From 271651737b88d22fbf49bced2956b893a0a0740e Mon Sep 17 00:00:00 2001 From: Brad Davis Date: Thu, 23 Aug 2018 16:19:21 -0700 Subject: [PATCH] Cleanup gpu shader constants --- libraries/gpu/src/gpu/ShaderConstants.h | 4 ---- 1 file changed, 4 deletions(-) diff --git a/libraries/gpu/src/gpu/ShaderConstants.h b/libraries/gpu/src/gpu/ShaderConstants.h index dc5879e7ad..13dfd1be9c 100644 --- a/libraries/gpu/src/gpu/ShaderConstants.h +++ b/libraries/gpu/src/gpu/ShaderConstants.h @@ -40,8 +40,6 @@ // OSX seems to have an issue using 14 as an attribute location for passing from the vertex to the fragment shader #define GPU_ATTR_V2F_STEREO_SIDE 8 -#define GPU_UNIFORM_COLOR 101 -#define GPU_UNIFORM_TEXCOORD_RECT 102 #define GPU_UNIFORM_EXTRA0 110 #define GPU_UNIFORM_EXTRA1 111 #define GPU_UNIFORM_EXTRA2 112 @@ -98,8 +96,6 @@ enum Attribute { namespace uniform { enum Uniform { - Color = GPU_UNIFORM_COLOR, - TexCoordRect = GPU_UNIFORM_TEXCOORD_RECT, Extra0 = GPU_UNIFORM_EXTRA0, Extra1 = GPU_UNIFORM_EXTRA1, Extra2 = GPU_UNIFORM_EXTRA2,