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Further haptic and audio tweaks
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1 changed files with 5 additions and 5 deletions
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@ -25,14 +25,14 @@ Feedback = (function () {
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ERROR_SOUND = SoundCache.getSound(Script.resolvePath("../assets/audio/error.wav")),
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FEEDBACK_PARAMETERS = {
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DROP_TOOL: { sound: DROP_SOUND, volume: 0.5, haptic: 0.75 },
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DROP_TOOL: { sound: DROP_SOUND, volume: 0.3, haptic: 0.75 },
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DELETE_ENTITY: { sound: DELETE_SOUND, volume: 0.5, haptic: 0.2 },
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SELECT_ENTITY: { sound: SELECT_SOUND, volume: 0.2, haptic: 0.1 }, // E.g., Group tool.
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CLONE_ENTITY: { sound: CLONE_SOUND, volume: 0.2, haptic: 0.1 },
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CREATE_ENTITY: { sound: CREATE_SOUND, volume: 0.5, haptic: 0.2 },
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HOVER_MENU_ITEM: { sound: null, volume: 0, haptic: 0.09 }, // Tools menu.
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HOVER_BUTTON: { sound: null, volume: 0, haptic: 0.06 }, // Tools options and Create palette items.
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EQUIP_TOOL: { sound: EQUIP_SOUND, volume: 0.5, haptic: 0.6 },
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CREATE_ENTITY: { sound: CREATE_SOUND, volume: 0.4, haptic: 0.2 },
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HOVER_MENU_ITEM: { sound: null, volume: 0, haptic: 0.1 }, // Tools menu.
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HOVER_BUTTON: { sound: null, volume: 0, haptic: 0.075 }, // Tools options and Create palette items.
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EQUIP_TOOL: { sound: EQUIP_SOUND, volume: 0.3, haptic: 0.6 },
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APPLY_PROPERTY: { sound: null, volume: 0, haptic: 0.3 },
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APPLY_ERROR: { sound: ERROR_SOUND, volume: 0.2, haptic: 0.7 }
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},
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