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Make savedSettings variable null after it is used, since it is probably
a cause for a big memory leak.
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1 changed files with 2 additions and 0 deletions
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@ -897,7 +897,9 @@
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print("opening tablet fingerpaint app");
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tablet.gotoWebScreen(APP_URL + "?" + encodeURIComponent(JSON.stringify(savedSettings)));
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enableProcessing();
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savedSettings = null;
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}
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updateHandFunctions();
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if (!isFingerPainting) {
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