bring audio starve check to standard

This commit is contained in:
Zach Pomerantz 2016-09-08 15:26:09 -07:00 committed by GitHub
parent d7643ef2a0
commit 2a2673d898

View file

@ -1398,8 +1398,8 @@ qint64 AudioClient::AudioOutputIODevice::readData(char * data, qint64 maxSize) {
bytesWritten = maxSize;
}
int bytesAudioOutputUnplayed = _audio->_audioOutput->bufferSize() - _audio->_audioOutput->bytesFree();
if (!bytesAudioOutputUnplayed) {
bool wasBufferStarved = _audio->_audioOutput->bufferSize() == _audio->_audioOutput->bytesFree();
if (wasBufferStarved) {
_unfulfilledReads++;
}