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alan's feedback
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1 changed files with 4 additions and 3 deletions
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@ -634,7 +634,7 @@ var AVERAGING_RATIO = 0.05;
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var LOUDNESS_FLOOR = 11.0;
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var LOUDNESS_FLOOR = 11.0;
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var LOUDNESS_SCALE = 2.8 / 5.0;
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var LOUDNESS_SCALE = 2.8 / 5.0;
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var LOG2 = Math.log(2.0);
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var LOG2 = Math.log(2.0);
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var AUDIO_PEAK_DECAY = 0.03;
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var AUDIO_PEAK_DECAY = 0.02;
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var myData = {}; // we're not includied in ExtendedOverlay.get.
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var myData = {}; // we're not includied in ExtendedOverlay.get.
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function scaleAudio(val) {
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function scaleAudio(val) {
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@ -673,8 +673,9 @@ function getAudioLevel(id) {
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data.avgAudioLevel = avgAudioLevel;
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data.avgAudioLevel = avgAudioLevel;
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data.audioLevel = audioLevel;
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data.audioLevel = audioLevel;
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// now scale for the gain
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// now scale for the gain. Also, asked to boost the low end, so one simple way is
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avgAudioLevel = Math.min(1.0, avgAudioLevel *(sessionGains[id] || 0.75));
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// to take sqrt of the value. Lets try that, see how it feels.
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avgAudioLevel = Math.min(1.0, Math.sqrt(avgAudioLevel *(sessionGains[id] || 0.75)));
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}
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}
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return [audioLevel, avgAudioLevel];
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return [audioLevel, avgAudioLevel];
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}
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}
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