Merge pull request #3563 from ey6es/metavoxels

Basic averaging for dual contour data, added option to display Hermite data.
This commit is contained in:
Philip Rosedale 2014-10-08 17:04:24 -07:00
commit 27a5042943
8 changed files with 299 additions and 44 deletions

View file

@ -13,16 +13,19 @@
uniform float pointScale;
void main(void) {
// the interpolated normal
varying vec4 normal;
// standard diffuse lighting
gl_FrontColor = vec4(gl_Color.rgb * (gl_LightModel.ambient.rgb + gl_LightSource[0].ambient.rgb +
gl_LightSource[0].diffuse.rgb * max(0.0, dot(gl_NormalMatrix * gl_Normal, gl_LightSource[0].position.xyz))),
0.0);
void main(void) {
// transform and store the normal for interpolation
normal = vec4(normalize(gl_NormalMatrix * gl_Normal), 0.0);
// extract the first three components of the vertex for position
gl_Position = gl_ModelViewProjectionMatrix * vec4(gl_Vertex.xyz, 1.0);
// the final component is the size in world space
gl_PointSize = pointScale * gl_Vertex.w / gl_Position.w;
// copy the color for interpolation
gl_FrontColor = vec4(gl_Color.rgb, 0.0);
}

View file

@ -423,6 +423,10 @@ Menu::Menu() :
addCheckableActionToQMenuAndActionHash(voxelOptionsMenu, MenuOption::DontFadeOnVoxelServerChanges);
addCheckableActionToQMenuAndActionHash(voxelOptionsMenu, MenuOption::DisableAutoAdjustLOD);
QMenu* metavoxelOptionsMenu = developerMenu->addMenu("Metavoxels");
addCheckableActionToQMenuAndActionHash(metavoxelOptionsMenu, MenuOption::DisplayHermiteData, 0, false,
Application::getInstance()->getMetavoxels(), SLOT(refreshVoxelData()));
QMenu* handOptionsMenu = developerMenu->addMenu("Hands");
addCheckableActionToQMenuAndActionHash(handOptionsMenu, MenuOption::AlignForearmsWithWrists, 0, false);
addCheckableActionToQMenuAndActionHash(handOptionsMenu, MenuOption::AlternateIK, 0, false);

View file

@ -374,6 +374,7 @@ namespace MenuOption {
const QString DisplayFrustum = "Display Frustum";
const QString DisplayHands = "Show Hand Info";
const QString DisplayHandTargets = "Show Hand Targets";
const QString DisplayHermiteData = "Display Hermite Data";
const QString DisplayModelBounds = "Display Model Bounds";
const QString DisplayModelElementChildProxies = "Display Model Element Children";
const QString DisplayModelElementProxy = "Display Model Element Bounds";

View file

@ -137,6 +137,18 @@ void MetavoxelSystem::render() {
emit rendering();
}
void MetavoxelSystem::refreshVoxelData() {
foreach (const SharedNodePointer& node, NodeList::getInstance()->getNodeHash()) {
if (node->getType() == NodeType::MetavoxelServer) {
QMutexLocker locker(&node->getMutex());
MetavoxelSystemClient* client = static_cast<MetavoxelSystemClient*>(node->getLinkedData());
if (client) {
QMetaObject::invokeMethod(client, "refreshVoxelData");
}
}
}
}
class RayHeightfieldIntersectionVisitor : public RayIntersectionVisitor {
public:
@ -577,6 +589,14 @@ void Augmenter::run() {
QMetaObject::invokeMethod(node->getLinkedData(), "setAugmentedData", Q_ARG(const MetavoxelData&, _data));
}
void MetavoxelSystemClient::refreshVoxelData() {
// make it look as if all the colors have changed
MetavoxelData oldData = getAugmentedData();
oldData.touch(AttributeRegistry::getInstance()->getVoxelColorAttribute());
QThreadPool::globalInstance()->start(new Augmenter(_node, _data, oldData, _remoteDataLOD));
}
void MetavoxelSystemClient::dataChanged(const MetavoxelData& oldData) {
MetavoxelClient::dataChanged(oldData);
QThreadPool::globalInstance()->start(new Augmenter(_node, _data, getAugmentedData(), _remoteDataLOD));
@ -970,12 +990,14 @@ void VoxelPoint::setNormal(const glm::vec3& normal) {
this->normal[2] = (char)(normal.z * 127.0f);
}
VoxelBuffer::VoxelBuffer(const QVector<VoxelPoint>& vertices, const QVector<int>& indices,
VoxelBuffer::VoxelBuffer(const QVector<VoxelPoint>& vertices, const QVector<int>& indices, const QVector<glm::vec3>& hermite,
const QVector<SharedObjectPointer>& materials) :
_vertices(vertices),
_indices(indices),
_hermite(hermite),
_vertexCount(vertices.size()),
_indexCount(indices.size()),
_hermiteCount(hermite.size()),
_indexBuffer(QOpenGLBuffer::IndexBuffer),
_materials(materials) {
}
@ -1095,6 +1117,39 @@ void VoxelBuffer::render(bool cursor) {
_vertexBuffer.release();
_indexBuffer.release();
if (_hermiteCount > 0 && Menu::getInstance()->isOptionChecked(MenuOption::DisplayHermiteData)) {
if (!_hermiteBuffer.isCreated()) {
_hermiteBuffer.create();
_hermiteBuffer.bind();
_hermiteBuffer.allocate(_hermite.constData(), _hermite.size() * sizeof(glm::vec3));
_hermite.clear();
} else {
_hermiteBuffer.bind();
}
glDisableClientState(GL_COLOR_ARRAY);
glDisableClientState(GL_NORMAL_ARRAY);
glVertexPointer(3, GL_FLOAT, 0, 0);
Application::getInstance()->getDeferredLightingEffect()->getSimpleProgram().bind();
glColor4f(1.0f, 1.0f, 1.0f, 1.0f);
glNormal3f(0.0f, 1.0f, 0.0f);
glLineWidth(1.0f);
glDrawArrays(GL_LINES, 0, _hermiteCount);
DefaultMetavoxelRendererImplementation::getBaseVoxelProgram().bind();
glEnableClientState(GL_COLOR_ARRAY);
glEnableClientState(GL_NORMAL_ARRAY);
_hermiteBuffer.release();
}
}
BufferDataAttribute::BufferDataAttribute(const QString& name) :
@ -1117,7 +1172,10 @@ AttributeValue BufferDataAttribute::inherit(const AttributeValue& parentValue) c
void DefaultMetavoxelRendererImplementation::init() {
if (!_pointProgram.isLinked()) {
_pointProgram.addShaderFromSourceFile(QGLShader::Vertex, Application::resourcesPath() + "shaders/metavoxel_point.vert");
_pointProgram.addShaderFromSourceFile(QGLShader::Vertex, Application::resourcesPath() +
"shaders/metavoxel_point.vert");
_pointProgram.addShaderFromSourceFile(QGLShader::Fragment, Application::resourcesPath() +
"shaders/metavoxel_voxel_base.frag");
_pointProgram.link();
_pointProgram.bind();
@ -1560,18 +1618,19 @@ int VoxelAugmentVisitor::visit(MetavoxelInfo& info) {
if (!info.isLeaf) {
return DEFAULT_ORDER;
}
VoxelBuffer* buffer = NULL;
BufferData* buffer = NULL;
VoxelColorDataPointer color = info.inputValues.at(0).getInlineValue<VoxelColorDataPointer>();
VoxelMaterialDataPointer material = info.inputValues.at(1).getInlineValue<VoxelMaterialDataPointer>();
VoxelHermiteDataPointer hermite = info.inputValues.at(2).getInlineValue<VoxelHermiteDataPointer>();
if (color && material && hermite) {
if (color && hermite) {
QVector<VoxelPoint> vertices;
QVector<int> indices;
QVector<glm::vec3> hermiteSegments;
// see http://www.frankpetterson.com/publications/dualcontour/dualcontour.pdf for a description of the
// dual contour algorithm for generating meshes from voxel data using Hermite-tagged edges
const QVector<QRgb>& colorContents = color->getContents();
const QByteArray& materialContents = material->getContents();
const QVector<QRgb>& hermiteContents = hermite->getContents();
int size = color->getSize();
int area = size * size;
@ -1589,7 +1648,7 @@ int VoxelAugmentVisitor::visit(MetavoxelInfo& info) {
int hermiteStride = hermite->getSize() * VoxelHermiteData::EDGE_COUNT;
int hermiteArea = hermiteStride * hermite->getSize();
const char* materialData = materialContents.constData();
const char* materialData = material ? material->getContents().constData() : NULL;
// as we scan down the cube generating vertices between grid points, we remember the indices of the last
// (element, line, section--x, y, z) so that we can connect generated vertices as quads
@ -1605,6 +1664,7 @@ int VoxelAugmentVisitor::visit(MetavoxelInfo& info) {
float highest = size - 1.0f;
float scale = info.size / highest;
const int ALPHA_OFFSET = 24;
bool displayHermite = Menu::getInstance()->isOptionChecked(MenuOption::DisplayHermiteData);
for (int z = 0; z < expanded; z++) {
const QRgb* colorY = colorZ;
for (int y = 0; y < expanded; y++) {
@ -1667,7 +1727,8 @@ int VoxelAugmentVisitor::visit(MetavoxelInfo& info) {
int clampedX = qMax(x - 1, 0), clampedY = qMax(y - 1, 0), clampedZ = qMax(z - 1, 0);
const QRgb* hermiteBase = hermiteData + clampedZ * hermiteArea + clampedY * hermiteStride +
clampedX * VoxelHermiteData::EDGE_COUNT;
const char* materialBase = materialData + clampedZ * area + clampedY * size + clampedX;
const char* materialBase = materialData ?
(materialData + clampedZ * area + clampedY * size + clampedX) : NULL;
int crossingCount = 0;
if (middleX) {
if (alpha0 != alpha1) {
@ -1676,10 +1737,10 @@ int VoxelAugmentVisitor::visit(MetavoxelInfo& info) {
crossing.normal = unpackNormal(hermite);
if (alpha0 == 0) {
crossing.color = colorX[1];
crossing.material = materialBase[1];
crossing.material = materialBase ? materialBase[1] : 0;
} else {
crossing.color = colorX[0];
crossing.material = materialBase[0];
crossing.material = materialBase ? materialBase[0] : 0;
}
crossing.point = glm::vec3(qAlpha(hermite) * EIGHT_BIT_MAXIMUM_RECIPROCAL, 0.0f, 0.0f);
crossing.axis = 0;
@ -1691,10 +1752,10 @@ int VoxelAugmentVisitor::visit(MetavoxelInfo& info) {
crossing.normal = unpackNormal(hermite);
if (alpha1 == 0) {
crossing.color = colorX[offset3];
crossing.material = materialBase[offset3];
crossing.material = materialBase ? materialBase[offset3] : 0;
} else {
crossing.color = colorX[1];
crossing.material = materialBase[1];
crossing.material = materialBase ? materialBase[1] : 0;
}
crossing.point = glm::vec3(1.0f, qAlpha(hermite) * EIGHT_BIT_MAXIMUM_RECIPROCAL, 0.0f);
crossing.axis = 1;
@ -1705,10 +1766,10 @@ int VoxelAugmentVisitor::visit(MetavoxelInfo& info) {
crossing.normal = unpackNormal(hermite);
if (alpha2 == 0) {
crossing.color = colorX[offset3];
crossing.material = materialBase[offset3];
crossing.material = materialBase ? materialBase[offset3] : 0;
} else {
crossing.color = colorX[size];
crossing.material = materialBase[size];
crossing.material = materialBase ? materialBase[size] : 0;
}
crossing.point = glm::vec3(qAlpha(hermite) * EIGHT_BIT_MAXIMUM_RECIPROCAL, 1.0f, 0.0f);
crossing.axis = 0;
@ -1720,10 +1781,10 @@ int VoxelAugmentVisitor::visit(MetavoxelInfo& info) {
crossing.normal = unpackNormal(hermite);
if (alpha3 == 0) {
crossing.color = colorX[offset7];
crossing.material = materialBase[offset7];
crossing.material = materialBase ? materialBase[offset7] : 0;
} else {
crossing.color = colorX[offset3];
crossing.material = materialBase[offset3];
crossing.material = materialBase ? materialBase[offset3] : 0;
}
crossing.point = glm::vec3(1.0f, 1.0f, qAlpha(hermite) * EIGHT_BIT_MAXIMUM_RECIPROCAL);
crossing.axis = 2;
@ -1734,10 +1795,10 @@ int VoxelAugmentVisitor::visit(MetavoxelInfo& info) {
crossing.normal = unpackNormal(hermite);
if (alpha5 == 0) {
crossing.color = colorX[offset7];
crossing.material = materialBase[offset7];
crossing.material = materialBase ? materialBase[offset7] : 0;
} else {
crossing.color = colorX[offset5];
crossing.material = materialBase[offset5];
crossing.material = materialBase ? materialBase[offset5] : 0;
}
crossing.point = glm::vec3(1.0f, qAlpha(hermite) * EIGHT_BIT_MAXIMUM_RECIPROCAL, 1.0f);
crossing.axis = 1;
@ -1748,10 +1809,10 @@ int VoxelAugmentVisitor::visit(MetavoxelInfo& info) {
crossing.normal = unpackNormal(hermite);
if (alpha6 == 0) {
crossing.color = colorX[offset7];
crossing.material = materialBase[offset7];
crossing.material = materialBase ? materialBase[offset7] : 0;
} else {
crossing.color = colorX[offset6];
crossing.material = materialBase[offset6];
crossing.material = materialBase ? materialBase[offset6] : 0;
}
crossing.point = glm::vec3(qAlpha(hermite) * EIGHT_BIT_MAXIMUM_RECIPROCAL, 1.0f, 1.0f);
crossing.axis = 0;
@ -1765,10 +1826,10 @@ int VoxelAugmentVisitor::visit(MetavoxelInfo& info) {
crossing.normal = unpackNormal(hermite);
if (alpha1 == 0) {
crossing.color = colorX[offset5];
crossing.material = materialBase[offset5];
crossing.material = materialBase ? materialBase[offset5] : 0;
} else {
crossing.color = colorX[1];
crossing.material = materialBase[1];
crossing.material = materialBase ? materialBase[1] : 0;
}
crossing.point = glm::vec3(1.0f, 0.0f, qAlpha(hermite) * EIGHT_BIT_MAXIMUM_RECIPROCAL);
crossing.axis = 2;
@ -1779,10 +1840,10 @@ int VoxelAugmentVisitor::visit(MetavoxelInfo& info) {
crossing.normal = unpackNormal(hermite);
if (alpha4 == 0) {
crossing.color = colorX[offset5];
crossing.material = materialBase[offset5];
crossing.material = materialBase ? materialBase[offset5] : 0;
} else {
crossing.color = colorX[area];
crossing.material = materialBase[area];
crossing.material = materialBase ? materialBase[area] : 0;
}
crossing.point = glm::vec3(qAlpha(hermite) * EIGHT_BIT_MAXIMUM_RECIPROCAL, 0.0f, 1.0f);
crossing.axis = 0;
@ -1796,10 +1857,10 @@ int VoxelAugmentVisitor::visit(MetavoxelInfo& info) {
crossing.normal = unpackNormal(hermite);
if (alpha0 == 0) {
crossing.color = colorX[size];
crossing.material = materialBase[size];
crossing.material = materialBase ? materialBase[size] : 0;
} else {
crossing.color = colorX[0];
crossing.material = materialBase[0];
crossing.material = materialBase ? materialBase[0] : 0;
}
crossing.point = glm::vec3(0.0f, qAlpha(hermite) * EIGHT_BIT_MAXIMUM_RECIPROCAL, 0.0f);
crossing.axis = 1;
@ -1811,10 +1872,10 @@ int VoxelAugmentVisitor::visit(MetavoxelInfo& info) {
crossing.normal = unpackNormal(hermite);
if (alpha2 == 0) {
crossing.color = colorX[offset6];
crossing.material = materialBase[offset6];
crossing.material = materialBase ? materialBase[offset6] : 0;
} else {
crossing.color = colorX[size];
crossing.material = materialBase[size];
crossing.material = materialBase ? materialBase[size] : 0;
}
crossing.point = glm::vec3(0.0f, 1.0f, qAlpha(hermite) * EIGHT_BIT_MAXIMUM_RECIPROCAL);
crossing.axis = 2;
@ -1825,10 +1886,10 @@ int VoxelAugmentVisitor::visit(MetavoxelInfo& info) {
crossing.normal = unpackNormal(hermite);
if (alpha4 == 0) {
crossing.color = colorX[offset6];
crossing.material = materialBase[offset6];
crossing.material = materialBase ? materialBase[offset6] : 0;
} else {
crossing.color = colorX[area];
crossing.material = materialBase[area];
crossing.material = materialBase ? materialBase[area] : 0;
}
crossing.point = glm::vec3(0.0f, qAlpha(hermite) * EIGHT_BIT_MAXIMUM_RECIPROCAL, 1.0f);
crossing.axis = 1;
@ -1841,10 +1902,10 @@ int VoxelAugmentVisitor::visit(MetavoxelInfo& info) {
crossing.normal = unpackNormal(hermite);
if (alpha0 == 0) {
crossing.color = colorX[area];
crossing.material = materialBase[area];
crossing.material = materialBase ? materialBase[area] : 0;
} else {
crossing.color = colorX[0];
crossing.material = materialBase[0];
crossing.material = materialBase ? materialBase[0] : 0;
}
crossing.point = glm::vec3(0.0f, 0.0f, qAlpha(hermite) * EIGHT_BIT_MAXIMUM_RECIPROCAL);
crossing.axis = 2;
@ -1866,6 +1927,13 @@ int VoxelAugmentVisitor::visit(MetavoxelInfo& info) {
green += qGreen(crossing.color);
blue += qBlue(crossing.color);
if (displayHermite) {
glm::vec3 start = info.minimum + (glm::vec3(clampedX, clampedY, clampedZ) +
crossing.point) * scale;
hermiteSegments.append(start);
hermiteSegments.append(start + crossing.normal * scale);
}
// when assigning a material, search for its presence and, if not found,
// place it in the first empty slot
if (crossing.material != 0) {
@ -2090,8 +2158,8 @@ int VoxelAugmentVisitor::visit(MetavoxelInfo& info) {
colorZ += area;
}
}
buffer = new VoxelBuffer(vertices, indices, material->getMaterials());
buffer = new VoxelBuffer(vertices, indices, hermiteSegments,
material ? material->getMaterials() : QVector<SharedObjectPointer>());
}
BufferDataPointer pointer(buffer);
info.outputValues[0] = AttributeValue(_outputs.at(0), encodeInline(pointer));

View file

@ -56,6 +56,10 @@ signals:
void rendering();
public slots:
void refreshVoxelData();
protected:
virtual MetavoxelClient* createClient(const SharedNodePointer& node);
@ -99,9 +103,11 @@ public:
MetavoxelData getAugmentedData();
void setRenderedAugmentedData(const MetavoxelData& data) { _renderedAugmentedData = data; }
virtual int parseData(const QByteArray& packet);
Q_INVOKABLE void refreshVoxelData();
protected:
virtual void dataChanged(const MetavoxelData& oldData);
@ -234,7 +240,7 @@ public:
class VoxelBuffer : public BufferData {
public:
VoxelBuffer(const QVector<VoxelPoint>& vertices, const QVector<int>& indices,
VoxelBuffer(const QVector<VoxelPoint>& vertices, const QVector<int>& indices, const QVector<glm::vec3>& hermite,
const QVector<SharedObjectPointer>& materials = QVector<SharedObjectPointer>());
virtual void render(bool cursor = false);
@ -243,10 +249,13 @@ private:
QVector<VoxelPoint> _vertices;
QVector<int> _indices;
QVector<glm::vec3> _hermite;
int _vertexCount;
int _indexCount;
int _hermiteCount;
QOpenGLBuffer _vertexBuffer;
QOpenGLBuffer _indexBuffer;
QOpenGLBuffer _hermiteBuffer;
QVector<SharedObjectPointer> _materials;
QVector<NetworkTexturePointer> _networkTextures;
};
@ -272,6 +281,9 @@ public:
static void init();
static ProgramObject& getPointProgram() { return _pointProgram; }
static int getPointScaleLocation() { return _pointScaleLocation; }
static ProgramObject& getBaseHeightfieldProgram() { return _baseHeightfieldProgram; }
static int getBaseHeightScaleLocation() { return _baseHeightScaleLocation; }
static int getBaseColorScaleLocation() { return _baseColorScaleLocation; }

View file

@ -1616,8 +1616,74 @@ bool VoxelColorAttribute::merge(void*& parent, void* children[], bool postRead)
maxSize = qMax(maxSize, pointer->getSize());
}
}
*(VoxelColorDataPointer*)&parent = VoxelColorDataPointer();
return maxSize == 0;
if (maxSize == 0) {
*(VoxelColorDataPointer*)&parent = VoxelColorDataPointer();
return true;
}
int size = maxSize;
int area = size * size;
QVector<QRgb> contents(area * size);
int halfSize = size / 2;
int halfSizeComplement = size - halfSize;
for (int i = 0; i < MERGE_COUNT; i++) {
VoxelColorDataPointer child = decodeInline<VoxelColorDataPointer>(children[i]);
if (!child) {
continue;
}
const QVector<QRgb>& childContents = child->getContents();
int childSize = child->getSize();
int childArea = childSize * childSize;
const int INDEX_MASK = 1;
int xIndex = i & INDEX_MASK;
const int Y_SHIFT = 1;
int yIndex = (i >> Y_SHIFT) & INDEX_MASK;
int Z_SHIFT = 2;
int zIndex = (i >> Z_SHIFT) & INDEX_MASK;
QRgb* dest = contents.data() + (zIndex * halfSize * area) + (yIndex * halfSize * size) + (xIndex * halfSize);
const QRgb* src = childContents.data();
const int MAX_ALPHA = 255;
if (childSize == size) {
// simple case: one destination value for four child values
for (int z = 0; z < halfSizeComplement; z++) {
int offset4 = (z == halfSize) ? 0 : childArea;
for (int y = 0; y < halfSizeComplement; y++) {
int offset2 = (y == halfSize) ? 0 : childSize;
int offset6 = offset4 + offset2;
for (QRgb* end = dest + halfSizeComplement; dest != end; ) {
int offset1 = (dest == end - 1) ? 0 : 1;
QRgb v0 = src[0], v1 = src[offset1], v2 = src[offset2], v3 = src[offset2 + offset1], v4 = src[offset4],
v5 = src[offset4 + offset1], v6 = src[offset6], v7 = src[offset6 + offset1];
src += (1 + offset1);
int a0 = qAlpha(v0), a1 = qAlpha(v1), a2 = qAlpha(v2), a3 = qAlpha(v3),
a4 = qAlpha(v4), a5 = qAlpha(v5), a6 = qAlpha(v6), a7 = qAlpha(v7);
if (a0 == 0) {
*dest++ = qRgba(0, 0, 0, 0);
continue;
}
int alphaTotal = a0 + a1 + a2 + a3 + a4 + a5 + a6 + a7;
*dest++ = qRgba(
(qRed(v0) * a0 + qRed(v1) * a1 + qRed(v2) * a2 + qRed(v3) * a3 +
qRed(v4) * a4 + qRed(v5) * a5 + qRed(v6) * a6 + qRed(v7) * a7) / alphaTotal,
(qGreen(v0) * a0 + qGreen(v1) * a1 + qGreen(v2) * a2 + qGreen(v3) * a3 +
qGreen(v4) * a4 + qGreen(v5) * a5 + qGreen(v6) * a6 + qGreen(v7) * a7) / alphaTotal,
(qBlue(v0) * a0 + qBlue(v1) * a1 + qBlue(v2) * a2 + qBlue(v3) * a3 +
qBlue(v4) * a4 + qBlue(v5) * a5 + qBlue(v6) * a6 + qBlue(v7) * a7) / alphaTotal,
MAX_ALPHA);
}
dest += halfSize;
src += offset2;
}
dest += halfSize * size;
src += offset4;
}
} else {
// more complex: N destination values for four child values
// ...
}
}
*(VoxelColorDataPointer*)&parent = VoxelColorDataPointer(new VoxelColorData(contents, size));
return false;
}
const int VOXEL_MATERIAL_HEADER_SIZE = sizeof(qint32) * 6;
@ -2020,8 +2086,87 @@ bool VoxelHermiteAttribute::merge(void*& parent, void* children[], bool postRead
maxSize = qMax(maxSize, pointer->getSize());
}
}
*(VoxelHermiteDataPointer*)&parent = VoxelHermiteDataPointer();
return maxSize == 0;
if (maxSize == 0) {
*(VoxelHermiteDataPointer*)&parent = VoxelHermiteDataPointer();
return true;
}
int size = maxSize;
int area = size * size;
QVector<QRgb> contents(area * size * VoxelHermiteData::EDGE_COUNT);
int halfSize = size / 2;
int halfSizeComplement = size - halfSize;
for (int i = 0; i < MERGE_COUNT; i++) {
VoxelHermiteDataPointer child = decodeInline<VoxelHermiteDataPointer>(children[i]);
if (!child) {
continue;
}
const QVector<QRgb>& childContents = child->getContents();
int childSize = child->getSize();
int childArea = childSize * childSize;
const int INDEX_MASK = 1;
int xIndex = i & INDEX_MASK;
const int Y_SHIFT = 1;
int yIndex = (i >> Y_SHIFT) & INDEX_MASK;
int Z_SHIFT = 2;
int zIndex = (i >> Z_SHIFT) & INDEX_MASK;
QRgb* dest = contents.data() + ((zIndex * halfSize * area) + (yIndex * halfSize * size) + (xIndex * halfSize)) *
VoxelHermiteData::EDGE_COUNT;
const QRgb* src = childContents.data();
if (childSize == size) {
// simple case: one destination value for four child values
for (int z = 0; z < halfSizeComplement; z++) {
int offset4 = (z == halfSize) ? 0 : (childArea * VoxelHermiteData::EDGE_COUNT);
for (int y = 0; y < halfSizeComplement; y++) {
int offset2 = (y == halfSize) ? 0 : (childSize * VoxelHermiteData::EDGE_COUNT);
int offset6 = offset4 + offset2;
for (QRgb* end = dest + halfSizeComplement * VoxelHermiteData::EDGE_COUNT; dest != end;
dest += VoxelHermiteData::EDGE_COUNT) {
int offset1 = (dest == end - VoxelHermiteData::EDGE_COUNT) ? 0 : VoxelHermiteData::EDGE_COUNT;
for (int i = 0; i < VoxelHermiteData::EDGE_COUNT; i++) {
QRgb v[] = { src[i], src[offset1 + i], src[offset2 + i], src[offset2 + offset1 + i],
src[offset4 + i], src[offset4 + offset1 + i], src[offset6 + i], src[offset6 + offset1 + i] };
glm::vec3 n[] = { unpackNormal(v[0]), unpackNormal(v[1]), unpackNormal(v[2]), unpackNormal(v[3]),
unpackNormal(v[4]), unpackNormal(v[5]), unpackNormal(v[6]), unpackNormal(v[7]) };
float l[] = { glm::length(n[0]), glm::length(n[1]), glm::length(n[2]), glm::length(n[3]),
glm::length(n[4]), glm::length(n[5]), glm::length(n[6]), glm::length(n[7]) };
float lengthTotal = l[0] + l[1] + l[2] + l[3] + l[4] + l[5] + l[6] + l[7];
if (lengthTotal == 0.0f) {
dest[i] = qRgba(0, 0, 0, 0);
continue;
}
glm::vec3 combinedNormal = n[0] * l[0] + n[1] * l[1] + n[2] * l[2] + n[3] * l[3] + n[4] * l[4] +
n[5] * l[5] + n[6] * l[6] + n[7] * l[7];
float combinedLength = glm::length(combinedNormal);
if (combinedLength > 0.0f) {
combinedNormal /= combinedLength;
}
float combinedOffset = 0.0f;
int mask = 1 << i;
for (int j = 0; j < MERGE_COUNT; j++) {
float offset = qAlpha(v[j]) * (0.5f / EIGHT_BIT_MAXIMUM);
if (j & mask) {
offset += 0.5f;
}
combinedOffset += offset * l[j];
}
dest[i] = packNormal(combinedNormal, EIGHT_BIT_MAXIMUM * combinedOffset / lengthTotal);
}
src += (VoxelHermiteData::EDGE_COUNT + offset1);
}
dest += (halfSize * VoxelHermiteData::EDGE_COUNT);
src += offset2;
}
dest += (halfSize * size * VoxelHermiteData::EDGE_COUNT);
src += offset4;
}
} else {
// more complex: N destination values for four child values
// ...
}
}
*(VoxelHermiteDataPointer*)&parent = VoxelHermiteDataPointer(new VoxelHermiteData(contents, size));
return false;
}
SharedObjectAttribute::SharedObjectAttribute(const QString& name, const QMetaObject* metaObject,

View file

@ -374,6 +374,13 @@ void MetavoxelData::clear(const AttributePointer& attribute) {
}
}
void MetavoxelData::touch(const AttributePointer& attribute) {
MetavoxelNode* root = _roots.value(attribute);
if (root) {
setRoot(attribute, root->touch(attribute));
}
}
class FirstRaySpannerIntersectionVisitor : public RaySpannerIntersectionVisitor {
public:
@ -1249,6 +1256,16 @@ void MetavoxelNode::countNodes(const AttributePointer& attribute, const glm::vec
}
}
MetavoxelNode* MetavoxelNode::touch(const AttributePointer& attribute) const {
MetavoxelNode* node = new MetavoxelNode(getAttributeValue(attribute));
for (int i = 0; i < CHILD_COUNT; i++) {
if (_children[i]) {
node->setChild(i, _children[i]->touch(attribute));
}
}
return node;
}
MetavoxelInfo::MetavoxelInfo(MetavoxelInfo* parentInfo, int inputValuesSize, int outputValuesSize) :
parentInfo(parentInfo),
inputValues(inputValuesSize),

View file

@ -112,6 +112,9 @@ public:
/// Clears all data in the specified attribute layer.
void clear(const AttributePointer& attribute);
/// "Touches" all data in the specified attribute layer, making it look as if it has changed.
void touch(const AttributePointer& attribute);
/// Convenience function that finds the first spanner intersecting the provided ray.
SharedObjectPointer findFirstRaySpannerIntersection(const glm::vec3& origin, const glm::vec3& direction,
const AttributePointer& attribute, float& distance, const MetavoxelLOD& lod = MetavoxelLOD());
@ -254,6 +257,8 @@ public:
void countNodes(const AttributePointer& attribute, const glm::vec3& minimum,
float size, const MetavoxelLOD& lod, int& internalNodes, int& leaves) const;
MetavoxelNode* touch(const AttributePointer& attribute) const;
private:
Q_DISABLE_COPY(MetavoxelNode)