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rm unused LOUDNESS_TO_DISTANCE_RATIO
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@ -36,7 +36,6 @@
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#include "AudioMixer.h"
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static const float LOUDNESS_TO_DISTANCE_RATIO = 0.00001f;
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static const float DEFAULT_ATTENUATION_PER_DOUBLING_IN_DISTANCE = 0.5f; // attenuation = -6dB * log2(distance)
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static const float DEFAULT_NOISE_MUTING_THRESHOLD = 0.003f;
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static const QString AUDIO_MIXER_LOGGING_TARGET_NAME = "audio-mixer";
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