mirror of
https://github.com/overte-org/overte.git
synced 2025-04-29 21:42:42 +02:00
fix Ui keyboard navigation
various fixes to allow some support for keyboard navigation in message boxes and dialogs
This commit is contained in:
parent
ac1c398b9d
commit
24f1fc3546
6 changed files with 83 additions and 26 deletions
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@ -57,7 +57,7 @@ Original.Button {
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hifi.buttons.disabledColorStart[control.colorScheme]
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} else if (control.pressed) {
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hifi.buttons.pressedColor[control.color]
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} else if (control.hovered) {
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} else if (control.hovered || control.focus) {
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hifi.buttons.hoveredColor[control.color]
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} else {
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hifi.buttons.colorStart[control.color]
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@ -71,7 +71,7 @@ Original.Button {
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hifi.buttons.disabledColorFinish[control.colorScheme]
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} else if (control.pressed) {
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hifi.buttons.pressedColor[control.color]
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} else if (control.hovered) {
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} else if (control.hovered || control.focus) {
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hifi.buttons.hoveredColor[control.color]
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} else {
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hifi.buttons.colorFinish[control.color]
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@ -704,7 +704,7 @@ ModalWindow {
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KeyNavigation.up: selectionType
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KeyNavigation.left: openButton
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KeyNavigation.right: fileTableView.contentItem
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Keys.onReturnPressed: { canceled(); root.enabled = false }
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Keys.onReturnPressed: { cancelAction.trigger() }
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}
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}
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@ -37,6 +37,16 @@ ModalWindow {
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return OffscreenUi.waitForMessageBoxResult(root);
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}
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Keys.onRightPressed: if(defaultButton === OriginalDialogs.StandardButton.Yes) {
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yesButton.forceActiveFocus()
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} else if(defaultButton === OriginalDialogs.StandardButton.Ok) {
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okButton.forceActiveFocus()
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}
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Keys.onTabPressed: if(defaultButton === OriginalDialogs.StandardButton.Yes) {
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yesButton.forceActiveFocus()
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} else if(defaultButton === OriginalDialogs.StandardButton.Ok) {
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okButton.forceActiveFocus()
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}
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property alias detailedText: detailedText.text
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property alias text: mainTextContainer.text
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property alias informativeText: informativeTextContainer.text
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@ -47,7 +57,6 @@ ModalWindow {
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onIconChanged: updateIcon();
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property int defaultButton: OriginalDialogs.StandardButton.NoButton;
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property int clickedButton: OriginalDialogs.StandardButton.NoButton;
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focus: defaultButton === OriginalDialogs.StandardButton.NoButton
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property int titleWidth: 0
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onTitleWidthChanged: d.resize();
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@ -134,16 +143,35 @@ ModalWindow {
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MessageDialogButton { dialog: root; text: qsTr("Reset"); button: OriginalDialogs.StandardButton.Reset; }
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MessageDialogButton { dialog: root; text: qsTr("Discard"); button: OriginalDialogs.StandardButton.Discard; }
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MessageDialogButton { dialog: root; text: qsTr("No to All"); button: OriginalDialogs.StandardButton.NoToAll; }
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MessageDialogButton { dialog: root; text: qsTr("No"); button: OriginalDialogs.StandardButton.No; }
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MessageDialogButton {
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id: noButton
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dialog: root
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text: qsTr("No")
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button: OriginalDialogs.StandardButton.No
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KeyNavigation.left: yesButton
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KeyNavigation.backtab: yesButton
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}
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MessageDialogButton { dialog: root; text: qsTr("Yes to All"); button: OriginalDialogs.StandardButton.YesToAll; }
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MessageDialogButton { dialog: root; text: qsTr("Yes"); button: OriginalDialogs.StandardButton.Yes; }
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MessageDialogButton {
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id: yesButton
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dialog: root
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text: qsTr("Yes")
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button: OriginalDialogs.StandardButton.Yes
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KeyNavigation.right: noButton
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KeyNavigation.tab: noButton
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}
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MessageDialogButton { dialog: root; text: qsTr("Apply"); button: OriginalDialogs.StandardButton.Apply; }
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MessageDialogButton { dialog: root; text: qsTr("Ignore"); button: OriginalDialogs.StandardButton.Ignore; }
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MessageDialogButton { dialog: root; text: qsTr("Retry"); button: OriginalDialogs.StandardButton.Retry; }
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MessageDialogButton { dialog: root; text: qsTr("Save All"); button: OriginalDialogs.StandardButton.SaveAll; }
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MessageDialogButton { dialog: root; text: qsTr("Save"); button: OriginalDialogs.StandardButton.Save; }
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MessageDialogButton { dialog: root; text: qsTr("Open"); button: OriginalDialogs.StandardButton.Open; }
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MessageDialogButton { dialog: root; text: qsTr("OK"); button: OriginalDialogs.StandardButton.Ok; }
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MessageDialogButton {
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id: okButton
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dialog: root
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text: qsTr("OK")
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button: OriginalDialogs.StandardButton.Ok
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}
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Button {
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id: moreButton
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@ -230,12 +258,6 @@ ModalWindow {
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event.accepted = true
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root.click(OriginalDialogs.StandardButton.Cancel)
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break
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case Qt.Key_Enter:
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case Qt.Key_Return:
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event.accepted = true
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root.click(root.defaultButton)
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break
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}
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}
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}
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@ -95,19 +95,19 @@ ModalWindow {
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TextField {
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id: textResult
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label: root.label
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focus: items ? false : true
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visible: items ? false : true
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anchors {
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left: parent.left;
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right: parent.right;
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bottom: parent.bottom
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}
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KeyNavigation.down: acceptButton
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KeyNavigation.tab: acceptButton
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}
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ComboBox {
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id: comboBox
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label: root.label
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focus: true
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visible: items ? true : false
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anchors {
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left: parent.left
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@ -115,6 +115,8 @@ ModalWindow {
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bottom: parent.bottom
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}
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model: items ? items : []
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KeyNavigation.down: acceptButton
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KeyNavigation.tab: acceptButton
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}
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}
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@ -135,7 +137,6 @@ ModalWindow {
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Flow {
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id: buttons
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focus: true
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spacing: hifi.dimensions.contentSpacing.x
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onHeightChanged: d.resize(); onWidthChanged: d.resize();
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layoutDirection: Qt.RightToLeft
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@ -145,8 +146,21 @@ ModalWindow {
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margins: 0
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bottomMargin: hifi.dimensions.contentSpacing.y
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}
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Button { action: cancelAction }
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Button { action: acceptAction }
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Button {
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id: cancelButton
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action: cancelAction
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KeyNavigation.left: acceptButton
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KeyNavigation.up: items ? comboBox : textResult
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KeyNavigation.backtab: acceptButton
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}
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Button {
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id: acceptButton
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action: acceptAction
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KeyNavigation.right: cancelButton
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KeyNavigation.up: items ? comboBox : textResult
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KeyNavigation.tab: cancelButton
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KeyNavigation.backtab: items ? comboBox : textResult
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}
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}
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Action {
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@ -184,7 +198,13 @@ ModalWindow {
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case Qt.Key_Return:
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case Qt.Key_Enter:
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acceptAction.trigger()
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if (acceptButton.focus) {
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acceptAction.trigger()
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} else if(cancelButton.focus) {
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cancelAction.trigger()
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} else if(comboBox.focus || comboBox.popup.focus) {
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comboBox.showList()
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}
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event.accepted = true;
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break;
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}
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@ -194,6 +214,10 @@ ModalWindow {
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keyboardEnabled = HMD.active;
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updateIcon();
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d.resize();
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textResult.forceActiveFocus();
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if (items) {
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comboBox.forceActiveFocus()
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} else {
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textResult.forceActiveFocus()
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}
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}
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}
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@ -16,10 +16,21 @@ import "../../controls-uit"
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Button {
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property var dialog;
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property int button: StandardButton.NoButton;
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property int button: StandardButton.Ok;
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color: dialog.defaultButton === button ? hifi.buttons.blue : hifi.buttons.white
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focus: dialog.defaultButton === button
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color: focus ? hifi.buttons.blue : hifi.buttons.white
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onClicked: dialog.click(button)
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visible: dialog.buttons & button
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Keys.onPressed: {
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if (!focus) {
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return
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}
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switch (event.key) {
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case Qt.Key_Enter:
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case Qt.Key_Return:
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event.accepted = true
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dialog.click(button)
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break
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}
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}
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}
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@ -103,14 +103,14 @@ void WindowScriptingInterface::raiseMainWindow() {
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/// \param const QString& message message to display
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/// \return QScriptValue::UndefinedValue
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void WindowScriptingInterface::alert(const QString& message) {
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OffscreenUi::asyncWarning("", message);
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OffscreenUi::asyncWarning("", message, QMessageBox::Ok, QMessageBox::Ok);
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}
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/// Display a confirmation box with the options 'Yes' and 'No'
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/// \param const QString& message message to display
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/// \return QScriptValue `true` if 'Yes' was clicked, `false` otherwise
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QScriptValue WindowScriptingInterface::confirm(const QString& message) {
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return QScriptValue((QMessageBox::Yes == OffscreenUi::question("", message, QMessageBox::Yes | QMessageBox::No)));
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return QScriptValue((QMessageBox::Yes == OffscreenUi::question("", message, QMessageBox::Yes | QMessageBox::No, QMessageBox::Yes)));
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}
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/// Display a prompt with a text box
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@ -353,7 +353,7 @@ QScriptValue WindowScriptingInterface::browseAssets(const QString& title, const
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return result.isEmpty() ? QScriptValue::NullValue : QScriptValue(result);
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}
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/// Display a select asset dialog that lets the user select an asset from the Asset Server. If `directory` is an invalid
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/// Display a select asset dialog that lets the user select an asset from the Asset Server. If `directory` is an invalid
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/// directory the browser will start at the root directory.
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/// \param const QString& title title of the window
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/// \param const QString& directory directory to start the asset browser at
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