mirror of
https://github.com/overte-org/overte.git
synced 2025-08-09 03:58:07 +02:00
Refactor CollisionPickResult::toVariantMap
This commit is contained in:
parent
ad36e23c34
commit
26ae688d59
1 changed files with 22 additions and 30 deletions
|
@ -23,36 +23,8 @@ QVariantMap CollisionPickResult::toVariantMap() const {
|
||||||
std::unordered_map<QUuid, QVariantMap> intersections;
|
std::unordered_map<QUuid, QVariantMap> intersections;
|
||||||
std::unordered_map<QUuid, QVariantList> collisionPointPairs;
|
std::unordered_map<QUuid, QVariantList> collisionPointPairs;
|
||||||
|
|
||||||
IntersectionType intersectionTypesToCheck[] = { ENTITY, AVATAR };
|
buildObjectIntersectionsMap(ENTITY, entityIntersections, intersections, collisionPointPairs);
|
||||||
for (int i = 0; i < 2; i++) {
|
buildObjectIntersectionsMap(AVATAR, avatarIntersections, intersections, collisionPointPairs);
|
||||||
IntersectionType intersectionType = intersectionTypesToCheck[i];
|
|
||||||
|
|
||||||
const std::vector<ContactTestResult>* objectIntersections;
|
|
||||||
if (intersectionType == ENTITY) {
|
|
||||||
objectIntersections = &entityIntersections;
|
|
||||||
}
|
|
||||||
else {
|
|
||||||
objectIntersections = &avatarIntersections;
|
|
||||||
}
|
|
||||||
|
|
||||||
for (auto& objectIntersection : *objectIntersections) {
|
|
||||||
auto at = intersections.find(objectIntersection.foundID);
|
|
||||||
if (at == intersections.end()) {
|
|
||||||
QVariantMap intersectingObject;
|
|
||||||
intersectingObject["id"] = objectIntersection.foundID;
|
|
||||||
intersectingObject["type"] = intersectionType;
|
|
||||||
intersections[objectIntersection.foundID] = intersectingObject;
|
|
||||||
|
|
||||||
collisionPointPairs[objectIntersection.foundID] = QVariantList();
|
|
||||||
}
|
|
||||||
|
|
||||||
QVariantMap collisionPointPair;
|
|
||||||
collisionPointPair["pointOnPick"] = vec3toVariant(objectIntersection.testCollisionPoint);
|
|
||||||
collisionPointPair["pointOnObject"] = vec3toVariant(objectIntersection.foundCollisionPoint);
|
|
||||||
|
|
||||||
collisionPointPairs[objectIntersection.foundID].append(collisionPointPair);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
QVariantList qIntersectingObjects;
|
QVariantList qIntersectingObjects;
|
||||||
for (auto& intersectionKeyVal : intersections) {
|
for (auto& intersectionKeyVal : intersections) {
|
||||||
|
@ -70,6 +42,26 @@ QVariantMap CollisionPickResult::toVariantMap() const {
|
||||||
return variantMap;
|
return variantMap;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void buildObjectIntersectionsMap(IntersectionType intersectionType, const std::vector<ContactTestResult>& objectIntersections, std::unordered_map<QUuid, QVariantMap>& intersections, std::unordered_map<QUuid, QVariantList>& collisionPointPairs) {
|
||||||
|
for (auto& objectIntersection : objectIntersections) {
|
||||||
|
auto at = intersections.find(objectIntersection.foundID);
|
||||||
|
if (at == intersections.end()) {
|
||||||
|
QVariantMap intersectingObject;
|
||||||
|
intersectingObject["id"] = objectIntersection.foundID;
|
||||||
|
intersectingObject["type"] = intersectionType;
|
||||||
|
intersections[objectIntersection.foundID] = intersectingObject;
|
||||||
|
|
||||||
|
collisionPointPairs[objectIntersection.foundID] = QVariantList();
|
||||||
|
}
|
||||||
|
|
||||||
|
QVariantMap collisionPointPair;
|
||||||
|
collisionPointPair["pointOnPick"] = vec3toVariant(objectIntersection.testCollisionPoint);
|
||||||
|
collisionPointPair["pointOnObject"] = vec3toVariant(objectIntersection.foundCollisionPoint);
|
||||||
|
|
||||||
|
collisionPointPairs[objectIntersection.foundID].append(collisionPointPair);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
bool CollisionPick::isShapeInfoReady() {
|
bool CollisionPick::isShapeInfoReady() {
|
||||||
if (_mathPick.shouldComputeShapeInfo()) {
|
if (_mathPick.shouldComputeShapeInfo()) {
|
||||||
if (_cachedResource && _cachedResource->isLoaded()) {
|
if (_cachedResource && _cachedResource->isLoaded()) {
|
||||||
|
|
Loading…
Reference in a new issue