resolve conflicts on merge with upstream master

This commit is contained in:
Stephen Birarda 2013-02-04 16:01:37 -08:00
commit 22877c7f3a
4 changed files with 112 additions and 13 deletions

View file

@ -28,7 +28,7 @@ const float AMPLITUDE_RATIO_AT_90 = 0.5;
const short RING_BUFFER_FRAMES = 10;
const short RING_BUFFER_SIZE_SAMPLES = RING_BUFFER_FRAMES * BUFFER_LENGTH_SAMPLES;
const short JITTER_BUFFER_LENGTH_MSECS = 1;
const short JITTER_BUFFER_LENGTH_MSECS = 26;
const int SAMPLE_RATE = 22050;
const short NUM_AUDIO_SOURCES = 2;
@ -39,6 +39,9 @@ char EC2_WEST_AUDIO_SERVER[] = "54.241.92.53";
const int AUDIO_UDP_LISTEN_PORT = 55444;
int starve_counter = 0;
StDev stdev;
#define LOG_SAMPLE_DELAY 1
@ -81,7 +84,7 @@ int audioCallback (const void *inputBuffer,
// int16_t *inputRight = ((int16_t **) inputBuffer)[1];
if (inputLeft != NULL) {
data->audioSocket->send((char *) EC2_WEST_AUDIO_SERVER, 55443, (void *)inputLeft, BUFFER_LENGTH_BYTES);
data->audioSocket->send((char *) WORKCLUB_AUDIO_SERVER, 55443, (void *)inputLeft, BUFFER_LENGTH_BYTES);
}
int16_t *outputLeft = ((int16_t **) outputBuffer)[0];
@ -122,8 +125,8 @@ int audioCallback (const void *inputBuffer,
}
if (ringBuffer->diffLastWriteNextOutput() < BUFFER_LENGTH_SAMPLES) {
std::cout << "Starved\n";
ringBuffer->nextOutput = ringBuffer->buffer;
starve_counter++;
printf("Starved #%d\n", starve_counter);
ringBuffer->endOfLastWrite = NULL;
}
}
@ -221,18 +224,29 @@ void *receiveAudioViaUDP(void *args) {
while (true) {
if (sharedAudioData->audioSocket->receive((void *)receivedData, receivedBytes)) {
bool firstSample = (currentReceiveTime.tv_sec == 0);
gettimeofday(&currentReceiveTime, NULL);
if (LOG_SAMPLE_DELAY) {
if (currentReceiveTime.tv_sec == 0) {
gettimeofday(&currentReceiveTime, NULL);
} else {
gettimeofday(&currentReceiveTime, NULL);
if (!firstSample) {
// write time difference (in microseconds) between packet receipts to file
double timeDiff = diffclock(previousReceiveTime, currentReceiveTime);
logFile << timeDiff << std::endl;
}
}
// Compute and report standard deviation for jitter calculation
if (firstSample) {
stdev.reset();
} else {
stdev.addValue(diffclock(previousReceiveTime, currentReceiveTime));
if (stdev.getSamples() > 500) {
printf("Avg: %4.2f, Stdev: %4.2f\n", stdev.getAverage(), stdev.getStDev());
stdev.reset();
}
}
AudioRingBuffer *ringBuffer = sharedAudioData->ringBuffer;
int16_t *copyToPointer;

View file

@ -14,6 +14,51 @@
#include <iostream>
#include "world.h"
#include "glm.hpp"
#include "util.h"
//
// Standard Deviation Object
//
const int MAX_STDEV_SAMPLES = 1000; // Don't add more than this number of samples.
StDev::StDev() {
data = new float[MAX_STDEV_SAMPLES];
sampleCount = 0;
}
void StDev::reset() {
sampleCount = 0;
}
void StDev::addValue(float v) {
data[sampleCount++] = v;
if (sampleCount == MAX_STDEV_SAMPLES) sampleCount = 0;
}
float StDev::getAverage() {
float average = 0;
for (int i = 0; i < sampleCount; i++) {
average += data[i];
}
if (sampleCount > 0)
return average/(float)sampleCount;
else return 0;
}
float StDev::getStDev() {
float average = getAverage();
float stdev = 0;
for (int i = 0; i < sampleCount; i++) {
stdev += powf(data[i] - average, 2);
}
if (sampleCount > 1)
return sqrt(stdev/(float)(sampleCount - 1.0));
else
return 0;
}
float randFloat () {
return (rand()%10000)/10000.f;
@ -101,7 +146,7 @@ double diffclock(timeval clock1,timeval clock2)
}
void drawtext(int x, int y, float scale, float rotate, float thick, int mono, char *string,
float r=1.0, float g=1.0, float b=1.0)
float r, float g, float b)
{
//
// Draws text on screen as stroked so it can be resized
@ -126,7 +171,7 @@ void drawtext(int x, int y, float scale, float rotate, float thick, int mono, ch
void drawvec3(int x, int y, float scale, float rotate, float thick, int mono, glm::vec3 vec,
float r=1.0, float g=1.0, float b=1.0)
float r, float g, float b)
{
//
// Draws text on screen as stroked so it can be resized

View file

@ -24,4 +24,17 @@ void drawvec3(int x, int y, float scale, float rotate, float thick, int mono, gl
float r=1.0, float g=1.0, float b=1.0);
double diffclock(timeval clock1,timeval clock2);
class StDev {
public:
StDev();
void reset();
void addValue(float v);
float getAverage();
float getStDev();
int getSamples() {return sampleCount;};
private:
float * data;
int sampleCount = 0;
};
#endif

View file

@ -903,8 +903,35 @@ int main(int argc, char** argv)
int test_recv = network_receive(UDP_socket, &from_addr, incoming_packet, delay);
printf("Received %i bytes\n", test_recv);
// Load textures
//Img.Load("/Users/philip/Downloads/galaxy1.tga");
//
printf("Testing math... standard deviation.\n");
StDev stdevtest;
stdevtest.reset();
stdevtest.addValue(1345);
stdevtest.addValue(1301);
stdevtest.addValue(1368);
stdevtest.addValue(1322);
stdevtest.addValue(1310);
stdevtest.addValue(1370);
stdevtest.addValue(1318);
stdevtest.addValue(1350);
stdevtest.addValue(1303);
stdevtest.addValue(1299);
if (stdevtest.getSamples() == 10)
printf("Samples=PASS ");
else
printf("Samples=FAIL ");
if (floor(stdevtest.getAverage()*100.0) == 132859.0)
printf("Average=PASS ");
else
printf("Average=FAIL, avg reported = %5.3f ", floor(stdevtest.getAverage()*100.0));
if (floor(stdevtest.getStDev()*100.0) == 2746.0)
printf("Stdev=PASS \n");
else
printf("Stdev=FAIL \n");
//
// Try to connect the serial port I/O