->findEntityByID(_entityID);
const Model* model = getModel(item);
if (!isValid() || model == NULL || _jointIndex >= model->getJointStateCount()) {
if (!isValid() || model == NULL || _jointIndex >= (uint32_t)(model->getJointStateCount())) {
return;
}
@ -189,4 +189,4 @@ int JointReferential::unpackExtraData(const unsigned char *sourceBuffer, int siz
sourceBuffer += sizeof(_jointIndex);
return sourceBuffer - startPosition;
}
}

View file

@ -1767,7 +1767,7 @@ void MyAvatar::maybeUpdateBillboard() {
void MyAvatar::goHome() {
qDebug("Going Home!");
setPosition(START_LOCATION);
slamPosition(START_LOCATION);
}
void MyAvatar::increaseSize() {
@ -1827,7 +1827,7 @@ void MyAvatar::goToLocationFromAddress(const QJsonObject& locationObject) {
const float DISTANCE_TO_USER = 2.0f;
glm::vec3 newPosition = glm::vec3(coordinateItems[0].toFloat(), coordinateItems[1].toFloat(),
coordinateItems[2].toFloat()) - newOrientation * IDENTITY_FRONT * DISTANCE_TO_USER;
setPosition(newPosition);
slamPosition(newPosition);
emit transformChanged();
}

View file

@ -38,7 +38,7 @@ DeviceTracker* DeviceTracker::getDevice(const Name& name) {
}
DeviceTracker* DeviceTracker::getDevice(DeviceTracker::ID deviceID) {
if ((deviceID >= 0) && (deviceID < Singleton::get()->_devicesVector.size())) {
if ((deviceID >= 0) && (deviceID < (int)(Singleton::get()->_devicesVector.size()))) {
return Singleton::get()->_devicesVector[ deviceID ];
} else {
return NULL;

View file

@ -383,7 +383,8 @@ void OculusManager::display(const glm::quat &bodyOrientation, const glm::vec3 &p
}
// restore our normal viewport
glViewport(0, 0, Application::getInstance()->getGLWidget()->width(), Application::getInstance()->getGLWidget()->height());
glViewport(0, 0, Application::getInstance()->getGLWidget()->getDeviceWidth(),
Application::getInstance()->getGLWidget()->getDeviceHeight());
glMatrixMode(GL_PROJECTION);
glPopMatrix();
@ -400,7 +401,8 @@ void OculusManager::display(const glm::quat &bodyOrientation, const glm::vec3 &p
void OculusManager::renderDistortionMesh(ovrPosef eyeRenderPose[ovrEye_Count]) {
glLoadIdentity();
gluOrtho2D(0, Application::getInstance()->getGLWidget()->width(), 0, Application::getInstance()->getGLWidget()->height());
gluOrtho2D(0, Application::getInstance()->getGLWidget()->getDeviceWidth(), 0,
Application::getInstance()->getGLWidget()->getDeviceHeight());
glDisable(GL_DEPTH_TEST);
@ -525,4 +527,4 @@ QSize OculusManager::getRenderTargetSize() {
#else
return QSize(100, 100);
#endif
}
}

View file

@ -209,8 +209,8 @@ void PrioVR::renderCalibrationCountdown() {
}
static TextRenderer textRenderer(MONO_FONT_FAMILY, 18, QFont::Bold, false, TextRenderer::OUTLINE_EFFECT, 2);
QByteArray text = "Assume T-Pose in " + QByteArray::number(secondsRemaining) + "...";
textRenderer.draw((Application::getInstance()->getGLWidget()->width() - textRenderer.computeWidth(text.constData())) / 2,
Application::getInstance()->getGLWidget()->height() / 2,
text);
textRenderer.draw((Application::getInstance()->getGLWidget()->getDeviceWidth() -
textRenderer.computeWidth(text.constData())) / 2, Application::getInstance()->getGLWidget()->getDeviceHeight() / 2,
text);
#endif
}

View file

@ -369,7 +369,7 @@ void SixenseManager::updateCalibration(const sixenseControllerData* controllers)
void SixenseManager::emulateMouse(PalmData* palm, int index) {
Application* application = Application::getInstance();
MyAvatar* avatar = application->getAvatar();
QGLWidget* widget = application->getGLWidget();
GLCanvas* widget = application->getGLWidget();
QPoint pos;
Qt::MouseButton bumperButton;
@ -396,10 +396,10 @@ void SixenseManager::emulateMouse(PalmData* palm, int index) {
float yAngle = 0.5f - ((atan2(direction.z, direction.y) + M_PI_2));
// Get the pixel range over which the xAngle and yAngle are scaled
float cursorRange = widget->width() * getCursorPixelRangeMult();
float cursorRange = widget->getDeviceWidth() * getCursorPixelRangeMult();
pos.setX(widget->width() / 2.0f + cursorRange * xAngle);
pos.setY(widget->height() / 2.0f + cursorRange * yAngle);
pos.setX(widget->getDeviceWidth() / 2.0f + cursorRange * xAngle);
pos.setY(widget->getDeviceHeight() / 2.0f + cursorRange * yAngle);
}

View file

@ -33,8 +33,8 @@ bool TV3DManager::isConnected() {
void TV3DManager::connect() {
Application* app = Application::getInstance();
int width = app->getGLWidget()->width();
int height = app->getGLWidget()->height();
int width = app->getGLWidget()->getDeviceWidth();
int height = app->getGLWidget()->getDeviceHeight();
Camera& camera = *app->getCamera();
configureCamera(camera, width, height);
@ -90,8 +90,8 @@ void TV3DManager::display(Camera& whichCamera) {
// left eye portal
int portalX = 0;
int portalY = 0;
int portalW = Application::getInstance()->getGLWidget()->width() / 2;
int portalH = Application::getInstance()->getGLWidget()->height();
int portalW = Application::getInstance()->getGLWidget()->getDeviceWidth() / 2;
int portalH = Application::getInstance()->getGLWidget()->getDeviceHeight();
const bool glowEnabled = Menu::getInstance()->isOptionChecked(MenuOption::EnableGlowEffect);
@ -137,7 +137,7 @@ void TV3DManager::display(Camera& whichCamera) {
glDisable(GL_SCISSOR_TEST);
// render right side view
portalX = Application::getInstance()->getGLWidget()->width() / 2;
portalX = Application::getInstance()->getGLWidget()->getDeviceWidth() / 2;
glEnable(GL_SCISSOR_TEST);
// render left side view
glViewport(portalX, portalY, portalW, portalH);
@ -165,7 +165,8 @@ void TV3DManager::display(Camera& whichCamera) {
glDisable(GL_SCISSOR_TEST);
// reset the viewport to how we started
glViewport(0, 0, Application::getInstance()->getGLWidget()->width(), Application::getInstance()->getGLWidget()->height());
glViewport(0, 0, Application::getInstance()->getGLWidget()->getDeviceWidth(),
Application::getInstance()->getGLWidget()->getDeviceHeight());
if (glowEnabled) {
Application::getInstance()->getGlowEffect()->render();

View file

@ -116,7 +116,7 @@ void AmbientOcclusionEffect::render() {
glGetIntegerv(GL_VIEWPORT, viewport);
const int VIEWPORT_X_INDEX = 0;
const int VIEWPORT_WIDTH_INDEX = 2;
QSize widgetSize = Application::getInstance()->getGLWidget()->size();
QSize widgetSize = Application::getInstance()->getGLWidget()->getDeviceSize();
float sMin = viewport[VIEWPORT_X_INDEX] / (float)widgetSize.width();
float sWidth = viewport[VIEWPORT_WIDTH_INDEX] / (float)widgetSize.width();

View file

@ -256,8 +256,8 @@ void ControllerScriptingInterface::releaseJoystick(int joystickIndex) {
}
glm::vec2 ControllerScriptingInterface::getViewportDimensions() const {
QGLWidget* widget = Application::getInstance()->getGLWidget();
return glm::vec2(widget->width(), widget->height());
GLCanvas* widget = Application::getInstance()->getGLWidget();
return glm::vec2(widget->getDeviceWidth(), widget->getDeviceHeight());
}
AbstractInputController* ControllerScriptingInterface::createInputController(const QString& deviceName, const QString& tracker) {

View file

@ -70,7 +70,7 @@ void ApplicationOverlay::renderOverlay(bool renderToTexture) {
Application* application = Application::getInstance();
Overlays& overlays = application->getOverlays();
QGLWidget* glWidget = application->getGLWidget();
GLCanvas* glWidget = application->getGLWidget();
MyAvatar* myAvatar = application->getAvatar();
//Handle fading and deactivation/activation of UI
@ -99,14 +99,14 @@ void ApplicationOverlay::renderOverlay(bool renderToTexture) {
glPushMatrix();
glLoadIdentity();
gluOrtho2D(0, glWidget->width(), glWidget->height(), 0);
gluOrtho2D(0, glWidget->getDeviceWidth(), glWidget->getDeviceHeight(), 0);
glDisable(GL_DEPTH_TEST);
glDisable(GL_LIGHTING);
renderAudioMeter();
if (Menu::getInstance()->isOptionChecked(MenuOption::HeadMouse)) {
myAvatar->renderHeadMouse(glWidget->width(), glWidget->height());
myAvatar->renderHeadMouse(glWidget->getDeviceWidth(), glWidget->getDeviceHeight());
}
renderStatsAndLogs();
@ -141,7 +141,7 @@ void ApplicationOverlay::displayOverlayTexture() {
}
Application* application = Application::getInstance();
QGLWidget* glWidget = application->getGLWidget();
GLCanvas* glWidget = application->getGLWidget();
glEnable(GL_TEXTURE_2D);
@ -152,16 +152,16 @@ void ApplicationOverlay::displayOverlayTexture() {
glPushMatrix();
glLoadIdentity();
gluOrtho2D(0, glWidget->width(), glWidget->height(), 0);
gluOrtho2D(0, glWidget->getDeviceWidth(), glWidget->getDeviceHeight(), 0);
glDisable(GL_DEPTH_TEST);
glDisable(GL_LIGHTING);
glEnable(GL_BLEND);
glBegin(GL_QUADS);
glColor4f(1.0f, 1.0f, 1.0f, _alpha);
glTexCoord2f(0, 0); glVertex2i(0, glWidget->height());
glTexCoord2f(1, 0); glVertex2i(glWidget->width(), glWidget->height());
glTexCoord2f(1, 1); glVertex2i(glWidget->width(), 0);
glTexCoord2f(0, 0); glVertex2i(0, glWidget->getDeviceHeight());
glTexCoord2f(1, 0); glVertex2i(glWidget->getDeviceWidth(), glWidget->getDeviceHeight());
glTexCoord2f(1, 1); glVertex2i(glWidget->getDeviceWidth(), 0);
glTexCoord2f(0, 1); glVertex2i(0, 0);
glEnd();
glColor4f(1.0f, 1.0f, 1.0f, 1.0f);
@ -275,7 +275,7 @@ bool raySphereIntersect(const glm::vec3 &dir, const glm::vec3 &origin, float r,
QPoint ApplicationOverlay::getPalmClickLocation(const PalmData *palm) const {
Application* application = Application::getInstance();
QGLWidget* glWidget = application->getGLWidget();
GLCanvas* glWidget = application->getGLWidget();
MyAvatar* myAvatar = application->getAvatar();
glm::vec3 tip = myAvatar->getLaserPointerTipPosition(palm);
@ -305,8 +305,8 @@ QPoint ApplicationOverlay::getPalmClickLocation(const PalmData *palm) const {
float u = asin(collisionPos.x) / (_textureFov)+0.5f;
float v = 1.0 - (asin(collisionPos.y) / (_textureFov)+0.5f);
rv.setX(u * glWidget->width());
rv.setY(v * glWidget->height());
rv.setX(u * glWidget->getDeviceWidth());
rv.setY(v * glWidget->getDeviceHeight());
}
} else {
//if they did not click on the overlay, just set the coords to INT_MAX
@ -323,8 +323,8 @@ QPoint ApplicationOverlay::getPalmClickLocation(const PalmData *palm) const {
ndcSpacePos = glm::vec3(clipSpacePos) / clipSpacePos.w;
}
rv.setX(((ndcSpacePos.x + 1.0) / 2.0) * glWidget->width());
rv.setY((1.0 - ((ndcSpacePos.y + 1.0) / 2.0)) * glWidget->height());
rv.setX(((ndcSpacePos.x + 1.0) / 2.0) * glWidget->getDeviceWidth());
rv.setY((1.0 - ((ndcSpacePos.y + 1.0) / 2.0)) * glWidget->getDeviceHeight());
}
return rv;
}
@ -496,11 +496,11 @@ void ApplicationOverlay::displayOverlayTexture3DTV(Camera& whichCamera, float as
//draw the mouse pointer
glBindTexture(GL_TEXTURE_2D, _crosshairTexture);
const float reticleSize = 40.0f / application->getGLWidget()->width() * quadWidth;
const float reticleSize = 40.0f / application->getGLWidget()->getDeviceWidth() * quadWidth;
x -= reticleSize / 2.0f;
y += reticleSize / 2.0f;
const float mouseX = (application->getMouseX() / (float)application->getGLWidget()->width()) * quadWidth;
const float mouseY = (1.0 - (application->getMouseY() / (float)application->getGLWidget()->height())) * quadHeight;
const float mouseX = (application->getMouseX() / (float)application->getGLWidget()->getDeviceWidth()) * quadWidth;
const float mouseY = (1.0 - (application->getMouseY() / (float)application->getGLWidget()->getDeviceHeight())) * quadHeight;
glBegin(GL_QUADS);
@ -564,7 +564,7 @@ void ApplicationOverlay::renderPointers() {
void ApplicationOverlay::renderControllerPointers() {
Application* application = Application::getInstance();
QGLWidget* glWidget = application->getGLWidget();
GLCanvas* glWidget = application->getGLWidget();
MyAvatar* myAvatar = application->getAvatar();
//Static variables used for storing controller state
@ -671,14 +671,14 @@ void ApplicationOverlay::renderControllerPointers() {
float yAngle = 0.5f - ((atan2(direction.z, direction.y) + M_PI_2));
// Get the pixel range over which the xAngle and yAngle are scaled
float cursorRange = glWidget->width() * application->getSixenseManager()->getCursorPixelRangeMult();
float cursorRange = glWidget->getDeviceWidth() * application->getSixenseManager()->getCursorPixelRangeMult();
mouseX = (glWidget->width() / 2.0f + cursorRange * xAngle);
mouseY = (glWidget->height() / 2.0f + cursorRange * yAngle);
mouseX = (glWidget->getDeviceWidth() / 2.0f + cursorRange * xAngle);
mouseY = (glWidget->getDeviceHeight() / 2.0f + cursorRange * yAngle);
}
//If the cursor is out of the screen then don't render it
if (mouseX < 0 || mouseX >= glWidget->width() || mouseY < 0 || mouseY >= glWidget->height()) {
if (mouseX < 0 || mouseX >= glWidget->getDeviceWidth() || mouseY < 0 || mouseY >= glWidget->getDeviceHeight()) {
_reticleActive[index] = false;
continue;
}
@ -706,11 +706,11 @@ void ApplicationOverlay::renderControllerPointers() {
void ApplicationOverlay::renderPointersOculus(const glm::vec3& eyePos) {
Application* application = Application::getInstance();
QGLWidget* glWidget = application->getGLWidget();
GLCanvas* glWidget = application->getGLWidget();
glm::vec3 cursorVerts[4];
const int widgetWidth = glWidget->width();
const int widgetHeight = glWidget->height();
const int widgetWidth = glWidget->getDeviceWidth();
const int widgetHeight = glWidget->getDeviceHeight();
const float reticleSize = 50.0f;
@ -848,10 +848,10 @@ void ApplicationOverlay::renderPointersOculus(const glm::vec3& eyePos) {
void ApplicationOverlay::renderMagnifier(int mouseX, int mouseY, float sizeMult, bool showBorder) const
{
Application* application = Application::getInstance();
QGLWidget* glWidget = application->getGLWidget();
GLCanvas* glWidget = application->getGLWidget();
const int widgetWidth = glWidget->width();
const int widgetHeight = glWidget->height();
const int widgetWidth = glWidget->getDeviceWidth();
const int widgetHeight = glWidget->getDeviceHeight();
const float magnifyWidth = MAGNIFY_WIDTH * sizeMult;
const float magnifyHeight = MAGNIFY_HEIGHT * sizeMult;
@ -960,7 +960,7 @@ void ApplicationOverlay::renderAudioMeter() {
Application* application = Application::getInstance();
QGLWidget* glWidget = application->getGLWidget();
GLCanvas* glWidget = application->getGLWidget();
Audio* audio = application->getAudio();
// Display a single screen-size quad to create an alpha blended 'collision' flash
@ -968,7 +968,8 @@ void ApplicationOverlay::renderAudioMeter() {
float collisionSoundMagnitude = audio->getCollisionSoundMagnitude();
const float VISIBLE_COLLISION_SOUND_MAGNITUDE = 0.5f;
if (collisionSoundMagnitude > VISIBLE_COLLISION_SOUND_MAGNITUDE) {
renderCollisionOverlay(glWidget->width(), glWidget->height(), audio->getCollisionSoundMagnitude());
renderCollisionOverlay(glWidget->getDeviceWidth(), glWidget->getDeviceHeight(),
audio->getCollisionSoundMagnitude());
}
}
@ -1018,16 +1019,16 @@ void ApplicationOverlay::renderAudioMeter() {
if ((audio->getTimeSinceLastClip() > 0.f) && (audio->getTimeSinceLastClip() < CLIPPING_INDICATOR_TIME)) {
const float MAX_MAGNITUDE = 0.7f;
float magnitude = MAX_MAGNITUDE * (1 - audio->getTimeSinceLastClip() / CLIPPING_INDICATOR_TIME);
renderCollisionOverlay(glWidget->width(), glWidget->height(), magnitude, 1.0f);
renderCollisionOverlay(glWidget->getDeviceWidth(), glWidget->getDeviceHeight(), magnitude, 1.0f);
}
audio->renderToolBox(MIRROR_VIEW_LEFT_PADDING + AUDIO_METER_GAP,
audioMeterY,
Menu::getInstance()->isOptionChecked(MenuOption::Mirror));
audio->renderScope(glWidget->width(), glWidget->height());
audio->renderScope(glWidget->getDeviceWidth(), glWidget->getDeviceHeight());
audio->renderStats(WHITE_TEXT, glWidget->width(), glWidget->height());
audio->renderStats(WHITE_TEXT, glWidget->getDeviceWidth(), glWidget->getDeviceHeight());
glBegin(GL_QUADS);
if (isClipping) {
@ -1089,7 +1090,7 @@ void ApplicationOverlay::renderStatsAndLogs() {
Application* application = Application::getInstance();
QGLWidget* glWidget = application->getGLWidget();
GLCanvas* glWidget = application->getGLWidget();
const OctreePacketProcessor& octreePacketProcessor = application->getOctreePacketProcessor();
BandwidthMeter* bandwidthMeter = application->getBandwidthMeter();
NodeBounds& nodeBoundsDisplay = application->getNodeBoundsDisplay();
@ -1103,11 +1104,12 @@ void ApplicationOverlay::renderStatsAndLogs() {
int horizontalOffset = MIRROR_VIEW_WIDTH + MIRROR_VIEW_LEFT_PADDING * 2;
int voxelPacketsToProcess = octreePacketProcessor.packetsToProcessCount();
// Onscreen text about position, servers, etc
Stats::getInstance()->display(WHITE_TEXT, horizontalOffset, application->getFps(), application->getPacketsPerSecond(), application->getBytesPerSecond(), voxelPacketsToProcess);
Stats::getInstance()->display(WHITE_TEXT, horizontalOffset, application->getFps(),
application->getPacketsPerSecond(), application->getBytesPerSecond(), voxelPacketsToProcess);
// Bandwidth meter
if (Menu::getInstance()->isOptionChecked(MenuOption::Bandwidth)) {
Stats::drawBackground(0x33333399, glWidget->width() - 296, glWidget->height() - 68, 296, 68);
bandwidthMeter->render(glWidget->width(), glWidget->height());
Stats::drawBackground(0x33333399, glWidget->getDeviceWidth() - 296, glWidget->getDeviceHeight() - 68, 296, 68);
bandwidthMeter->render(glWidget->getDeviceWidth(), glWidget->getDeviceHeight());
}
}
@ -1120,7 +1122,8 @@ void ApplicationOverlay::renderStatsAndLogs() {
(Menu::getInstance()->isOptionChecked(MenuOption::Stats) &&
Menu::getInstance()->isOptionChecked(MenuOption::Bandwidth))
? 80 : 20;
drawText(glWidget->width() - 100, glWidget->height() - timerBottom, 0.30f, 0.0f, 0, frameTimer, WHITE_TEXT);
drawText(glWidget->getDeviceWidth() - 100, glWidget->getDeviceHeight() - timerBottom,
0.30f, 0.0f, 0, frameTimer, WHITE_TEXT);
}
nodeBoundsDisplay.drawOverlay();
}
@ -1243,9 +1246,9 @@ void ApplicationOverlay::renderDomainConnectionStatusBorder() {
NodeList* nodeList = NodeList::getInstance();
if (nodeList && !nodeList->getDomainHandler().isConnected()) {
QGLWidget* glWidget = Application::getInstance()->getGLWidget();
int right = glWidget->width();
int bottom = glWidget->height();
GLCanvas* glWidget = Application::getInstance()->getGLWidget();
int right = glWidget->getDeviceWidth();
int bottom = glWidget->getDeviceHeight();
glColor3f(CONNECTION_STATUS_BORDER_COLOR[0],
CONNECTION_STATUS_BORDER_COLOR[1],
@ -1264,7 +1267,7 @@ void ApplicationOverlay::renderDomainConnectionStatusBorder() {
}
QOpenGLFramebufferObject* ApplicationOverlay::getFramebufferObject() {
QSize size = Application::getInstance()->getGLWidget()->size();
QSize size = Application::getInstance()->getGLWidget()->getDeviceSize();
if (!_framebufferObject || _framebufferObject->size() != size) {
delete _framebufferObject;

View file

@ -18,28 +18,27 @@
#include <QTimer>
#include "Application.h"
#include "ChatMessageArea.h"
#include "FlowLayout.h"
#include "qtimespan.h"
#include "ui_chatWindow.h"
#include "UIUtil.h"
#include "XmppClient.h"
#include "ChatMessageArea.h"
#include "ui_chatWindow.h"
#include "ChatWindow.h"
const int NUM_MESSAGES_TO_TIME_STAMP = 20;
const float OPACITY_ACTIVE = 1.0f;
const float OPACITY_INACTIVE = 0.8f;
const QRegularExpression regexLinks("((?:(?:ftp)|(?:https?)|(?:hifi))://\\S+)");
const QRegularExpression regexHifiLinks("([#@]\\S+)");
const QString mentionSoundsPath("/mention-sounds/");
const QString mentionRegex("@(\\b%1\\b)");
ChatWindow::ChatWindow(QWidget* parent) :
FramelessDialog(parent, 0, POSITION_RIGHT),
QWidget(parent, Qt::Window | Qt::CustomizeWindowHint | Qt::WindowTitleHint | Qt::WindowMinMaxButtonsHint |
Qt::WindowCloseButtonHint),
ui(new Ui::ChatWindow),
numMessagesAfterLastTimeStamp(0),
_mousePressed(false),
@ -82,7 +81,6 @@ ChatWindow::ChatWindow(QWidget* parent) :
startTimerForTimeStamps();
} else {
ui->numOnlineLabel->hide();
ui->closeButton->hide();
ui->usersArea->hide();
ui->messagesScrollArea->hide();
ui->messagePlainTextEdit->hide();
@ -112,17 +110,25 @@ ChatWindow::~ChatWindow() {
void ChatWindow::keyPressEvent(QKeyEvent* event) {
if (event->key() == Qt::Key_Escape) {
Application::getInstance()->getWindow()->activateWindow();
hide();
} else {
FramelessDialog::keyPressEvent(event);
QWidget::keyPressEvent(event);
}
}
void ChatWindow::showEvent(QShowEvent* event) {
FramelessDialog::showEvent(event);
QWidget::showEvent(event);
if (!event->spontaneous()) {
ui->messagePlainTextEdit->setFocus();
}
const QRect parentGeometry = parentWidget()->geometry();
int titleBarHeight = UIUtil::getWindowTitleBarHeight(this);
int menuBarHeight = Menu::getInstance()->geometry().height();
int topMargin = titleBarHeight + menuBarHeight;
setGeometry(parentGeometry.topRight().x() - size().width() + 1, parentGeometry.topRight().y() + topMargin,
size().width(), parentWidget()->height() - topMargin);
Application::processEvents();
@ -167,7 +173,7 @@ bool ChatWindow::eventFilter(QObject* sender, QEvent* event) {
return true;
}
}
return FramelessDialog::eventFilter(sender, event);
return QWidget::eventFilter(sender, event);
}
void ChatWindow::addTimeStamp() {
@ -214,7 +220,6 @@ void ChatWindow::startTimerForTimeStamps() {
void ChatWindow::connected() {
ui->connectingToXMPPLabel->hide();
ui->numOnlineLabel->show();
ui->closeButton->show();
ui->usersArea->show();
ui->messagesScrollArea->show();
ui->messagePlainTextEdit->show();
@ -393,9 +398,7 @@ void ChatWindow::scrollToBottom() {
bool ChatWindow::event(QEvent* event) {
if (event->type() == QEvent::WindowActivate) {
setWindowOpacity(OPACITY_ACTIVE);
} else if (event->type() == QEvent::WindowDeactivate) {
setWindowOpacity(OPACITY_INACTIVE);
ui->messagePlainTextEdit->setFocus();
}
return FramelessDialog::event(event);
return QWidget::event(event);
}

View file

@ -38,7 +38,7 @@ const int AUTO_SCROLL_THRESHOLD = 20;
class ChatWindow;
}
class ChatWindow : public FramelessDialog {
class ChatWindow : public QWidget {
Q_OBJECT
public:

View file

@ -52,7 +52,7 @@ JSConsole::JSConsole(QWidget* parent, ScriptEngine* scriptEngine) :
if (_scriptEngine == NULL) {
_scriptEngine = Application::getInstance()->loadScript();
_scriptEngine = Application::getInstance()->loadScript(QString(), false);
}
connect(_scriptEngine, SIGNAL(evaluationFinished(QScriptValue, bool)),

View file

@ -920,7 +920,8 @@ void SetSpannerTool::applyEdit(const AttributePointer& attribute, const SharedOb
Application::getInstance()->getTextureCache()->getPrimaryFramebufferObject()->release();
glViewport(0, 0, Application::getInstance()->getGLWidget()->width(), Application::getInstance()->getGLWidget()->height());
glViewport(0, 0, Application::getInstance()->getGLWidget()->getDeviceWidth(),
Application::getInstance()->getGLWidget()->getDeviceHeight());
// send the images off to the lab for processing
QThreadPool::globalInstance()->start(new Voxelizer(size, cellBounds,

View file

@ -40,9 +40,9 @@ void NodeBounds::draw() {
// Compute ray to find selected nodes later on. We can't use the pre-computed ray in Application because it centers
// itself after the cursor disappears.
Application* application = Application::getInstance();
QGLWidget* glWidget = application->getGLWidget();
float mouseX = application->getMouseX() / (float)glWidget->width();
float mouseY = application->getMouseY() / (float)glWidget->height();
GLCanvas* glWidget = application->getGLWidget();
float mouseX = application->getMouseX() / (float)glWidget->getDeviceWidth();
float mouseY = application->getMouseY() / (float)glWidget->getDeviceHeight();
glm::vec3 mouseRayOrigin;
glm::vec3 mouseRayDirection;
application->getViewFrustum()->computePickRay(mouseX, mouseY, mouseRayOrigin, mouseRayDirection);

View file

@ -16,16 +16,15 @@
#include "PreferencesDialog.h"
#include "UserActivityLogger.h"
const int SCROLL_PANEL_BOTTOM_MARGIN = 30;
const int OK_BUTTON_RIGHT_MARGIN = 30;
const int BUTTONS_TOP_MARGIN = 24;
const int PREFERENCES_HEIGHT_PADDING = 20;
PreferencesDialog::PreferencesDialog(QWidget* parent, Qt::WindowFlags flags) : FramelessDialog(parent, flags, POSITION_LEFT) {
PreferencesDialog::PreferencesDialog() :
QDialog(Application::getInstance()->getWindow()) {
setAttribute(Qt::WA_DeleteOnClose);
ui.setupUi(this);
setStyleSheetFile("styles/preferences.qss");
loadPreferences();
connect(ui.closeButton, &QPushButton::clicked, this, &QDialog::close);
connect(ui.buttonBrowseHead, &QPushButton::clicked, this, &PreferencesDialog::openHeadModelBrowser);
connect(ui.buttonBrowseBody, &QPushButton::clicked, this, &PreferencesDialog::openBodyModelBrowser);
@ -33,6 +32,9 @@ PreferencesDialog::PreferencesDialog(QWidget* parent, Qt::WindowFlags flags) : F
connect(ui.buttonBrowseScriptsLocation, &QPushButton::clicked, this, &PreferencesDialog::openScriptsLocationBrowser);
connect(ui.buttonReloadDefaultScripts, &QPushButton::clicked,
Application::getInstance(), &Application::loadDefaultScripts);
// move dialog to left side
move(parentWidget()->geometry().topLeft());
setFixedHeight(parentWidget()->size().height() - PREFERENCES_HEIGHT_PADDING);
}
void PreferencesDialog::accept() {
@ -49,78 +51,48 @@ void PreferencesDialog::setSkeletonUrl(QString modelUrl) {
}
void PreferencesDialog::openHeadModelBrowser() {
setWindowFlags(windowFlags() & ~Qt::WindowStaysOnTopHint);
show();
ModelsBrowser modelBrowser(HEAD_MODEL);
connect(&modelBrowser, &ModelsBrowser::selected, this, &PreferencesDialog::setHeadUrl);
modelBrowser.browse();
setWindowFlags(windowFlags() | Qt::WindowStaysOnTopHint);
show();
}
void PreferencesDialog::openBodyModelBrowser() {
setWindowFlags(windowFlags() & ~Qt::WindowStaysOnTopHint);
show();
ModelsBrowser modelBrowser(SKELETON_MODEL);
connect(&modelBrowser, &ModelsBrowser::selected, this, &PreferencesDialog::setSkeletonUrl);
modelBrowser.browse();
setWindowFlags(windowFlags() | Qt::WindowStaysOnTopHint);
show();
}
void PreferencesDialog::openSnapshotLocationBrowser() {
setWindowFlags(windowFlags() & ~Qt::WindowStaysOnTopHint);
show();
QString dir = QFileDialog::getExistingDirectory(this, tr("Snapshots Location"),
QStandardPaths::writableLocation(QStandardPaths::DesktopLocation),
QFileDialog::ShowDirsOnly | QFileDialog::DontResolveSymlinks);
if (!dir.isNull() && !dir.isEmpty()) {
ui.snapshotLocationEdit->setText(dir);
}
setWindowFlags(windowFlags() | Qt::WindowStaysOnTopHint);
show();
}
void PreferencesDialog::openScriptsLocationBrowser() {
setWindowFlags(windowFlags() & ~Qt::WindowStaysOnTopHint);
show();
QString dir = QFileDialog::getExistingDirectory(this, tr("Scripts Location"),
ui.scriptsLocationEdit->text(),
QFileDialog::ShowDirsOnly | QFileDialog::DontResolveSymlinks);
if (!dir.isNull() && !dir.isEmpty()) {
ui.scriptsLocationEdit->setText(dir);
}
setWindowFlags(windowFlags() | Qt::WindowStaysOnTopHint);
show();
}
void PreferencesDialog::resizeEvent(QResizeEvent *resizeEvent) {
// keep buttons panel at the bottom
ui.buttonsPanel->setGeometry(0, size().height() - ui.buttonsPanel->height(), size().width(), ui.buttonsPanel->height());
ui.buttonsPanel->setGeometry(0,
size().height() - ui.buttonsPanel->height(),
size().width(),
ui.buttonsPanel->height());
// set width and height of srcollarea to match bottom panel and width
ui.scrollArea->setGeometry(ui.scrollArea->geometry().x(), ui.scrollArea->geometry().y(),
size().width(),
size().height() - ui.buttonsPanel->height() -
SCROLL_PANEL_BOTTOM_MARGIN - ui.scrollArea->geometry().y());
// move Save button to left position
ui.defaultButton->move(size().width() - OK_BUTTON_RIGHT_MARGIN - ui.defaultButton->size().width(), BUTTONS_TOP_MARGIN);
// move Save button to left position
ui.cancelButton->move(ui.defaultButton->pos().x() - ui.cancelButton->size().width(), BUTTONS_TOP_MARGIN);
// move close button
ui.closeButton->move(size().width() - OK_BUTTON_RIGHT_MARGIN - ui.closeButton->size().width(), ui.closeButton->pos().y());
size().height() - ui.buttonsPanel->height() - ui.scrollArea->geometry().y());
}
void PreferencesDialog::loadPreferences() {

View file

@ -12,20 +12,20 @@
#ifndef hifi_PreferencesDialog_h
#define hifi_PreferencesDialog_h
#include "FramelessDialog.h"
#include "ui_preferencesDialog.h"
#include <QDialog>
#include <QString>
class PreferencesDialog : public FramelessDialog {
class PreferencesDialog : public QDialog {
Q_OBJECT
public:
PreferencesDialog(QWidget* parent = 0, Qt::WindowFlags flags = 0);
PreferencesDialog();
protected:
void resizeEvent(QResizeEvent* resizeEvent);
private:
void loadPreferences();
void savePreferences();

View file

@ -69,7 +69,7 @@ void RunningScriptsWidget::updateFileFilter(const QString& filter) {
void RunningScriptsWidget::loadScriptFromList(const QModelIndex& index) {
QVariant scriptFile = _proxyModel.data(index, ScriptsModel::ScriptPath);
Application::getInstance()->loadScript(scriptFile.toString(), false, false);
Application::getInstance()->loadScript(scriptFile.toString());
}
void RunningScriptsWidget::loadSelectedScript() {

View file

@ -93,7 +93,7 @@ bool ScriptEditorWidget::setRunning(bool run) {
if (run) {
const QString& scriptURLString = QUrl(_currentScript).toString();
_scriptEngine = Application::getInstance()->loadScript(scriptURLString, true);
_scriptEngine = Application::getInstance()->loadScript(scriptURLString, true, true);
connect(_scriptEngine, &ScriptEngine::runningStateChanged, this, &ScriptEditorWidget::runningStateChanged);
connect(_scriptEngine, &ScriptEngine::errorMessage, this, &ScriptEditorWidget::onScriptError);
connect(_scriptEngine, &ScriptEngine::printedMessage, this, &ScriptEditorWidget::onScriptPrint);

View file

@ -56,8 +56,8 @@ Stats::Stats():
_metavoxelReceiveProgress(0),
_metavoxelReceiveTotal(0)
{
QGLWidget* glWidget = Application::getInstance()->getGLWidget();
resetWidth(glWidget->width(), 0);
GLCanvas* glWidget = Application::getInstance()->getGLWidget();
resetWidth(glWidget->getDeviceWidth(), 0);
}
void Stats::toggleExpanded() {
@ -67,7 +67,7 @@ void Stats::toggleExpanded() {
// called on mouse click release
// check for clicks over stats in order to expand or contract them
void Stats::checkClick(int mouseX, int mouseY, int mouseDragStartedX, int mouseDragStartedY, int horizontalOffset) {
QGLWidget* glWidget = Application::getInstance()->getGLWidget();
GLCanvas* glWidget = Application::getInstance()->getGLWidget();
if (0 != glm::compMax(glm::abs(glm::ivec2(mouseX - mouseDragStartedX, mouseY - mouseDragStartedY)))) {
// not worried about dragging on stats
@ -114,7 +114,7 @@ void Stats::checkClick(int mouseX, int mouseY, int mouseDragStartedX, int mouseD
// top-right stats click
lines = _expanded ? 11 : 3;
statsHeight = lines * STATS_PELS_PER_LINE + 10;
statsWidth = glWidget->width() - statsX;
statsWidth = glWidget->getDeviceWidth() - statsX;
if (mouseX > statsX && mouseX < statsX + statsWidth && mouseY > statsY && mouseY < statsY + statsHeight) {
toggleExpanded();
return;
@ -122,8 +122,8 @@ void Stats::checkClick(int mouseX, int mouseY, int mouseDragStartedX, int mouseD
}
void Stats::resetWidth(int width, int horizontalOffset) {
QGLWidget* glWidget = Application::getInstance()->getGLWidget();
int extraSpace = glWidget->width() - horizontalOffset -2
GLCanvas* glWidget = Application::getInstance()->getGLWidget();
int extraSpace = glWidget->getDeviceWidth() - horizontalOffset -2
- STATS_GENERAL_MIN_WIDTH
- (Menu::getInstance()->isOptionChecked(MenuOption::TestPing) ? STATS_PING_MIN_WIDTH -1 : 0)
- STATS_GEO_MIN_WIDTH
@ -147,7 +147,7 @@ void Stats::resetWidth(int width, int horizontalOffset) {
_pingStatsWidth += (int) extraSpace / panels;
}
_geoStatsWidth += (int) extraSpace / panels;
_voxelStatsWidth += glWidget->width() - (_generalStatsWidth + _pingStatsWidth + _geoStatsWidth + 3);
_voxelStatsWidth += glWidget->getDeviceWidth() - (_generalStatsWidth + _pingStatsWidth + _geoStatsWidth + 3);
}
}
@ -198,7 +198,7 @@ void Stats::display(
int bytesPerSecond,
int voxelPacketsToProcess)
{
QGLWidget* glWidget = Application::getInstance()->getGLWidget();
GLCanvas* glWidget = Application::getInstance()->getGLWidget();
unsigned int backgroundColor = 0x33333399;
int verticalOffset = 0, lines = 0;
@ -210,7 +210,7 @@ void Stats::display(
std::stringstream voxelStats;
if (_lastHorizontalOffset != horizontalOffset) {
resetWidth(glWidget->width(), horizontalOffset);
resetWidth(glWidget->getDeviceWidth(), horizontalOffset);
_lastHorizontalOffset = horizontalOffset;
}
@ -410,7 +410,8 @@ void Stats::display(
}
}
drawBackground(backgroundColor, horizontalOffset, 0, glWidget->width() - horizontalOffset, lines * STATS_PELS_PER_LINE + 10);
drawBackground(backgroundColor, horizontalOffset, 0, glWidget->getDeviceWidth() - horizontalOffset,
lines * STATS_PELS_PER_LINE + 10);
horizontalOffset += 5;
if (_expanded) {

View file

@ -1,7 +1,7 @@
<?xml version="1.0" encoding="UTF-8"?>
<ui version="4.0">
<class>ChatWindow</class>
<widget class="QDialog" name="ChatWindow">
<widget class="QWidget" name="ChatWindow">
<property name="geometry">
<rect>
<x>0</x>
@ -86,45 +86,6 @@
</property>
</widget>
</item>
<item>
<widget class="QPushButton" name="closeButton">
<property name="sizePolicy">
<sizepolicy hsizetype="Fixed" vsizetype="Fixed">
<horstretch>0</horstretch>
<verstretch>0</verstretch>
</sizepolicy>
</property>
<property name="maximumSize">
<size>
<width>16</width>
<height>16</height>
</size>
</property>
<property name="focusPolicy">
<enum>Qt::NoFocus</enum>
</property>
<property name="styleSheet">
<string notr="true">QPushButton {
background-color: rgba( 0, 0, 0, 0% );
border: none;
image: url(../resources/images/close.svg)
}
QPushButton:pressed {
background-color: rgba( 0, 0, 0, 0% );
border: none;
image: url(../resources/images/close_down.svg)
}</string>
</property>
<property name="text">
<string/>
</property>
<property name="flat">
<bool>true</bool>
</property>
</widget>
</item>
</layout>
</item>
<item>
@ -283,7 +244,7 @@ border-color: palette(dark); border-style: solid; border-left-width: 1px; borde
<enum>QAbstractScrollArea::AdjustToContents</enum>
</property>
<property name="tabChangesFocus">
<bool>true</bool>
<bool>true</bool>
</property>
<property name="acceptRichText">
<bool>false</bool>
@ -308,22 +269,5 @@ border-color: palette(dark); border-style: solid; border-left-width: 1px; borde
<tabstop>messagesScrollArea</tabstop>
</tabstops>
<resources/>
<connections>
<connection>
<sender>closeButton</sender>
<signal>clicked()</signal>
<receiver>ChatWindow</receiver>
<slot>hide()</slot>
<hints>
<hint type="sourcelabel">
<x>390</x>
<y>42</y>
</hint>
<hint type="destinationlabel">
<x>550</x>
<y>42</y>
</hint>
</hints>
</connection>
</connections>
<connections/>
</ui>

File diff suppressed because it is too large Load diff

View file

@ -0,0 +1,174 @@
//
// AudioBuffer.h
// hifi
//
// Created by Craig Hansen-Sturm on 8/29/14.
// Copyright 2014 High Fidelity, Inc.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
#ifndef hifi_AudioBuffer_h
#define hifi_AudioBuffer_h
#include <typeinfo>
template< typename T >
class AudioFrameBuffer {
uint16_t _channelCount;
uint16_t _frameCount;
uint16_t _frameCountMax;
T** _frameBuffer;
void allocateFrames() {
_frameBuffer = new T*[_channelCount];
if (_frameBuffer) {
for (uint16_t i = 0; i < _channelCount; ++i) {
_frameBuffer[i] = new T[_frameCountMax];
}
}
}
void deallocateFrames() {
if (_frameBuffer) {
for (uint16_t i = 0; i < _channelCount; ++i) {
delete _frameBuffer[i];
}
delete _frameBuffer;
}
_frameBuffer = NULL;
}
public:
AudioFrameBuffer() :
_channelCount(0),
_frameCount(0),
_frameCountMax(0),
_frameBuffer(NULL) {
}
AudioFrameBuffer(const uint16_t channelCount, const uint16_t frameCount) :
_channelCount(channelCount),
_frameCount(frameCount),
_frameCountMax(frameCount),
_frameBuffer(NULL) {
allocateFrames();
}
~AudioFrameBuffer() {
finalize();
}
void initialize(const uint16_t channelCount, const uint16_t frameCount) {
if (_frameBuffer) {
finalize();
}
_channelCount = channelCount;
_frameCount = frameCount;
_frameCountMax = frameCount;
allocateFrames();
}
void finalize() {
deallocateFrames();
_channelCount = 0;
_frameCount = 0;
}
T**& getFrameData() {
return _frameBuffer;
}
uint16_t getChannelCount() {
return _channelCount;
}
uint16_t getFrameCount() {
return _frameCount;
}
void zeroFrames() {
if (!_frameBuffer) {
return;
}
for (uint16_t i = 0; i < _channelCount; ++i) {
memset(_frameBuffer[i], 0, sizeof(T)*_frameCountMax);
}
}
template< typename S >
void copyFrames(uint16_t channelCount, const uint16_t frameCount, S* frames, const bool copyOut = false) {
if ( !_frameBuffer || !frames) {
return;
}
assert(channelCount == _channelCount);
assert(frameCount <= _frameCountMax);
_frameCount = frameCount; // we allow copying fewer frames than we've allocated
if (copyOut) {
S* dst = frames;
if(typeid(T) == typeid(S)) { // source and destination types are the same
for (int i = 0; i < _frameCount; ++i) {
for (int j = 0; j < _channelCount; ++j) {
*dst++ = _frameBuffer[j][i];
}
}
}
else {
if(typeid(T) == typeid(float32_t) &&
typeid(S) == typeid(int16_t)) {
const int scale = (2 << ((8 * sizeof(S)) - 1));
for (int i = 0; i < _frameCount; ++i) {
for (int j = 0; j < _channelCount; ++j) {
*dst++ = (S)(_frameBuffer[j][i] * scale);
}
}
}
else {
assert(0); // currently unsupported conversion
}
}
}
else { // copyIn
S* src = frames;
if(typeid(T) == typeid(S)) { // source and destination types are the same
for (int i = 0; i < _frameCount; ++i) {
for (int j = 0; j < _channelCount; ++j) {
_frameBuffer[j][i] = *src++;
}
}
}
else {
if(typeid(T) == typeid(float32_t) &&
typeid(S) == typeid(int16_t)) {
const int scale = (2 << ((8 * sizeof(S)) - 1));
for (int i = 0; i < _frameCount; ++i) {
for (int j = 0; j < _channelCount; ++j) {
_frameBuffer[j][i] = ((T)(*src++)) / scale;
}
}
}
else {
assert(0); // currently unsupported conversion
}
}
}
}
};
typedef AudioFrameBuffer< float32_t > AudioBufferFloat32;
typedef AudioFrameBuffer< int32_t > AudioBufferSInt32;
#endif // hifi_AudioBuffer_h

View file

@ -37,11 +37,11 @@ public:
//
// ctor/dtor
//
AudioBiquad()
: _xm1(0.)
, _xm2(0.)
, _ym1(0.)
, _ym2(0.) {
AudioBiquad() :
_xm1(0.),
_xm2(0.),
_ym1(0.),
_ym2(0.) {
setParameters(0.,0.,0.,0.,0.);
}

View file

@ -9,9 +9,12 @@
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
#include <assert.h>
#include <math.h>
#include <SharedUtil.h>
#include "AudioRingBuffer.h"
#include "AudioFormat.h"
#include "AudioBuffer.h"
#include "AudioFilter.h"
#include "AudioFilterBank.h"

View file

@ -49,9 +49,9 @@ public:
//
// ctor/dtor
//
AudioFilterBank()
: _sampleRate(0.)
, _frameCount(0) {
AudioFilterBank() :
_sampleRate(0.0f),
_frameCount(0) {
for (int i = 0; i < _channelCount; ++i) {
_buffer[ i ] = NULL;
}
@ -64,7 +64,7 @@ public:
//
// public interface
//
void initialize(const float sampleRate, const int frameCount) {
void initialize(const float sampleRate, const int frameCount = 0) {
finalize();
for (int i = 0; i < _channelCount; ++i) {
@ -141,6 +141,16 @@ public:
}
}
void render(AudioBufferFloat32& frameBuffer) {
float32_t** samples = frameBuffer.getFrameData();
for (uint16_t j = 0; j < frameBuffer.getChannelCount(); ++j) {
for (int i = 0; i < _filterCount; ++i) {
_filters[i][j].render( samples[j], samples[j], frameBuffer.getFrameCount() );
}
}
}
void reset() {
for (int i = 0; i < _filterCount; ++i) {
for (int j = 0; j < _channelCount; ++j) {

View file

@ -0,0 +1,85 @@
//
// AudioFormat.h
// hifi
//
// Created by Craig Hansen-Sturm on 8/28/14.
// Copyright 2014 High Fidelity, Inc.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
#ifndef hifi_AudioFormat_h
#define hifi_AudioFormat_h
#ifndef _FLOAT32_T
#define _FLOAT32_T
typedef float float32_t;
#endif
#ifndef _FLOAT64_T
#define _FLOAT64_T
typedef double float64_t;
#endif
//
// Audio format structure (currently for uncompressed streams only)
//
struct AudioFormat {
struct Flags {
uint32_t _isFloat : 1;
uint32_t _isSigned : 1;
uint32_t _isInterleaved : 1;
uint32_t _isBigEndian : 1;
uint32_t _isPacked : 1;
uint32_t _reserved : 27;
} _flags;
uint32_t _bytesPerFrame;
uint32_t _channelsPerFrame;
uint32_t _bitsPerChannel;
float64_t _sampleRate;
AudioFormat() {
memset(this, 0, sizeof(*this));
}
~AudioFormat() { }
AudioFormat& operator=(const AudioFormat& fmt) {
memcpy(this, &fmt, sizeof(*this));
return *this;
}
bool operator==(const AudioFormat& fmt) {
return memcmp(this, &fmt, sizeof(*this)) == 0;
}
bool operator!=(const AudioFormat& fmt) {
return memcmp(this, &fmt, sizeof(*this)) != 0;
}
void setCanonicalFloat32(uint32_t channels) {
assert(channels > 0 && channels <= 2);
_sampleRate = SAMPLE_RATE; // todo: create audio constants header
_bitsPerChannel = sizeof(float32_t) * 8;
_channelsPerFrame = channels;
_bytesPerFrame = _channelsPerFrame * _bitsPerChannel / 8;
_flags._isFloat = true;
_flags._isInterleaved = _channelsPerFrame > 1;
}
void setCanonicalInt16(uint32_t channels) {
assert(channels > 0 && channels <= 2);
_sampleRate = SAMPLE_RATE; // todo: create audio constants header
_bitsPerChannel = sizeof(int16_t) * 8;
_channelsPerFrame = channels;
_bytesPerFrame = _channelsPerFrame * _bitsPerChannel / 8;
_flags._isSigned = true;
_flags._isInterleaved = _channelsPerFrame > 1;
}
};
#endif // hifi_AudioFormat_h

View file

@ -0,0 +1,75 @@
//
// AudioGain.h
// hifi
//
// Created by Craig Hansen-Sturm on 9/1/14.
// Copyright 2014 High Fidelity, Inc.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
#ifndef hifi_AudioGain_h
#define hifi_AudioGain_h
class AudioGain
{
float32_t _gain;
bool _mute;
public:
AudioGain() {
initialize();
}
~AudioGain() {
finalize();
}
void initialize() {
setParameters(1.0f,0.0f);
}
void finalize() {
}
void reset() {
initialize();
}
void setParameters(const float gain, const float mute) {
_gain = std::min(std::max(gain, 0.0f), 1.0f);
_mute = mute != 0.0f;
}
void getParameters(float& gain, float& mute) {
gain = _gain;
mute = _mute ? 1.0f : 0.0f;
}
void render(AudioBufferFloat32& frameBuffer) {
if (_mute) {
frameBuffer.zeroFrames();
return;
}
float32_t** samples = frameBuffer.getFrameData();
for (uint16_t j = 0; j < frameBuffer.getChannelCount(); ++j) {
for (uint16_t i = 0; i < frameBuffer.getFrameCount(); i += 8) {
samples[j][i + 0] *= _gain;
samples[j][i + 1] *= _gain;
samples[j][i + 2] *= _gain;
samples[j][i + 3] *= _gain;
samples[j][i + 4] *= _gain;
samples[j][i + 5] *= _gain;
samples[j][i + 6] *= _gain;
samples[j][i + 7] *= _gain;
}
}
}
};
#endif // AudioGain_h

View file

@ -64,13 +64,13 @@ void AudioInjector::injectAudio() {
// pack some placeholder sequence number for now
int numPreSequenceNumberBytes = injectAudioPacket.size();
packetStream << (quint16)0;
// pack the stereo/mono type of the stream
packetStream << _options.isStereo();
// pack stream identifier (a generated UUID)
packetStream << QUuid::createUuid();
// pack the stereo/mono type of the stream
packetStream << _options.isStereo();
// pack the flag for loopback
uchar loopbackFlag = (uchar) (!_options.getLoopbackAudioInterface());
packetStream << loopbackFlag;

View file

@ -0,0 +1,21 @@
//
// AudioSourceNoise.cpp
// hifi
//
// Created by Craig Hansen-Sturm on 8/10/14.
// Copyright 2014 High Fidelity, Inc.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
#include <assert.h>
#include <math.h>
#include <SharedUtil.h>
#include "AudioRingBuffer.h"
#include "AudioFormat.h"
#include "AudioBuffer.h"
#include "AudioSourceNoise.h"
template<>
uint32_t AudioSourcePinkNoise::_randomSeed = 1974; // a truly random number

View file

@ -0,0 +1,103 @@
//
// AudioSourceNoise.h
// hifi
//
// Created by Craig Hansen-Sturm on 9/1/14.
// Copyright 2014 High Fidelity, Inc.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
// Adapted from code by Phil Burk http://www.firstpr.com.au/dsp/pink-noise/
//
#ifndef hifi_AudioSourceNoise_h
#define hifi_AudioSourceNoise_h
template< const uint16_t N = 30>
class AudioSourceNoise
{
static const uint16_t _randomRows = N;
static const uint16_t _randomBits = 24;
static const uint16_t _randomShift = (sizeof(int32_t) * 8) - _randomBits;
static uint32_t _randomSeed;
int32_t _rows[_randomRows];
int32_t _runningSum; // used to optimize summing of generators.
uint16_t _index; // incremented each sample.
uint16_t _indexMask; // index wrapped by ANDing with this mask.
float32_t _scale; // used to scale within range of -1.0 to +1.0
static uint32_t generateRandomNumber() {
_randomSeed = (_randomSeed * 196314165) + 907633515;
return _randomSeed >> _randomShift;
}
public:
AudioSourceNoise() {
initialize();
}
~AudioSourceNoise() {
finalize();
}
void initialize() {
memset(_rows, 0, _randomRows * sizeof(int32_t));
_runningSum = 0;
_index = 0;
_indexMask = (1 << _randomRows) - 1;
_scale = 1.0f / ((_randomRows + 1) * (1 << (_randomBits - 1)));
}
void finalize() {
}
void reset() {
initialize();
}
void setParameters(void) {
}
void getParameters(void) {
}
void render(AudioBufferFloat32& frameBuffer) {
uint32_t randomNumber;
float32_t** samples = frameBuffer.getFrameData();
for (uint16_t i = 0; i < frameBuffer.getFrameCount(); ++i) {
for (uint16_t j = 0; j < frameBuffer.getChannelCount(); ++j) {
_index = (_index + 1) & _indexMask; // increment and mask index.
if (_index != 0) { // if index is zero, don't update any random values.
uint32_t numZeros = 0; // determine how many trailing zeros in _index
uint32_t tmp = _index;
while ((tmp & 1) == 0) {
tmp >>= 1;
numZeros++;
}
// replace the indexed _rows random value. subtract and add back to _runningSum instead
// of adding all the random values together. only one value changes each time.
_runningSum -= _rows[numZeros];
randomNumber = generateRandomNumber();
_runningSum += randomNumber;
_rows[numZeros] = randomNumber;
}
// add extra white noise value and scale between -1.0 and +1.0
samples[j][i] = (_runningSum + generateRandomNumber()) * _scale;
}
}
}
};
typedef AudioSourceNoise<> AudioSourcePinkNoise;
#endif // AudioSourceNoise_h

View file

@ -0,0 +1,20 @@
//
// AudioSourceTone.cpp
// hifi
//
// Created by Craig Hansen-Sturm on 8/10/14.
// Copyright 2014 High Fidelity, Inc.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
#include <assert.h>
#include <math.h>
#include <SharedUtil.h>
#include "AudioRingBuffer.h"
#include "AudioFormat.h"
#include "AudioBuffer.h"
#include "AudioSourceTone.h"
uint32_t AudioSourceTone::_frameOffset = 0;

View file

@ -0,0 +1,72 @@
//
// AudioSourceTone.h
// hifi
//
// Created by Craig Hansen-Sturm on 9/1/14.
// Copyright 2014 High Fidelity, Inc.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
#ifndef hifi_AudioSourceTone_h
#define hifi_AudioSourceTone_h
class AudioSourceTone
{
static uint32_t _frameOffset;
float32_t _frequency;
float32_t _amplitude;
float32_t _sampleRate;
float32_t _omega;
public:
AudioSourceTone() {
initialize();
}
~AudioSourceTone() {
finalize();
}
void initialize() {
_frameOffset = 0;
setParameters(SAMPLE_RATE, 220.0f, 0.9f);
}
void finalize() {
}
void reset() {
_frameOffset = 0;
}
void setParameters(const float32_t sampleRate, const float32_t frequency, const float32_t amplitude) {
_sampleRate = std::max(sampleRate, 1.0f);
_frequency = std::max(frequency, 1.0f);
_amplitude = std::max(amplitude, 1.0f);
_omega = _frequency / _sampleRate * TWO_PI;
}
void getParameters(float32_t& sampleRate, float32_t& frequency, float32_t& amplitude) {
sampleRate = _sampleRate;
frequency = _frequency;
amplitude = _amplitude;
}
void render(AudioBufferFloat32& frameBuffer) {
// note: this is a placeholder implementation. final version will not include any transcendental ops in our render loop
float32_t** samples = frameBuffer.getFrameData();
for (uint16_t i = 0; i < frameBuffer.getFrameCount(); ++i) {
for (uint16_t j = 0; j < frameBuffer.getChannelCount(); ++j) {
samples[j][i] = sinf((i + _frameOffset) * _omega);
}
}
_frameOffset += frameBuffer.getFrameCount();
}
};
#endif

View file

@ -16,6 +16,8 @@
#include <AABox.h>
#include "InboundAudioStream.h"
#include "AudioFormat.h"
#include "AudioBuffer.h"
#include "AudioFilter.h"
#include "AudioFilterBank.h"

View file

@ -145,7 +145,7 @@ public:
const QUuid& getSessionUUID() { return _sessionUUID; }
const glm::vec3& getPosition();
void setPosition(const glm::vec3 position, bool overideReferential = false);
virtual void setPosition(const glm::vec3 position, bool overideReferential = false);
glm::vec3 getHandPosition() const;
void setHandPosition(const glm::vec3& handPosition);

View file

@ -125,6 +125,12 @@ bool DeleteEntityOperator::postRecursion(OctreeElement* element) {
if ((subTreeContainsSomeEntitiesToDelete(element))) {
element->markWithChangedTime();
}
// It should always be ok to prune children. Because we are only in this PostRecursion function if
// we've already finished processing all of the children of this current element. If any of those
// children are the containing element for any entity in our lists of entities to delete, then they
// must have already deleted the entity, and they are safe to prune. Since this operation doesn't
// ever add any elements we don't have to worry about memory being reused within this recursion pass.
EntityTreeElement* entityTreeElement = static_cast<EntityTreeElement*>(element);
entityTreeElement->pruneChildren(); // take this opportunity to prune any empty leaves
return keepSearching; // if we haven't yet found it, keep looking

View file

@ -39,6 +39,9 @@ void EntityTree::eraseAllOctreeElements(bool createNewRoot) {
}
_entityToElementMap.clear();
Octree::eraseAllOctreeElements(createNewRoot);
_movingEntities.clear();
_changingEntities.clear();
_mortalEntities.clear();
}
bool EntityTree::handlesEditPacketType(PacketType packetType) const {
@ -492,7 +495,7 @@ int EntityTree::processEditPacketData(PacketType packetType, const unsigned char
void EntityTree::notifyNewlyCreatedEntity(const EntityItem& newEntity, const SharedNodePointer& senderNode) {
_newlyCreatedHooksLock.lockForRead();
for (size_t i = 0; i < _newlyCreatedHooks.size(); i++) {
for (int i = 0; i < _newlyCreatedHooks.size(); i++) {
_newlyCreatedHooks[i]->entityCreated(newEntity, senderNode);
}
_newlyCreatedHooksLock.unlock();
@ -506,7 +509,7 @@ void EntityTree::addNewlyCreatedHook(NewlyCreatedEntityHook* hook) {
void EntityTree::removeNewlyCreatedHook(NewlyCreatedEntityHook* hook) {
_newlyCreatedHooksLock.lockForWrite();
for (size_t i = 0; i < _newlyCreatedHooks.size(); i++) {
for (int i = 0; i < _newlyCreatedHooks.size(); i++) {
if (_newlyCreatedHooks[i] == hook) {
_newlyCreatedHooks.erase(_newlyCreatedHooks.begin() + i);
break;
@ -859,6 +862,7 @@ void EntityTree::forgetEntitiesDeletedBefore(quint64 sinceTime) {
// TODO: consider consolidating processEraseMessageDetails() and processEraseMessage()
int EntityTree::processEraseMessage(const QByteArray& dataByteArray, const SharedNodePointer& sourceNode) {
lockForWrite();
const unsigned char* packetData = (const unsigned char*)dataByteArray.constData();
const unsigned char* dataAt = packetData;
size_t packetLength = dataByteArray.size();
@ -901,10 +905,13 @@ int EntityTree::processEraseMessage(const QByteArray& dataByteArray, const Share
}
deleteEntities(entityItemIDsToDelete);
}
unlock();
return processedBytes;
}
// This version skips over the header
// NOTE: Caller must lock the tree before calling this.
// TODO: consider consolidating processEraseMessageDetails() and processEraseMessage()
int EntityTree::processEraseMessageDetails(const QByteArray& dataByteArray, const SharedNodePointer& sourceNode) {
const unsigned char* packetData = (const unsigned char*)dataByteArray.constData();
@ -938,7 +945,6 @@ int EntityTree::processEraseMessageDetails(const QByteArray& dataByteArray, cons
}
deleteEntities(entityItemIDsToDelete);
}
return processedBytes;
}

View file

@ -723,7 +723,6 @@ int EntityTreeElement::readElementDataFromBuffer(const unsigned char* data, int
int bytesForThisEntity = 0;
EntityItemID entityItemID;
EntityItem* entityItem = NULL;
bool newEntity = false;
// Old model files don't have UUIDs in them. So we don't want to try to read those IDs from the stream.
// Since this can only happen on loading an old file, we can safely treat these as new entity cases,
@ -768,7 +767,6 @@ int EntityTreeElement::readElementDataFromBuffer(const unsigned char* data, int
addEntityItem(entityItem); // add this new entity to this elements entities
entityItemID = entityItem->getEntityItemID();
_myTree->setContainingElement(entityItemID, this);
newEntity = true;
EntityItem::SimulationState newState = entityItem->getSimulationState();
_myTree->changeEntityState(entityItem, EntityItem::Static, newState);
}
@ -826,4 +824,4 @@ void EntityTreeElement::debugDump() {
entity->debugDump();
}
}

View file

@ -38,6 +38,7 @@ void MovingEntitiesOperator::addEntityToMoveList(EntityItem* entity, const AACub
// check our tree, to determine if this entity is known
EntityToMoveDetails details;
details.oldContainingElement = oldContainingElement;
details.oldContainingElementCube = oldContainingElement->getAACube();
details.entity = entity;
details.oldFound = false;
details.newFound = false;
@ -123,8 +124,30 @@ bool MovingEntitiesOperator::postRecursion(OctreeElement* element) {
element->markWithChangedTime();
}
EntityTreeElement* entityTreeElement = static_cast<EntityTreeElement*>(element);
entityTreeElement->pruneChildren(); // take this opportunity to prune any empty leaves
// It's not OK to prune if we have the potential of deleting the original containig element.
// because if we prune the containing element then new might end up reallocating the same memory later
// and that will confuse our logic.
//
// it's ok to prune if:
// 2) this subtree doesn't contain any old elements
// 3) this subtree contains an old element, but this element isn't a direct parent of any old containing element
bool elementSubTreeContainsOldElements = false;
bool elementIsDirectParentOfOldElment = false;
foreach(const EntityToMoveDetails& details, _entitiesToMove) {
if (element->getAACube().contains(details.oldContainingElementCube)) {
elementSubTreeContainsOldElements = true;
}
if (element->isParentOf(details.oldContainingElement)) {
elementIsDirectParentOfOldElment = true;
}
}
if (!elementSubTreeContainsOldElements || !elementIsDirectParentOfOldElment) {
EntityTreeElement* entityTreeElement = static_cast<EntityTreeElement*>(element);
entityTreeElement->pruneChildren(); // take this opportunity to prune any empty leaves
}
return keepSearching; // if we haven't yet found it, keep looking
}

View file

@ -19,6 +19,7 @@ public:
AACube newCube;
AABox newBox;
EntityTreeElement* oldContainingElement;
AACube oldContainingElementCube;
bool oldFound;
bool newFound;
};

View file

@ -242,7 +242,7 @@ int Octree::readElementData(OctreeElement* destinationElement, const unsigned ch
// give this destination element the child mask from the packet
const unsigned char ALL_CHILDREN_ASSUMED_TO_EXIST = 0xFF;
if (bytesLeftToRead < sizeof(unsigned char)) {
if ((size_t)bytesLeftToRead < sizeof(unsigned char)) {
qDebug() << "UNEXPECTED: readElementData() only had " << bytesLeftToRead << " bytes. Not enough for meaningful data.";
return bytesAvailable; // assume we read the entire buffer...
}
@ -1865,7 +1865,6 @@ int Octree::encodeTreeBitstreamRecursion(OctreeElement* element,
bool Octree::readFromSVOFile(const char* fileName) {
bool fileOk = false;
bool hasBufferBreaks = false;
PacketVersion gotVersion = 0;
std::ifstream file(fileName, std::ios::in|std::ios::binary|std::ios::ate);

View file

@ -275,7 +275,7 @@ void OctreeEditPacketSender::queueOctreeEditMessage(PacketType type, unsigned ch
// If we're switching type, then we send the last one and start over
if ((type != packetBuffer._currentType && packetBuffer._currentSize > 0) ||
(packetBuffer._currentSize + length >= _maxPacketSize)) {
(packetBuffer._currentSize + length >= (size_t)_maxPacketSize)) {
releaseQueuedPacket(packetBuffer);
initializePacket(packetBuffer, type);
}

View file

@ -102,6 +102,7 @@ ScriptEngine::ScriptEngine(const QString& scriptContents, const QString& fileNam
_vec3Library(),
_uuidLibrary(),
_animationCache(this),
_isUserLoaded(false),
_arrayBufferClass(new ArrayBufferClass(this))
{
}
@ -127,6 +128,7 @@ ScriptEngine::ScriptEngine(const QUrl& scriptURL,
_vec3Library(),
_uuidLibrary(),
_animationCache(this),
_isUserLoaded(false),
_arrayBufferClass(new ArrayBufferClass(this))
{
QString scriptURLString = scriptURL.toString();
@ -708,7 +710,7 @@ void ScriptEngine::include(const QString& includeFile) {
void ScriptEngine::load(const QString& loadFile) {
QUrl url = resolveInclude(loadFile);
emit loadScript(url.toString());
emit loadScript(url.toString(), false);
}
void ScriptEngine::nodeKilled(SharedNodePointer node) {

View file

@ -93,6 +93,9 @@ public:
bool isFinished() const { return _isFinished; }
bool isRunning() const { return _isRunning; }
void setUserLoaded(bool isUserLoaded) { _isUserLoaded = isUserLoaded; }
bool isUserLoaded() const { return _isUserLoaded; }
public slots:
void stop();
@ -116,7 +119,7 @@ signals:
void errorMessage(const QString& message);
void runningStateChanged();
void evaluationFinished(QScriptValue result, bool isException);
void loadScript(const QString& scriptName);
void loadScript(const QString& scriptName, bool isUserLoaded);
protected:
QString _scriptContents;
@ -152,7 +155,8 @@ private:
Vec3 _vec3Library;
ScriptUUID _uuidLibrary;
AnimationCache _animationCache;
bool _isUserLoaded;
ArrayBufferClass* _arrayBufferClass;
QHash<QUuid, quint16> _outgoingScriptAudioSequenceNumbers;

View file

@ -30,11 +30,11 @@ void TypedArrayPrototype::set(QScriptValue array, qint32 offset) {
engine()->evaluate("throw \"ArgumentError: negative offset\"");
}
quint32 length = array.property("length").toInt32();
if (offset + length > thisObject().data().property(typedArray->_lengthName).toInt32()) {
if (offset + (qint32)length > thisObject().data().property(typedArray->_lengthName).toInt32()) {
engine()->evaluate("throw \"ArgumentError: array does not fit\"");
return;
}
for (int i = 0; i < length; ++i) {
for (quint32 i = 0; i < length; ++i) {
thisObject().setProperty(QString::number(offset + i), array.property(QString::number(i)));
}
} else {

View file

@ -50,7 +50,7 @@ QScriptValue TypedArray::newInstance(QScriptValue array) {
if (array.property(ARRAY_LENGTH_HANDLE).isValid()) {
quint32 length = array.property(ARRAY_LENGTH_HANDLE).toInt32();
QScriptValue newArray = newInstance(length);
for (int i = 0; i < length; ++i) {
for (quint32 i = 0; i < length; ++i) {
QScriptValue value = array.property(QString::number(i));
setProperty(newArray, engine()->toStringHandle(QString::number(i)),
i * _bytesPerElement, (value.isNumber()) ? value : QScriptValue(0));
@ -119,7 +119,7 @@ QScriptValue TypedArray::construct(QScriptContext* context, QScriptEngine* engin
return QScriptValue();
}
if (lengthArg.toInt32() < 0 ||
byteOffsetArg.toInt32() + lengthArg.toInt32() * cls->_bytesPerElement > arrayBuffer->size()) {
byteOffsetArg.toInt32() + lengthArg.toInt32() * (qint32)(cls->_bytesPerElement) > arrayBuffer->size()) {
engine->evaluate("throw \"RangeError: byteLength out of range\"");
return QScriptValue();
}
@ -155,10 +155,10 @@ QScriptClass::QueryFlags TypedArray::queryProperty(const QScriptValue& object,
quint32 byteOffset = object.data().property(_byteOffsetName).toInt32();
quint32 length = object.data().property(_lengthName).toInt32();
bool ok = false;
int pos = name.toArrayIndex(&ok);
quint32 pos = name.toArrayIndex(&ok);
// Check that name is a valid index and arrayBuffer exists
if (ok && pos >= 0 && pos < length) {
if (ok && pos < length) {
*id = byteOffset + pos * _bytesPerElement; // save pos to avoid recomputation
return HandlesReadAccess | HandlesWriteAccess; // Read/Write access
}

View file

@ -71,6 +71,8 @@ QScriptValue XMLHttpRequestClass::getStatus() const {
return QScriptValue(408);
case QNetworkReply::ContentOperationNotPermittedError:
return QScriptValue(501);
default:
break;
}
}
return QScriptValue(0);
@ -92,6 +94,8 @@ QString XMLHttpRequestClass::getStatusText() const {
return "Timeout";
case QNetworkReply::ContentOperationNotPermittedError:
return "Not Implemented";
default:
break;
}
}
return "";

View file

@ -115,7 +115,7 @@ void OctreeTests::propertyFlagsTests(bool verbose) {
outputBufferBits((const unsigned char*)encoded.constData(), encoded.size());
}
char expectedBytes[] = { 196, 15, 2 };
char expectedBytes[] = { (char)196, (char)15, (char)2 };
QByteArray expectedResult(expectedBytes, sizeof(expectedBytes)/sizeof(expectedBytes[0]));
if (encoded == expectedResult) {
@ -140,7 +140,7 @@ void OctreeTests::propertyFlagsTests(bool verbose) {
outputBufferBits((const unsigned char*)encoded.constData(), encoded.size());
}
char expectedBytesB[] = { 136, 30 };
char expectedBytesB[] = { (char)136, (char)30 };
QByteArray expectedResultB(expectedBytesB, sizeof(expectedBytesB)/sizeof(expectedBytesB[0]));
if (encoded == expectedResultB) {
@ -172,7 +172,7 @@ void OctreeTests::propertyFlagsTests(bool verbose) {
qDebug() << "encoded=";
outputBufferBits((const unsigned char*)encoded.constData(), encoded.size());
}
char expectedBytes[] = { 196, 15, 2 };
char expectedBytes[] = { (char)196, (char)15, (char)2 };
QByteArray expectedResult(expectedBytes, sizeof(expectedBytes)/sizeof(expectedBytes[0]));
if (encoded == expectedResult) {
@ -197,7 +197,7 @@ void OctreeTests::propertyFlagsTests(bool verbose) {
outputBufferBits((const unsigned char*)encoded.constData(), encoded.size());
}
char expectedBytesB[] = { 136, 30 };
char expectedBytesB[] = { (char)136, (char)30 };
QByteArray expectedResultB(expectedBytesB, sizeof(expectedBytesB)/sizeof(expectedBytesB[0]));
if (encoded == expectedResultB) {
@ -231,7 +231,7 @@ void OctreeTests::propertyFlagsTests(bool verbose) {
outputBufferBits((const unsigned char*)encoded.constData(), encoded.size());
}
char expectedBytes[] = { 196, 15, 2 };
char expectedBytes[] = { (char)196, (char)15, (char)2 };
QByteArray expectedResult(expectedBytes, sizeof(expectedBytes)/sizeof(expectedBytes[0]));
if (encoded == expectedResult) {
@ -264,7 +264,7 @@ void OctreeTests::propertyFlagsTests(bool verbose) {
outputBufferBits((const unsigned char*)encoded.constData(), encoded.size());
}
char expectedBytes[] = { 196, 15, 2 };
char expectedBytes[] = { (char)196, (char)15, (char)2 };
QByteArray expectedResult(expectedBytes, sizeof(expectedBytes)/sizeof(expectedBytes[0]));
if (encoded == expectedResult) {
@ -296,7 +296,7 @@ void OctreeTests::propertyFlagsTests(bool verbose) {
outputBufferBits((const unsigned char*)encoded.constData(), encoded.size());
}
char expectedBytes[] = { 196, 15, 2 };
char expectedBytes[] = { (char)196, (char)15, (char)2 };
QByteArray expectedResult(expectedBytes, sizeof(expectedBytes)/sizeof(expectedBytes[0]));
if (encoded == expectedResult) {
@ -329,7 +329,7 @@ void OctreeTests::propertyFlagsTests(bool verbose) {
outputBufferBits((const unsigned char*)encoded.constData(), encoded.size());
}
char expectedBytes[] = { 196, 15, 2 };
char expectedBytes[] = { (char)196, (char)15, (char)2 };
QByteArray expectedResult(expectedBytes, sizeof(expectedBytes)/sizeof(expectedBytes[0]));
if (encoded == expectedResult) {
@ -362,7 +362,7 @@ void OctreeTests::propertyFlagsTests(bool verbose) {
outputBufferBits((const unsigned char*)encoded.constData(), encoded.size());
}
char expectedBytes[] = { 196, 15, 2 };
char expectedBytes[] = { (char)196, (char)15, (char)2 };
QByteArray expectedResult(expectedBytes, sizeof(expectedBytes)/sizeof(expectedBytes[0]));
if (encoded == expectedResult) {
@ -395,7 +395,7 @@ void OctreeTests::propertyFlagsTests(bool verbose) {
outputBufferBits((const unsigned char*)encoded.constData(), encoded.size());
}
char expectedBytes[] = { 196, 15, 2 };
char expectedBytes[] = { (char)196, (char)15, (char)2 };
QByteArray expectedResult(expectedBytes, sizeof(expectedBytes)/sizeof(expectedBytes[0]));
if (encoded == expectedResult) {
@ -432,7 +432,7 @@ void OctreeTests::propertyFlagsTests(bool verbose) {
outputBufferBits((const unsigned char*)encoded.constData(), encoded.size());
}
char expectedBytes[] = { 196, 15, 2 };
char expectedBytes[] = { (char)196, (char)15, (char)2 };
QByteArray expectedResult(expectedBytes, sizeof(expectedBytes)/sizeof(expectedBytes[0]));
if (encoded == expectedResult) {
@ -642,7 +642,7 @@ void OctreeTests::propertyFlagsTests(bool verbose) {
qDebug() << "props.getHasProperty(PARTICLE_PROP_VISIBLE)" << (props.getHasProperty(PARTICLE_PROP_VISIBLE))
<< "{ expect true }";
}
char expectedBytesD[] = { 136, 16 };
char expectedBytesD[] = { (char)136, (char)16 };
QByteArray expectedResultD(expectedBytesD, sizeof(expectedBytesD)/sizeof(expectedBytesD[0]));
testsTaken++;