This commit is contained in:
Jeffrey Ventrella 2013-05-20 12:16:18 -07:00
parent 677f0b5d2e
commit 1e9b04d28f

View file

@ -394,10 +394,7 @@ void Avatar::simulate(float deltaTime) {
_joint[ AVATAR_JOINT_HEAD_BASE ].radius _joint[ AVATAR_JOINT_HEAD_BASE ].radius
); );
_head.setBodyYaw(_bodyYaw); setLookatPosition(glm::vec3(0.0f, 0.0f, 0.0f)); //default lookat position is 0,0,0
//test
setLookatPosition(glm::vec3(0.0f, 0.0f, 0.0f));
if (_interactingOther) { if (_interactingOther) {
_head.setLooking(true); _head.setLooking(true);
@ -409,7 +406,7 @@ setLookatPosition(glm::vec3(0.0f, 0.0f, 0.0f));
_head.setLooking(false); _head.setLooking(false);
} }
_head.setBodyYaw(_bodyYaw);
_head.setLookatPosition(_lookatPosition); _head.setLookatPosition(_lookatPosition);
_head.setAudioLoudness(_audioLoudness); _head.setAudioLoudness(_audioLoudness);
_head.setSkinColor(glm::vec3(skinColor[0], skinColor[1], skinColor[2])); _head.setSkinColor(glm::vec3(skinColor[0], skinColor[1], skinColor[2]));