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coding standard fixes
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68a08d969d
commit
1ecc954656
2 changed files with 4 additions and 4 deletions
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@ -17,7 +17,7 @@
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#include "Joystick.h"
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const float CONTROLLER_THRESHOLD = .25f;
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const float CONTROLLER_THRESHOLD = 0.25f;
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#ifdef HAVE_SDL2
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const float MAX_AXIS = 32768.0f;
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@ -147,7 +147,7 @@ void Joystick::registerToUserInputMapper(UserInputMapper& mapper) {
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void Joystick::assignDefaultInputMapping(UserInputMapper& mapper) {
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#ifdef HAVE_SDL2
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const float JOYSTICK_MOVE_SPEED = 1.0f;
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const float DPAD_MOVE_SPEED = .5f;
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const float DPAD_MOVE_SPEED = 0.5f;
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const float JOYSTICK_YAW_SPEED = 0.5f;
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const float JOYSTICK_PITCH_SPEED = 0.25f;
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const float BOOM_SPEED = 0.1f;
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@ -161,7 +161,7 @@ void SixenseManager::update(float deltaTime) {
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if (sixenseGetNumActiveControllers() == 0) {
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_hydrasConnected = false;
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if (_deviceID) {
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if (_deviceID != 0) {
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Application::getUserInputMapper()->removeDevice(_deviceID);
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_deviceID = 0;
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if (_prevPalms[0]) {
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@ -704,7 +704,7 @@ void SixenseManager::assignDefaultInputMapping(UserInputMapper& mapper) {
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const float JOYSTICK_YAW_SPEED = 0.5f;
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const float JOYSTICK_PITCH_SPEED = 0.25f;
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const float BUTTON_MOVE_SPEED = 1.0f;
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const float BOOM_SPEED = .1f;
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const float BOOM_SPEED = 0.1f;
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// Left Joystick: Movement, strafing
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mapper.addInputChannel(UserInputMapper::LONGITUDINAL_FORWARD, makeInput(AXIS_Y_POS, 0), JOYSTICK_MOVE_SPEED);
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