Merge pull request #6042 from ctrlaltdavid/fix-particle-emitting

Fix not stopping emitting particles when set isEmitting false
This commit is contained in:
Brad Hefta-Gaub 2015-10-09 13:16:15 -07:00
commit 1fb9d44ae0

View file

@ -663,7 +663,7 @@ void ParticleEffectEntityItem::stepSimulation(float deltaTime) {
}
// emit new particles, but only if we are emmitting
if (isEmittingParticles() && _emitRate > 0.0f && _lifespan > 0.0f && _polarStart <= _polarFinish) {
if (getIsEmitting() && _emitRate > 0.0f && _lifespan > 0.0f && _polarStart <= _polarFinish) {
float timeLeftInFrame = deltaTime;
while (_timeUntilNextEmit < timeLeftInFrame) {