From 1e11e658a809aa755ba2d5543ae2e70914ac0801 Mon Sep 17 00:00:00 2001 From: Ryan Huffman Date: Thu, 5 Feb 2015 10:18:34 -0800 Subject: [PATCH] Update drag/drop distance to be based on cameraManager.enabled rather than camera mode --- examples/editEntities.js | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/examples/editEntities.js b/examples/editEntities.js index ac6fce205a..d73c6fa6e7 100644 --- a/examples/editEntities.js +++ b/examples/editEntities.js @@ -542,7 +542,7 @@ function mouseMoveEvent(event) { placingEntityID = Entities.identifyEntity(placingEntityID); } var pickRay = Camera.computePickRay(event.x, event.y); - var distance = Camera.mode == "independent" ? cameraManager.zoomDistance : DEFAULT_ENTITY_DRAG_DROP_DISTANCE; + var distance = cameraManager.enabled ? cameraManager.zoomDistance : DEFAULT_ENTITY_DRAG_DROP_DISTANCE; var offset = Vec3.multiply(distance, pickRay.direction); var position = Vec3.sum(Camera.position, offset); Entities.editEntity(placingEntityID, {