From 230d761ec34c6a3e2b56b523315c627a86fb8d06 Mon Sep 17 00:00:00 2001 From: Brad Davis Date: Thu, 5 Feb 2015 10:47:35 -0800 Subject: [PATCH] fix display name scaling --- interface/src/avatar/Avatar.cpp | 4 +--- 1 file changed, 1 insertion(+), 3 deletions(-) diff --git a/interface/src/avatar/Avatar.cpp b/interface/src/avatar/Avatar.cpp index 71d53c4aa0..5abe68d43a 100644 --- a/interface/src/avatar/Avatar.cpp +++ b/interface/src/avatar/Avatar.cpp @@ -678,9 +678,7 @@ void Avatar::renderDisplayName() { glRotatef(glm::degrees(angle), 0.0f, 1.0f, 0.0f); float scaleFactor = calculateDisplayNameScaleFactor(textPosition, inHMD); - glScalef(scaleFactor, scaleFactor, 1.0); - - glScalef(1.0f, -1.0f, 1.0f); // TextRenderer::draw paints the text upside down in y axis + glScalef(scaleFactor, -scaleFactor, scaleFactor); // TextRenderer::draw paints the text upside down in y axis int text_x = -_displayNameBoundingRect.width() / 2; int text_y = -_displayNameBoundingRect.height() / 2;