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Cleaning comments and pixel format assignments
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parent
9e95944195
commit
267d553c26
1 changed files with 3 additions and 14 deletions
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@ -286,18 +286,14 @@ gpu::Texture* TextureUsage::createNormalTextureFromNormalImage(const QImage& src
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PROFILE_RANGE(resource_parse, "createNormalTextureFromNormalImage");
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PROFILE_RANGE(resource_parse, "createNormalTextureFromNormalImage");
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QImage image = processSourceImage(srcImage, false);
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QImage image = processSourceImage(srcImage, false);
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/* if (image.format() != QImage::Format_RGB888) {
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// Make sure the normal map source image is RGBA32
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image = image.convertToFormat(QImage::Format_RGB888);
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}*/
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if (image.format() != QImage::Format_ARGB32) {
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if (image.format() != QImage::Format_ARGB32) {
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image = image.convertToFormat(QImage::Format_ARGB32);
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image = image.convertToFormat(QImage::Format_ARGB32);
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}
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}
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gpu::Texture* theTexture = nullptr;
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gpu::Texture* theTexture = nullptr;
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if ((image.width() > 0) && (image.height() > 0)) {
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if ((image.width() > 0) && (image.height() > 0)) {
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// gpu::Element formatGPU = gpu::Element(gpu::VEC3, gpu::NUINT8, gpu::RGB);
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// gpu::Element formatMip = gpu::Element(gpu::VEC3, gpu::NUINT8, gpu::RGB);
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gpu::Element formatGPU = gpu::Element(gpu::VEC4, gpu::NUINT8, gpu::RGBA);
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gpu::Element formatGPU = gpu::Element(gpu::VEC4, gpu::NUINT8, gpu::RGBA);
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gpu::Element formatMip = gpu::Element(gpu::VEC4, gpu::NUINT8, gpu::RGBA);
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gpu::Element formatMip = gpu::Element(gpu::VEC4, gpu::NUINT8, gpu::RGBA);
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@ -335,7 +331,7 @@ gpu::Texture* TextureUsage::createNormalTextureFromBumpImage(const QImage& srcIm
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const double pStrength = 2.0;
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const double pStrength = 2.0;
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int width = image.width();
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int width = image.width();
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int height = image.height();
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int height = image.height();
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//QImage result(width, height, QImage::Format_RGB888);
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// THe end result image for normal map is RGBA32 even though the A is not used
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QImage result(width, height, QImage::Format_ARGB32);
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QImage result(width, height, QImage::Format_ARGB32);
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for (int i = 0; i < width; i++) {
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for (int i = 0; i < width; i++) {
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@ -384,9 +380,6 @@ gpu::Texture* TextureUsage::createNormalTextureFromBumpImage(const QImage& srcIm
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gpu::Texture* theTexture = nullptr;
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gpu::Texture* theTexture = nullptr;
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if ((image.width() > 0) && (image.height() > 0)) {
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if ((image.width() > 0) && (image.height() > 0)) {
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// gpu::Element formatGPU = gpu::Element(gpu::VEC3, gpu::NUINT8, gpu::RGB);
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// gpu::Element formatMip = gpu::Element(gpu::VEC3, gpu::NUINT8, gpu::RGB);
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gpu::Element formatGPU = gpu::Element(gpu::VEC4, gpu::NUINT8, gpu::RGBA);
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gpu::Element formatGPU = gpu::Element(gpu::VEC4, gpu::NUINT8, gpu::RGBA);
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gpu::Element formatMip = gpu::Element(gpu::VEC4, gpu::NUINT8, gpu::RGBA);
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gpu::Element formatMip = gpu::Element(gpu::VEC4, gpu::NUINT8, gpu::RGBA);
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@ -775,10 +768,6 @@ gpu::Texture* TextureUsage::processCubeTextureColorFromImage(const QImage& srcIm
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image = image.convertToFormat(QImage::Format_ARGB32);
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image = image.convertToFormat(QImage::Format_ARGB32);
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}
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}
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/* if (image.format() != QImage::Format_RGB888) {
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image = image.convertToFormat(QImage::Format_RGB888);
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}*/
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gpu::Element formatGPU;
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gpu::Element formatGPU;
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gpu::Element formatMip;
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gpu::Element formatMip;
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defineColorTexelFormats(formatGPU, formatMip, image, isLinear, doCompress);
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defineColorTexelFormats(formatGPU, formatMip, image, isLinear, doCompress);
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