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WIP: trying to fix windows not finding framework
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parent
a01a4f929f
commit
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3 changed files with 4 additions and 5 deletions
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@ -28,9 +28,8 @@ if (APPLE)
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else ()
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else ()
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message(STATUS "Could NOT find 3DConnexionClient")
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message(STATUS "Could NOT find 3DConnexionClient")
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endif()
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endif()
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endif()
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elseif (WIN32)
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message(STATUS ${CONNEXIONCLIENT_SEARCH_DIRS})
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if (WIN32)
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find_path(3DCONNEXIONCLIENT_INCLUDE_DIRS I3dMouseParams.h PATH_SUFFIXES Inc HINTS ${CONNEXIONCLIENT_SEARCH_DIRS})
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find_path(3DCONNEXIONCLIENT_INCLUDE_DIRS I3dMouseParams.h PATH_SUFFIXES Inc HINTS ${CONNEXIONCLIENT_SEARCH_DIRS})
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include(FindPackageHandleStandardArgs)
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include(FindPackageHandleStandardArgs)
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@ -158,7 +158,7 @@ ConnexionClient& ConnexionClient::getInstance() {
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#ifdef HAVE_3DCONNEXIONCLIENT
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#ifdef HAVE_3DCONNEXIONCLIENT
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#ifdef _WIN32
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#ifdef Q_OS_WIN
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static ConnexionClient* gMouseInput = 0;
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static ConnexionClient* gMouseInput = 0;
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@ -33,7 +33,7 @@ public slots:
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#ifdef HAVE_3DCONNEXIONCLIENT
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#ifdef HAVE_3DCONNEXIONCLIENT
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// the windows connexion rawinput
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// the windows connexion rawinput
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#ifdef _WIN32
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#ifdef Q_OS_WIN
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#include "I3dMouseParams.h"
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#include "I3dMouseParams.h"
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#include <QAbstractNativeEventFilter>
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#include <QAbstractNativeEventFilter>
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