mirror of
https://github.com/overte-org/overte.git
synced 2025-08-08 13:38:02 +02:00
Merge branch 'master' of https://github.com/highfidelity/hifi into metavoxels
This commit is contained in:
commit
1ca212f43d
30 changed files with 568 additions and 277 deletions
|
@ -644,7 +644,7 @@ void AudioMixer::run() {
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QJsonObject audioGroupObject = settingsObject[AUDIO_GROUP_KEY].toObject();
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QJsonObject audioGroupObject = settingsObject[AUDIO_GROUP_KEY].toObject();
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// check the payload to see if we have asked for dynamicJitterBuffer support
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// check the payload to see if we have asked for dynamicJitterBuffer support
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const QString DYNAMIC_JITTER_BUFFER_JSON_KEY = "dynamic-jitter-buffer";
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const QString DYNAMIC_JITTER_BUFFER_JSON_KEY = "dynamic_jitter_buffer";
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_streamSettings._dynamicJitterBuffers = audioGroupObject[DYNAMIC_JITTER_BUFFER_JSON_KEY].toBool();
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_streamSettings._dynamicJitterBuffers = audioGroupObject[DYNAMIC_JITTER_BUFFER_JSON_KEY].toBool();
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if (_streamSettings._dynamicJitterBuffers) {
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if (_streamSettings._dynamicJitterBuffers) {
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qDebug() << "Enable dynamic jitter buffers.";
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qDebug() << "Enable dynamic jitter buffers.";
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@ -653,21 +653,21 @@ void AudioMixer::run() {
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}
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}
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bool ok;
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bool ok;
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const QString DESIRED_JITTER_BUFFER_FRAMES_KEY = "static-desired-jitter-buffer-frames";
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const QString DESIRED_JITTER_BUFFER_FRAMES_KEY = "static_desired_jitter_buffer_frames";
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_streamSettings._staticDesiredJitterBufferFrames = audioGroupObject[DESIRED_JITTER_BUFFER_FRAMES_KEY].toString().toInt(&ok);
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_streamSettings._staticDesiredJitterBufferFrames = audioGroupObject[DESIRED_JITTER_BUFFER_FRAMES_KEY].toString().toInt(&ok);
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if (!ok) {
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if (!ok) {
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_streamSettings._staticDesiredJitterBufferFrames = DEFAULT_STATIC_DESIRED_JITTER_BUFFER_FRAMES;
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_streamSettings._staticDesiredJitterBufferFrames = DEFAULT_STATIC_DESIRED_JITTER_BUFFER_FRAMES;
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}
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}
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qDebug() << "Static desired jitter buffer frames:" << _streamSettings._staticDesiredJitterBufferFrames;
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qDebug() << "Static desired jitter buffer frames:" << _streamSettings._staticDesiredJitterBufferFrames;
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const QString MAX_FRAMES_OVER_DESIRED_JSON_KEY = "max-frames-over-desired";
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const QString MAX_FRAMES_OVER_DESIRED_JSON_KEY = "max_frames_over_desired";
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_streamSettings._maxFramesOverDesired = audioGroupObject[MAX_FRAMES_OVER_DESIRED_JSON_KEY].toString().toInt(&ok);
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_streamSettings._maxFramesOverDesired = audioGroupObject[MAX_FRAMES_OVER_DESIRED_JSON_KEY].toString().toInt(&ok);
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if (!ok) {
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if (!ok) {
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_streamSettings._maxFramesOverDesired = DEFAULT_MAX_FRAMES_OVER_DESIRED;
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_streamSettings._maxFramesOverDesired = DEFAULT_MAX_FRAMES_OVER_DESIRED;
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}
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}
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qDebug() << "Max frames over desired:" << _streamSettings._maxFramesOverDesired;
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qDebug() << "Max frames over desired:" << _streamSettings._maxFramesOverDesired;
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const QString USE_STDEV_FOR_DESIRED_CALC_JSON_KEY = "use-stdev-for-desired-calc";
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const QString USE_STDEV_FOR_DESIRED_CALC_JSON_KEY = "use_stdev_for_desired_calc";
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_streamSettings._useStDevForJitterCalc = audioGroupObject[USE_STDEV_FOR_DESIRED_CALC_JSON_KEY].toBool();
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_streamSettings._useStDevForJitterCalc = audioGroupObject[USE_STDEV_FOR_DESIRED_CALC_JSON_KEY].toBool();
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if (_streamSettings._useStDevForJitterCalc) {
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if (_streamSettings._useStDevForJitterCalc) {
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qDebug() << "Using Philip's stdev method for jitter calc if dynamic jitter buffers enabled";
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qDebug() << "Using Philip's stdev method for jitter calc if dynamic jitter buffers enabled";
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@ -675,28 +675,28 @@ void AudioMixer::run() {
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qDebug() << "Using Fred's max-gap method for jitter calc if dynamic jitter buffers enabled";
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qDebug() << "Using Fred's max-gap method for jitter calc if dynamic jitter buffers enabled";
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}
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}
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const QString WINDOW_STARVE_THRESHOLD_JSON_KEY = "window-starve-threshold";
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const QString WINDOW_STARVE_THRESHOLD_JSON_KEY = "window_starve_threshold";
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_streamSettings._windowStarveThreshold = audioGroupObject[WINDOW_STARVE_THRESHOLD_JSON_KEY].toString().toInt(&ok);
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_streamSettings._windowStarveThreshold = audioGroupObject[WINDOW_STARVE_THRESHOLD_JSON_KEY].toString().toInt(&ok);
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if (!ok) {
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if (!ok) {
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_streamSettings._windowStarveThreshold = DEFAULT_WINDOW_STARVE_THRESHOLD;
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_streamSettings._windowStarveThreshold = DEFAULT_WINDOW_STARVE_THRESHOLD;
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}
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}
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qDebug() << "Window A starve threshold:" << _streamSettings._windowStarveThreshold;
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qDebug() << "Window A starve threshold:" << _streamSettings._windowStarveThreshold;
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const QString WINDOW_SECONDS_FOR_DESIRED_CALC_ON_TOO_MANY_STARVES_JSON_KEY = "window-seconds-for-desired-calc-on-too-many-starves";
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const QString WINDOW_SECONDS_FOR_DESIRED_CALC_ON_TOO_MANY_STARVES_JSON_KEY = "window_seconds_for_desired_calc_on_too_many_starves";
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_streamSettings._windowSecondsForDesiredCalcOnTooManyStarves = audioGroupObject[WINDOW_SECONDS_FOR_DESIRED_CALC_ON_TOO_MANY_STARVES_JSON_KEY].toString().toInt(&ok);
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_streamSettings._windowSecondsForDesiredCalcOnTooManyStarves = audioGroupObject[WINDOW_SECONDS_FOR_DESIRED_CALC_ON_TOO_MANY_STARVES_JSON_KEY].toString().toInt(&ok);
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if (!ok) {
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if (!ok) {
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_streamSettings._windowSecondsForDesiredCalcOnTooManyStarves = DEFAULT_WINDOW_SECONDS_FOR_DESIRED_CALC_ON_TOO_MANY_STARVES;
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_streamSettings._windowSecondsForDesiredCalcOnTooManyStarves = DEFAULT_WINDOW_SECONDS_FOR_DESIRED_CALC_ON_TOO_MANY_STARVES;
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}
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}
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qDebug() << "Window A length:" << _streamSettings._windowSecondsForDesiredCalcOnTooManyStarves << "seconds";
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qDebug() << "Window A length:" << _streamSettings._windowSecondsForDesiredCalcOnTooManyStarves << "seconds";
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const QString WINDOW_SECONDS_FOR_DESIRED_REDUCTION_JSON_KEY = "window-seconds-for-desired-reduction";
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const QString WINDOW_SECONDS_FOR_DESIRED_REDUCTION_JSON_KEY = "window_seconds_for_desired_reduction";
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_streamSettings._windowSecondsForDesiredReduction = audioGroupObject[WINDOW_SECONDS_FOR_DESIRED_REDUCTION_JSON_KEY].toString().toInt(&ok);
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_streamSettings._windowSecondsForDesiredReduction = audioGroupObject[WINDOW_SECONDS_FOR_DESIRED_REDUCTION_JSON_KEY].toString().toInt(&ok);
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if (!ok) {
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if (!ok) {
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_streamSettings._windowSecondsForDesiredReduction = DEFAULT_WINDOW_SECONDS_FOR_DESIRED_REDUCTION;
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_streamSettings._windowSecondsForDesiredReduction = DEFAULT_WINDOW_SECONDS_FOR_DESIRED_REDUCTION;
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}
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}
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qDebug() << "Window B length:" << _streamSettings._windowSecondsForDesiredReduction << "seconds";
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qDebug() << "Window B length:" << _streamSettings._windowSecondsForDesiredReduction << "seconds";
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const QString REPETITION_WITH_FADE_JSON_KEY = "repetition-with-fade";
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const QString REPETITION_WITH_FADE_JSON_KEY = "repetition_with_fade";
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_streamSettings._repetitionWithFade = audioGroupObject[REPETITION_WITH_FADE_JSON_KEY].toBool();
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_streamSettings._repetitionWithFade = audioGroupObject[REPETITION_WITH_FADE_JSON_KEY].toBool();
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if (_streamSettings._repetitionWithFade) {
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if (_streamSettings._repetitionWithFade) {
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qDebug() << "Repetition with fade enabled";
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qDebug() << "Repetition with fade enabled";
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@ -704,13 +704,13 @@ void AudioMixer::run() {
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qDebug() << "Repetition with fade disabled";
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qDebug() << "Repetition with fade disabled";
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}
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}
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const QString PRINT_STREAM_STATS_JSON_KEY = "print-stream-stats";
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const QString PRINT_STREAM_STATS_JSON_KEY = "print_stream_stats";
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_printStreamStats = audioGroupObject[PRINT_STREAM_STATS_JSON_KEY].toBool();
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_printStreamStats = audioGroupObject[PRINT_STREAM_STATS_JSON_KEY].toBool();
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if (_printStreamStats) {
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if (_printStreamStats) {
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qDebug() << "Stream stats will be printed to stdout";
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qDebug() << "Stream stats will be printed to stdout";
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}
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}
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const QString FILTER_KEY = "enable-filter";
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const QString FILTER_KEY = "enable_filter";
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if (audioGroupObject[FILTER_KEY].isBool()) {
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if (audioGroupObject[FILTER_KEY].isBool()) {
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_enableFilter = audioGroupObject[FILTER_KEY].toBool();
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_enableFilter = audioGroupObject[FILTER_KEY].toBool();
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}
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}
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@ -718,7 +718,7 @@ void AudioMixer::run() {
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qDebug() << "Filter enabled";
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qDebug() << "Filter enabled";
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}
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}
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const QString UNATTENUATED_ZONE_KEY = "unattenuated-zone";
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const QString UNATTENUATED_ZONE_KEY = "unattenuated_zone";
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QString unattenuatedZoneString = audioGroupObject[UNATTENUATED_ZONE_KEY].toString();
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QString unattenuatedZoneString = audioGroupObject[UNATTENUATED_ZONE_KEY].toString();
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if (!unattenuatedZoneString.isEmpty()) {
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if (!unattenuatedZoneString.isEmpty()) {
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@ -742,7 +742,7 @@ void AudioMixer::run() {
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<< QString("%1, %2, %3").arg(destinationCenter.x).arg(destinationCenter.y).arg(destinationCenter.z);
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<< QString("%1, %2, %3").arg(destinationCenter.x).arg(destinationCenter.y).arg(destinationCenter.z);
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}
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}
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const QString ATTENATION_PER_DOULING_IN_DISTANCE = "attenuation-per-doubling-in-distance";
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const QString ATTENATION_PER_DOULING_IN_DISTANCE = "attenuation_per_doubling_in_distance";
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if (audioGroupObject[ATTENATION_PER_DOULING_IN_DISTANCE].isString()) {
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if (audioGroupObject[ATTENATION_PER_DOULING_IN_DISTANCE].isString()) {
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bool ok = false;
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bool ok = false;
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float attenuation = audioGroupObject[ATTENATION_PER_DOULING_IN_DISTANCE].toString().toFloat(&ok);
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float attenuation = audioGroupObject[ATTENATION_PER_DOULING_IN_DISTANCE].toString().toFloat(&ok);
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@ -4,9 +4,9 @@
|
||||||
"label": "Metaverse Registration",
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"label": "Metaverse Registration",
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"settings": [
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"settings": [
|
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{
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{
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"name": "access-token",
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"name": "access_token",
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"label": "Access Token",
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"label": "Access Token",
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"help": "This is an access token generated on the <a href='https://data.highfidelity.io/tokens'>My Tokens</a> page of your High Fidelity account.<br/>Generate a token with the 'domains' scope and paste it here.<br/>This is required to associate this domain-server with a domain in your account."
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"help": "This is an access token generated on the <a href='https://data.highfidelity.io/tokens' target='_blank'>My Tokens</a> page of your High Fidelity account.<br/>Generate a token with the 'domains' scope and paste it here.<br/>This is required to associate this domain-server with a domain in your account."
|
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},
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},
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{
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{
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"name": "id",
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"name": "id",
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@ -20,12 +20,12 @@
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"label": "Security",
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"label": "Security",
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"settings": [
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"settings": [
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{
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{
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"name": "http-username",
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"name": "http_username",
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"label": "HTTP Username",
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"label": "HTTP Username",
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"help": "Username used for basic HTTP authentication."
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"help": "Username used for basic HTTP authentication."
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},
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},
|
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{
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{
|
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"name": "http-password",
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"name": "http_password",
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"label": "HTTP Password",
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"label": "HTTP Password",
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"type": "password",
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"type": "password",
|
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"help": "Password used for basic HTTP authentication. Leave this blank if you do not want to change it.",
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"help": "Password used for basic HTTP authentication. Leave this blank if you do not want to change it.",
|
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@ -39,20 +39,20 @@
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"assignment-types": [0],
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"assignment-types": [0],
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"settings": [
|
"settings": [
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{
|
{
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"name": "enable-filter",
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"name": "enable_filter",
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"type": "checkbox",
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"type": "checkbox",
|
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"label": "Enable Positional Filter",
|
"label": "Enable Positional Filter",
|
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"help": "positional audio stream uses lowpass filter",
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"help": "positional audio stream uses lowpass filter",
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"default": true
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"default": true
|
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},
|
},
|
||||||
{
|
{
|
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"name": "unattenuated-zone",
|
"name": "unattenuated_zone",
|
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"label": "Unattenuated Zone",
|
"label": "Unattenuated Zone",
|
||||||
"help": "Boxes for source and listener (corner x, corner y, corner z, size x, size y, size z, corner x, corner y, corner z, size x, size y, size z)",
|
"help": "Boxes for source and listener (corner x, corner y, corner z, size x, size y, size z, corner x, corner y, corner z, size x, size y, size z)",
|
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"placeholder": "no zone"
|
"placeholder": "no zone"
|
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},
|
},
|
||||||
{
|
{
|
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"name": "attenuation-per-doubling-in-distance",
|
"name": "attenuation_per_doubling_in_distance",
|
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"label": "Attenuattion per doubling in distance",
|
"label": "Attenuattion per doubling in distance",
|
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"help": "Factor between 0.0 and 1.0 (0.0: No attenuation, 1.0: extreme attenuation)",
|
"help": "Factor between 0.0 and 1.0 (0.0: No attenuation, 1.0: extreme attenuation)",
|
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"placeholder": "0.18",
|
"placeholder": "0.18",
|
||||||
|
@ -60,7 +60,7 @@
|
||||||
"advanced": true
|
"advanced": true
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
"name": "dynamic-jitter-buffer",
|
"name": "dynamic_jitter_buffer",
|
||||||
"type": "checkbox",
|
"type": "checkbox",
|
||||||
"label": "Dynamic Jitter Buffers",
|
"label": "Dynamic Jitter Buffers",
|
||||||
"help": "dynamically buffer client audio based on perceived jitter in packet receipt timing",
|
"help": "dynamically buffer client audio based on perceived jitter in packet receipt timing",
|
||||||
|
@ -68,7 +68,7 @@
|
||||||
"advanced": true
|
"advanced": true
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
"name": "static-desired-jitter-buffer-frames",
|
"name": "static_desired_jitter_buffer_frames",
|
||||||
"label": "Static Desired Jitter Buffer Frames",
|
"label": "Static Desired Jitter Buffer Frames",
|
||||||
"help": "If dynamic jitter buffers is disabled, this determines the target number of frames maintained by the AudioMixer's jitter buffers",
|
"help": "If dynamic jitter buffers is disabled, this determines the target number of frames maintained by the AudioMixer's jitter buffers",
|
||||||
"placeholder": "1",
|
"placeholder": "1",
|
||||||
|
@ -76,7 +76,7 @@
|
||||||
"advanced": true
|
"advanced": true
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
"name": "max-frames-over-desired",
|
"name": "max_frames_over_desired",
|
||||||
"label": "Max Frames Over Desired",
|
"label": "Max Frames Over Desired",
|
||||||
"help": "The highest number of frames an AudioMixer's ringbuffer can exceed the desired jitter buffer frames by",
|
"help": "The highest number of frames an AudioMixer's ringbuffer can exceed the desired jitter buffer frames by",
|
||||||
"placeholder": "10",
|
"placeholder": "10",
|
||||||
|
@ -84,7 +84,7 @@
|
||||||
"advanced": true
|
"advanced": true
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
"name": "use-stdev-for-desired-calc",
|
"name": "use_stdev_for_desired_calc",
|
||||||
"type": "checkbox",
|
"type": "checkbox",
|
||||||
"label": "Use Stdev for Desired Jitter Frames Calc:",
|
"label": "Use Stdev for Desired Jitter Frames Calc:",
|
||||||
"help": "use Philip's method (stdev of timegaps) to calculate desired jitter frames (otherwise Fred's max timegap method is used)",
|
"help": "use Philip's method (stdev of timegaps) to calculate desired jitter frames (otherwise Fred's max timegap method is used)",
|
||||||
|
@ -92,7 +92,7 @@
|
||||||
"advanced": true
|
"advanced": true
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
"name": "window-starve-threshold",
|
"name": "window_starve_threshold",
|
||||||
"label": "Window Starve Threshold",
|
"label": "Window Starve Threshold",
|
||||||
"help": "If this many starves occur in an N-second window (N is the number in the next field), then the desired jitter frames will be re-evaluated using Window A.",
|
"help": "If this many starves occur in an N-second window (N is the number in the next field), then the desired jitter frames will be re-evaluated using Window A.",
|
||||||
"placeholder": "3",
|
"placeholder": "3",
|
||||||
|
@ -100,7 +100,7 @@
|
||||||
"advanced": true
|
"advanced": true
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
"name": "window-seconds-for-desired-calc-on-too-many-starves",
|
"name": "window_seconds_for_desired_calc_on_too_many_starves",
|
||||||
"label": "Timegaps Window (A) Seconds:",
|
"label": "Timegaps Window (A) Seconds:",
|
||||||
"help": "Window A contains a history of timegaps. Its max timegap is used to re-evaluate the desired jitter frames when too many starves occur within it.",
|
"help": "Window A contains a history of timegaps. Its max timegap is used to re-evaluate the desired jitter frames when too many starves occur within it.",
|
||||||
"placeholder": "50",
|
"placeholder": "50",
|
||||||
|
@ -108,7 +108,7 @@
|
||||||
"advanced": true
|
"advanced": true
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
"name": "window-seconds-for-desired-reduction",
|
"name": "window_seconds_for_desired_reduction",
|
||||||
"label": "Timegaps Window (B) Seconds:",
|
"label": "Timegaps Window (B) Seconds:",
|
||||||
"help": "Window B contains a history of timegaps. Its max timegap is used as a ceiling for the desired jitter frames value.",
|
"help": "Window B contains a history of timegaps. Its max timegap is used as a ceiling for the desired jitter frames value.",
|
||||||
"placeholder": "10",
|
"placeholder": "10",
|
||||||
|
@ -116,7 +116,7 @@
|
||||||
"advanced": true
|
"advanced": true
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
"name": "repetition-with-fade",
|
"name": "repetition_with_fade",
|
||||||
"type": "checkbox",
|
"type": "checkbox",
|
||||||
"label": "Repetition with Fade:",
|
"label": "Repetition with Fade:",
|
||||||
"help": "dropped frames and mixing during starves repeat the last frame, eventually fading to silence",
|
"help": "dropped frames and mixing during starves repeat the last frame, eventually fading to silence",
|
||||||
|
@ -124,7 +124,7 @@
|
||||||
"advanced": true
|
"advanced": true
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
"name": "print-stream-stats",
|
"name": "print_stream_stats",
|
||||||
"type": "checkbox",
|
"type": "checkbox",
|
||||||
"label": "Print Stream Stats:",
|
"label": "Print Stream Stats:",
|
||||||
"help": "audio upstream and downstream stats of each agent printed to audio-mixer stdout",
|
"help": "audio upstream and downstream stats of each agent printed to audio-mixer stdout",
|
||||||
|
|
|
@ -6,7 +6,7 @@
|
||||||
</head>
|
</head>
|
||||||
<body>
|
<body>
|
||||||
<pre id='editor' style='font-size: 14px;'><!--#include file="placeholder.js"--></object></pre>
|
<pre id='editor' style='font-size: 14px;'><!--#include file="placeholder.js"--></object></pre>
|
||||||
<script src='../js/jquery-2.0.3.min.js'></script>
|
<script src='../js/jquery.min.js'></script>
|
||||||
<script src='js/ace/ace.js' type='text/javascript'></script>
|
<script src='js/ace/ace.js' type='text/javascript'></script>
|
||||||
<script src='js/assignment.js' type='text/javascript'></script>
|
<script src='js/assignment.js' type='text/javascript'></script>
|
||||||
<div class='big-button' id='deploy-button'>
|
<div class='big-button' id='deploy-button'>
|
||||||
|
|
|
@ -73,4 +73,4 @@ span.port {
|
||||||
#small-save-button {
|
#small-save-button {
|
||||||
width: 100%;
|
width: 100%;
|
||||||
margin-bottom: 15px;
|
margin-bottom: 15px;
|
||||||
}
|
}
|
||||||
|
|
|
@ -1,4 +1,4 @@
|
||||||
</div>
|
</div>
|
||||||
<script src='/js/jquery-2.1.1.min.js'></script>
|
<script src='/js/jquery.min.js'></script>
|
||||||
<script src='/js/bootstrap.min.js'></script>
|
<script src='/js/bootstrap.min.js'></script>
|
||||||
<script src='/js/domain-server.js'></script>
|
<script src='/js/domain-server.js'></script>
|
6
domain-server/resources/web/js/bootbox.min.js
vendored
Normal file
6
domain-server/resources/web/js/bootbox.min.js
vendored
Normal file
File diff suppressed because one or more lines are too long
|
@ -4,9 +4,7 @@ var Settings = {
|
||||||
|
|
||||||
var viewHelpers = {
|
var viewHelpers = {
|
||||||
getFormGroup: function(groupName, setting, values, isAdvanced, isLocked) {
|
getFormGroup: function(groupName, setting, values, isAdvanced, isLocked) {
|
||||||
setting_id = groupName + "_" + setting.name
|
setting_name = groupName + "." + setting.name
|
||||||
|
|
||||||
console.log(setting.name + " in " + groupName + " is " + isLocked)
|
|
||||||
|
|
||||||
form_group = "<div class='form-group" + (isAdvanced ? " advanced-setting" : "") + "'>"
|
form_group = "<div class='form-group" + (isAdvanced ? " advanced-setting" : "") + "'>"
|
||||||
|
|
||||||
|
@ -26,22 +24,21 @@ var viewHelpers = {
|
||||||
if (setting.type === 'checkbox') {
|
if (setting.type === 'checkbox') {
|
||||||
form_group += "<label class='" + label_class + "'>" + setting.label + "</label>"
|
form_group += "<label class='" + label_class + "'>" + setting.label + "</label>"
|
||||||
form_group += "<div class='checkbox" + (isLocked ? " disabled" : "") + "'>"
|
form_group += "<div class='checkbox" + (isLocked ? " disabled" : "") + "'>"
|
||||||
form_group += "<label for='" + setting_id + "'>"
|
form_group += "<label for='" + setting_name + "'>"
|
||||||
form_group += "<input type='checkbox' id='" + setting_id + "' " +
|
form_group += "<input type='checkbox' name='" + setting_name + "' " +
|
||||||
(setting_value ? "checked" : "") + (isLocked ? " disabled" : "") + "/>"
|
(setting_value ? "checked" : "") + (isLocked ? " disabled" : "") + "/>"
|
||||||
form_group += " " + setting.help + "</label>";
|
form_group += " " + setting.help + "</label>";
|
||||||
form_group += "</div>"
|
form_group += "</div>"
|
||||||
} else {
|
} else {
|
||||||
input_type = _.has(setting, 'type') ? setting.type : "text"
|
input_type = _.has(setting, 'type') ? setting.type : "text"
|
||||||
|
|
||||||
form_group += "<label for='" + setting_id + "' class='" + label_class + "'>" + setting.label + "</label>";
|
form_group += "<label for='" + setting_name + "' class='" + label_class + "'>" + setting.label + "</label>";
|
||||||
form_group += "<input type='" + input_type + "' class='form-control' id='" + setting_id +
|
form_group += "<input type='" + input_type + "' class='form-control' name='" + setting_name +
|
||||||
"' placeholder='" + (_.has(setting, 'placeholder') ? setting.placeholder : "") +
|
"' placeholder='" + (_.has(setting, 'placeholder') ? setting.placeholder : "") +
|
||||||
"' value='" + setting_value + "'" + (isLocked ? " disabled" : "") + "/>"
|
"' value='" + setting_value + "'" + (isLocked ? " disabled" : "") + "/>"
|
||||||
form_group += "<span class='help-block'>" + setting.help + "</span>"
|
form_group += "<span class='help-block'>" + setting.help + "</span>"
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
form_group += "</div>"
|
form_group += "</div>"
|
||||||
return form_group
|
return form_group
|
||||||
}
|
}
|
||||||
|
@ -89,6 +86,10 @@ $(document).ready(function(){
|
||||||
|
|
||||||
$(this).blur()
|
$(this).blur()
|
||||||
})
|
})
|
||||||
|
|
||||||
|
$('#settings-form').on('click', '#choose-domain-btn', function(){
|
||||||
|
chooseFromHighFidelityDomains($(this))
|
||||||
|
})
|
||||||
|
|
||||||
var panelsSource = $('#panels-template').html()
|
var panelsSource = $('#panels-template').html()
|
||||||
Settings.panelsTemplate = _.template(panelsSource)
|
Settings.panelsTemplate = _.template(panelsSource)
|
||||||
|
@ -108,16 +109,24 @@ function reloadSettings() {
|
||||||
$('.nav-stacked').html(Settings.sidebarTemplate(data))
|
$('.nav-stacked').html(Settings.sidebarTemplate(data))
|
||||||
$('#panels').html(Settings.panelsTemplate(data))
|
$('#panels').html(Settings.panelsTemplate(data))
|
||||||
|
|
||||||
Settings.initialValues = form2js('settings-form', "_", false, cleanupFormValues, true);
|
Settings.initialValues = form2js('settings-form', ".", false, cleanupFormValues, true);
|
||||||
|
|
||||||
// add tooltip to locked settings
|
// add tooltip to locked settings
|
||||||
$('label.locked').tooltip({
|
$('label.locked').tooltip({
|
||||||
placement: 'right',
|
placement: 'right',
|
||||||
title: 'This setting is in the master config file and cannot be changed'
|
title: 'This setting is in the master config file and cannot be changed'
|
||||||
})
|
})
|
||||||
|
|
||||||
|
appendDomainSelectionModal()
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
|
|
||||||
|
function appendDomainSelectionModal() {
|
||||||
|
var metaverseInput = $("[name='metaverse.id']");
|
||||||
|
var chooseButton = $("<button type='button' id='choose-domain-btn' class='btn btn-primary' style='margin-top:10px'>Choose ID from my domains</button>");
|
||||||
|
metaverseInput.after(chooseButton);
|
||||||
|
}
|
||||||
|
|
||||||
var SETTINGS_ERROR_MESSAGE = "There was a problem saving domain settings. Please try again!";
|
var SETTINGS_ERROR_MESSAGE = "There was a problem saving domain settings. Please try again!";
|
||||||
|
|
||||||
$('body').on('click', '.save-button', function(e){
|
$('body').on('click', '.save-button', function(e){
|
||||||
|
@ -127,7 +136,9 @@ $('body').on('click', '.save-button', function(e){
|
||||||
});
|
});
|
||||||
|
|
||||||
// grab a JSON representation of the form via form2js
|
// grab a JSON representation of the form via form2js
|
||||||
var formJSON = form2js('settings-form', "_", false, cleanupFormValues, true);
|
var formJSON = form2js('settings-form', ".", false, cleanupFormValues, true);
|
||||||
|
|
||||||
|
console.log(formJSON);
|
||||||
|
|
||||||
// re-enable all inputs
|
// re-enable all inputs
|
||||||
$("input").each(function(){
|
$("input").each(function(){
|
||||||
|
@ -162,13 +173,13 @@ function badgeSidebarForDifferences(changedInput) {
|
||||||
var panelParentID = changedInput.closest('.panel').attr('id')
|
var panelParentID = changedInput.closest('.panel').attr('id')
|
||||||
|
|
||||||
// get a JSON representation of that section
|
// get a JSON representation of that section
|
||||||
var rootJSON = form2js(panelParentID, "_", false, cleanupFormValues, true);
|
var rootJSON = form2js(panelParentID, ".", false, cleanupFormValues, true);
|
||||||
var panelJSON = rootJSON[panelParentID]
|
var panelJSON = rootJSON[panelParentID]
|
||||||
|
|
||||||
var badgeValue = 0
|
var badgeValue = 0
|
||||||
|
|
||||||
for (var setting in panelJSON) {
|
for (var setting in panelJSON) {
|
||||||
if (panelJSON[setting] != Settings.initialValues[panelParentID][ setting]) {
|
if (panelJSON[setting] != Settings.initialValues[panelParentID][setting]) {
|
||||||
badgeValue += 1
|
badgeValue += 1
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -208,7 +219,7 @@ function showRestartModal() {
|
||||||
|
|
||||||
function cleanupFormValues(node) {
|
function cleanupFormValues(node) {
|
||||||
if (node.type && node.type === 'checkbox') {
|
if (node.type && node.type === 'checkbox') {
|
||||||
return { name: node.id, value: node.checked ? true : false };
|
return { name: node.name, value: node.checked ? true : false };
|
||||||
} else {
|
} else {
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
@ -220,4 +231,71 @@ function showAlertMessage(message, isSuccess) {
|
||||||
alertBox.addClass(isSuccess ? 'alert-success' : 'alert-danger');
|
alertBox.addClass(isSuccess ? 'alert-success' : 'alert-danger');
|
||||||
alertBox.html(message);
|
alertBox.html(message);
|
||||||
alertBox.fadeIn();
|
alertBox.fadeIn();
|
||||||
|
}
|
||||||
|
|
||||||
|
function chooseFromHighFidelityDomains(clickedButton) {
|
||||||
|
// setup the modal to help user pick their domain
|
||||||
|
if (Settings.initialValues.metaverse.access_token) {
|
||||||
|
|
||||||
|
// add a spinner to the choose button
|
||||||
|
clickedButton.html("Loading domains...")
|
||||||
|
clickedButton.attr('disabled', 'disabled')
|
||||||
|
|
||||||
|
// get a list of user domains from data-web
|
||||||
|
data_web_domains_url = "https://data.highfidelity.io/api/v1/domains?access_token="
|
||||||
|
$.getJSON(data_web_domains_url + Settings.initialValues.metaverse.access_token, function(data){
|
||||||
|
|
||||||
|
modal_buttons = {
|
||||||
|
cancel: {
|
||||||
|
label: 'Cancel',
|
||||||
|
className: 'btn-default'
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
if (data.data.domains.length) {
|
||||||
|
// setup a select box for the returned domains
|
||||||
|
modal_body = "<p>Choose the High Fidelity domain you want this domain-server to represent.<br/>This will set your domain ID on the settings page.</p>"
|
||||||
|
domain_select = $("<select id='domain-name-select' class='form-control'></select>")
|
||||||
|
_.each(data.data.domains, function(domain){
|
||||||
|
domain_select.append("<option value='" + domain.id + "'>" + domain.name + "</option>")
|
||||||
|
})
|
||||||
|
modal_body += "<label for='domain-name-select'>Domains</label>" + domain_select[0].outerHTML
|
||||||
|
modal_buttons["success"] = {
|
||||||
|
label: 'Choose domain',
|
||||||
|
callback: function() {
|
||||||
|
domainID = $('#domain-name-select').val()
|
||||||
|
// set the domain ID on the form
|
||||||
|
$("[name='metaverse.id']").val(domainID).change();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
} else {
|
||||||
|
modal_buttons["success"] = {
|
||||||
|
label: 'Create new domain',
|
||||||
|
callback: function() {
|
||||||
|
window.open("https://data.highfidelity.io/domains", '_blank');
|
||||||
|
}
|
||||||
|
}
|
||||||
|
modal_body = "<p>You do not have any domains in your High Fidelity account." +
|
||||||
|
"<br/><br/>Go to your domains page to create a new one. Once your domain is created re-open this dialog to select it.</p>"
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
bootbox.dialog({
|
||||||
|
title: "Choose matching domain",
|
||||||
|
message: modal_body,
|
||||||
|
buttons: modal_buttons
|
||||||
|
})
|
||||||
|
|
||||||
|
// remove the spinner from the choose button
|
||||||
|
clickedButton.html("Choose from my domains")
|
||||||
|
clickedButton.removeAttr('disabled')
|
||||||
|
})
|
||||||
|
|
||||||
|
} else {
|
||||||
|
bootbox.alert({
|
||||||
|
message: "You must have an access token to query your High Fidelity domains.<br><br>" +
|
||||||
|
"Please follow the instructions on the settings page to add an access token.",
|
||||||
|
title: "Access token required"
|
||||||
|
})
|
||||||
|
}
|
||||||
}
|
}
|
|
@ -75,6 +75,7 @@
|
||||||
|
|
||||||
<!--#include virtual="footer.html"-->
|
<!--#include virtual="footer.html"-->
|
||||||
<script src='/js/underscore-min.js'></script>
|
<script src='/js/underscore-min.js'></script>
|
||||||
|
<script src='/js/bootbox.min.js'></script>
|
||||||
<script src='/js/settings.js'></script>
|
<script src='/js/settings.js'></script>
|
||||||
<script src='/js/form2js.min.js'></script>
|
<script src='/js/form2js.min.js'></script>
|
||||||
<!--#include virtual="page-end.html"-->
|
<!--#include virtual="page-end.html"-->
|
|
@ -81,6 +81,11 @@ DomainServer::DomainServer(int argc, char* argv[]) :
|
||||||
|
|
||||||
void DomainServer::restart() {
|
void DomainServer::restart() {
|
||||||
qDebug() << "domain-server is restarting.";
|
qDebug() << "domain-server is restarting.";
|
||||||
|
|
||||||
|
// make sure all static instances are reset
|
||||||
|
LimitedNodeList::getInstance()->reset();
|
||||||
|
AccountManager::getInstance(true);
|
||||||
|
|
||||||
exit(DomainServer::EXIT_CODE_REBOOT);
|
exit(DomainServer::EXIT_CODE_REBOOT);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -1396,8 +1401,8 @@ bool DomainServer::isAuthenticatedRequest(HTTPConnection* connection, const QUrl
|
||||||
const QByteArray HTTP_COOKIE_HEADER_KEY = "Cookie";
|
const QByteArray HTTP_COOKIE_HEADER_KEY = "Cookie";
|
||||||
const QString ADMIN_USERS_CONFIG_KEY = "admin-users";
|
const QString ADMIN_USERS_CONFIG_KEY = "admin-users";
|
||||||
const QString ADMIN_ROLES_CONFIG_KEY = "admin-roles";
|
const QString ADMIN_ROLES_CONFIG_KEY = "admin-roles";
|
||||||
const QString BASIC_AUTH_USERNAME_KEY_PATH = "security.http-username";
|
const QString BASIC_AUTH_USERNAME_KEY_PATH = "security.http_username";
|
||||||
const QString BASIC_AUTH_PASSWORD_KEY_PATH = "security.http-password";
|
const QString BASIC_AUTH_PASSWORD_KEY_PATH = "security.http_password";
|
||||||
|
|
||||||
const QByteArray UNAUTHENTICATED_BODY = "You do not have permission to access this domain-server.";
|
const QByteArray UNAUTHENTICATED_BODY = "You do not have permission to access this domain-server.";
|
||||||
|
|
||||||
|
|
|
@ -39,6 +39,28 @@ DomainServerSettingsManager::DomainServerSettingsManager() :
|
||||||
|
|
||||||
void DomainServerSettingsManager::setupConfigMap(const QStringList& argumentList) {
|
void DomainServerSettingsManager::setupConfigMap(const QStringList& argumentList) {
|
||||||
_configMap.loadMasterAndUserConfig(argumentList);
|
_configMap.loadMasterAndUserConfig(argumentList);
|
||||||
|
|
||||||
|
// for now we perform a temporary transition from http-username and http-password to http_username and http_password
|
||||||
|
const QVariant* oldUsername = valueForKeyPath(_configMap.getUserConfig(), "security.http-username");
|
||||||
|
const QVariant* oldPassword = valueForKeyPath(_configMap.getUserConfig(), "security.http-password");
|
||||||
|
|
||||||
|
if (oldUsername || oldPassword) {
|
||||||
|
QVariantMap& settingsMap = *reinterpret_cast<QVariantMap*>(_configMap.getUserConfig()["security"].data());
|
||||||
|
|
||||||
|
// remove old keys, move to new format
|
||||||
|
if (oldUsername) {
|
||||||
|
settingsMap["http_username"] = oldUsername->toString();
|
||||||
|
settingsMap.remove("http-username");
|
||||||
|
}
|
||||||
|
|
||||||
|
if (oldPassword) {
|
||||||
|
settingsMap["http_password"] = oldPassword->toString();
|
||||||
|
settingsMap.remove("http-password");
|
||||||
|
}
|
||||||
|
|
||||||
|
// save the updated settings
|
||||||
|
persistToFile();
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
const QString SETTINGS_PATH = "/settings.json";
|
const QString SETTINGS_PATH = "/settings.json";
|
||||||
|
|
|
@ -2745,7 +2745,7 @@ function setupModelMenus() {
|
||||||
}
|
}
|
||||||
|
|
||||||
Menu.addMenuItem({ menuName: "Edit", menuItemName: "Paste Models", shortcutKey: "CTRL+META+V", afterItem: "Edit Properties..." });
|
Menu.addMenuItem({ menuName: "Edit", menuItemName: "Paste Models", shortcutKey: "CTRL+META+V", afterItem: "Edit Properties..." });
|
||||||
|
Menu.addMenuItem({ menuName: "Edit", menuItemName: "Model List", afterItem: "Models" });
|
||||||
Menu.addMenuItem({ menuName: "File", menuItemName: "Models", isSeparator: true, beforeItem: "Settings" });
|
Menu.addMenuItem({ menuName: "File", menuItemName: "Models", isSeparator: true, beforeItem: "Settings" });
|
||||||
Menu.addMenuItem({ menuName: "File", menuItemName: "Export Models", shortcutKey: "CTRL+META+E", afterItem: "Models" });
|
Menu.addMenuItem({ menuName: "File", menuItemName: "Export Models", shortcutKey: "CTRL+META+E", afterItem: "Models" });
|
||||||
Menu.addMenuItem({ menuName: "File", menuItemName: "Import Models", shortcutKey: "CTRL+META+I", afterItem: "Export Models" });
|
Menu.addMenuItem({ menuName: "File", menuItemName: "Import Models", shortcutKey: "CTRL+META+I", afterItem: "Export Models" });
|
||||||
|
@ -2796,6 +2796,128 @@ var dimensionY;
|
||||||
var dimensionZ;
|
var dimensionZ;
|
||||||
var rescalePercentage;
|
var rescalePercentage;
|
||||||
|
|
||||||
|
function showPropertiesForm() {
|
||||||
|
propertiesForEditedEntity = Entities.getEntityProperties(editModelID);
|
||||||
|
var properties = propertiesForEditedEntity;
|
||||||
|
|
||||||
|
var array = new Array();
|
||||||
|
var index = 0;
|
||||||
|
var decimals = 3;
|
||||||
|
if (properties.type == "Model") {
|
||||||
|
array.push({ label: "Model URL:", value: properties.modelURL });
|
||||||
|
index++;
|
||||||
|
array.push({ label: "Animation URL:", value: properties.animationURL });
|
||||||
|
index++;
|
||||||
|
array.push({ label: "Animation is playing:", value: properties.animationIsPlaying });
|
||||||
|
index++;
|
||||||
|
array.push({ label: "Animation FPS:", value: properties.animationFPS });
|
||||||
|
index++;
|
||||||
|
array.push({ label: "Animation Frame:", value: properties.animationFrameIndex });
|
||||||
|
index++;
|
||||||
|
}
|
||||||
|
array.push({ label: "Position:", type: "header" });
|
||||||
|
index++;
|
||||||
|
array.push({ label: "X:", value: properties.position.x.toFixed(decimals) });
|
||||||
|
index++;
|
||||||
|
array.push({ label: "Y:", value: properties.position.y.toFixed(decimals) });
|
||||||
|
index++;
|
||||||
|
array.push({ label: "Z:", value: properties.position.z.toFixed(decimals) });
|
||||||
|
index++;
|
||||||
|
|
||||||
|
array.push({ label: "Registration X:", value: properties.registrationPoint.x.toFixed(decimals) });
|
||||||
|
index++;
|
||||||
|
array.push({ label: "Registration Y:", value: properties.registrationPoint.y.toFixed(decimals) });
|
||||||
|
index++;
|
||||||
|
array.push({ label: "Registration Z:", value: properties.registrationPoint.z.toFixed(decimals) });
|
||||||
|
index++;
|
||||||
|
|
||||||
|
array.push({ label: "Rotation:", type: "header" });
|
||||||
|
index++;
|
||||||
|
var angles = Quat.safeEulerAngles(properties.rotation);
|
||||||
|
array.push({ label: "Pitch:", value: angles.x.toFixed(decimals) });
|
||||||
|
index++;
|
||||||
|
array.push({ label: "Yaw:", value: angles.y.toFixed(decimals) });
|
||||||
|
index++;
|
||||||
|
array.push({ label: "Roll:", value: angles.z.toFixed(decimals) });
|
||||||
|
index++;
|
||||||
|
|
||||||
|
array.push({ label: "Dimensions:", type: "header" });
|
||||||
|
index++;
|
||||||
|
array.push({ label: "Width:", value: properties.dimensions.x.toFixed(decimals) });
|
||||||
|
dimensionX = index;
|
||||||
|
index++;
|
||||||
|
array.push({ label: "Height:", value: properties.dimensions.y.toFixed(decimals) });
|
||||||
|
dimensionY = index;
|
||||||
|
index++;
|
||||||
|
array.push({ label: "Depth:", value: properties.dimensions.z.toFixed(decimals) });
|
||||||
|
dimensionZ = index;
|
||||||
|
index++;
|
||||||
|
array.push({ label: "", type: "inlineButton", buttonLabel: "Reset to Natural Dimensions", name: "resetDimensions" });
|
||||||
|
index++;
|
||||||
|
array.push({ label: "Rescale Percentage:", value: 100 });
|
||||||
|
rescalePercentage = index;
|
||||||
|
index++;
|
||||||
|
array.push({ label: "", type: "inlineButton", buttonLabel: "Rescale", name: "rescaleDimensions" });
|
||||||
|
index++;
|
||||||
|
|
||||||
|
array.push({ label: "Velocity:", type: "header" });
|
||||||
|
index++;
|
||||||
|
array.push({ label: "Linear X:", value: properties.velocity.x.toFixed(decimals) });
|
||||||
|
index++;
|
||||||
|
array.push({ label: "Linear Y:", value: properties.velocity.y.toFixed(decimals) });
|
||||||
|
index++;
|
||||||
|
array.push({ label: "Linear Z:", value: properties.velocity.z.toFixed(decimals) });
|
||||||
|
index++;
|
||||||
|
array.push({ label: "Linear Damping:", value: properties.damping.toFixed(decimals) });
|
||||||
|
index++;
|
||||||
|
array.push({ label: "Angular Pitch:", value: properties.angularVelocity.x.toFixed(decimals) });
|
||||||
|
index++;
|
||||||
|
array.push({ label: "Angular Yaw:", value: properties.angularVelocity.y.toFixed(decimals) });
|
||||||
|
index++;
|
||||||
|
array.push({ label: "Angular Roll:", value: properties.angularVelocity.z.toFixed(decimals) });
|
||||||
|
index++;
|
||||||
|
array.push({ label: "Angular Damping:", value: properties.angularDamping.toFixed(decimals) });
|
||||||
|
index++;
|
||||||
|
|
||||||
|
array.push({ label: "Gravity X:", value: properties.gravity.x.toFixed(decimals) });
|
||||||
|
index++;
|
||||||
|
array.push({ label: "Gravity Y:", value: properties.gravity.y.toFixed(decimals) });
|
||||||
|
index++;
|
||||||
|
array.push({ label: "Gravity Z:", value: properties.gravity.z.toFixed(decimals) });
|
||||||
|
index++;
|
||||||
|
|
||||||
|
array.push({ label: "Collisions:", type: "header" });
|
||||||
|
index++;
|
||||||
|
array.push({ label: "Mass:", value: properties.mass.toFixed(decimals) });
|
||||||
|
index++;
|
||||||
|
array.push({ label: "Ignore for Collisions:", value: properties.ignoreForCollisions });
|
||||||
|
index++;
|
||||||
|
array.push({ label: "Collisions Will Move:", value: properties.collisionsWillMove });
|
||||||
|
index++;
|
||||||
|
|
||||||
|
array.push({ label: "Lifetime:", value: properties.lifetime.toFixed(decimals) });
|
||||||
|
index++;
|
||||||
|
|
||||||
|
array.push({ label: "Visible:", value: properties.visible });
|
||||||
|
index++;
|
||||||
|
|
||||||
|
if (properties.type == "Box" || properties.type == "Sphere") {
|
||||||
|
array.push({ label: "Color:", type: "header" });
|
||||||
|
index++;
|
||||||
|
array.push({ label: "Red:", value: properties.color.red });
|
||||||
|
index++;
|
||||||
|
array.push({ label: "Green:", value: properties.color.green });
|
||||||
|
index++;
|
||||||
|
array.push({ label: "Blue:", value: properties.color.blue });
|
||||||
|
index++;
|
||||||
|
}
|
||||||
|
array.push({ button: "Cancel" });
|
||||||
|
index++;
|
||||||
|
|
||||||
|
editEntityFormArray = array;
|
||||||
|
Window.nonBlockingForm("Edit Properties", array);
|
||||||
|
}
|
||||||
|
|
||||||
function handeMenuEvent(menuItem) {
|
function handeMenuEvent(menuItem) {
|
||||||
print("menuItemEvent() in JS... menuItem=" + menuItem);
|
print("menuItemEvent() in JS... menuItem=" + menuItem);
|
||||||
if (menuItem == "Delete") {
|
if (menuItem == "Delete") {
|
||||||
|
@ -2823,6 +2945,33 @@ function handeMenuEvent(menuItem) {
|
||||||
} else {
|
} else {
|
||||||
print(" Delete Entity.... not holding...");
|
print(" Delete Entity.... not holding...");
|
||||||
}
|
}
|
||||||
|
} else if (menuItem == "Model List") {
|
||||||
|
var models = new Array();
|
||||||
|
models = Entities.findEntities(MyAvatar.position, Number.MAX_VALUE);
|
||||||
|
for (var i = 0; i < models.length; i++) {
|
||||||
|
models[i].properties = Entities.getEntityProperties(models[i]);
|
||||||
|
models[i].toString = function() {
|
||||||
|
var modelname = decodeURIComponent(
|
||||||
|
this.properties.modelURL.indexOf("/") != -1 ?
|
||||||
|
this.properties.modelURL.substring(this.properties.modelURL.lastIndexOf("/") + 1) :
|
||||||
|
this.properties.modelURL);
|
||||||
|
return "[" + this.properties.type + "] " + modelname;
|
||||||
|
};
|
||||||
|
}
|
||||||
|
var form = [{label: "Model: ", options: models}];
|
||||||
|
form.push({label: "Action: ", options: ["Properties", "Delete", "Teleport"]});
|
||||||
|
form.push({ button: "Cancel" });
|
||||||
|
if (Window.form("Model List", form)) {
|
||||||
|
var selectedModel = form[0].value;
|
||||||
|
if (form[1].value == "Properties") {
|
||||||
|
editModelID = selectedModel;
|
||||||
|
showPropertiesForm();
|
||||||
|
} else if (form[1].value == "Delete") {
|
||||||
|
Entities.deleteEntity(selectedModel);
|
||||||
|
} else if (form[1].value == "Teleport") {
|
||||||
|
MyAvatar.position = selectedModel.properties.position;
|
||||||
|
}
|
||||||
|
}
|
||||||
} else if (menuItem == "Edit Properties...") {
|
} else if (menuItem == "Edit Properties...") {
|
||||||
editModelID = -1;
|
editModelID = -1;
|
||||||
if (leftController.grabbing) {
|
if (leftController.grabbing) {
|
||||||
|
@ -2839,126 +2988,7 @@ function handeMenuEvent(menuItem) {
|
||||||
}
|
}
|
||||||
if (editModelID != -1) {
|
if (editModelID != -1) {
|
||||||
print(" Edit Properties.... about to edit properties...");
|
print(" Edit Properties.... about to edit properties...");
|
||||||
|
showPropertiesForm(editModelID);
|
||||||
propertiesForEditedEntity = Entities.getEntityProperties(editModelID);
|
|
||||||
var properties = propertiesForEditedEntity;
|
|
||||||
|
|
||||||
var array = new Array();
|
|
||||||
var index = 0;
|
|
||||||
var decimals = 3;
|
|
||||||
if (properties.type == "Model") {
|
|
||||||
array.push({ label: "Model URL:", value: properties.modelURL });
|
|
||||||
index++;
|
|
||||||
array.push({ label: "Animation URL:", value: properties.animationURL });
|
|
||||||
index++;
|
|
||||||
array.push({ label: "Animation is playing:", value: properties.animationIsPlaying });
|
|
||||||
index++;
|
|
||||||
array.push({ label: "Animation FPS:", value: properties.animationFPS });
|
|
||||||
index++;
|
|
||||||
array.push({ label: "Animation Frame:", value: properties.animationFrameIndex });
|
|
||||||
index++;
|
|
||||||
}
|
|
||||||
array.push({ label: "Position:", type: "header" });
|
|
||||||
index++;
|
|
||||||
array.push({ label: "X:", value: properties.position.x.toFixed(decimals) });
|
|
||||||
index++;
|
|
||||||
array.push({ label: "Y:", value: properties.position.y.toFixed(decimals) });
|
|
||||||
index++;
|
|
||||||
array.push({ label: "Z:", value: properties.position.z.toFixed(decimals) });
|
|
||||||
index++;
|
|
||||||
|
|
||||||
array.push({ label: "Registration X:", value: properties.registrationPoint.x.toFixed(decimals) });
|
|
||||||
index++;
|
|
||||||
array.push({ label: "Registration Y:", value: properties.registrationPoint.y.toFixed(decimals) });
|
|
||||||
index++;
|
|
||||||
array.push({ label: "Registration Z:", value: properties.registrationPoint.z.toFixed(decimals) });
|
|
||||||
index++;
|
|
||||||
|
|
||||||
array.push({ label: "Rotation:", type: "header" });
|
|
||||||
index++;
|
|
||||||
var angles = Quat.safeEulerAngles(properties.rotation);
|
|
||||||
array.push({ label: "Pitch:", value: angles.x.toFixed(decimals) });
|
|
||||||
index++;
|
|
||||||
array.push({ label: "Yaw:", value: angles.y.toFixed(decimals) });
|
|
||||||
index++;
|
|
||||||
array.push({ label: "Roll:", value: angles.z.toFixed(decimals) });
|
|
||||||
index++;
|
|
||||||
|
|
||||||
array.push({ label: "Dimensions:", type: "header" });
|
|
||||||
index++;
|
|
||||||
array.push({ label: "Width:", value: properties.dimensions.x.toFixed(decimals) });
|
|
||||||
dimensionX = index;
|
|
||||||
index++;
|
|
||||||
array.push({ label: "Height:", value: properties.dimensions.y.toFixed(decimals) });
|
|
||||||
dimensionY = index;
|
|
||||||
index++;
|
|
||||||
array.push({ label: "Depth:", value: properties.dimensions.z.toFixed(decimals) });
|
|
||||||
dimensionZ = index;
|
|
||||||
index++;
|
|
||||||
array.push({ label: "", type: "inlineButton", buttonLabel: "Reset to Natural Dimensions", name: "resetDimensions" });
|
|
||||||
index++;
|
|
||||||
array.push({ label: "Rescale Percentage:", value: 100 });
|
|
||||||
rescalePercentage = index;
|
|
||||||
index++;
|
|
||||||
array.push({ label: "", type: "inlineButton", buttonLabel: "Rescale", name: "rescaleDimensions" });
|
|
||||||
index++;
|
|
||||||
|
|
||||||
array.push({ label: "Velocity:", type: "header" });
|
|
||||||
index++;
|
|
||||||
array.push({ label: "Linear X:", value: properties.velocity.x.toFixed(decimals) });
|
|
||||||
index++;
|
|
||||||
array.push({ label: "Linear Y:", value: properties.velocity.y.toFixed(decimals) });
|
|
||||||
index++;
|
|
||||||
array.push({ label: "Linear Z:", value: properties.velocity.z.toFixed(decimals) });
|
|
||||||
index++;
|
|
||||||
array.push({ label: "Linear Damping:", value: properties.damping.toFixed(decimals) });
|
|
||||||
index++;
|
|
||||||
array.push({ label: "Angular Pitch:", value: properties.angularVelocity.x.toFixed(decimals) });
|
|
||||||
index++;
|
|
||||||
array.push({ label: "Angular Yaw:", value: properties.angularVelocity.y.toFixed(decimals) });
|
|
||||||
index++;
|
|
||||||
array.push({ label: "Angular Roll:", value: properties.angularVelocity.z.toFixed(decimals) });
|
|
||||||
index++;
|
|
||||||
array.push({ label: "Angular Damping:", value: properties.angularDamping.toFixed(decimals) });
|
|
||||||
index++;
|
|
||||||
|
|
||||||
array.push({ label: "Gravity X:", value: properties.gravity.x.toFixed(decimals) });
|
|
||||||
index++;
|
|
||||||
array.push({ label: "Gravity Y:", value: properties.gravity.y.toFixed(decimals) });
|
|
||||||
index++;
|
|
||||||
array.push({ label: "Gravity Z:", value: properties.gravity.z.toFixed(decimals) });
|
|
||||||
index++;
|
|
||||||
|
|
||||||
array.push({ label: "Collisions:", type: "header" });
|
|
||||||
index++;
|
|
||||||
array.push({ label: "Mass:", value: properties.mass.toFixed(decimals) });
|
|
||||||
index++;
|
|
||||||
array.push({ label: "Ignore for Collisions:", value: properties.ignoreForCollisions });
|
|
||||||
index++;
|
|
||||||
array.push({ label: "Collisions Will Move:", value: properties.collisionsWillMove });
|
|
||||||
index++;
|
|
||||||
|
|
||||||
array.push({ label: "Lifetime:", value: properties.lifetime.toFixed(decimals) });
|
|
||||||
index++;
|
|
||||||
|
|
||||||
array.push({ label: "Visible:", value: properties.visible });
|
|
||||||
index++;
|
|
||||||
|
|
||||||
if (properties.type == "Box" || properties.type == "Sphere") {
|
|
||||||
array.push({ label: "Color:", type: "header" });
|
|
||||||
index++;
|
|
||||||
array.push({ label: "Red:", value: properties.color.red });
|
|
||||||
index++;
|
|
||||||
array.push({ label: "Green:", value: properties.color.green });
|
|
||||||
index++;
|
|
||||||
array.push({ label: "Blue:", value: properties.color.blue });
|
|
||||||
index++;
|
|
||||||
}
|
|
||||||
array.push({ button: "Cancel" });
|
|
||||||
index++;
|
|
||||||
|
|
||||||
editEntityFormArray = array;
|
|
||||||
Window.nonBlockingForm("Edit Properties", array);
|
|
||||||
}
|
}
|
||||||
} else if (menuItem == "Paste Models") {
|
} else if (menuItem == "Paste Models") {
|
||||||
modelImporter.paste();
|
modelImporter.paste();
|
||||||
|
|
|
@ -13,7 +13,10 @@
|
||||||
|
|
||||||
var leapHands = (function () {
|
var leapHands = (function () {
|
||||||
|
|
||||||
var hands,
|
var isOnHMD,
|
||||||
|
LEAP_OFFSET = 0.019, // Thickness of Leap Motion plus HMD clip
|
||||||
|
HMD_OFFSET = 0.100, // Eyeballs to front surface of Oculus DK2 TODO: Confirm and make depend on device and eye relief
|
||||||
|
hands,
|
||||||
wrists,
|
wrists,
|
||||||
NUM_HANDS = 2, // 0 = left; 1 = right
|
NUM_HANDS = 2, // 0 = left; 1 = right
|
||||||
fingers,
|
fingers,
|
||||||
|
@ -188,8 +191,6 @@ var leapHands = (function () {
|
||||||
|
|
||||||
function setUp() {
|
function setUp() {
|
||||||
|
|
||||||
calibrationStatus = UNCALIBRATED;
|
|
||||||
|
|
||||||
// TODO: Leap Motion controller joint naming doesn't match up with skeleton joint naming; numbers are out by 1.
|
// TODO: Leap Motion controller joint naming doesn't match up with skeleton joint naming; numbers are out by 1.
|
||||||
|
|
||||||
hands = [
|
hands = [
|
||||||
|
@ -265,6 +266,20 @@ var leapHands = (function () {
|
||||||
{ jointName: "RightHandPinky3", controller: Controller.createInputController("Spatial", "joint_R_pinky4") }
|
{ jointName: "RightHandPinky3", controller: Controller.createInputController("Spatial", "joint_R_pinky4") }
|
||||||
]
|
]
|
||||||
];
|
];
|
||||||
|
|
||||||
|
isOnHMD = Menu.isOptionChecked("Leap Motion on HMD");
|
||||||
|
if (isOnHMD) {
|
||||||
|
print("Leap Motion is on HMD");
|
||||||
|
|
||||||
|
// Offset of Leap Motion origin from physical eye position
|
||||||
|
hands[0].zeroPosition = { x: 0.0, y: 0.0, z: HMD_OFFSET + LEAP_OFFSET };
|
||||||
|
hands[1].zeroPosition = { x: 0.0, y: 0.0, z: HMD_OFFSET + LEAP_OFFSET };
|
||||||
|
|
||||||
|
calibrationStatus = CALIBRATED;
|
||||||
|
} else {
|
||||||
|
print("Leap Motion is on desk");
|
||||||
|
calibrationStatus = UNCALIBRATED;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
function moveHands() {
|
function moveHands() {
|
||||||
|
@ -278,7 +293,9 @@ var leapHands = (function () {
|
||||||
handYaw,
|
handYaw,
|
||||||
handRotation,
|
handRotation,
|
||||||
wristAbsRotation,
|
wristAbsRotation,
|
||||||
locRotation;
|
locRotation,
|
||||||
|
cameraOrientation,
|
||||||
|
inverseAvatarOrientation;
|
||||||
|
|
||||||
for (h = 0; h < NUM_HANDS; h += 1) {
|
for (h = 0; h < NUM_HANDS; h += 1) {
|
||||||
side = h === 0 ? -1.0 : 1.0;
|
side = h === 0 ? -1.0 : 1.0;
|
||||||
|
@ -291,35 +308,82 @@ var leapHands = (function () {
|
||||||
}
|
}
|
||||||
|
|
||||||
// Hand position ...
|
// Hand position ...
|
||||||
handOffset = hands[h].controller.getAbsTranslation();
|
if (isOnHMD) {
|
||||||
handOffset = {
|
|
||||||
x: -handOffset.x,
|
|
||||||
y: hands[h].zeroPosition.y + handOffset.y,
|
|
||||||
z: hands[h].zeroPosition.z - handOffset.z
|
|
||||||
};
|
|
||||||
|
|
||||||
// TODO: 2.0* scale factor should not be necessary; Leap Motion controller code needs investigating.
|
// Hand offset in camera coordinates ...
|
||||||
handRoll = 2.0 * -hands[h].controller.getAbsRotation().z;
|
handOffset = hands[h].controller.getAbsTranslation();
|
||||||
wristAbsRotation = wrists[h].controller.getAbsRotation();
|
handOffset = {
|
||||||
handPitch = 2.0 * -wristAbsRotation.x;
|
x: hands[h].zeroPosition.x - handOffset.x,
|
||||||
handYaw = 2.0 * wristAbsRotation.y;
|
y: hands[h].zeroPosition.y - handOffset.z,
|
||||||
|
z: hands[h].zeroPosition.z + handOffset.y
|
||||||
|
};
|
||||||
|
handOffset.z = -handOffset.z;
|
||||||
|
|
||||||
// TODO: Leap Motion controller's right-hand roll calculation only works if physical hand is upside down.
|
// Hand offset in world coordinates ...
|
||||||
// Approximate fix is to add a fudge factor.
|
cameraOrientation = Camera.getOrientation();
|
||||||
if (h === 1 && isWindows) {
|
handOffset = Vec3.sum(Camera.getPosition(), Vec3.multiplyQbyV(cameraOrientation, handOffset));
|
||||||
handRoll = handRoll + 0.6 * PI;
|
|
||||||
}
|
|
||||||
|
|
||||||
// Hand position and orientation ...
|
// Hand offset in avatar coordinates ...
|
||||||
if (h === 0) {
|
inverseAvatarOrientation = Quat.inverse(MyAvatar.orientation);
|
||||||
handRotation = Quat.multiply(Quat.angleAxis(-90.0, { x: 0, y: 1, z: 0 }),
|
handOffset = Vec3.subtract(handOffset, MyAvatar.position);
|
||||||
Quat.fromVec3Radians({ x: handRoll, y: handYaw, z: -handPitch }));
|
handOffset = Vec3.multiplyQbyV(inverseAvatarOrientation, handOffset);
|
||||||
|
handOffset.z = -handOffset.z;
|
||||||
|
handOffset.x = -handOffset.x;
|
||||||
|
|
||||||
|
// Hand rotation in camera coordinates ...
|
||||||
|
// TODO: 2.0* scale factors should not be necessary; Leap Motion controller code needs investigating.
|
||||||
|
handRoll = 2.0 * -hands[h].controller.getAbsRotation().z;
|
||||||
|
wristAbsRotation = wrists[h].controller.getAbsRotation();
|
||||||
|
handPitch = 2.0 * wristAbsRotation.x - PI / 2.0;
|
||||||
|
handYaw = 2.0 * -wristAbsRotation.y;
|
||||||
|
// TODO: Roll values only work if hand is upside down; Leap Motion controller code needs investigating.
|
||||||
|
handRoll = PI + handRoll;
|
||||||
|
|
||||||
|
if (h === 0) {
|
||||||
|
handRotation = Quat.multiply(Quat.angleAxis(-90.0, { x: 0, y: 1, z: 0 }),
|
||||||
|
Quat.fromVec3Radians({ x: handRoll, y: handYaw, z: -handPitch }));
|
||||||
|
} else {
|
||||||
|
handRotation = Quat.multiply(Quat.angleAxis(90.0, { x: 0, y: 1, z: 0 }),
|
||||||
|
Quat.fromVec3Radians({ x: -handRoll, y: handYaw, z: handPitch }));
|
||||||
|
}
|
||||||
|
|
||||||
|
// Hand rotation in avatar coordinates ...
|
||||||
|
cameraOrientation.x = -cameraOrientation.x;
|
||||||
|
cameraOrientation.z = -cameraOrientation.z;
|
||||||
|
handRotation = Quat.multiply(cameraOrientation, handRotation);
|
||||||
|
handRotation = Quat.multiply(inverseAvatarOrientation, handRotation);
|
||||||
|
|
||||||
} else {
|
} else {
|
||||||
handRotation = Quat.multiply(Quat.angleAxis(90.0, { x: 0, y: 1, z: 0 }),
|
|
||||||
Quat.fromVec3Radians({ x: -handRoll, y: handYaw, z: handPitch }));
|
handOffset = hands[h].controller.getAbsTranslation();
|
||||||
|
handOffset = {
|
||||||
|
x: -handOffset.x,
|
||||||
|
y: hands[h].zeroPosition.y + handOffset.y,
|
||||||
|
z: hands[h].zeroPosition.z - handOffset.z
|
||||||
|
};
|
||||||
|
|
||||||
|
// TODO: 2.0* scale factors should not be necessary; Leap Motion controller code needs investigating.
|
||||||
|
handRoll = 2.0 * -hands[h].controller.getAbsRotation().z;
|
||||||
|
wristAbsRotation = wrists[h].controller.getAbsRotation();
|
||||||
|
handPitch = 2.0 * -wristAbsRotation.x;
|
||||||
|
handYaw = 2.0 * wristAbsRotation.y;
|
||||||
|
|
||||||
|
// TODO: Leap Motion controller's right-hand roll calculation only works if physical hand is upside down.
|
||||||
|
// Approximate fix is to add a fudge factor.
|
||||||
|
if (h === 1 && isWindows) {
|
||||||
|
handRoll = handRoll + 0.6 * PI;
|
||||||
|
}
|
||||||
|
|
||||||
|
// Hand position and orientation ...
|
||||||
|
if (h === 0) {
|
||||||
|
handRotation = Quat.multiply(Quat.angleAxis(-90.0, { x: 0, y: 1, z: 0 }),
|
||||||
|
Quat.fromVec3Radians({ x: handRoll, y: handYaw, z: -handPitch }));
|
||||||
|
} else {
|
||||||
|
handRotation = Quat.multiply(Quat.angleAxis(90.0, { x: 0, y: 1, z: 0 }),
|
||||||
|
Quat.fromVec3Radians({ x: -handRoll, y: handYaw, z: handPitch }));
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
MyAvatar.setJointModelPositionAndOrientation(hands[h].jointName, handOffset, handRotation, true);
|
MyAvatar.setJointModelPositionAndOrientation(hands[h].jointName, handOffset, handRotation, true);
|
||||||
|
|
||||||
// Finger joints ...
|
// Finger joints ...
|
||||||
|
|
|
@ -599,8 +599,11 @@ void Application::paintGL() {
|
||||||
|
|
||||||
if (_myCamera.getMode() == CAMERA_MODE_FIRST_PERSON) {
|
if (_myCamera.getMode() == CAMERA_MODE_FIRST_PERSON) {
|
||||||
_myCamera.setTightness(0.0f); // In first person, camera follows (untweaked) head exactly without delay
|
_myCamera.setTightness(0.0f); // In first person, camera follows (untweaked) head exactly without delay
|
||||||
_myCamera.setTargetPosition(_myAvatar->getHead()->getEyePosition());
|
if (!OculusManager::isConnected()) {
|
||||||
_myCamera.setTargetRotation(_myAvatar->getHead()->getCameraOrientation());
|
_myCamera.setTargetPosition(_myAvatar->getHead()->getEyePosition());
|
||||||
|
_myCamera.setTargetRotation(_myAvatar->getHead()->getCameraOrientation());
|
||||||
|
}
|
||||||
|
// OculusManager::display() updates camera position and rotation a bit further on.
|
||||||
|
|
||||||
} else if (_myCamera.getMode() == CAMERA_MODE_THIRD_PERSON) {
|
} else if (_myCamera.getMode() == CAMERA_MODE_THIRD_PERSON) {
|
||||||
//Note, the camera distance is set in Camera::setMode() so we dont have to do it here.
|
//Note, the camera distance is set in Camera::setMode() so we dont have to do it here.
|
||||||
|
@ -630,7 +633,9 @@ void Application::paintGL() {
|
||||||
}
|
}
|
||||||
|
|
||||||
// Update camera position
|
// Update camera position
|
||||||
_myCamera.update( 1.f/_fps );
|
if (!OculusManager::isConnected()) {
|
||||||
|
_myCamera.update(1.f / _fps);
|
||||||
|
}
|
||||||
|
|
||||||
// Note: whichCamera is used to pick between the normal camera myCamera for our
|
// Note: whichCamera is used to pick between the normal camera myCamera for our
|
||||||
// main camera, vs, an alternate camera. The alternate camera we support right now
|
// main camera, vs, an alternate camera. The alternate camera we support right now
|
||||||
|
@ -640,7 +645,7 @@ void Application::paintGL() {
|
||||||
// Why have two cameras? Well, one reason is that because in the case of the renderViewFrustum()
|
// Why have two cameras? Well, one reason is that because in the case of the renderViewFrustum()
|
||||||
// code, we want to keep the state of "myCamera" intact, so we can render what the view frustum of
|
// code, we want to keep the state of "myCamera" intact, so we can render what the view frustum of
|
||||||
// myCamera is. But we also want to do meaningful camera transforms on OpenGL for the offset camera
|
// myCamera is. But we also want to do meaningful camera transforms on OpenGL for the offset camera
|
||||||
Camera whichCamera = _myCamera;
|
Camera* whichCamera = &_myCamera;
|
||||||
|
|
||||||
if (Menu::getInstance()->isOptionChecked(MenuOption::DisplayFrustum)) {
|
if (Menu::getInstance()->isOptionChecked(MenuOption::DisplayFrustum)) {
|
||||||
|
|
||||||
|
@ -654,7 +659,7 @@ void Application::paintGL() {
|
||||||
_viewFrustumOffsetCamera.setDistance(viewFrustumOffset.distance);
|
_viewFrustumOffsetCamera.setDistance(viewFrustumOffset.distance);
|
||||||
_viewFrustumOffsetCamera.initialize(); // force immediate snap to ideal position and orientation
|
_viewFrustumOffsetCamera.initialize(); // force immediate snap to ideal position and orientation
|
||||||
_viewFrustumOffsetCamera.update(1.f/_fps);
|
_viewFrustumOffsetCamera.update(1.f/_fps);
|
||||||
whichCamera = _viewFrustumOffsetCamera;
|
whichCamera = &_viewFrustumOffsetCamera;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (Menu::getInstance()->getShadowsEnabled()) {
|
if (Menu::getInstance()->getShadowsEnabled()) {
|
||||||
|
@ -667,15 +672,16 @@ void Application::paintGL() {
|
||||||
glClear(GL_COLOR_BUFFER_BIT);
|
glClear(GL_COLOR_BUFFER_BIT);
|
||||||
|
|
||||||
//When in mirror mode, use camera rotation. Otherwise, use body rotation
|
//When in mirror mode, use camera rotation. Otherwise, use body rotation
|
||||||
if (whichCamera.getMode() == CAMERA_MODE_MIRROR) {
|
if (whichCamera->getMode() == CAMERA_MODE_MIRROR) {
|
||||||
OculusManager::display(whichCamera.getRotation(), whichCamera.getPosition(), whichCamera);
|
OculusManager::display(whichCamera->getRotation(), whichCamera->getPosition(), *whichCamera);
|
||||||
} else {
|
} else {
|
||||||
OculusManager::display(_myAvatar->getWorldAlignedOrientation(), _myAvatar->getDefaultEyePosition(), whichCamera);
|
OculusManager::display(_myAvatar->getWorldAlignedOrientation(), _myAvatar->getDefaultEyePosition(), *whichCamera);
|
||||||
}
|
}
|
||||||
|
_myCamera.update(1.f / _fps);
|
||||||
|
|
||||||
} else if (TV3DManager::isConnected()) {
|
} else if (TV3DManager::isConnected()) {
|
||||||
|
|
||||||
TV3DManager::display(whichCamera);
|
TV3DManager::display(*whichCamera);
|
||||||
|
|
||||||
} else {
|
} else {
|
||||||
_glowEffect.prepare();
|
_glowEffect.prepare();
|
||||||
|
@ -683,7 +689,7 @@ void Application::paintGL() {
|
||||||
glMatrixMode(GL_MODELVIEW);
|
glMatrixMode(GL_MODELVIEW);
|
||||||
glPushMatrix();
|
glPushMatrix();
|
||||||
glLoadIdentity();
|
glLoadIdentity();
|
||||||
displaySide(whichCamera);
|
displaySide(*whichCamera);
|
||||||
glPopMatrix();
|
glPopMatrix();
|
||||||
|
|
||||||
if (Menu::getInstance()->isOptionChecked(MenuOption::Mirror)) {
|
if (Menu::getInstance()->isOptionChecked(MenuOption::Mirror)) {
|
||||||
|
|
|
@ -453,6 +453,9 @@ Menu::Menu() :
|
||||||
addCheckableActionToQMenuAndActionHash(sixenseOptionsMenu, MenuOption::SixenseMouseInput, 0, true);
|
addCheckableActionToQMenuAndActionHash(sixenseOptionsMenu, MenuOption::SixenseMouseInput, 0, true);
|
||||||
addCheckableActionToQMenuAndActionHash(sixenseOptionsMenu, MenuOption::SixenseLasers, 0, false);
|
addCheckableActionToQMenuAndActionHash(sixenseOptionsMenu, MenuOption::SixenseLasers, 0, false);
|
||||||
|
|
||||||
|
QMenu* leapOptionsMenu = handOptionsMenu->addMenu("Leap Motion");
|
||||||
|
addCheckableActionToQMenuAndActionHash(leapOptionsMenu, MenuOption::LeapMotionOnHMD, 0, false);
|
||||||
|
|
||||||
QMenu* networkMenu = developerMenu->addMenu("Network");
|
QMenu* networkMenu = developerMenu->addMenu("Network");
|
||||||
addCheckableActionToQMenuAndActionHash(networkMenu, MenuOption::DisableNackPackets, 0, false);
|
addCheckableActionToQMenuAndActionHash(networkMenu, MenuOption::DisableNackPackets, 0, false);
|
||||||
addCheckableActionToQMenuAndActionHash(networkMenu,
|
addCheckableActionToQMenuAndActionHash(networkMenu,
|
||||||
|
|
|
@ -403,6 +403,7 @@ namespace MenuOption {
|
||||||
const QString IncreaseAvatarSize = "Increase Avatar Size";
|
const QString IncreaseAvatarSize = "Increase Avatar Size";
|
||||||
const QString IncreaseVoxelSize = "Increase Voxel Size";
|
const QString IncreaseVoxelSize = "Increase Voxel Size";
|
||||||
const QString KeyboardMotorControl = "Enable Keyboard Motor Control";
|
const QString KeyboardMotorControl = "Enable Keyboard Motor Control";
|
||||||
|
const QString LeapMotionOnHMD = "Leap Motion on HMD";
|
||||||
const QString LoadScript = "Open and Run Script File...";
|
const QString LoadScript = "Open and Run Script File...";
|
||||||
const QString LoadScriptURL = "Open and Run Script from URL...";
|
const QString LoadScriptURL = "Open and Run Script from URL...";
|
||||||
const QString LodTools = "LOD Tools";
|
const QString LodTools = "LOD Tools";
|
||||||
|
|
|
@ -8,8 +8,9 @@
|
||||||
// Distributed under the Apache License, Version 2.0.
|
// Distributed under the Apache License, Version 2.0.
|
||||||
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
|
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
|
||||||
//
|
//
|
||||||
#include "SharedUtil.h"
|
|
||||||
#include "Leapmotion.h"
|
#include "Leapmotion.h"
|
||||||
|
#include "Menu.h"
|
||||||
|
#include "SharedUtil.h"
|
||||||
|
|
||||||
const int PALMROOT_NUM_JOINTS = 3;
|
const int PALMROOT_NUM_JOINTS = 3;
|
||||||
const int FINGER_NUM_JOINTS = 4;
|
const int FINGER_NUM_JOINTS = 4;
|
||||||
|
@ -101,6 +102,12 @@ Leapmotion::Leapmotion() :
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
#ifdef HAVE_LEAPMOTION
|
||||||
|
if (Menu::getInstance()->isOptionChecked(MenuOption::LeapMotionOnHMD)) {
|
||||||
|
_controller.setPolicyFlags(Leap::Controller::POLICY_OPTIMIZE_HMD);
|
||||||
|
}
|
||||||
|
#endif
|
||||||
}
|
}
|
||||||
|
|
||||||
Leapmotion::~Leapmotion() {
|
Leapmotion::~Leapmotion() {
|
||||||
|
|
|
@ -412,6 +412,10 @@ void OculusManager::display(const glm::quat &bodyOrientation, const glm::vec3 &p
|
||||||
|
|
||||||
glBindTexture(GL_TEXTURE_2D, 0);
|
glBindTexture(GL_TEXTURE_2D, 0);
|
||||||
|
|
||||||
|
// Update camera for use by rest of Interface.
|
||||||
|
whichCamera.setTargetPosition((_leftEyePosition + _rightEyePosition) / 2.f);
|
||||||
|
whichCamera.setTargetRotation(_camera->getTargetRotation());
|
||||||
|
|
||||||
#endif
|
#endif
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -265,7 +265,11 @@ QScriptValue WindowScriptingInterface::doPeekNonBlockingFormResult(QScriptValue
|
||||||
_form.setProperty(i, item);
|
_form.setProperty(i, item);
|
||||||
} else if (item.property("options").isArray()) {
|
} else if (item.property("options").isArray()) {
|
||||||
c += 1;
|
c += 1;
|
||||||
item.setProperty("value", _combos.at(c)->currentText());
|
item.setProperty("value",
|
||||||
|
_combos.at(c)->currentIndex() < item.property("options").property("length").toInt32() ?
|
||||||
|
item.property("options").property(_combos.at(c)->currentIndex()) :
|
||||||
|
array.engine()->undefinedValue()
|
||||||
|
);
|
||||||
_form.setProperty(i, item);
|
_form.setProperty(i, item);
|
||||||
} else {
|
} else {
|
||||||
e += 1;
|
e += 1;
|
||||||
|
@ -318,7 +322,11 @@ QScriptValue WindowScriptingInterface::doGetNonBlockingFormResult(QScriptValue a
|
||||||
_form.setProperty(i, item);
|
_form.setProperty(i, item);
|
||||||
} else if (item.property("options").isArray()) {
|
} else if (item.property("options").isArray()) {
|
||||||
c += 1;
|
c += 1;
|
||||||
item.setProperty("value", _combos.at(c)->currentText());
|
item.setProperty("value",
|
||||||
|
_combos.at(c)->currentIndex() < item.property("options").property("length").toInt32() ?
|
||||||
|
item.property("options").property(_combos.at(c)->currentIndex()) :
|
||||||
|
array.engine()->undefinedValue()
|
||||||
|
);
|
||||||
_form.setProperty(i, item);
|
_form.setProperty(i, item);
|
||||||
} else {
|
} else {
|
||||||
e += 1;
|
e += 1;
|
||||||
|
@ -349,6 +357,7 @@ QScriptValue WindowScriptingInterface::doGetNonBlockingFormResult(QScriptValue a
|
||||||
_form = QScriptValue();
|
_form = QScriptValue();
|
||||||
_edits.clear();
|
_edits.clear();
|
||||||
_directories.clear();
|
_directories.clear();
|
||||||
|
_combos.clear();
|
||||||
|
|
||||||
array = _form;
|
array = _form;
|
||||||
return (_formResult == QDialog::Accepted);
|
return (_formResult == QDialog::Accepted);
|
||||||
|
@ -391,8 +400,12 @@ QScriptValue WindowScriptingInterface::showForm(const QString& title, QScriptVal
|
||||||
form.setProperty(i, item);
|
form.setProperty(i, item);
|
||||||
} else if (item.property("options").isArray()) {
|
} else if (item.property("options").isArray()) {
|
||||||
c += 1;
|
c += 1;
|
||||||
item.setProperty("value", _combos.at(c)->currentText());
|
item.setProperty("value",
|
||||||
_form.setProperty(i, item);
|
_combos.at(c)->currentIndex() < item.property("options").property("length").toInt32() ?
|
||||||
|
item.property("options").property(_combos.at(c)->currentIndex()) :
|
||||||
|
form.engine()->undefinedValue()
|
||||||
|
);
|
||||||
|
form.setProperty(i, item);
|
||||||
} else {
|
} else {
|
||||||
e += 1;
|
e += 1;
|
||||||
bool ok = true;
|
bool ok = true;
|
||||||
|
@ -418,6 +431,7 @@ QScriptValue WindowScriptingInterface::showForm(const QString& title, QScriptVal
|
||||||
}
|
}
|
||||||
|
|
||||||
delete editDialog;
|
delete editDialog;
|
||||||
|
_combos.clear();
|
||||||
_edits.clear();
|
_edits.clear();
|
||||||
_directories.clear();
|
_directories.clear();
|
||||||
return (result == QDialog::Accepted);
|
return (result == QDialog::Accepted);
|
||||||
|
@ -498,9 +512,9 @@ QDialog* WindowScriptingInterface::createForm(const QString& title, QScriptValue
|
||||||
} else if (item.property("options").isArray()) {
|
} else if (item.property("options").isArray()) {
|
||||||
QComboBox* combo = new QComboBox();
|
QComboBox* combo = new QComboBox();
|
||||||
combo->setMinimumWidth(200);
|
combo->setMinimumWidth(200);
|
||||||
QStringList options = item.property("options").toVariant().toStringList();
|
qint32 options_count = item.property("options").property("length").toInt32();
|
||||||
for (QStringList::const_iterator it = options.begin(); it != options.end(); it += 1) {
|
for (qint32 i = 0; i < options_count; i++) {
|
||||||
combo->addItem(*it);
|
combo->addItem(item.property("options").property(i).toString());
|
||||||
}
|
}
|
||||||
_combos.push_back(combo);
|
_combos.push_back(combo);
|
||||||
formLayout->addRow(new QLabel(item.property("label").toString()), combo);
|
formLayout->addRow(new QLabel(item.property("label").toString()), combo);
|
||||||
|
|
|
@ -96,6 +96,7 @@ void AudioInjector::injectAudio() {
|
||||||
packetStream << radius;
|
packetStream << radius;
|
||||||
|
|
||||||
// pack 255 for attenuation byte
|
// pack 255 for attenuation byte
|
||||||
|
int volumeOptionOffset = injectAudioPacket.size();
|
||||||
quint8 volume = MAX_INJECTOR_VOLUME * _options.getVolume();
|
quint8 volume = MAX_INJECTOR_VOLUME * _options.getVolume();
|
||||||
packetStream << volume;
|
packetStream << volume;
|
||||||
|
|
||||||
|
@ -118,6 +119,8 @@ void AudioInjector::injectAudio() {
|
||||||
memcpy(injectAudioPacket.data() + orientationOptionOffset,
|
memcpy(injectAudioPacket.data() + orientationOptionOffset,
|
||||||
&_options.getOrientation(),
|
&_options.getOrientation(),
|
||||||
sizeof(_options.getOrientation()));
|
sizeof(_options.getOrientation()));
|
||||||
|
volume = MAX_INJECTOR_VOLUME * _options.getVolume();
|
||||||
|
memcpy(injectAudioPacket.data() + volumeOptionOffset, &volume, sizeof(volume));
|
||||||
|
|
||||||
// resize the QByteArray to the right size
|
// resize the QByteArray to the right size
|
||||||
injectAudioPacket.resize(numPreAudioDataBytes + bytesToCopy);
|
injectAudioPacket.resize(numPreAudioDataBytes + bytesToCopy);
|
||||||
|
|
|
@ -652,13 +652,25 @@ void AvatarData::startPlaying() {
|
||||||
_player->startPlaying();
|
_player->startPlaying();
|
||||||
}
|
}
|
||||||
|
|
||||||
void AvatarData::setPlayerFrame(int frame) {
|
void AvatarData::setPlayerVolume(float volume) {
|
||||||
|
if (_player) {
|
||||||
|
_player->setVolume(volume);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void AvatarData::setPlayerAudioOffset(int audioOffset) {
|
||||||
|
if (_player) {
|
||||||
|
_player->setAudioOffset(audioOffset);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void AvatarData::setPlayerFrame(unsigned int frame) {
|
||||||
if (_player) {
|
if (_player) {
|
||||||
_player->setCurrentFrame(frame);
|
_player->setCurrentFrame(frame);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void AvatarData::setPlayerTime(qint64 time) {
|
void AvatarData::setPlayerTime(unsigned int time) {
|
||||||
if (_player) {
|
if (_player) {
|
||||||
_player->setCurrentTime(time);
|
_player->setCurrentTime(time);
|
||||||
}
|
}
|
||||||
|
|
|
@ -100,8 +100,6 @@ enum KeyState {
|
||||||
DELETE_KEY_DOWN
|
DELETE_KEY_DOWN
|
||||||
};
|
};
|
||||||
|
|
||||||
const glm::vec3 vec3Zero(0.0f);
|
|
||||||
|
|
||||||
class QDataStream;
|
class QDataStream;
|
||||||
|
|
||||||
class AttachmentData;
|
class AttachmentData;
|
||||||
|
@ -304,8 +302,10 @@ public slots:
|
||||||
|
|
||||||
void loadRecording(QString filename);
|
void loadRecording(QString filename);
|
||||||
void startPlaying();
|
void startPlaying();
|
||||||
void setPlayerFrame(int frame);
|
void setPlayerVolume(float volume);
|
||||||
void setPlayerTime(qint64 time);
|
void setPlayerAudioOffset(int audioOffset);
|
||||||
|
void setPlayerFrame(unsigned int frame);
|
||||||
|
void setPlayerTime(unsigned int time);
|
||||||
void setPlayFromCurrentLocation(bool playFromCurrentLocation);
|
void setPlayFromCurrentLocation(bool playFromCurrentLocation);
|
||||||
void setPlayerLoop(bool loop);
|
void setPlayerLoop(bool loop);
|
||||||
void setPlayerUseDisplayName(bool useDisplayName);
|
void setPlayerUseDisplayName(bool useDisplayName);
|
||||||
|
|
|
@ -17,13 +17,16 @@
|
||||||
#include "AvatarData.h"
|
#include "AvatarData.h"
|
||||||
#include "Player.h"
|
#include "Player.h"
|
||||||
|
|
||||||
|
static const int INVALID_FRAME = -1;
|
||||||
|
|
||||||
Player::Player(AvatarData* avatar) :
|
Player::Player(AvatarData* avatar) :
|
||||||
_recording(new Recording()),
|
|
||||||
_currentFrame(-1),
|
|
||||||
_frameInterpolationFactor(0.0f),
|
|
||||||
_pausedFrame(-1),
|
|
||||||
_timerOffset(0),
|
|
||||||
_avatar(avatar),
|
_avatar(avatar),
|
||||||
|
_recording(new Recording()),
|
||||||
|
_currentFrame(INVALID_FRAME),
|
||||||
|
_frameInterpolationFactor(0.0f),
|
||||||
|
_pausedFrame(INVALID_FRAME),
|
||||||
|
_timerOffset(0),
|
||||||
|
_audioOffset(0),
|
||||||
_audioThread(NULL),
|
_audioThread(NULL),
|
||||||
_playFromCurrentPosition(true),
|
_playFromCurrentPosition(true),
|
||||||
_loop(false),
|
_loop(false),
|
||||||
|
@ -33,8 +36,6 @@ Player::Player(AvatarData* avatar) :
|
||||||
_useSkeletonURL(true)
|
_useSkeletonURL(true)
|
||||||
{
|
{
|
||||||
_timer.invalidate();
|
_timer.invalidate();
|
||||||
_options.setLoop(false);
|
|
||||||
_options.setVolume(1.0f);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
bool Player::isPlaying() const {
|
bool Player::isPlaying() const {
|
||||||
|
@ -42,7 +43,7 @@ bool Player::isPlaying() const {
|
||||||
}
|
}
|
||||||
|
|
||||||
bool Player::isPaused() const {
|
bool Player::isPaused() const {
|
||||||
return (_pausedFrame != -1);
|
return (_pausedFrame != INVALID_FRAME);
|
||||||
}
|
}
|
||||||
|
|
||||||
qint64 Player::elapsed() const {
|
qint64 Player::elapsed() const {
|
||||||
|
@ -122,7 +123,7 @@ void Player::startPlaying() {
|
||||||
_timer.start();
|
_timer.start();
|
||||||
|
|
||||||
setCurrentFrame(_pausedFrame);
|
setCurrentFrame(_pausedFrame);
|
||||||
_pausedFrame = -1;
|
_pausedFrame = INVALID_FRAME;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -130,7 +131,7 @@ void Player::stopPlaying() {
|
||||||
if (!isPlaying()) {
|
if (!isPlaying()) {
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
_pausedFrame = -1;
|
_pausedFrame = INVALID_FRAME;
|
||||||
_timer.invalidate();
|
_timer.invalidate();
|
||||||
cleanupAudioThread();
|
cleanupAudioThread();
|
||||||
_avatar->clearJointsData();
|
_avatar->clearJointsData();
|
||||||
|
@ -201,12 +202,12 @@ void Player::loadFromFile(const QString& file) {
|
||||||
}
|
}
|
||||||
readRecordingFromFile(_recording, file);
|
readRecordingFromFile(_recording, file);
|
||||||
|
|
||||||
_pausedFrame = -1;
|
_pausedFrame = INVALID_FRAME;
|
||||||
}
|
}
|
||||||
|
|
||||||
void Player::loadRecording(RecordingPointer recording) {
|
void Player::loadRecording(RecordingPointer recording) {
|
||||||
_recording = recording;
|
_recording = recording;
|
||||||
_pausedFrame = -1;
|
_pausedFrame = INVALID_FRAME;
|
||||||
}
|
}
|
||||||
|
|
||||||
void Player::play() {
|
void Player::play() {
|
||||||
|
@ -253,6 +254,9 @@ void Player::play() {
|
||||||
|
|
||||||
HeadData* head = const_cast<HeadData*>(_avatar->getHeadData());
|
HeadData* head = const_cast<HeadData*>(_avatar->getHeadData());
|
||||||
if (head) {
|
if (head) {
|
||||||
|
// Make sure fake faceshift connection doesn't get turned off
|
||||||
|
_avatar->setForceFaceshiftConnected(true);
|
||||||
|
|
||||||
QVector<float> blendCoef(currentFrame.getBlendshapeCoefficients().size());
|
QVector<float> blendCoef(currentFrame.getBlendshapeCoefficients().size());
|
||||||
for (int i = 0; i < currentFrame.getBlendshapeCoefficients().size(); ++i) {
|
for (int i = 0; i < currentFrame.getBlendshapeCoefficients().size(); ++i) {
|
||||||
blendCoef[i] = glm::mix(currentFrame.getBlendshapeCoefficients()[i],
|
blendCoef[i] = glm::mix(currentFrame.getBlendshapeCoefficients()[i],
|
||||||
|
@ -293,8 +297,8 @@ void Player::play() {
|
||||||
_injector->setOptions(_options);
|
_injector->setOptions(_options);
|
||||||
}
|
}
|
||||||
|
|
||||||
void Player::setCurrentFrame(int currentFrame) {
|
void Player::setCurrentFrame(unsigned int currentFrame) {
|
||||||
if (_recording && (currentFrame < 0 || currentFrame >= _recording->getFrameNumber())) {
|
if (_recording && currentFrame >= _recording->getFrameNumber()) {
|
||||||
stopPlaying();
|
stopPlaying();
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
@ -306,12 +310,12 @@ void Player::setCurrentFrame(int currentFrame) {
|
||||||
_timer.start();
|
_timer.start();
|
||||||
setAudionInjectorPosition();
|
setAudionInjectorPosition();
|
||||||
} else {
|
} else {
|
||||||
_pausedFrame = currentFrame;
|
_pausedFrame = _currentFrame;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void Player::setCurrentTime(qint64 currentTime) {
|
void Player::setCurrentTime(unsigned int currentTime) {
|
||||||
if (currentTime < 0 || currentTime >= _recording->getLength()) {
|
if (currentTime >= _recording->getLength()) {
|
||||||
stopPlaying();
|
stopPlaying();
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
@ -355,6 +359,18 @@ void Player::setCurrentTime(qint64 currentTime) {
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void Player::setVolume(float volume) {
|
||||||
|
_options.setVolume(volume);
|
||||||
|
if (_injector) {
|
||||||
|
_injector->setOptions(_options);
|
||||||
|
}
|
||||||
|
qDebug() << "New volume: " << volume;
|
||||||
|
}
|
||||||
|
|
||||||
|
void Player::setAudioOffset(int audioOffset) {
|
||||||
|
_audioOffset = audioOffset;
|
||||||
|
}
|
||||||
|
|
||||||
void Player::setAudionInjectorPosition() {
|
void Player::setAudionInjectorPosition() {
|
||||||
int MSEC_PER_SEC = 1000;
|
int MSEC_PER_SEC = 1000;
|
||||||
int SAMPLE_SIZE = 2; // 16 bits
|
int SAMPLE_SIZE = 2; // 16 bits
|
||||||
|
@ -370,14 +386,19 @@ void Player::setPlayFromCurrentLocation(bool playFromCurrentLocation) {
|
||||||
|
|
||||||
bool Player::computeCurrentFrame() {
|
bool Player::computeCurrentFrame() {
|
||||||
if (!isPlaying()) {
|
if (!isPlaying()) {
|
||||||
_currentFrame = -1;
|
_currentFrame = INVALID_FRAME;
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
if (_currentFrame < 0) {
|
if (_currentFrame < 0) {
|
||||||
_currentFrame = 0;
|
_currentFrame = 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
qint64 elapsed = Player::elapsed();
|
quint64 elapsed = glm::clamp(Player::elapsed() - _audioOffset, (qint64)0, (qint64)_recording->getLength());
|
||||||
|
while(_currentFrame >= 0 &&
|
||||||
|
_recording->getFrameTimestamp(_currentFrame) > elapsed) {
|
||||||
|
--_currentFrame;
|
||||||
|
}
|
||||||
|
|
||||||
while (_currentFrame < _recording->getFrameNumber() &&
|
while (_currentFrame < _recording->getFrameNumber() &&
|
||||||
_recording->getFrameTimestamp(_currentFrame) < elapsed) {
|
_recording->getFrameTimestamp(_currentFrame) < elapsed) {
|
||||||
++_currentFrame;
|
++_currentFrame;
|
||||||
|
|
|
@ -44,8 +44,11 @@ public slots:
|
||||||
void loadRecording(RecordingPointer recording);
|
void loadRecording(RecordingPointer recording);
|
||||||
void play();
|
void play();
|
||||||
|
|
||||||
void setCurrentFrame(int currentFrame);
|
void setCurrentFrame(unsigned int currentFrame);
|
||||||
void setCurrentTime(qint64 currentTime);
|
void setCurrentTime(unsigned int currentTime);
|
||||||
|
|
||||||
|
void setVolume(float volume);
|
||||||
|
void setAudioOffset(int audioOffset);
|
||||||
|
|
||||||
void setPlayFromCurrentLocation(bool playFromCurrentPosition);
|
void setPlayFromCurrentLocation(bool playFromCurrentPosition);
|
||||||
void setLoop(bool loop) { _loop = loop; }
|
void setLoop(bool loop) { _loop = loop; }
|
||||||
|
@ -61,19 +64,20 @@ private:
|
||||||
void setAudionInjectorPosition();
|
void setAudionInjectorPosition();
|
||||||
bool computeCurrentFrame();
|
bool computeCurrentFrame();
|
||||||
|
|
||||||
QElapsedTimer _timer;
|
AvatarData* _avatar;
|
||||||
RecordingPointer _recording;
|
RecordingPointer _recording;
|
||||||
int _currentFrame;
|
int _currentFrame;
|
||||||
float _frameInterpolationFactor;
|
float _frameInterpolationFactor;
|
||||||
int _pausedFrame;
|
int _pausedFrame;
|
||||||
qint64 _timerOffset;
|
|
||||||
|
QElapsedTimer _timer;
|
||||||
|
int _timerOffset;
|
||||||
|
int _audioOffset;
|
||||||
|
|
||||||
|
QThread* _audioThread;
|
||||||
QSharedPointer<AudioInjector> _injector;
|
QSharedPointer<AudioInjector> _injector;
|
||||||
AudioInjectorOptions _options;
|
AudioInjectorOptions _options;
|
||||||
|
|
||||||
AvatarData* _avatar;
|
|
||||||
QThread* _audioThread;
|
|
||||||
|
|
||||||
RecordingContext _currentContext;
|
RecordingContext _currentContext;
|
||||||
bool _playFromCurrentPosition;
|
bool _playFromCurrentPosition;
|
||||||
bool _loop;
|
bool _loop;
|
||||||
|
|
|
@ -9,6 +9,8 @@
|
||||||
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
|
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
|
||||||
//
|
//
|
||||||
|
|
||||||
|
#include <memory>
|
||||||
|
|
||||||
#include <QtCore/QDataStream>
|
#include <QtCore/QDataStream>
|
||||||
#include <QtCore/QJsonDocument>
|
#include <QtCore/QJsonDocument>
|
||||||
#include <QtCore/QJsonObject>
|
#include <QtCore/QJsonObject>
|
||||||
|
@ -25,9 +27,14 @@
|
||||||
|
|
||||||
const bool VERBOSE_HTTP_REQUEST_DEBUGGING = false;
|
const bool VERBOSE_HTTP_REQUEST_DEBUGGING = false;
|
||||||
|
|
||||||
AccountManager& AccountManager::getInstance() {
|
AccountManager& AccountManager::getInstance(bool forceReset) {
|
||||||
static AccountManager sharedInstance;
|
static std::auto_ptr<AccountManager> sharedInstance(new AccountManager());
|
||||||
return sharedInstance;
|
|
||||||
|
if (forceReset) {
|
||||||
|
sharedInstance.reset(new AccountManager());
|
||||||
|
}
|
||||||
|
|
||||||
|
return *sharedInstance;
|
||||||
}
|
}
|
||||||
|
|
||||||
Q_DECLARE_METATYPE(OAuthAccessToken)
|
Q_DECLARE_METATYPE(OAuthAccessToken)
|
||||||
|
|
|
@ -42,7 +42,7 @@ const QByteArray ACCESS_TOKEN_AUTHORIZATION_HEADER = "Authorization";
|
||||||
class AccountManager : public QObject {
|
class AccountManager : public QObject {
|
||||||
Q_OBJECT
|
Q_OBJECT
|
||||||
public:
|
public:
|
||||||
static AccountManager& getInstance();
|
static AccountManager& getInstance(bool forceReset = false);
|
||||||
|
|
||||||
void authenticatedRequest(const QString& path,
|
void authenticatedRequest(const QString& path,
|
||||||
QNetworkAccessManager::Operation operation = QNetworkAccessManager::GetOperation,
|
QNetworkAccessManager::Operation operation = QNetworkAccessManager::GetOperation,
|
||||||
|
|
|
@ -35,29 +35,32 @@ const char SOLO_NODE_TYPES[2] = {
|
||||||
|
|
||||||
const QUrl DEFAULT_NODE_AUTH_URL = QUrl("https://data.highfidelity.io");
|
const QUrl DEFAULT_NODE_AUTH_URL = QUrl("https://data.highfidelity.io");
|
||||||
|
|
||||||
LimitedNodeList* LimitedNodeList::_sharedInstance = NULL;
|
std::auto_ptr<LimitedNodeList> LimitedNodeList::_sharedInstance;
|
||||||
|
|
||||||
LimitedNodeList* LimitedNodeList::createInstance(unsigned short socketListenPort, unsigned short dtlsPort) {
|
LimitedNodeList* LimitedNodeList::createInstance(unsigned short socketListenPort, unsigned short dtlsPort) {
|
||||||
if (!_sharedInstance) {
|
NodeType::init();
|
||||||
NodeType::init();
|
|
||||||
|
if (_sharedInstance.get()) {
|
||||||
|
qDebug() << "LimitedNodeList called with existing instance." <<
|
||||||
|
"Releasing auto_ptr, deleting existing instance and creating a new one.";
|
||||||
|
|
||||||
_sharedInstance = new LimitedNodeList(socketListenPort, dtlsPort);
|
delete _sharedInstance.release();
|
||||||
|
|
||||||
// register the SharedNodePointer meta-type for signals/slots
|
|
||||||
qRegisterMetaType<SharedNodePointer>();
|
|
||||||
} else {
|
|
||||||
qDebug("LimitedNodeList createInstance called with existing instance.");
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
_sharedInstance = std::auto_ptr<LimitedNodeList>(new LimitedNodeList(socketListenPort, dtlsPort));
|
||||||
|
|
||||||
|
// register the SharedNodePointer meta-type for signals/slots
|
||||||
|
qRegisterMetaType<SharedNodePointer>();
|
||||||
|
|
||||||
return _sharedInstance;
|
return _sharedInstance.get();
|
||||||
}
|
}
|
||||||
|
|
||||||
LimitedNodeList* LimitedNodeList::getInstance() {
|
LimitedNodeList* LimitedNodeList::getInstance() {
|
||||||
if (!_sharedInstance) {
|
if (!_sharedInstance.get()) {
|
||||||
qDebug("LimitedNodeList getInstance called before call to createInstance. Returning NULL pointer.");
|
qDebug("LimitedNodeList getInstance called before call to createInstance. Returning NULL pointer.");
|
||||||
}
|
}
|
||||||
|
|
||||||
return _sharedInstance;
|
return _sharedInstance.get();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
|
|
@ -14,6 +14,7 @@
|
||||||
|
|
||||||
#include <stdint.h>
|
#include <stdint.h>
|
||||||
#include <iterator>
|
#include <iterator>
|
||||||
|
#include <memory>
|
||||||
|
|
||||||
#ifndef _WIN32
|
#ifndef _WIN32
|
||||||
#include <unistd.h> // not on windows, not needed for mac or windows
|
#include <unistd.h> // not on windows, not needed for mac or windows
|
||||||
|
@ -118,7 +119,7 @@ signals:
|
||||||
void nodeKilled(SharedNodePointer);
|
void nodeKilled(SharedNodePointer);
|
||||||
void publicSockAddrChanged(const HifiSockAddr& publicSockAddr);
|
void publicSockAddrChanged(const HifiSockAddr& publicSockAddr);
|
||||||
protected:
|
protected:
|
||||||
static LimitedNodeList* _sharedInstance;
|
static std::auto_ptr<LimitedNodeList> _sharedInstance;
|
||||||
|
|
||||||
LimitedNodeList(unsigned short socketListenPort, unsigned short dtlsListenPort);
|
LimitedNodeList(unsigned short socketListenPort, unsigned short dtlsListenPort);
|
||||||
LimitedNodeList(LimitedNodeList const&); // Don't implement, needed to avoid copies of singleton
|
LimitedNodeList(LimitedNodeList const&); // Don't implement, needed to avoid copies of singleton
|
||||||
|
|
|
@ -24,30 +24,31 @@
|
||||||
#include "SharedUtil.h"
|
#include "SharedUtil.h"
|
||||||
#include "UUID.h"
|
#include "UUID.h"
|
||||||
|
|
||||||
NodeList* NodeList::_sharedInstance = NULL;
|
|
||||||
|
|
||||||
NodeList* NodeList::createInstance(char ownerType, unsigned short socketListenPort, unsigned short dtlsPort) {
|
NodeList* NodeList::createInstance(char ownerType, unsigned short socketListenPort, unsigned short dtlsPort) {
|
||||||
if (!_sharedInstance) {
|
|
||||||
NodeType::init();
|
NodeType::init();
|
||||||
|
|
||||||
|
if (_sharedInstance.get()) {
|
||||||
|
qDebug() << "NodeList called with existing instance." <<
|
||||||
|
"Releasing auto_ptr, deleting existing instance and creating a new one.";
|
||||||
|
|
||||||
_sharedInstance = new NodeList(ownerType, socketListenPort, dtlsPort);
|
delete _sharedInstance.release();
|
||||||
LimitedNodeList::_sharedInstance = _sharedInstance;
|
|
||||||
|
|
||||||
// register the SharedNodePointer meta-type for signals/slots
|
|
||||||
qRegisterMetaType<SharedNodePointer>();
|
|
||||||
} else {
|
|
||||||
qDebug("NodeList createInstance called with existing instance.");
|
|
||||||
}
|
}
|
||||||
|
|
||||||
return _sharedInstance;
|
_sharedInstance = std::auto_ptr<LimitedNodeList>(new NodeList(ownerType, socketListenPort, dtlsPort));
|
||||||
|
|
||||||
|
// register the SharedNodePointer meta-type for signals/slots
|
||||||
|
qRegisterMetaType<SharedNodePointer>();
|
||||||
|
|
||||||
|
return static_cast<NodeList*>(_sharedInstance.get());
|
||||||
}
|
}
|
||||||
|
|
||||||
NodeList* NodeList::getInstance() {
|
NodeList* NodeList::getInstance() {
|
||||||
if (!_sharedInstance) {
|
if (!_sharedInstance.get()) {
|
||||||
qDebug("NodeList getInstance called before call to createInstance. Returning NULL pointer.");
|
qDebug("NodeList getInstance called before call to createInstance. Returning NULL pointer.");
|
||||||
}
|
}
|
||||||
|
|
||||||
return _sharedInstance;
|
return static_cast<NodeList*>(_sharedInstance.get());
|
||||||
}
|
}
|
||||||
|
|
||||||
NodeList::NodeList(char newOwnerType, unsigned short socketListenPort, unsigned short dtlsListenPort) :
|
NodeList::NodeList(char newOwnerType, unsigned short socketListenPort, unsigned short dtlsListenPort) :
|
||||||
|
|
|
@ -84,8 +84,6 @@ public slots:
|
||||||
signals:
|
signals:
|
||||||
void limitOfSilentDomainCheckInsReached();
|
void limitOfSilentDomainCheckInsReached();
|
||||||
private:
|
private:
|
||||||
static NodeList* _sharedInstance;
|
|
||||||
|
|
||||||
NodeList(char ownerType, unsigned short socketListenPort, unsigned short dtlsListenPort);
|
NodeList(char ownerType, unsigned short socketListenPort, unsigned short dtlsListenPort);
|
||||||
NodeList(NodeList const&); // Don't implement, needed to avoid copies of singleton
|
NodeList(NodeList const&); // Don't implement, needed to avoid copies of singleton
|
||||||
void operator=(NodeList const&); // Don't implement, needed to avoid copies of singleton
|
void operator=(NodeList const&); // Don't implement, needed to avoid copies of singleton
|
||||||
|
|
Loading…
Reference in a new issue