Replace ad-hoc audio meter with meter calibrated in dBFS

This commit is contained in:
Ken Cooke 2019-02-07 15:31:13 -08:00
parent ba00f95f72
commit 2617febbcd
2 changed files with 5 additions and 21 deletions

View file

@ -15,6 +15,7 @@
#include "Application.h"
#include "AudioClient.h"
#include "AudioHelpers.h"
#include "ui/AvatarInputs.h"
using namespace scripting;
@ -26,26 +27,9 @@ QString Audio::HMD { "VR" };
Setting::Handle<bool> enableNoiseReductionSetting { QStringList { Audio::AUDIO, "NoiseReduction" }, true };
float Audio::loudnessToLevel(float loudness) {
const float LOG2 = log(2.0f);
const float METER_LOUDNESS_SCALE = 2.8f / 5.0f;
const float LOG2_LOUDNESS_FLOOR = 11.0f;
float level = 0.0f;
loudness += 1.0f;
float log2loudness = logf(loudness) / LOG2;
if (log2loudness <= LOG2_LOUDNESS_FLOOR) {
level = (log2loudness / LOG2_LOUDNESS_FLOOR) * METER_LOUDNESS_SCALE;
} else {
level = (log2loudness - (LOG2_LOUDNESS_FLOOR - 1.0f)) * METER_LOUDNESS_SCALE;
}
if (level > 1.0f) {
level = 1.0;
}
return level;
float level = 6.02059991f * fastLog2f(loudness); // level in dBFS
level = (level + 60.0f) * (1/48.0f); // map [-60, -12] dBFS to [0, 1]
return glm::clamp(level, 0.0f, 1.0f);
}
Audio::Audio() : _devices(_contextIsHMD) {

View file

@ -175,7 +175,7 @@ static float computeLoudness(int16_t* samples, int numSamples, int numChannels,
const int32_t CLIPPING_THRESHOLD = 32392; // -0.1 dBFS
const int32_t CLIPPING_DETECTION = 3; // consecutive samples over threshold
float scale = numSamples ? 1.0f / numSamples : 0.0f;
float scale = numSamples ? 1.0f / (numSamples * 32768.0f) : 0.0f;
int32_t loudness = 0;
isClipping = false;