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resolve conflicts on merge with upstream master
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commit
22877c7f3a
4 changed files with 112 additions and 13 deletions
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@ -28,7 +28,7 @@ const float AMPLITUDE_RATIO_AT_90 = 0.5;
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const short RING_BUFFER_FRAMES = 10;
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const short RING_BUFFER_SIZE_SAMPLES = RING_BUFFER_FRAMES * BUFFER_LENGTH_SAMPLES;
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const short JITTER_BUFFER_LENGTH_MSECS = 1;
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const short JITTER_BUFFER_LENGTH_MSECS = 26;
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const int SAMPLE_RATE = 22050;
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const short NUM_AUDIO_SOURCES = 2;
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@ -39,6 +39,9 @@ char EC2_WEST_AUDIO_SERVER[] = "54.241.92.53";
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const int AUDIO_UDP_LISTEN_PORT = 55444;
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int starve_counter = 0;
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StDev stdev;
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#define LOG_SAMPLE_DELAY 1
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@ -81,7 +84,7 @@ int audioCallback (const void *inputBuffer,
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// int16_t *inputRight = ((int16_t **) inputBuffer)[1];
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if (inputLeft != NULL) {
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data->audioSocket->send((char *) EC2_WEST_AUDIO_SERVER, 55443, (void *)inputLeft, BUFFER_LENGTH_BYTES);
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data->audioSocket->send((char *) WORKCLUB_AUDIO_SERVER, 55443, (void *)inputLeft, BUFFER_LENGTH_BYTES);
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}
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int16_t *outputLeft = ((int16_t **) outputBuffer)[0];
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@ -122,8 +125,8 @@ int audioCallback (const void *inputBuffer,
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}
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if (ringBuffer->diffLastWriteNextOutput() < BUFFER_LENGTH_SAMPLES) {
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std::cout << "Starved\n";
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ringBuffer->nextOutput = ringBuffer->buffer;
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starve_counter++;
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printf("Starved #%d\n", starve_counter);
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ringBuffer->endOfLastWrite = NULL;
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}
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}
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@ -221,18 +224,29 @@ void *receiveAudioViaUDP(void *args) {
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while (true) {
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if (sharedAudioData->audioSocket->receive((void *)receivedData, receivedBytes)) {
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bool firstSample = (currentReceiveTime.tv_sec == 0);
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gettimeofday(¤tReceiveTime, NULL);
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if (LOG_SAMPLE_DELAY) {
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if (currentReceiveTime.tv_sec == 0) {
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gettimeofday(¤tReceiveTime, NULL);
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} else {
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gettimeofday(¤tReceiveTime, NULL);
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if (!firstSample) {
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// write time difference (in microseconds) between packet receipts to file
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double timeDiff = diffclock(previousReceiveTime, currentReceiveTime);
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logFile << timeDiff << std::endl;
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}
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}
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// Compute and report standard deviation for jitter calculation
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if (firstSample) {
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stdev.reset();
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} else {
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stdev.addValue(diffclock(previousReceiveTime, currentReceiveTime));
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if (stdev.getSamples() > 500) {
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printf("Avg: %4.2f, Stdev: %4.2f\n", stdev.getAverage(), stdev.getStDev());
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stdev.reset();
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}
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}
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AudioRingBuffer *ringBuffer = sharedAudioData->ringBuffer;
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int16_t *copyToPointer;
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@ -14,6 +14,51 @@
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#include <iostream>
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#include "world.h"
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#include "glm.hpp"
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#include "util.h"
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//
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// Standard Deviation Object
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//
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const int MAX_STDEV_SAMPLES = 1000; // Don't add more than this number of samples.
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StDev::StDev() {
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data = new float[MAX_STDEV_SAMPLES];
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sampleCount = 0;
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}
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void StDev::reset() {
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sampleCount = 0;
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}
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void StDev::addValue(float v) {
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data[sampleCount++] = v;
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if (sampleCount == MAX_STDEV_SAMPLES) sampleCount = 0;
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}
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float StDev::getAverage() {
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float average = 0;
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for (int i = 0; i < sampleCount; i++) {
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average += data[i];
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}
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if (sampleCount > 0)
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return average/(float)sampleCount;
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else return 0;
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}
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float StDev::getStDev() {
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float average = getAverage();
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float stdev = 0;
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for (int i = 0; i < sampleCount; i++) {
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stdev += powf(data[i] - average, 2);
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}
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if (sampleCount > 1)
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return sqrt(stdev/(float)(sampleCount - 1.0));
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else
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return 0;
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}
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float randFloat () {
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return (rand()%10000)/10000.f;
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@ -101,7 +146,7 @@ double diffclock(timeval clock1,timeval clock2)
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}
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void drawtext(int x, int y, float scale, float rotate, float thick, int mono, char *string,
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float r=1.0, float g=1.0, float b=1.0)
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float r, float g, float b)
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{
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//
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// Draws text on screen as stroked so it can be resized
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@ -126,7 +171,7 @@ void drawtext(int x, int y, float scale, float rotate, float thick, int mono, ch
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void drawvec3(int x, int y, float scale, float rotate, float thick, int mono, glm::vec3 vec,
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float r=1.0, float g=1.0, float b=1.0)
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float r, float g, float b)
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{
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//
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// Draws text on screen as stroked so it can be resized
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@ -24,4 +24,17 @@ void drawvec3(int x, int y, float scale, float rotate, float thick, int mono, gl
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float r=1.0, float g=1.0, float b=1.0);
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double diffclock(timeval clock1,timeval clock2);
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class StDev {
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public:
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StDev();
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void reset();
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void addValue(float v);
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float getAverage();
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float getStDev();
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int getSamples() {return sampleCount;};
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private:
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float * data;
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int sampleCount = 0;
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};
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#endif
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@ -903,8 +903,35 @@ int main(int argc, char** argv)
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int test_recv = network_receive(UDP_socket, &from_addr, incoming_packet, delay);
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printf("Received %i bytes\n", test_recv);
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// Load textures
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//Img.Load("/Users/philip/Downloads/galaxy1.tga");
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//
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printf("Testing math... standard deviation.\n");
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StDev stdevtest;
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stdevtest.reset();
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stdevtest.addValue(1345);
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stdevtest.addValue(1301);
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stdevtest.addValue(1368);
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stdevtest.addValue(1322);
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stdevtest.addValue(1310);
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stdevtest.addValue(1370);
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stdevtest.addValue(1318);
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stdevtest.addValue(1350);
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stdevtest.addValue(1303);
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stdevtest.addValue(1299);
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if (stdevtest.getSamples() == 10)
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printf("Samples=PASS ");
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else
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printf("Samples=FAIL ");
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if (floor(stdevtest.getAverage()*100.0) == 132859.0)
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printf("Average=PASS ");
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else
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printf("Average=FAIL, avg reported = %5.3f ", floor(stdevtest.getAverage()*100.0));
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if (floor(stdevtest.getStDev()*100.0) == 2746.0)
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printf("Stdev=PASS \n");
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else
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printf("Stdev=FAIL \n");
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//
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// Try to connect the serial port I/O
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