Fixing mac/linux compilation

This commit is contained in:
Brad Davis 2015-06-22 12:06:08 -07:00
parent 4cd1c52987
commit 1cfc0b2e42

View file

@ -235,14 +235,14 @@ private:
}
};
SwapFramebufferWrapper* _swapFbo{ nullptr };
MirrorFramebufferWrapper* _mirrorFbo{ nullptr };
ovrLayerEyeFov _sceneLayer;
static SwapFramebufferWrapper* _swapFbo{ nullptr };
static MirrorFramebufferWrapper* _mirrorFbo{ nullptr };
static ovrLayerEyeFov _sceneLayer;
#else
ovrTexture OculusManager::_eyeTextures[ovrEye_Count];
GlWindow* OculusManager::_outputWindow{ nullptr };
static ovrTexture _eyeTextures[ovrEye_Count];
static GlWindow* _outputWindow{ nullptr };
#endif