From 24f1387579cb5d61a8f9d4cec915229bdef328a8 Mon Sep 17 00:00:00 2001 From: Howard Stearns Date: Wed, 9 Sep 2015 10:34:08 -0700 Subject: [PATCH] Consistently use brace initialization in class headers. --- interface/src/Application.h | 8 ++++---- libraries/avatars/src/AvatarData.h | 2 +- 2 files changed, 5 insertions(+), 5 deletions(-) diff --git a/interface/src/Application.h b/interface/src/Application.h index 10901b4644..6056323aa9 100644 --- a/interface/src/Application.h +++ b/interface/src/Application.h @@ -558,10 +558,10 @@ private: KeyboardMouseDevice* _keyboardMouseDevice{ nullptr }; // Default input device, the good old keyboard mouse and maybe touchpad MyAvatar* _myAvatar; // TODO: move this and relevant code to AvatarManager (or MyAvatar as the case may be) - AvatarUpdate* _avatarUpdate = nullptr; - SimpleMovingAverage _avatarSimsPerSecond{10}; - int _avatarSimsPerSecondReport = 0; - quint64 _lastAvatarSimsPerSecondUpdate = 0; + AvatarUpdate* _avatarUpdate {nullptr}; + SimpleMovingAverage _avatarSimsPerSecond {10}; + int _avatarSimsPerSecondReport {0}; + quint64 _lastAvatarSimsPerSecondUpdate {0}; Camera _myCamera; // My view onto the world Camera _mirrorCamera; // Cammera for mirror view QRect _mirrorViewRect; diff --git a/libraries/avatars/src/AvatarData.h b/libraries/avatars/src/AvatarData.h index 53818cacab..1809704ce5 100644 --- a/libraries/avatars/src/AvatarData.h +++ b/libraries/avatars/src/AvatarData.h @@ -373,7 +373,7 @@ protected: glm::vec3 _nextPosition {}; glm::quat _nextOrientation {}; - bool _nextAllowed = true; + bool _nextAllowed {true}; // Body scale float _targetScale;