fixing build error

This commit is contained in:
Wayne Chen 2018-12-13 15:43:42 -08:00
parent 502de63d3f
commit 1d86f3816d

View file

@ -8687,6 +8687,11 @@ void Application::updateLoginDialogOverlayPosition() {
bool overlayOutOfBounds = glm::distance(overlayPositionVec, cameraPositionVec) > 1.0f;
if (pointAngle > LOOK_AWAY_THRESHOLD_ANGLE || overlayOutOfBounds) {
QVariantMap properties {
{"position", vec3toVariant(newOverlayPositionVec)},
{"orientation", quatToVariant(newOverlayOrientation)}
};
overlays.editOverlay(_loginDialogOverlayID, properties);
const auto KEYBOARD_LOCAL_ORIENTATION = glm::quat(0.0f, 0.0, 1.0f, 0.25f);
auto keyboardLocalOffset = glm::vec3(-0.4f * getMyAvatar()->getSensorToWorldScale(), -0.3f, 0.2f);
QVariantMap keyboardProperties {