Merge branch 'master' of github.com:highfidelity/hifi into dk/prettierPAL

This commit is contained in:
David Kelly 2017-01-05 16:35:47 -07:00
commit 1f3c2bb271
24 changed files with 400 additions and 96 deletions

View file

@ -32,6 +32,7 @@
#include "AudioMixerClientData.h"
#include "AvatarAudioStream.h"
#include "InjectedAudioStream.h"
#include "AudioHelpers.h"
#include "AudioMixerSlave.h"
@ -406,63 +407,6 @@ void AudioMixerSlave::addStreamToMix(AudioMixerClientData& listenerNodeData, con
AudioConstants::NETWORK_FRAME_SAMPLES_PER_CHANNEL);
}
const int IEEE754_MANT_BITS = 23;
const int IEEE754_EXPN_BIAS = 127;
//
// for x > 0.0f, returns log2(x)
// for x <= 0.0f, returns large negative value
//
// abs |error| < 8e-3, smooth (exact for x=2^N) for NPOLY=3
// abs |error| < 2e-4, smooth (exact for x=2^N) for NPOLY=5
// rel |error| < 0.4 from precision loss very close to 1.0f
//
static inline float fastlog2(float x) {
union { float f; int32_t i; } mant, bits = { x };
// split into mantissa and exponent
mant.i = (bits.i & ((1 << IEEE754_MANT_BITS) - 1)) | (IEEE754_EXPN_BIAS << IEEE754_MANT_BITS);
int32_t expn = (bits.i >> IEEE754_MANT_BITS) - IEEE754_EXPN_BIAS;
mant.f -= 1.0f;
// polynomial for log2(1+x) over x=[0,1]
//x = (-0.346555386f * mant.f + 1.346555386f) * mant.f;
x = (((-0.0821307180f * mant.f + 0.321188984f) * mant.f - 0.677784014f) * mant.f + 1.43872575f) * mant.f;
return x + expn;
}
//
// for -126 <= x < 128, returns exp2(x)
//
// rel |error| < 3e-3, smooth (exact for x=N) for NPOLY=3
// rel |error| < 9e-6, smooth (exact for x=N) for NPOLY=5
//
static inline float fastexp2(float x) {
union { float f; int32_t i; } xi;
// bias such that x > 0
x += IEEE754_EXPN_BIAS;
//x = MAX(x, 1.0f);
//x = MIN(x, 254.9999f);
// split into integer and fraction
xi.i = (int32_t)x;
x -= xi.i;
// construct exp2(xi) as a float
xi.i <<= IEEE754_MANT_BITS;
// polynomial for exp2(x) over x=[0,1]
//x = (0.339766028f * x + 0.660233972f) * x + 1.0f;
x = (((0.0135557472f * x + 0.0520323690f) * x + 0.241379763f) * x + 0.693032121f) * x + 1.0f;
return x * xi.f;
}
float AudioMixerSlave::gainForSource(const AvatarAudioStream& listeningNodeStream, const PositionalAudioStream& streamToAdd,
const glm::vec3& relativePosition, bool isEcho) {
float gain = 1.0f;
@ -514,7 +458,7 @@ float AudioMixerSlave::gainForSource(const AvatarAudioStream& listeningNodeStrea
g = (g > 1.0f) ? 1.0f : g;
// calculate the distance coefficient using the distance to this node
float distanceCoefficient = fastexp2(fastlog2(g) * fastlog2(distanceBetween/ATTENUATION_BEGINS_AT_DISTANCE));
float distanceCoefficient = fastExp2f(fastLog2f(g) * fastLog2f(distanceBetween/ATTENUATION_BEGINS_AT_DISTANCE));
// multiply the current attenuation coefficient by the distance coefficient
gain *= distanceCoefficient;

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@ -104,6 +104,7 @@ Item {
border.width: 2
// "ADMIN" text
RalewaySemiBold {
id: adminTabText
text: "ADMIN"
// Text size
size: hifi.fontSizes.tableHeading + 2
@ -325,7 +326,7 @@ Item {
visible: iAmAdmin
color: hifi.colors.lightGrayText
}
// This Rectangle refers to the [?] popup button
// This Rectangle refers to the [?] popup button next to "NAMES"
Rectangle {
color: hifi.colors.tableBackgroundLight
width: 20
@ -353,7 +354,36 @@ Item {
onExited: helpText.color = hifi.colors.darkGray
}
}
// Explanitory popup upon clicking "[?]"
// This Rectangle refers to the [?] popup button next to "ADMIN"
Rectangle {
visible: iAmAdmin
color: adminTab.color
width: 20
height: 28
anchors.right: adminTab.right
anchors.rightMargin: 31
anchors.top: adminTab.top
anchors.topMargin: 2
RalewayRegular {
id: adminHelpText
text: "[?]"
size: hifi.fontSizes.tableHeading + 2
font.capitalization: Font.AllUppercase
color: hifi.colors.redHighlight
horizontalAlignment: Text.AlignHCenter
verticalAlignment: Text.AlignVCenter
anchors.fill: parent
}
MouseArea {
anchors.fill: parent
acceptedButtons: Qt.LeftButton
hoverEnabled: true
onClicked: adminPopup.visible = true
onEntered: adminHelpText.color = "#94132e"
onExited: adminHelpText.color = hifi.colors.redHighlight
}
}
// Explanitory popup upon clicking "[?]" next to "NAMES"
Item {
visible: false
id: namesPopup
@ -392,6 +422,44 @@ Item {
}
}
}
// Explanitory popup upon clicking "[?]" next to "ADMIN"
Item {
visible: false
id: adminPopup
anchors.fill: pal
Rectangle {
anchors.fill: parent
color: "black"
opacity: 0.5
radius: hifi.dimensions.borderRadius
}
Rectangle {
width: Math.max(parent.width * 0.75, 400)
height: adminPopupText.contentHeight*1.5
anchors.centerIn: parent
radius: hifi.dimensions.borderRadius
color: "white"
FiraSansSemiBold {
id: adminPopupText
text: 'Silencing a user mutes their microphone. Silenced users can unmute themselves by clicking the "UNMUTE" button on their HUD.\n\n' +
"Banning a user will remove them from this domain and prevent them from returning. You can un-ban users from your domain's settings page."
size: hifi.fontSizes.textFieldInput
color: hifi.colors.darkGray
horizontalAlignment: Text.AlignHCenter
anchors.fill: parent
anchors.leftMargin: 15
anchors.rightMargin: 15
wrapMode: Text.WordWrap
}
}
MouseArea {
anchors.fill: parent
acceptedButtons: Qt.LeftButton
onClicked: {
adminPopup.visible = false
}
}
}
function findSessionIndex(sessionId, optionalData) { // no findIndex in .qml
var data = optionalData || userModelData, length = data.length;

View file

@ -95,7 +95,7 @@ Item {
readonly property color tableRowDarkEven: "#1c1c1c" // Equivalent to "#a6181818" over #404040 background
readonly property color tableBackgroundLight: tableRowLightEven
readonly property color tableBackgroundDark: tableRowDarkEven
readonly property color tableScrollHandleLight: tableRowLightOdd
readonly property color tableScrollHandleLight: "#8F8F8F"
readonly property color tableScrollHandleDark: "#707070"
readonly property color tableScrollBackgroundLight: tableRowLightEven
readonly property color tableScrollBackgroundDark: "#323232"

View file

@ -1137,6 +1137,7 @@ Application::Application(int& argc, char** argv, QElapsedTimer& startupTimer, bo
_settingsTimer.moveToThread(&_settingsThread);
_settingsTimer.setSingleShot(false);
_settingsTimer.setInterval(SAVE_SETTINGS_INTERVAL); // 10s, Qt::CoarseTimer acceptable
_settingsThread.setPriority(QThread::LowestPriority);
_settingsThread.start();
if (Menu::getInstance()->isOptionChecked(MenuOption::FirstPerson)) {

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@ -25,6 +25,7 @@
#include "AudioLogging.h"
#include "SoundCache.h"
#include "AudioSRC.h"
#include "AudioHelpers.h"
int audioInjectorPtrMetaTypeId = qRegisterMetaType<AudioInjector*>();
@ -187,7 +188,7 @@ bool AudioInjector::injectLocally() {
return success;
}
const uchar MAX_INJECTOR_VOLUME = 0xFF;
const uchar MAX_INJECTOR_VOLUME = packFloatGainToByte(1.0f);
static const int64_t NEXT_FRAME_DELTA_ERROR_OR_FINISHED = -1;
static const int64_t NEXT_FRAME_DELTA_IMMEDIATELY = 0;
@ -333,7 +334,7 @@ int64_t AudioInjector::injectNextFrame() {
_currentPacket->writePrimitive(_options.position);
_currentPacket->writePrimitive(_options.orientation);
quint8 volume = MAX_INJECTOR_VOLUME * _options.volume;
quint8 volume = packFloatGainToByte(_options.volume);
_currentPacket->seek(volumeOptionOffset);
_currentPacket->writePrimitive(volume);

View file

@ -63,7 +63,7 @@ public:
AudioFOA& getLocalFOA() { return _localFOA; }
bool isLocalOnly() const { return _options.localOnly; }
float getVolume() const { return glm::clamp(_options.volume, 0.0f, 1.0f); }
float getVolume() const { return _options.volume; }
glm::vec3 getPosition() const { return _options.position; }
glm::quat getOrientation() const { return _options.orientation; }
bool isStereo() const { return _options.stereo; }

View file

@ -18,6 +18,7 @@
#include <UUID.h>
#include "InjectedAudioStream.h"
#include "AudioHelpers.h"
InjectedAudioStream::InjectedAudioStream(const QUuid& streamIdentifier, bool isStereo, int numStaticJitterFrames) :
PositionalAudioStream(PositionalAudioStream::Injector, isStereo, numStaticJitterFrames),
@ -25,8 +26,6 @@ InjectedAudioStream::InjectedAudioStream(const QUuid& streamIdentifier, bool isS
_radius(0.0f),
_attenuationRatio(0) {}
const uchar MAX_INJECTOR_VOLUME = 255;
int InjectedAudioStream::parseStreamProperties(PacketType type,
const QByteArray& packetAfterSeqNum,
int& numAudioSamples) {
@ -62,7 +61,7 @@ int InjectedAudioStream::parseStreamProperties(PacketType type,
quint8 attenuationByte = 0;
packetStream >> attenuationByte;
_attenuationRatio = attenuationByte / (float)MAX_INJECTOR_VOLUME;
_attenuationRatio = unpackFloatGainFromByte(attenuationByte);
packetStream >> _ignorePenumbra;

View file

@ -165,6 +165,7 @@ public:
if (newPlugin) {
bool hasVsync = true;
QThread::setPriority(newPlugin->getPresentPriority());
bool wantVsync = newPlugin->wantVsync();
_context->makeCurrent();
#if defined(Q_OS_WIN)

View file

@ -14,6 +14,7 @@
#include <memory>
#include <queue>
#include <QtCore/QThread>
#include <QtCore/QTimer>
#include <QtGui/QImage>
@ -80,6 +81,7 @@ protected:
void updateCompositeFramebuffer();
virtual QThread::Priority getPresentPriority() { return QThread::HighPriority; }
virtual void compositeLayers();
virtual void compositeScene();
virtual void compositeOverlay();

View file

@ -78,7 +78,7 @@ PacketVersion versionForPacketType(PacketType packetType) {
case PacketType::MicrophoneAudioNoEcho:
case PacketType::MicrophoneAudioWithEcho:
case PacketType::AudioStreamStats:
return static_cast<PacketVersion>(AudioVersion::SpaceBubbleChanges);
return static_cast<PacketVersion>(AudioVersion::HighDynamicRangeVolume);
default:
return 17;

View file

@ -245,6 +245,7 @@ enum class AudioVersion : PacketVersion {
TerminatingStreamStats,
SpaceBubbleChanges,
HasPersonalMute,
HighDynamicRangeVolume,
};
#endif // hifi_PacketHeaders_h

View file

@ -37,7 +37,7 @@ public slots:
* @param {nodeID} nodeID The node or session ID of the user you want to ignore.
* @param {bool} enable True for ignored; false for un-ignored.
*/
void ignore(const QUuid& nodeID, bool ignoreEnabled);
void ignore(const QUuid& nodeID, bool ignoreEnabled = true);
/**jsdoc
* Gets a bool containing whether you have ignored the given Avatar UUID.
@ -52,7 +52,7 @@ public slots:
* @param {nodeID} nodeID The node or session ID of the user you want to mute.
* @param {bool} enable True for enabled; false for disabled.
*/
void personalMute(const QUuid& nodeID, bool muteEnabled);
void personalMute(const QUuid& nodeID, bool muteEnabled = true);
/**jsdoc
* Requests a bool containing whether you have personally muted the given Avatar UUID.

View file

@ -0,0 +1,94 @@
//
// AudioHelpers.h
// libraries/shared/src
//
// Created by Ken Cooke on 1/4/17.
// Copyright 2017 High Fidelity, Inc.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
#ifndef hifi_AudioHelpers_h
#define hifi_AudioHelpers_h
#include <stdint.h>
const int IEEE754_MANT_BITS = 23;
const int IEEE754_EXPN_BIAS = 127;
//
// for x > 0.0f, returns log2(x)
// for x <= 0.0f, returns large negative value
//
// abs |error| < 2e-4, smooth (exact for x=2^N)
// rel |error| < 0.4 from precision loss very close to 1.0f
//
static inline float fastLog2f(float x) {
union { float f; int32_t i; } mant, bits = { x };
// split into mantissa and exponent
mant.i = (bits.i & ((1 << IEEE754_MANT_BITS) - 1)) | (IEEE754_EXPN_BIAS << IEEE754_MANT_BITS);
int32_t expn = (bits.i >> IEEE754_MANT_BITS) - IEEE754_EXPN_BIAS;
mant.f -= 1.0f;
// polynomial for log2(1+x) over x=[0,1]
x = (((-0.0821307180f * mant.f + 0.321188984f) * mant.f - 0.677784014f) * mant.f + 1.43872575f) * mant.f;
return x + expn;
}
//
// for -127 <= x < 128, returns exp2(x)
// otherwise, returns undefined
//
// rel |error| < 9e-6, smooth (exact for x=N)
//
static inline float fastExp2f(float x) {
union { float f; int32_t i; } xi;
// bias such that x > 0
x += IEEE754_EXPN_BIAS;
// split into integer and fraction
xi.i = (int32_t)x;
x -= xi.i;
// construct exp2(xi) as a float
xi.i <<= IEEE754_MANT_BITS;
// polynomial for exp2(x) over x=[0,1]
x = (((0.0135557472f * x + 0.0520323690f) * x + 0.241379763f) * x + 0.693032121f) * x + 1.0f;
return x * xi.f;
}
//
// Quantize a non-negative gain value to the nearest 0.5dB, and pack to a byte.
//
// Values above +30dB are clamped to +30dB
// Values below -97dB are clamped to -inf
// Value of 1.0 (+0dB) is reconstructed exactly
//
const float GAIN_CONVERSION_RATIO = 2.0f * 6.02059991f; // scale log2 to 0.5dB
const float GAIN_CONVERSION_OFFSET = 255 - 60.0f; // translate +30dB to max
static inline uint8_t packFloatGainToByte(float gain) {
float f = fastLog2f(gain) * GAIN_CONVERSION_RATIO + GAIN_CONVERSION_OFFSET;
int32_t i = (int32_t)(f + 0.5f); // quantize
uint8_t byte = (i < 0) ? 0 : ((i > 255) ? 255 : i); // clamp
return byte;
}
static inline float unpackFloatGainFromByte(uint8_t byte) {
float gain = (byte == 0) ? 0.0f : fastExp2f((byte - GAIN_CONVERSION_OFFSET) * (1.0f/GAIN_CONVERSION_RATIO));
return gain;
}
#endif // hifi_AudioHelpers_h

View file

@ -74,7 +74,9 @@ void Settings::endGroup() {
}
void Settings::setValue(const QString& name, const QVariant& value) {
_manager->setValue(name, value);
if (_manager->value(name) != value) {
_manager->setValue(name, value);
}
}
QVariant Settings::value(const QString& name, const QVariant& defaultValue) const {

View file

@ -24,6 +24,8 @@ public:
virtual QJsonObject getHardwareStats() const;
protected:
QThread::Priority getPresentPriority() override { return QThread::TimeCriticalPriority; }
bool internalActivate() override;
void hmdPresent() override;
bool isHmdMounted() const override;

View file

@ -195,6 +195,8 @@ var STATE_OVERLAY_TOUCHING = 8;
var holdEnabled = true;
var nearGrabEnabled = true;
var farGrabEnabled = true;
var myAvatarScalingEnabled = true;
var objectScalingEnabled = true;
// "collidesWith" is specified by comma-separated list of group names
// the possible group names are: static, dynamic, kinematic, myAvatar, otherAvatar
@ -2312,6 +2314,10 @@ function MyController(hand) {
};
this.maybeScale = function(props) {
if (!objectScalingEnabled) {
return;
}
if (!this.shouldScale) {
// If both secondary triggers squeezed, and the non-holding hand is empty, start scaling
if (this.secondarySqueezed() && this.getOtherHandController().secondarySqueezed() && this.getOtherHandController().state === STATE_OFF) {
@ -2331,6 +2337,10 @@ function MyController(hand) {
}
this.maybeScaleMyAvatar = function() {
if (!myAvatarScalingEnabled) {
return;
}
if (!this.shouldScale) {
// If both secondary triggers squeezed, start scaling
if (this.secondarySqueezed() && this.getOtherHandController().secondarySqueezed()) {
@ -3016,6 +3026,14 @@ var handleHandMessages = function(channel, message, sender) {
print("farGrabEnabled: ", data.farGrabEnabled);
farGrabEnabled = data.farGrabEnabled;
}
if (data.myAvatarScalingEnabled !== undefined) {
print("myAvatarScalingEnabled: ", data.myAvatarScalingEnabled);
myAvatarScalingEnabled = data.myAvatarScalingEnabled;
}
if (data.objectScalingEnabled !== undefined) {
print("objectScalingEnabled: ", data.objectScalingEnabled);
objectScalingEnabled = data.objectScalingEnabled;
}
} else if (channel === 'Hifi-Hand-Grab') {
try {
data = JSON.parse(message);

View file

@ -74,6 +74,9 @@ TOUCH_CONTROLLER_CONFIGURATION_LEFT = {
teleport: {
defaultTextureURL: BASE_URL + "Oculus-Labels-L.fbx/Oculus-Labels-L.fbm/Teleport.png"
},
both_triggers: {
defaultTextureURL: BASE_URL + "Oculus-Labels-L.fbx/Oculus-Labels-L.fbm/Grip-Trigger.png"
},
}
},
@ -212,7 +215,7 @@ TOUCH_CONTROLLER_CONFIGURATION_RIGHT = {
modelURL: BASE_URL + "Oculus-Labels-R.fbx",
naturalPosition: { x: 0.009739525616168976, y: -0.0017818436026573181, z: 0.016794726252555847 },
textureName: "Texture",
textureName: "blank",
defaultTextureLayer: "blank",
textureLayers: {
blank: {
@ -230,6 +233,9 @@ TOUCH_CONTROLLER_CONFIGURATION_RIGHT = {
teleport: {
defaultTextureURL: BASE_URL + "Oculus-Labels-R.fbx/Oculus-Labels-R.fbm/Teleport.png"
},
both_triggers: {
defaultTextureURL: BASE_URL + "Oculus-Labels-R.fbx/Oculus-Labels-R.fbm/Grip-Trigger.png"
},
}
},

View file

@ -0,0 +1,130 @@
// springAway.js
//
// If you attach this entity script to an object, the object will spring away from
// your avatar's hands. Useful for making a beachball or basketball, because you
// can bounce it on your hands.
//
// You can change the force applied by the script by setting userData to contain
// a value 'strength', which will otherwise default to DEFAULT_STRENGTH
//
// Note that the use of dimensions.x as the size of the entity means that it
// needs to be spherical for this to look correct.
//
// Copyright 2016 High Fidelity, Inc.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
(function(){
var UPDATE_INTERVAL_MSECS = 1000/45; // Update the spring/object at 45Hz
var SETTINGS_INTERVAL_MSECS = 1000; // Periodically check user data for updates
var TOO_FAR = 5.0; // If the object
var DEFAULT_STRENGTH = 3.0; // How strong/stiff is the spring?
var entity;
var props;
var checkTimer = false;
var settingsTimer = false;
var strength = DEFAULT_STRENGTH;
var _this;
var WANT_DEBUG = false;
function debugPrint(string) {
if (WANT_DEBUG) {
print(string);
}
}
function howFarAway(position) {
return Vec3.distance(MyAvatar.position, position);
}
function springForce(position, center, radius) {
//
// Return a vector corresponding to a normalized spring force ranging from 1 at
// exact center to zero at distance radius from center.
//
var distance = Vec3.distance(position, center);
return Vec3.multiply(1.0 - distance / radius, Vec3.normalize(Vec3.subtract(center, position)));
}
function fingerPosition(which) {
//
// Get the worldspace position of either the tip of the index finger (jointName "RightHandIndex3", etc), or
// fall back to the controller position if that doesn't exist.
//
var joint = MyAvatar.getJointPosition(which === "RIGHT" ? "RightHandIndex3" : "LeftHandIndex3");
if (Vec3.length(joint) > 0) {
return joint;
} else {
return Vec3.sum(MyAvatar.position,
Vec3.multiplyQbyV(MyAvatar.orientation,
Controller.getPoseValue(which === "RIGHT" ? Controller.Standard.RightHand : Controller.Standard.LeftHand).translation));
}
}
this.preload = function(entityID) {
// Load the sound and range from the entity userData fields, and note the position of the entity.
debugPrint("springAway preload");
entity = entityID;
_this = this;
checkTimer = Script.setInterval(this.maybePush, UPDATE_INTERVAL_MSECS);
settingsTimer = Script.setInterval(this.checkSettings, SETTINGS_INTERVAL_MSECS);
};
this.maybePush = function() {
props = Entities.getEntityProperties(entity, [ "position", "dimensions", "velocity" ]);
// First, check if the entity is far enough away to not need to do anything with it
if (howFarAway(props.position) - props.dimensions.x / 2 > TOO_FAR) {
return;
}
var rightFingerPosition = fingerPosition("RIGHT");
var leftFingerPosition = fingerPosition("LEFT");
var addVelocity = { x: 0, y: 0, z: 0 };
if (Vec3.distance(leftFingerPosition, props.position) < props.dimensions.x / 2) {
addVelocity = Vec3.sum(addVelocity, Vec3.multiply(springForce(leftFingerPosition, props.position, props.dimensions.x), strength));
}
if (Vec3.distance(rightFingerPosition, props.position) < props.dimensions.x / 2) {
addVelocity = Vec3.sum(addVelocity, Vec3.multiply(springForce(rightFingerPosition, props.position, props.dimensions.x), strength));
}
if (Vec3.length(addVelocity) > 0) {
Entities.editEntity(entity, {
velocity: Vec3.sum(props.velocity, addVelocity)
});
}
}
this.checkSettings = function() {
var dataProps = Entities.getEntityProperties(entity, [ "userData" ]);
if (dataProps.userData) {
var data = JSON.parse(dataProps.userData);
if (data.strength) {
if (!(strength === data.strength)) {
debugPrint("Read new spring strength: " + data.strength);
}
strength = data.strength;
}
}
}
this.unload = function(entityID) {
debugPrint("springAway unload");
if (checkTimer) {
Script.clearInterval(checkTimer);
}
if (settingsTimer) {
Script.clearInterval(settingsTimer);
}
};
})

View file

@ -42,7 +42,7 @@ const appIcon = path.join(__dirname, '../resources/console.png');
const DELETE_LOG_FILES_OLDER_THAN_X_SECONDS = 60 * 60 * 24 * 7; // 7 Days
const LOG_FILE_REGEX = /(domain-server|ac-monitor|ac)-.*-std(out|err).txt/;
const HOME_CONTENT_URL = "http://cachefly.highfidelity.com/home-tutorial-release-5572.tar.gz";
const HOME_CONTENT_URL = "http://cdn.highfidelity.com/content-sets/home-tutorial-28.tar.gz";
function getBuildInfo() {
var buildInfoPath = null;

View file

@ -58,6 +58,9 @@ function info() {
}
}
const CONTROLLER_TOUCH = 'touch';
const CONTROLLER_VIVE = 'vive';
var NEAR_BOX_SPAWN_NAME = "tutorial/nearGrab/box_spawn";
var FAR_BOX_SPAWN_NAME = "tutorial/farGrab/box_spawn";
var GUN_SPAWN_NAME = "tutorial/gun_spawn";
@ -323,7 +326,7 @@ function hideEntitiesWithTag(tag) {
//});
}
/**
/**
* Return the entity properties for an entity with a given name if it is in our
* cached list of entities. Otherwise, return undefined.
*/
@ -371,6 +374,8 @@ function disableEverything() {
nearGrabEnabled: true,
holdEnabled: false,
farGrabEnabled: false,
myAvatarScalingEnabled: false,
objectScalingEnabled: false,
}));
setControllerPartLayer('touchpad', 'blank');
setControllerPartLayer('trigger', 'blank');
@ -399,6 +404,8 @@ function reenableEverything() {
nearGrabEnabled: true,
holdEnabled: true,
farGrabEnabled: true,
myAvatarScalingEnabled: true,
objectScalingEnabled: true,
}));
setControllerPartLayer('touchpad', 'blank');
setControllerPartLayer('trigger', 'blank');
@ -516,12 +523,14 @@ stepOrient.prototype = {
// STEP: Near Grab //
// //
///////////////////////////////////////////////////////////////////////////////
var stepNearGrab = function() {
var stepNearGrab = function(tutorialManager) {
this.name = 'nearGrab';
this.tag = "nearGrab";
this.tags = ["bothGrab", "nearGrab", "nearGrab-" + tutorialManager.controllerName];
this.tempTag = "nearGrab-temporary";
this.birdIDs = [];
this.controllerName = tutorialManager.controllerName;
Messages.subscribe("Entity-Exploded");
Messages.messageReceived.connect(this.onMessage.bind(this));
}
@ -530,12 +539,17 @@ stepNearGrab.prototype = {
this.finished = false;
this.onFinish = onFinish;
setControllerPartLayer('tips', 'trigger');
setControllerPartLayer('trigger', 'highlight');
if (this.controllerName === CONTROLLER_TOUCH) {
setControllerPartLayer('tips', 'both_triggers');
setControllerPartLayer('trigger', 'highlight');
setControllerPartLayer('grip', 'highlight');
} else {
setControllerPartLayer('tips', 'trigger');
setControllerPartLayer('trigger', 'highlight');
}
// Spawn content set
showEntitiesWithTag(this.tag, { visible: true });
showEntitiesWithTag('bothGrab', { visible: true });
// Show content set
showEntitiesWithTags(this.tags);
var boxSpawnPosition = getEntityWithName(NEAR_BOX_SPAWN_NAME).position;
function createBlock(fireworkNumber) {
@ -573,8 +587,8 @@ stepNearGrab.prototype = {
this.finished = true;
setControllerPartLayer('tips', 'blank');
setControllerPartLayer('trigger', 'normal');
hideEntitiesWithTag(this.tag, { visible: false});
hideEntitiesWithTag('bothGrab', { visible: false});
setControllerPartLayer('grip', 'normal');
hideEntitiesWithTags(this.tags);
deleteEntitiesWithTag(this.tempTag);
if (this.positionWatcher) {
this.positionWatcher.destroy();
@ -696,6 +710,7 @@ PositionWatcher.prototype = {
///////////////////////////////////////////////////////////////////////////////
var stepEquip = function(tutorialManager) {
const controllerName = tutorialManager.controllerName;
this.controllerName = controllerName;
this.name = 'equip';
@ -714,8 +729,13 @@ var stepEquip = function(tutorialManager) {
}
stepEquip.prototype = {
start: function(onFinish) {
setControllerPartLayer('tips', 'trigger');
setControllerPartLayer('trigger', 'highlight');
if (this.controllerName === CONTROLLER_TOUCH) {
setControllerPartLayer('tips', 'grip');
setControllerPartLayer('grip', 'highlight');
} else {
setControllerPartLayer('tips', 'trigger');
setControllerPartLayer('trigger', 'highlight');
}
Messages.sendLocalMessage('Hifi-Grab-Disable', JSON.stringify({
holdEnabled: true,

View file

@ -52,6 +52,16 @@ TUTORIAL_TAG_TO_ENTITY_IDS_MAP = {
"tag": "farGrab"
}
},
"nearGrab-vive": {
"{88221a22-b710-4d35-852b-5257b0aa77dc}": {
"tag": "nearGrab-vive"
}
},
"nearGrab-touch": {
"{7c0f2fde-6c5c-459b-bf82-421979cebf2e}": {
"tag": "nearGrab-touch"
}
},
"nearGrab": {
"{55c861ef-60ca-4722-a6c5-9c6967966ec5}": {
"tag": "nearGrab"
@ -59,9 +69,6 @@ TUTORIAL_TAG_TO_ENTITY_IDS_MAP = {
"{644d655b-ae66-43b1-9bab-a44b9a8ad632}": {
"tag": "nearGrab"
},
"{88221a22-b710-4d35-852b-5257b0aa77dc}": {
"tag": "nearGrab"
},
"{8bf0baa1-88d0-448a-a782-100d4413bd82}": {
"tag": "nearGrab"
},
@ -70,13 +77,20 @@ TUTORIAL_TAG_TO_ENTITY_IDS_MAP = {
"tag": "nearGrab"
}
},
"equip-part1-touch": {
"{470f0634-8be7-4b52-a8bd-5183d489fcb6}": {
"tag": "equip-part1-touch"
}
},
"equip-part1-vive": {
"{97ced5e7-fc81-40f9-a9e8-f85b4b30f24c}": {
"tag": "equip-part1-vive"
}
},
"equip-part1": {
"{d73822ca-0a34-4cf4-a530-3258ac459a14}": {
"tag": "equip-part1"
},
"{97ced5e7-fc81-40f9-a9e8-f85b4b30f24c}": {
"tag": "equip-part1"
},
"{8572d991-5777-45df-97bf-7243d7b12f81}": {
"tag": "equip-part1"
},
@ -102,16 +116,17 @@ TUTORIAL_TAG_TO_ENTITY_IDS_MAP = {
"equip-part2-vive": {
"{b5d17eda-90ab-40cf-b973-efcecb2e992e}": {
"tag": "equip-part2-vive"
},
"{6307cd16-dd1d-4988-a339-578178436b45}": {
"tag": "equip-part2-vive"
}
},
"equip-part2-touch": {
"{69195139-e020-4739-bb2c-50faebc6860a}": {
"tag": "equip-part2-touch"
}
},
"equip-part2": {
"{6307cd16-dd1d-4988-a339-578178436b45}": {
"tag": "equip-part2"
},
"{9b0a99ae-221b-4e59-ba3c-d8e64a083774}": {
"tag": "equip-part2-touch"
}
},
"bothGrab": {