mirror of
https://github.com/overte-org/overte.git
synced 2025-04-14 04:07:11 +02:00
Fix tablet window getting stuck to pointer if release mouse off tablet
This commit is contained in:
parent
3c62826ef9
commit
2b4afdb987
1 changed files with 30 additions and 10 deletions
|
@ -363,6 +363,16 @@ void Web3DOverlay::handlePointerEventAsTouch(const PointerEvent& event) {
|
|||
QEvent::Type touchType;
|
||||
Qt::TouchPointState touchPointState;
|
||||
QEvent::Type mouseType;
|
||||
|
||||
Qt::MouseButton button = Qt::NoButton;
|
||||
Qt::MouseButtons buttons = Qt::NoButton;
|
||||
if (event.getButton() == PointerEvent::PrimaryButton) {
|
||||
button = Qt::LeftButton;
|
||||
}
|
||||
if (event.getButtons() & PointerEvent::PrimaryButton) {
|
||||
buttons |= Qt::LeftButton;
|
||||
}
|
||||
|
||||
switch (event.getType()) {
|
||||
case PointerEvent::Press:
|
||||
touchType = QEvent::TouchBegin;
|
||||
|
@ -378,6 +388,26 @@ void Web3DOverlay::handlePointerEventAsTouch(const PointerEvent& event) {
|
|||
touchType = QEvent::TouchUpdate;
|
||||
touchPointState = Qt::TouchPointMoved;
|
||||
mouseType = QEvent::MouseMove;
|
||||
|
||||
if (((event.getButtons() & PointerEvent::PrimaryButton) > 0) != this->_pressed) {
|
||||
// Mouse was pressed/released while off the overlay; convert touch and mouse events to press/release to reflect
|
||||
// current mouse/touch status.
|
||||
this->_pressed = !this->_pressed;
|
||||
if (this->_pressed) {
|
||||
touchType = QEvent::TouchBegin;
|
||||
touchPointState = Qt::TouchPointPressed;
|
||||
mouseType = QEvent::MouseButtonPress;
|
||||
|
||||
} else {
|
||||
touchType = QEvent::TouchEnd;
|
||||
touchPointState = Qt::TouchPointReleased;
|
||||
mouseType = QEvent::MouseButtonRelease;
|
||||
|
||||
}
|
||||
button = Qt::LeftButton;
|
||||
buttons |= Qt::LeftButton;
|
||||
}
|
||||
|
||||
break;
|
||||
default:
|
||||
return;
|
||||
|
@ -403,16 +433,6 @@ void Web3DOverlay::handlePointerEventAsTouch(const PointerEvent& event) {
|
|||
// FIXME: Scroll bar dragging is a bit unstable in the tablet (content can jump up and down at times).
|
||||
// This may be improved in Qt 5.8. Release notes: "Cleaned up touch and mouse event delivery".
|
||||
|
||||
Qt::MouseButtons buttons = Qt::NoButton;
|
||||
if (event.getButtons() & PointerEvent::PrimaryButton) {
|
||||
buttons |= Qt::LeftButton;
|
||||
}
|
||||
|
||||
Qt::MouseButton button = Qt::NoButton;
|
||||
if (event.getButton() == PointerEvent::PrimaryButton) {
|
||||
button = Qt::LeftButton;
|
||||
}
|
||||
|
||||
QMouseEvent* mouseEvent = new QMouseEvent(mouseType, windowPoint, windowPoint, windowPoint, button, buttons, Qt::NoModifier);
|
||||
QCoreApplication::postEvent(_webSurface->getWindow(), mouseEvent);
|
||||
}
|
||||
|
|
Loading…
Reference in a new issue