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Merge pull request #3563 from ey6es/metavoxels
Basic averaging for dual contour data, added option to display Hermite data.
This commit is contained in:
commit
27a5042943
8 changed files with 299 additions and 44 deletions
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@ -13,16 +13,19 @@
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uniform float pointScale;
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void main(void) {
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// the interpolated normal
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varying vec4 normal;
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// standard diffuse lighting
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gl_FrontColor = vec4(gl_Color.rgb * (gl_LightModel.ambient.rgb + gl_LightSource[0].ambient.rgb +
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gl_LightSource[0].diffuse.rgb * max(0.0, dot(gl_NormalMatrix * gl_Normal, gl_LightSource[0].position.xyz))),
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0.0);
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void main(void) {
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// transform and store the normal for interpolation
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normal = vec4(normalize(gl_NormalMatrix * gl_Normal), 0.0);
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// extract the first three components of the vertex for position
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gl_Position = gl_ModelViewProjectionMatrix * vec4(gl_Vertex.xyz, 1.0);
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// the final component is the size in world space
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gl_PointSize = pointScale * gl_Vertex.w / gl_Position.w;
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// copy the color for interpolation
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gl_FrontColor = vec4(gl_Color.rgb, 0.0);
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}
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@ -423,6 +423,10 @@ Menu::Menu() :
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addCheckableActionToQMenuAndActionHash(voxelOptionsMenu, MenuOption::DontFadeOnVoxelServerChanges);
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addCheckableActionToQMenuAndActionHash(voxelOptionsMenu, MenuOption::DisableAutoAdjustLOD);
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QMenu* metavoxelOptionsMenu = developerMenu->addMenu("Metavoxels");
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addCheckableActionToQMenuAndActionHash(metavoxelOptionsMenu, MenuOption::DisplayHermiteData, 0, false,
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Application::getInstance()->getMetavoxels(), SLOT(refreshVoxelData()));
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QMenu* handOptionsMenu = developerMenu->addMenu("Hands");
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addCheckableActionToQMenuAndActionHash(handOptionsMenu, MenuOption::AlignForearmsWithWrists, 0, false);
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addCheckableActionToQMenuAndActionHash(handOptionsMenu, MenuOption::AlternateIK, 0, false);
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@ -374,6 +374,7 @@ namespace MenuOption {
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const QString DisplayFrustum = "Display Frustum";
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const QString DisplayHands = "Show Hand Info";
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const QString DisplayHandTargets = "Show Hand Targets";
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const QString DisplayHermiteData = "Display Hermite Data";
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const QString DisplayModelBounds = "Display Model Bounds";
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const QString DisplayModelElementChildProxies = "Display Model Element Children";
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const QString DisplayModelElementProxy = "Display Model Element Bounds";
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@ -137,6 +137,18 @@ void MetavoxelSystem::render() {
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emit rendering();
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}
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void MetavoxelSystem::refreshVoxelData() {
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foreach (const SharedNodePointer& node, NodeList::getInstance()->getNodeHash()) {
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if (node->getType() == NodeType::MetavoxelServer) {
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QMutexLocker locker(&node->getMutex());
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MetavoxelSystemClient* client = static_cast<MetavoxelSystemClient*>(node->getLinkedData());
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if (client) {
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QMetaObject::invokeMethod(client, "refreshVoxelData");
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}
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}
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}
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}
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class RayHeightfieldIntersectionVisitor : public RayIntersectionVisitor {
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public:
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@ -577,6 +589,14 @@ void Augmenter::run() {
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QMetaObject::invokeMethod(node->getLinkedData(), "setAugmentedData", Q_ARG(const MetavoxelData&, _data));
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}
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void MetavoxelSystemClient::refreshVoxelData() {
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// make it look as if all the colors have changed
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MetavoxelData oldData = getAugmentedData();
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oldData.touch(AttributeRegistry::getInstance()->getVoxelColorAttribute());
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QThreadPool::globalInstance()->start(new Augmenter(_node, _data, oldData, _remoteDataLOD));
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}
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void MetavoxelSystemClient::dataChanged(const MetavoxelData& oldData) {
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MetavoxelClient::dataChanged(oldData);
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QThreadPool::globalInstance()->start(new Augmenter(_node, _data, getAugmentedData(), _remoteDataLOD));
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@ -970,12 +990,14 @@ void VoxelPoint::setNormal(const glm::vec3& normal) {
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this->normal[2] = (char)(normal.z * 127.0f);
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}
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VoxelBuffer::VoxelBuffer(const QVector<VoxelPoint>& vertices, const QVector<int>& indices,
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VoxelBuffer::VoxelBuffer(const QVector<VoxelPoint>& vertices, const QVector<int>& indices, const QVector<glm::vec3>& hermite,
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const QVector<SharedObjectPointer>& materials) :
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_vertices(vertices),
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_indices(indices),
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_hermite(hermite),
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_vertexCount(vertices.size()),
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_indexCount(indices.size()),
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_hermiteCount(hermite.size()),
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_indexBuffer(QOpenGLBuffer::IndexBuffer),
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_materials(materials) {
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}
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@ -1095,6 +1117,39 @@ void VoxelBuffer::render(bool cursor) {
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_vertexBuffer.release();
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_indexBuffer.release();
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if (_hermiteCount > 0 && Menu::getInstance()->isOptionChecked(MenuOption::DisplayHermiteData)) {
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if (!_hermiteBuffer.isCreated()) {
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_hermiteBuffer.create();
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_hermiteBuffer.bind();
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_hermiteBuffer.allocate(_hermite.constData(), _hermite.size() * sizeof(glm::vec3));
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_hermite.clear();
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} else {
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_hermiteBuffer.bind();
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}
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glDisableClientState(GL_COLOR_ARRAY);
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glDisableClientState(GL_NORMAL_ARRAY);
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glVertexPointer(3, GL_FLOAT, 0, 0);
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Application::getInstance()->getDeferredLightingEffect()->getSimpleProgram().bind();
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glColor4f(1.0f, 1.0f, 1.0f, 1.0f);
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glNormal3f(0.0f, 1.0f, 0.0f);
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glLineWidth(1.0f);
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glDrawArrays(GL_LINES, 0, _hermiteCount);
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DefaultMetavoxelRendererImplementation::getBaseVoxelProgram().bind();
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glEnableClientState(GL_COLOR_ARRAY);
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glEnableClientState(GL_NORMAL_ARRAY);
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_hermiteBuffer.release();
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}
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}
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BufferDataAttribute::BufferDataAttribute(const QString& name) :
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@ -1117,7 +1172,10 @@ AttributeValue BufferDataAttribute::inherit(const AttributeValue& parentValue) c
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void DefaultMetavoxelRendererImplementation::init() {
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if (!_pointProgram.isLinked()) {
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_pointProgram.addShaderFromSourceFile(QGLShader::Vertex, Application::resourcesPath() + "shaders/metavoxel_point.vert");
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_pointProgram.addShaderFromSourceFile(QGLShader::Vertex, Application::resourcesPath() +
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"shaders/metavoxel_point.vert");
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_pointProgram.addShaderFromSourceFile(QGLShader::Fragment, Application::resourcesPath() +
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"shaders/metavoxel_voxel_base.frag");
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_pointProgram.link();
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_pointProgram.bind();
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@ -1560,18 +1618,19 @@ int VoxelAugmentVisitor::visit(MetavoxelInfo& info) {
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if (!info.isLeaf) {
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return DEFAULT_ORDER;
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}
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VoxelBuffer* buffer = NULL;
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BufferData* buffer = NULL;
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VoxelColorDataPointer color = info.inputValues.at(0).getInlineValue<VoxelColorDataPointer>();
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VoxelMaterialDataPointer material = info.inputValues.at(1).getInlineValue<VoxelMaterialDataPointer>();
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VoxelHermiteDataPointer hermite = info.inputValues.at(2).getInlineValue<VoxelHermiteDataPointer>();
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if (color && material && hermite) {
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if (color && hermite) {
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QVector<VoxelPoint> vertices;
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QVector<int> indices;
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QVector<glm::vec3> hermiteSegments;
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// see http://www.frankpetterson.com/publications/dualcontour/dualcontour.pdf for a description of the
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// dual contour algorithm for generating meshes from voxel data using Hermite-tagged edges
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const QVector<QRgb>& colorContents = color->getContents();
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const QByteArray& materialContents = material->getContents();
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const QVector<QRgb>& hermiteContents = hermite->getContents();
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int size = color->getSize();
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int area = size * size;
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@ -1589,7 +1648,7 @@ int VoxelAugmentVisitor::visit(MetavoxelInfo& info) {
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int hermiteStride = hermite->getSize() * VoxelHermiteData::EDGE_COUNT;
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int hermiteArea = hermiteStride * hermite->getSize();
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const char* materialData = materialContents.constData();
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const char* materialData = material ? material->getContents().constData() : NULL;
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// as we scan down the cube generating vertices between grid points, we remember the indices of the last
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// (element, line, section--x, y, z) so that we can connect generated vertices as quads
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@ -1605,6 +1664,7 @@ int VoxelAugmentVisitor::visit(MetavoxelInfo& info) {
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float highest = size - 1.0f;
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float scale = info.size / highest;
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const int ALPHA_OFFSET = 24;
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bool displayHermite = Menu::getInstance()->isOptionChecked(MenuOption::DisplayHermiteData);
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for (int z = 0; z < expanded; z++) {
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const QRgb* colorY = colorZ;
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for (int y = 0; y < expanded; y++) {
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@ -1667,7 +1727,8 @@ int VoxelAugmentVisitor::visit(MetavoxelInfo& info) {
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int clampedX = qMax(x - 1, 0), clampedY = qMax(y - 1, 0), clampedZ = qMax(z - 1, 0);
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const QRgb* hermiteBase = hermiteData + clampedZ * hermiteArea + clampedY * hermiteStride +
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clampedX * VoxelHermiteData::EDGE_COUNT;
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const char* materialBase = materialData + clampedZ * area + clampedY * size + clampedX;
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const char* materialBase = materialData ?
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(materialData + clampedZ * area + clampedY * size + clampedX) : NULL;
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int crossingCount = 0;
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if (middleX) {
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if (alpha0 != alpha1) {
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@ -1676,10 +1737,10 @@ int VoxelAugmentVisitor::visit(MetavoxelInfo& info) {
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crossing.normal = unpackNormal(hermite);
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if (alpha0 == 0) {
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crossing.color = colorX[1];
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crossing.material = materialBase[1];
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crossing.material = materialBase ? materialBase[1] : 0;
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} else {
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crossing.color = colorX[0];
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crossing.material = materialBase[0];
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crossing.material = materialBase ? materialBase[0] : 0;
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}
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crossing.point = glm::vec3(qAlpha(hermite) * EIGHT_BIT_MAXIMUM_RECIPROCAL, 0.0f, 0.0f);
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crossing.axis = 0;
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@ -1691,10 +1752,10 @@ int VoxelAugmentVisitor::visit(MetavoxelInfo& info) {
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crossing.normal = unpackNormal(hermite);
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if (alpha1 == 0) {
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crossing.color = colorX[offset3];
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crossing.material = materialBase[offset3];
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crossing.material = materialBase ? materialBase[offset3] : 0;
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} else {
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crossing.color = colorX[1];
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crossing.material = materialBase[1];
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crossing.material = materialBase ? materialBase[1] : 0;
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}
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crossing.point = glm::vec3(1.0f, qAlpha(hermite) * EIGHT_BIT_MAXIMUM_RECIPROCAL, 0.0f);
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crossing.axis = 1;
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@ -1705,10 +1766,10 @@ int VoxelAugmentVisitor::visit(MetavoxelInfo& info) {
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crossing.normal = unpackNormal(hermite);
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if (alpha2 == 0) {
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crossing.color = colorX[offset3];
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crossing.material = materialBase[offset3];
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crossing.material = materialBase ? materialBase[offset3] : 0;
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} else {
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crossing.color = colorX[size];
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crossing.material = materialBase[size];
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crossing.material = materialBase ? materialBase[size] : 0;
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}
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crossing.point = glm::vec3(qAlpha(hermite) * EIGHT_BIT_MAXIMUM_RECIPROCAL, 1.0f, 0.0f);
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crossing.axis = 0;
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@ -1720,10 +1781,10 @@ int VoxelAugmentVisitor::visit(MetavoxelInfo& info) {
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crossing.normal = unpackNormal(hermite);
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if (alpha3 == 0) {
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crossing.color = colorX[offset7];
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crossing.material = materialBase[offset7];
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crossing.material = materialBase ? materialBase[offset7] : 0;
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} else {
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crossing.color = colorX[offset3];
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crossing.material = materialBase[offset3];
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crossing.material = materialBase ? materialBase[offset3] : 0;
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}
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crossing.point = glm::vec3(1.0f, 1.0f, qAlpha(hermite) * EIGHT_BIT_MAXIMUM_RECIPROCAL);
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crossing.axis = 2;
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@ -1734,10 +1795,10 @@ int VoxelAugmentVisitor::visit(MetavoxelInfo& info) {
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crossing.normal = unpackNormal(hermite);
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if (alpha5 == 0) {
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crossing.color = colorX[offset7];
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crossing.material = materialBase[offset7];
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crossing.material = materialBase ? materialBase[offset7] : 0;
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} else {
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crossing.color = colorX[offset5];
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crossing.material = materialBase[offset5];
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crossing.material = materialBase ? materialBase[offset5] : 0;
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}
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crossing.point = glm::vec3(1.0f, qAlpha(hermite) * EIGHT_BIT_MAXIMUM_RECIPROCAL, 1.0f);
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crossing.axis = 1;
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@ -1748,10 +1809,10 @@ int VoxelAugmentVisitor::visit(MetavoxelInfo& info) {
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crossing.normal = unpackNormal(hermite);
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if (alpha6 == 0) {
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crossing.color = colorX[offset7];
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crossing.material = materialBase[offset7];
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crossing.material = materialBase ? materialBase[offset7] : 0;
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} else {
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crossing.color = colorX[offset6];
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crossing.material = materialBase[offset6];
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crossing.material = materialBase ? materialBase[offset6] : 0;
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}
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crossing.point = glm::vec3(qAlpha(hermite) * EIGHT_BIT_MAXIMUM_RECIPROCAL, 1.0f, 1.0f);
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crossing.axis = 0;
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@ -1765,10 +1826,10 @@ int VoxelAugmentVisitor::visit(MetavoxelInfo& info) {
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crossing.normal = unpackNormal(hermite);
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if (alpha1 == 0) {
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crossing.color = colorX[offset5];
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crossing.material = materialBase[offset5];
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crossing.material = materialBase ? materialBase[offset5] : 0;
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} else {
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crossing.color = colorX[1];
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crossing.material = materialBase[1];
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crossing.material = materialBase ? materialBase[1] : 0;
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}
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crossing.point = glm::vec3(1.0f, 0.0f, qAlpha(hermite) * EIGHT_BIT_MAXIMUM_RECIPROCAL);
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crossing.axis = 2;
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@ -1779,10 +1840,10 @@ int VoxelAugmentVisitor::visit(MetavoxelInfo& info) {
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crossing.normal = unpackNormal(hermite);
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if (alpha4 == 0) {
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crossing.color = colorX[offset5];
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crossing.material = materialBase[offset5];
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crossing.material = materialBase ? materialBase[offset5] : 0;
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} else {
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crossing.color = colorX[area];
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crossing.material = materialBase[area];
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crossing.material = materialBase ? materialBase[area] : 0;
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}
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crossing.point = glm::vec3(qAlpha(hermite) * EIGHT_BIT_MAXIMUM_RECIPROCAL, 0.0f, 1.0f);
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crossing.axis = 0;
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@ -1796,10 +1857,10 @@ int VoxelAugmentVisitor::visit(MetavoxelInfo& info) {
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crossing.normal = unpackNormal(hermite);
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if (alpha0 == 0) {
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crossing.color = colorX[size];
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crossing.material = materialBase[size];
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crossing.material = materialBase ? materialBase[size] : 0;
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} else {
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crossing.color = colorX[0];
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crossing.material = materialBase[0];
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crossing.material = materialBase ? materialBase[0] : 0;
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}
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crossing.point = glm::vec3(0.0f, qAlpha(hermite) * EIGHT_BIT_MAXIMUM_RECIPROCAL, 0.0f);
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crossing.axis = 1;
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@ -1811,10 +1872,10 @@ int VoxelAugmentVisitor::visit(MetavoxelInfo& info) {
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crossing.normal = unpackNormal(hermite);
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if (alpha2 == 0) {
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crossing.color = colorX[offset6];
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crossing.material = materialBase[offset6];
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crossing.material = materialBase ? materialBase[offset6] : 0;
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} else {
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crossing.color = colorX[size];
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crossing.material = materialBase[size];
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crossing.material = materialBase ? materialBase[size] : 0;
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}
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crossing.point = glm::vec3(0.0f, 1.0f, qAlpha(hermite) * EIGHT_BIT_MAXIMUM_RECIPROCAL);
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crossing.axis = 2;
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@ -1825,10 +1886,10 @@ int VoxelAugmentVisitor::visit(MetavoxelInfo& info) {
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crossing.normal = unpackNormal(hermite);
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if (alpha4 == 0) {
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crossing.color = colorX[offset6];
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crossing.material = materialBase[offset6];
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crossing.material = materialBase ? materialBase[offset6] : 0;
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} else {
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crossing.color = colorX[area];
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crossing.material = materialBase[area];
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crossing.material = materialBase ? materialBase[area] : 0;
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}
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crossing.point = glm::vec3(0.0f, qAlpha(hermite) * EIGHT_BIT_MAXIMUM_RECIPROCAL, 1.0f);
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crossing.axis = 1;
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@ -1841,10 +1902,10 @@ int VoxelAugmentVisitor::visit(MetavoxelInfo& info) {
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crossing.normal = unpackNormal(hermite);
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if (alpha0 == 0) {
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crossing.color = colorX[area];
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crossing.material = materialBase[area];
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crossing.material = materialBase ? materialBase[area] : 0;
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} else {
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crossing.color = colorX[0];
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crossing.material = materialBase[0];
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crossing.material = materialBase ? materialBase[0] : 0;
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}
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crossing.point = glm::vec3(0.0f, 0.0f, qAlpha(hermite) * EIGHT_BIT_MAXIMUM_RECIPROCAL);
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crossing.axis = 2;
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@ -1866,6 +1927,13 @@ int VoxelAugmentVisitor::visit(MetavoxelInfo& info) {
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green += qGreen(crossing.color);
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blue += qBlue(crossing.color);
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if (displayHermite) {
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glm::vec3 start = info.minimum + (glm::vec3(clampedX, clampedY, clampedZ) +
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crossing.point) * scale;
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hermiteSegments.append(start);
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hermiteSegments.append(start + crossing.normal * scale);
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}
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// when assigning a material, search for its presence and, if not found,
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// place it in the first empty slot
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if (crossing.material != 0) {
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@ -2090,8 +2158,8 @@ int VoxelAugmentVisitor::visit(MetavoxelInfo& info) {
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colorZ += area;
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}
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}
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buffer = new VoxelBuffer(vertices, indices, material->getMaterials());
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buffer = new VoxelBuffer(vertices, indices, hermiteSegments,
|
||||
material ? material->getMaterials() : QVector<SharedObjectPointer>());
|
||||
}
|
||||
BufferDataPointer pointer(buffer);
|
||||
info.outputValues[0] = AttributeValue(_outputs.at(0), encodeInline(pointer));
|
||||
|
|
|
@ -56,6 +56,10 @@ signals:
|
|||
|
||||
void rendering();
|
||||
|
||||
public slots:
|
||||
|
||||
void refreshVoxelData();
|
||||
|
||||
protected:
|
||||
|
||||
virtual MetavoxelClient* createClient(const SharedNodePointer& node);
|
||||
|
@ -99,9 +103,11 @@ public:
|
|||
MetavoxelData getAugmentedData();
|
||||
|
||||
void setRenderedAugmentedData(const MetavoxelData& data) { _renderedAugmentedData = data; }
|
||||
|
||||
|
||||
virtual int parseData(const QByteArray& packet);
|
||||
|
||||
Q_INVOKABLE void refreshVoxelData();
|
||||
|
||||
protected:
|
||||
|
||||
virtual void dataChanged(const MetavoxelData& oldData);
|
||||
|
@ -234,7 +240,7 @@ public:
|
|||
class VoxelBuffer : public BufferData {
|
||||
public:
|
||||
|
||||
VoxelBuffer(const QVector<VoxelPoint>& vertices, const QVector<int>& indices,
|
||||
VoxelBuffer(const QVector<VoxelPoint>& vertices, const QVector<int>& indices, const QVector<glm::vec3>& hermite,
|
||||
const QVector<SharedObjectPointer>& materials = QVector<SharedObjectPointer>());
|
||||
|
||||
virtual void render(bool cursor = false);
|
||||
|
@ -243,10 +249,13 @@ private:
|
|||
|
||||
QVector<VoxelPoint> _vertices;
|
||||
QVector<int> _indices;
|
||||
QVector<glm::vec3> _hermite;
|
||||
int _vertexCount;
|
||||
int _indexCount;
|
||||
int _hermiteCount;
|
||||
QOpenGLBuffer _vertexBuffer;
|
||||
QOpenGLBuffer _indexBuffer;
|
||||
QOpenGLBuffer _hermiteBuffer;
|
||||
QVector<SharedObjectPointer> _materials;
|
||||
QVector<NetworkTexturePointer> _networkTextures;
|
||||
};
|
||||
|
@ -272,6 +281,9 @@ public:
|
|||
|
||||
static void init();
|
||||
|
||||
static ProgramObject& getPointProgram() { return _pointProgram; }
|
||||
static int getPointScaleLocation() { return _pointScaleLocation; }
|
||||
|
||||
static ProgramObject& getBaseHeightfieldProgram() { return _baseHeightfieldProgram; }
|
||||
static int getBaseHeightScaleLocation() { return _baseHeightScaleLocation; }
|
||||
static int getBaseColorScaleLocation() { return _baseColorScaleLocation; }
|
||||
|
|
|
@ -1616,8 +1616,74 @@ bool VoxelColorAttribute::merge(void*& parent, void* children[], bool postRead)
|
|||
maxSize = qMax(maxSize, pointer->getSize());
|
||||
}
|
||||
}
|
||||
*(VoxelColorDataPointer*)&parent = VoxelColorDataPointer();
|
||||
return maxSize == 0;
|
||||
if (maxSize == 0) {
|
||||
*(VoxelColorDataPointer*)&parent = VoxelColorDataPointer();
|
||||
return true;
|
||||
}
|
||||
int size = maxSize;
|
||||
int area = size * size;
|
||||
QVector<QRgb> contents(area * size);
|
||||
int halfSize = size / 2;
|
||||
int halfSizeComplement = size - halfSize;
|
||||
for (int i = 0; i < MERGE_COUNT; i++) {
|
||||
VoxelColorDataPointer child = decodeInline<VoxelColorDataPointer>(children[i]);
|
||||
if (!child) {
|
||||
continue;
|
||||
}
|
||||
const QVector<QRgb>& childContents = child->getContents();
|
||||
int childSize = child->getSize();
|
||||
int childArea = childSize * childSize;
|
||||
const int INDEX_MASK = 1;
|
||||
int xIndex = i & INDEX_MASK;
|
||||
const int Y_SHIFT = 1;
|
||||
int yIndex = (i >> Y_SHIFT) & INDEX_MASK;
|
||||
int Z_SHIFT = 2;
|
||||
int zIndex = (i >> Z_SHIFT) & INDEX_MASK;
|
||||
QRgb* dest = contents.data() + (zIndex * halfSize * area) + (yIndex * halfSize * size) + (xIndex * halfSize);
|
||||
const QRgb* src = childContents.data();
|
||||
|
||||
const int MAX_ALPHA = 255;
|
||||
if (childSize == size) {
|
||||
// simple case: one destination value for four child values
|
||||
for (int z = 0; z < halfSizeComplement; z++) {
|
||||
int offset4 = (z == halfSize) ? 0 : childArea;
|
||||
for (int y = 0; y < halfSizeComplement; y++) {
|
||||
int offset2 = (y == halfSize) ? 0 : childSize;
|
||||
int offset6 = offset4 + offset2;
|
||||
for (QRgb* end = dest + halfSizeComplement; dest != end; ) {
|
||||
int offset1 = (dest == end - 1) ? 0 : 1;
|
||||
QRgb v0 = src[0], v1 = src[offset1], v2 = src[offset2], v3 = src[offset2 + offset1], v4 = src[offset4],
|
||||
v5 = src[offset4 + offset1], v6 = src[offset6], v7 = src[offset6 + offset1];
|
||||
src += (1 + offset1);
|
||||
int a0 = qAlpha(v0), a1 = qAlpha(v1), a2 = qAlpha(v2), a3 = qAlpha(v3),
|
||||
a4 = qAlpha(v4), a5 = qAlpha(v5), a6 = qAlpha(v6), a7 = qAlpha(v7);
|
||||
if (a0 == 0) {
|
||||
*dest++ = qRgba(0, 0, 0, 0);
|
||||
continue;
|
||||
}
|
||||
int alphaTotal = a0 + a1 + a2 + a3 + a4 + a5 + a6 + a7;
|
||||
*dest++ = qRgba(
|
||||
(qRed(v0) * a0 + qRed(v1) * a1 + qRed(v2) * a2 + qRed(v3) * a3 +
|
||||
qRed(v4) * a4 + qRed(v5) * a5 + qRed(v6) * a6 + qRed(v7) * a7) / alphaTotal,
|
||||
(qGreen(v0) * a0 + qGreen(v1) * a1 + qGreen(v2) * a2 + qGreen(v3) * a3 +
|
||||
qGreen(v4) * a4 + qGreen(v5) * a5 + qGreen(v6) * a6 + qGreen(v7) * a7) / alphaTotal,
|
||||
(qBlue(v0) * a0 + qBlue(v1) * a1 + qBlue(v2) * a2 + qBlue(v3) * a3 +
|
||||
qBlue(v4) * a4 + qBlue(v5) * a5 + qBlue(v6) * a6 + qBlue(v7) * a7) / alphaTotal,
|
||||
MAX_ALPHA);
|
||||
}
|
||||
dest += halfSize;
|
||||
src += offset2;
|
||||
}
|
||||
dest += halfSize * size;
|
||||
src += offset4;
|
||||
}
|
||||
} else {
|
||||
// more complex: N destination values for four child values
|
||||
// ...
|
||||
}
|
||||
}
|
||||
*(VoxelColorDataPointer*)&parent = VoxelColorDataPointer(new VoxelColorData(contents, size));
|
||||
return false;
|
||||
}
|
||||
|
||||
const int VOXEL_MATERIAL_HEADER_SIZE = sizeof(qint32) * 6;
|
||||
|
@ -2020,8 +2086,87 @@ bool VoxelHermiteAttribute::merge(void*& parent, void* children[], bool postRead
|
|||
maxSize = qMax(maxSize, pointer->getSize());
|
||||
}
|
||||
}
|
||||
*(VoxelHermiteDataPointer*)&parent = VoxelHermiteDataPointer();
|
||||
return maxSize == 0;
|
||||
if (maxSize == 0) {
|
||||
*(VoxelHermiteDataPointer*)&parent = VoxelHermiteDataPointer();
|
||||
return true;
|
||||
}
|
||||
int size = maxSize;
|
||||
int area = size * size;
|
||||
QVector<QRgb> contents(area * size * VoxelHermiteData::EDGE_COUNT);
|
||||
int halfSize = size / 2;
|
||||
int halfSizeComplement = size - halfSize;
|
||||
for (int i = 0; i < MERGE_COUNT; i++) {
|
||||
VoxelHermiteDataPointer child = decodeInline<VoxelHermiteDataPointer>(children[i]);
|
||||
if (!child) {
|
||||
continue;
|
||||
}
|
||||
const QVector<QRgb>& childContents = child->getContents();
|
||||
int childSize = child->getSize();
|
||||
int childArea = childSize * childSize;
|
||||
const int INDEX_MASK = 1;
|
||||
int xIndex = i & INDEX_MASK;
|
||||
const int Y_SHIFT = 1;
|
||||
int yIndex = (i >> Y_SHIFT) & INDEX_MASK;
|
||||
int Z_SHIFT = 2;
|
||||
int zIndex = (i >> Z_SHIFT) & INDEX_MASK;
|
||||
QRgb* dest = contents.data() + ((zIndex * halfSize * area) + (yIndex * halfSize * size) + (xIndex * halfSize)) *
|
||||
VoxelHermiteData::EDGE_COUNT;
|
||||
const QRgb* src = childContents.data();
|
||||
|
||||
if (childSize == size) {
|
||||
// simple case: one destination value for four child values
|
||||
for (int z = 0; z < halfSizeComplement; z++) {
|
||||
int offset4 = (z == halfSize) ? 0 : (childArea * VoxelHermiteData::EDGE_COUNT);
|
||||
for (int y = 0; y < halfSizeComplement; y++) {
|
||||
int offset2 = (y == halfSize) ? 0 : (childSize * VoxelHermiteData::EDGE_COUNT);
|
||||
int offset6 = offset4 + offset2;
|
||||
for (QRgb* end = dest + halfSizeComplement * VoxelHermiteData::EDGE_COUNT; dest != end;
|
||||
dest += VoxelHermiteData::EDGE_COUNT) {
|
||||
int offset1 = (dest == end - VoxelHermiteData::EDGE_COUNT) ? 0 : VoxelHermiteData::EDGE_COUNT;
|
||||
for (int i = 0; i < VoxelHermiteData::EDGE_COUNT; i++) {
|
||||
QRgb v[] = { src[i], src[offset1 + i], src[offset2 + i], src[offset2 + offset1 + i],
|
||||
src[offset4 + i], src[offset4 + offset1 + i], src[offset6 + i], src[offset6 + offset1 + i] };
|
||||
glm::vec3 n[] = { unpackNormal(v[0]), unpackNormal(v[1]), unpackNormal(v[2]), unpackNormal(v[3]),
|
||||
unpackNormal(v[4]), unpackNormal(v[5]), unpackNormal(v[6]), unpackNormal(v[7]) };
|
||||
float l[] = { glm::length(n[0]), glm::length(n[1]), glm::length(n[2]), glm::length(n[3]),
|
||||
glm::length(n[4]), glm::length(n[5]), glm::length(n[6]), glm::length(n[7]) };
|
||||
float lengthTotal = l[0] + l[1] + l[2] + l[3] + l[4] + l[5] + l[6] + l[7];
|
||||
if (lengthTotal == 0.0f) {
|
||||
dest[i] = qRgba(0, 0, 0, 0);
|
||||
continue;
|
||||
}
|
||||
glm::vec3 combinedNormal = n[0] * l[0] + n[1] * l[1] + n[2] * l[2] + n[3] * l[3] + n[4] * l[4] +
|
||||
n[5] * l[5] + n[6] * l[6] + n[7] * l[7];
|
||||
float combinedLength = glm::length(combinedNormal);
|
||||
if (combinedLength > 0.0f) {
|
||||
combinedNormal /= combinedLength;
|
||||
}
|
||||
float combinedOffset = 0.0f;
|
||||
int mask = 1 << i;
|
||||
for (int j = 0; j < MERGE_COUNT; j++) {
|
||||
float offset = qAlpha(v[j]) * (0.5f / EIGHT_BIT_MAXIMUM);
|
||||
if (j & mask) {
|
||||
offset += 0.5f;
|
||||
}
|
||||
combinedOffset += offset * l[j];
|
||||
}
|
||||
dest[i] = packNormal(combinedNormal, EIGHT_BIT_MAXIMUM * combinedOffset / lengthTotal);
|
||||
}
|
||||
src += (VoxelHermiteData::EDGE_COUNT + offset1);
|
||||
}
|
||||
dest += (halfSize * VoxelHermiteData::EDGE_COUNT);
|
||||
src += offset2;
|
||||
}
|
||||
dest += (halfSize * size * VoxelHermiteData::EDGE_COUNT);
|
||||
src += offset4;
|
||||
}
|
||||
} else {
|
||||
// more complex: N destination values for four child values
|
||||
// ...
|
||||
}
|
||||
}
|
||||
*(VoxelHermiteDataPointer*)&parent = VoxelHermiteDataPointer(new VoxelHermiteData(contents, size));
|
||||
return false;
|
||||
}
|
||||
|
||||
SharedObjectAttribute::SharedObjectAttribute(const QString& name, const QMetaObject* metaObject,
|
||||
|
|
|
@ -374,6 +374,13 @@ void MetavoxelData::clear(const AttributePointer& attribute) {
|
|||
}
|
||||
}
|
||||
|
||||
void MetavoxelData::touch(const AttributePointer& attribute) {
|
||||
MetavoxelNode* root = _roots.value(attribute);
|
||||
if (root) {
|
||||
setRoot(attribute, root->touch(attribute));
|
||||
}
|
||||
}
|
||||
|
||||
class FirstRaySpannerIntersectionVisitor : public RaySpannerIntersectionVisitor {
|
||||
public:
|
||||
|
||||
|
@ -1249,6 +1256,16 @@ void MetavoxelNode::countNodes(const AttributePointer& attribute, const glm::vec
|
|||
}
|
||||
}
|
||||
|
||||
MetavoxelNode* MetavoxelNode::touch(const AttributePointer& attribute) const {
|
||||
MetavoxelNode* node = new MetavoxelNode(getAttributeValue(attribute));
|
||||
for (int i = 0; i < CHILD_COUNT; i++) {
|
||||
if (_children[i]) {
|
||||
node->setChild(i, _children[i]->touch(attribute));
|
||||
}
|
||||
}
|
||||
return node;
|
||||
}
|
||||
|
||||
MetavoxelInfo::MetavoxelInfo(MetavoxelInfo* parentInfo, int inputValuesSize, int outputValuesSize) :
|
||||
parentInfo(parentInfo),
|
||||
inputValues(inputValuesSize),
|
||||
|
|
|
@ -112,6 +112,9 @@ public:
|
|||
/// Clears all data in the specified attribute layer.
|
||||
void clear(const AttributePointer& attribute);
|
||||
|
||||
/// "Touches" all data in the specified attribute layer, making it look as if it has changed.
|
||||
void touch(const AttributePointer& attribute);
|
||||
|
||||
/// Convenience function that finds the first spanner intersecting the provided ray.
|
||||
SharedObjectPointer findFirstRaySpannerIntersection(const glm::vec3& origin, const glm::vec3& direction,
|
||||
const AttributePointer& attribute, float& distance, const MetavoxelLOD& lod = MetavoxelLOD());
|
||||
|
@ -254,6 +257,8 @@ public:
|
|||
void countNodes(const AttributePointer& attribute, const glm::vec3& minimum,
|
||||
float size, const MetavoxelLOD& lod, int& internalNodes, int& leaves) const;
|
||||
|
||||
MetavoxelNode* touch(const AttributePointer& attribute) const;
|
||||
|
||||
private:
|
||||
Q_DISABLE_COPY(MetavoxelNode)
|
||||
|
||||
|
|
Loading…
Reference in a new issue