diff --git a/interface/src/avatar/Head.cpp b/interface/src/avatar/Head.cpp index 660ebfcbb3..4b1e9e358c 100644 --- a/interface/src/avatar/Head.cpp +++ b/interface/src/avatar/Head.cpp @@ -10,6 +10,7 @@ #include +#include #include #include "Application.h" @@ -196,14 +197,14 @@ void Head::simulate(float deltaTime, bool isMine, bool billboard) { _mouth2 = glm::mix(_audioJawOpen * MMMM_POWER, _mouth2, MMMM_PERIOD + randFloat() * MMMM_RANDOM_PERIOD); _mouth4 = glm::mix(_audioJawOpen, _mouth4, SMILE_PERIOD + randFloat() * SMILE_RANDOM_PERIOD); - Application::getInstance()->getFaceshift()->updateFakeCoefficients(_leftEyeBlink, - _rightEyeBlink, - _browAudioLift, - _audioJawOpen, - _mouth2, - _mouth3, - _mouth4, - _blendshapeCoefficients); + DependencyManager::get()->updateFakeCoefficients(_leftEyeBlink, + _rightEyeBlink, + _browAudioLift, + _audioJawOpen, + _mouth2, + _mouth3, + _mouth4, + _blendshapeCoefficients); } else { _saccade = glm::vec3(); } diff --git a/interface/src/avatar/MyAvatar.cpp b/interface/src/avatar/MyAvatar.cpp index 32053ea076..17cda19980 100644 --- a/interface/src/avatar/MyAvatar.cpp +++ b/interface/src/avatar/MyAvatar.cpp @@ -22,6 +22,7 @@ #include #include +#include #include #include #include @@ -421,8 +422,7 @@ void MyAvatar::render(const glm::vec3& cameraPosition, RenderMode renderMode, bo } void MyAvatar::renderHeadMouse(int screenWidth, int screenHeight) const { - - Faceshift* faceshift = Application::getInstance()->getFaceshift(); + Faceshift* faceshift = DependencyManager::get(); float pixelsPerDegree = screenHeight / Menu::getInstance()->getFieldOfView();