editVoxels reformat

This commit is contained in:
Atlante45 2014-04-16 17:33:15 -07:00
parent 956fe71d34
commit 1c89d8f3ed

View file

@ -8,10 +8,10 @@
// Captures mouse clicks and edits voxels accordingly.
//
// click = create a new voxel on this face, same color as old (default color picker state)
// right click or control + click = delete this voxel
// right click or control + click = delete this voxel
// shift + click = recolor this voxel
// 1 - 8 = pick new color from palette
// 9 = create a new voxel in front of the camera
// 9 = create a new voxel in front of the camera
//
// Click and drag to create more new voxels in the same direction
//
@ -36,7 +36,7 @@ var zFightingSizeAdjust = 0.002; // used to adjust preview voxels to prevent z f
var previewLineWidth = 1.5;
var inspectJsIsRunning = false;
var isAdding = false;
var isAdding = false;
var isExtruding = false;
var extrudeDirection = { x: 0, y: 0, z: 0 };
var extrudeScale = 0.0;
@ -48,7 +48,7 @@ var wheelPixelsMoved = 0;
var mouseX = 0;
var mouseY = 0;
var mouseY = 0;
// Create a table of the different colors you can choose
var colors = new Array();
@ -154,53 +154,53 @@ var editToolsOn = true; // starts out off
// previewAsVoxel - by default, we will preview adds/deletes/recolors as just 4 lines on the intersecting face. But if you
// the preview to show a full voxel then set this to true and the voxel will be displayed for voxel editing
var previewAsVoxel = false;
var previewAsVoxel = false;
var voxelPreview = Overlays.addOverlay("cube", {
position: { x: 0, y: 0, z: 0},
size: 1,
color: { red: 255, green: 0, blue: 0},
alpha: 1,
solid: false,
visible: false,
lineWidth: 4
});
position: { x: 0, y: 0, z: 0},
size: 1,
color: { red: 255, green: 0, blue: 0},
alpha: 1,
solid: false,
visible: false,
lineWidth: 4
});
var linePreviewTop = Overlays.addOverlay("line3d", {
position: { x: 0, y: 0, z: 0},
end: { x: 0, y: 0, z: 0},
color: { red: 255, green: 255, blue: 255},
alpha: 1,
visible: false,
lineWidth: previewLineWidth
});
position: { x: 0, y: 0, z: 0},
end: { x: 0, y: 0, z: 0},
color: { red: 255, green: 255, blue: 255},
alpha: 1,
visible: false,
lineWidth: previewLineWidth
});
var linePreviewBottom = Overlays.addOverlay("line3d", {
position: { x: 0, y: 0, z: 0},
end: { x: 0, y: 0, z: 0},
color: { red: 255, green: 255, blue: 255},
alpha: 1,
visible: false,
lineWidth: previewLineWidth
});
position: { x: 0, y: 0, z: 0},
end: { x: 0, y: 0, z: 0},
color: { red: 255, green: 255, blue: 255},
alpha: 1,
visible: false,
lineWidth: previewLineWidth
});
var linePreviewLeft = Overlays.addOverlay("line3d", {
position: { x: 0, y: 0, z: 0},
end: { x: 0, y: 0, z: 0},
color: { red: 255, green: 255, blue: 255},
alpha: 1,
visible: false,
lineWidth: previewLineWidth
});
position: { x: 0, y: 0, z: 0},
end: { x: 0, y: 0, z: 0},
color: { red: 255, green: 255, blue: 255},
alpha: 1,
visible: false,
lineWidth: previewLineWidth
});
var linePreviewRight = Overlays.addOverlay("line3d", {
position: { x: 0, y: 0, z: 0},
end: { x: 0, y: 0, z: 0},
color: { red: 255, green: 255, blue: 255},
alpha: 1,
visible: false,
lineWidth: previewLineWidth
});
position: { x: 0, y: 0, z: 0},
end: { x: 0, y: 0, z: 0},
color: { red: 255, green: 255, blue: 255},
alpha: 1,
visible: false,
lineWidth: previewLineWidth
});
// these will be used below
@ -221,33 +221,33 @@ var toolIconUrl = "http://highfidelity-public.s3-us-west-1.amazonaws.com/images/
// create the overlays, position them in a row, set their colors, and for the selected one, use a different source image
// location so that it displays the "selected" marker
for (s = 0; s < numColors; s++) {
var extraWidth = 0;
if (s == 0) {
extraWidth = swatchExtraPadding;
}
var imageFromX = swatchExtraPadding - extraWidth + s * swatchWidth;
var imageFromY = swatchHeight + 1;
var swatchX = swatchExtraPadding - extraWidth + swatchesX + ((swatchWidth - 1) * s);
if (s == (numColors - 1)) {
extraWidth = swatchExtraPadding;
}
swatches[s] = Overlays.addOverlay("image", {
x: swatchX,
y: swatchesY,
width: swatchWidth + extraWidth,
height: swatchHeight,
subImage: { x: imageFromX, y: imageFromY, width: swatchWidth + extraWidth, height: swatchHeight },
imageURL: toolIconUrl + "swatches.svg",
color: colors[s],
alpha: 1,
visible: editToolsOn
});
x: swatchX,
y: swatchesY,
width: swatchWidth + extraWidth,
height: swatchHeight,
subImage: { x: imageFromX, y: imageFromY, width: swatchWidth + extraWidth, height: swatchHeight },
imageURL: toolIconUrl + "swatches.svg",
color: colors[s],
alpha: 1,
visible: editToolsOn
});
}
@ -267,29 +267,29 @@ var eyedropperToolAt = 2;
var pasteModeColor = { red: 132, green: 61, blue: 255 };
var voxelTool = Overlays.addOverlay("image", {
x: 0, y: 0, width: toolWidth, height: toolHeight,
subImage: { x: 0, y: toolHeight, width: toolWidth, height: toolHeight },
imageURL: toolIconUrl + "voxel-tool.svg",
visible: false,
alpha: 0.9
});
x: 0, y: 0, width: toolWidth, height: toolHeight,
subImage: { x: 0, y: toolHeight, width: toolWidth, height: toolHeight },
imageURL: toolIconUrl + "voxel-tool.svg",
visible: false,
alpha: 0.9
});
var recolorTool = Overlays.addOverlay("image", {
x: 0, y: 0, width: toolWidth, height: toolHeight,
subImage: { x: 0, y: toolHeight, width: toolWidth, height: toolHeight },
imageURL: toolIconUrl + "paint-tool.svg",
visible: false,
alpha: 0.9
});
x: 0, y: 0, width: toolWidth, height: toolHeight,
subImage: { x: 0, y: toolHeight, width: toolWidth, height: toolHeight },
imageURL: toolIconUrl + "paint-tool.svg",
visible: false,
alpha: 0.9
});
var eyedropperTool = Overlays.addOverlay("image", {
x: 0, y: 0, width: toolWidth, height: toolHeight,
subImage: { x: 0, y: toolHeight, width: toolWidth, height: toolHeight },
imageURL: toolIconUrl + "eyedropper-tool.svg",
visible: false,
alpha: 0.9
});
x: 0, y: 0, width: toolWidth, height: toolHeight,
subImage: { x: 0, y: toolHeight, width: toolWidth, height: toolHeight },
imageURL: toolIconUrl + "eyedropper-tool.svg",
visible: false,
alpha: 0.9
});
// This will create a couple of image overlays that make a "slider", we will demonstrate how to trap mouse messages to
// move the slider
@ -301,12 +301,12 @@ var sliderOffsetX = 17;
var sliderX = swatchesX - swatchWidth - sliderOffsetX;
var sliderY = windowDimensions.y - sliderHeight + 1;
var slider = Overlays.addOverlay("image", {
// alternate form of expressing bounds
bounds: { x: sliderX, y: sliderY, width: sliderWidth, height: sliderHeight},
imageURL: toolIconUrl + "voxel-size-slider-bg.svg",
alpha: 1,
visible: false
});
// alternate form of expressing bounds
bounds: { x: sliderX, y: sliderY, width: sliderWidth, height: sliderHeight},
imageURL: toolIconUrl + "voxel-size-slider-bg.svg",
alpha: 1,
visible: false
});
// The slider is handled in the mouse event callbacks.
var isMovingSlider = false;
@ -320,14 +320,14 @@ var thumbX = (minThumbX + maxThumbX) / 2;
var thumbOffsetY = 11;
var thumbY = sliderY + thumbOffsetY;
var thumb = Overlays.addOverlay("image", {
x: sliderX + thumbX,
y: thumbY,
width: 17,
height: 17,
imageURL: toolIconUrl + "voxel-size-slider-handle.svg",
alpha: 1,
visible: false
});
x: sliderX + thumbX,
y: thumbY,
width: 17,
height: 17,
imageURL: toolIconUrl + "voxel-size-slider-handle.svg",
alpha: 1,
visible: false
});
var pointerVoxelScale = Math.floor(MAX_VOXEL_SCALE + MIN_VOXEL_SCALE) / 2; // this is the voxel scale used for click to add or delete
var pointerVoxelScaleSet = false; // if voxel scale has not yet been set, we use the intersection size
@ -377,7 +377,7 @@ function importVoxels() {
} else {
isImporting = false;
}
return isImporting;
}
@ -471,13 +471,13 @@ function calcScaleFromThumb(newThumbX) {
thumbAt = newThumbX - minThumbX;
thumbStep = Math.floor((thumbAt/ thumbExtents) * (pointerVoxelScaleSteps-1)) + 1;
pointerVoxelScale = Math.pow(2, (thumbStep-pointerVoxelScaleOriginStep));
// if importing, rescale import ...
if (isImporting) {
var importScale = (pointerVoxelScale / MAX_VOXEL_SCALE) * MAX_PASTE_VOXEL_SCALE;
rescaleImport(importScale);
}
// now reset the display accordingly...
calcThumbFromScale(pointerVoxelScale);
@ -492,18 +492,18 @@ function setAudioPosition() {
}
function getNewPasteVoxel(pickRay) {
var voxelSize = MIN_PASTE_VOXEL_SCALE + (MAX_PASTE_VOXEL_SCALE - MIN_PASTE_VOXEL_SCALE) * pointerVoxelScale - 1;
var origin = { x: pickRay.direction.x, y: pickRay.direction.y, z: pickRay.direction.z };
origin.x += pickRay.origin.x;
origin.y += pickRay.origin.y;
origin.z += pickRay.origin.z;
origin.x -= voxelSize / 2;
origin.y -= voxelSize / 2;
origin.z += voxelSize / 2;
return {origin: origin, voxelSize: voxelSize};
}
@ -529,26 +529,26 @@ var pasteMode = false;
function calculateVoxelFromIntersection(intersection, operation) {
//print("calculateVoxelFromIntersection() operation="+operation);
var resultVoxel;
var wantDebug = false;
if (wantDebug) {
print(">>>>> calculateVoxelFromIntersection().... intersection voxel.red/green/blue=" + intersection.voxel.red + ", "
+ intersection.voxel.green + ", " + intersection.voxel.blue);
print(" intersection voxel.x/y/z/s=" + intersection.voxel.x + ", "
+ intersection.voxel.y + ", " + intersection.voxel.z+ ": " + intersection.voxel.s);
print(">>>>> calculateVoxelFromIntersection().... intersection voxel.red/green/blue=" + intersection.voxel.red + ", "
+ intersection.voxel.green + ", " + intersection.voxel.blue);
print(" intersection voxel.x/y/z/s=" + intersection.voxel.x + ", "
+ intersection.voxel.y + ", " + intersection.voxel.z+ ": " + intersection.voxel.s);
print(" intersection face=" + intersection.face);
print(" intersection distance=" + intersection.distance);
print(" intersection intersection.x/y/z=" + intersection.intersection.x + ", "
+ intersection.intersection.y + ", " + intersection.intersection.z);
print(" intersection intersection.x/y/z=" + intersection.intersection.x + ", "
+ intersection.intersection.y + ", " + intersection.intersection.z);
}
var voxelSize;
if (pointerVoxelScaleSet) {
voxelSize = pointerVoxelScale;
voxelSize = pointerVoxelScale;
} else {
voxelSize = intersection.voxel.s;
voxelSize = intersection.voxel.s;
}
var x;
var y;
var z;
@ -578,17 +578,17 @@ function calculateVoxelFromIntersection(intersection, operation) {
}
resultVoxel = { x: x, y: y, z: z, s: voxelSize };
highlightAt = { x: x, y: y, z: z, s: voxelSize };
// we only do the "add to the face we're pointing at" adjustment, if the operation is an add
// operation, and the target voxel size is equal to or smaller than the intersecting voxel.
var wantAddAdjust = (operation == "add" && (voxelSize <= intersection.voxel.s));
if (wantDebug) {
print("wantAddAdjust="+wantAddAdjust);
}
// now we also want to calculate the "edge square" for the face for this voxel
if (intersection.face == "MIN_X_FACE") {
highlightAt.x = x - zFightingSizeAdjust;
if (wantAddAdjust) {
resultVoxel.x -= voxelSize;
@ -598,21 +598,21 @@ function calculateVoxelFromIntersection(intersection, operation) {
resultVoxel.bottomRight = {x: highlightAt.x, y: highlightAt.y + zFightingSizeAdjust, z: highlightAt.z + voxelSize - zFightingSizeAdjust };
resultVoxel.topLeft = {x: highlightAt.x, y: highlightAt.y + voxelSize - zFightingSizeAdjust, z: highlightAt.z + zFightingSizeAdjust };
resultVoxel.topRight = {x: highlightAt.x, y: highlightAt.y + voxelSize - zFightingSizeAdjust, z: highlightAt.z + voxelSize - zFightingSizeAdjust };
} else if (intersection.face == "MAX_X_FACE") {
highlightAt.x = x + voxelSize + zFightingSizeAdjust;
if (wantAddAdjust) {
resultVoxel.x += resultVoxel.s;
}
resultVoxel.bottomRight = {x: highlightAt.x, y: highlightAt.y + zFightingSizeAdjust, z: highlightAt.z + zFightingSizeAdjust };
resultVoxel.bottomLeft = {x: highlightAt.x, y: highlightAt.y + zFightingSizeAdjust, z: highlightAt.z + voxelSize - zFightingSizeAdjust };
resultVoxel.topRight = {x: highlightAt.x, y: highlightAt.y + voxelSize - zFightingSizeAdjust, z: highlightAt.z + zFightingSizeAdjust };
resultVoxel.topLeft = {x: highlightAt.x, y: highlightAt.y + voxelSize - zFightingSizeAdjust, z: highlightAt.z + voxelSize - zFightingSizeAdjust };
} else if (intersection.face == "MIN_Y_FACE") {
highlightAt.y = y - zFightingSizeAdjust;
if (wantAddAdjust) {
resultVoxel.y -= voxelSize;
@ -622,9 +622,9 @@ function calculateVoxelFromIntersection(intersection, operation) {
resultVoxel.topLeft = {x: highlightAt.x + voxelSize - zFightingSizeAdjust, y: highlightAt.y, z: highlightAt.z + zFightingSizeAdjust };
resultVoxel.bottomRight = {x: highlightAt.x + zFightingSizeAdjust , y: highlightAt.y, z: highlightAt.z + voxelSize - zFightingSizeAdjust };
resultVoxel.bottomLeft = {x: highlightAt.x + voxelSize - zFightingSizeAdjust , y: highlightAt.y, z: highlightAt.z + voxelSize - zFightingSizeAdjust };
} else if (intersection.face == "MAX_Y_FACE") {
highlightAt.y = y + voxelSize + zFightingSizeAdjust;
if (wantAddAdjust) {
resultVoxel.y += voxelSize;
@ -634,9 +634,9 @@ function calculateVoxelFromIntersection(intersection, operation) {
resultVoxel.bottomLeft = {x: highlightAt.x + voxelSize - zFightingSizeAdjust, y: highlightAt.y, z: highlightAt.z + zFightingSizeAdjust};
resultVoxel.topRight = {x: highlightAt.x + zFightingSizeAdjust, y: highlightAt.y, z: highlightAt.z + voxelSize - zFightingSizeAdjust};
resultVoxel.topLeft = {x: highlightAt.x + voxelSize - zFightingSizeAdjust, y: highlightAt.y, z: highlightAt.z + voxelSize - zFightingSizeAdjust};
} else if (intersection.face == "MIN_Z_FACE") {
highlightAt.z = z - zFightingSizeAdjust;
if (wantAddAdjust) {
resultVoxel.z -= voxelSize;
@ -646,19 +646,19 @@ function calculateVoxelFromIntersection(intersection, operation) {
resultVoxel.bottomLeft = {x: highlightAt.x + voxelSize - zFightingSizeAdjust, y: highlightAt.y + zFightingSizeAdjust, z: highlightAt.z};
resultVoxel.topRight = {x: highlightAt.x + zFightingSizeAdjust, y: highlightAt.y + voxelSize - zFightingSizeAdjust, z: highlightAt.z };
resultVoxel.topLeft = {x: highlightAt.x + voxelSize - zFightingSizeAdjust, y: highlightAt.y + voxelSize - zFightingSizeAdjust, z: highlightAt.z};
} else if (intersection.face == "MAX_Z_FACE") {
highlightAt.z = z + voxelSize + zFightingSizeAdjust;
if (wantAddAdjust) {
resultVoxel.z += voxelSize;
}
resultVoxel.bottomLeft = {x: highlightAt.x + zFightingSizeAdjust, y: highlightAt.y + zFightingSizeAdjust, z: highlightAt.z };
resultVoxel.bottomRight = {x: highlightAt.x + voxelSize - zFightingSizeAdjust, y: highlightAt.y + zFightingSizeAdjust, z: highlightAt.z};
resultVoxel.topLeft = {x: highlightAt.x + zFightingSizeAdjust, y: highlightAt.y + voxelSize - zFightingSizeAdjust, z: highlightAt.z };
resultVoxel.topRight = {x: highlightAt.x + voxelSize - zFightingSizeAdjust, y: highlightAt.y + voxelSize - zFightingSizeAdjust, z: highlightAt.z};
}
return resultVoxel;
@ -666,26 +666,26 @@ function calculateVoxelFromIntersection(intersection, operation) {
function showPreviewVoxel() {
var voxelColor;
var pickRay = Camera.computePickRay(trackLastMouseX, trackLastMouseY);
var intersection = Voxels.findRayIntersection(pickRay);
// if the user hasn't updated the
// if the user hasn't updated the
if (!pointerVoxelScaleSet) {
calcThumbFromScale(intersection.voxel.s);
}
if (whichColor == -1) {
// Copy mode - use clicked voxel color
voxelColor = { red: intersection.voxel.red,
green: intersection.voxel.green,
blue: intersection.voxel.blue };
green: intersection.voxel.green,
blue: intersection.voxel.blue };
} else {
voxelColor = { red: colors[whichColor].red,
green: colors[whichColor].green,
blue: colors[whichColor].blue };
green: colors[whichColor].green,
blue: colors[whichColor].blue };
}
var guidePosition;
if (trackAsRecolor || recolorToolSelected || trackAsEyedropper || eyedropperToolSelected) {
Overlays.editOverlay(voxelPreview, { visible: true });
@ -697,49 +697,49 @@ function showPreviewVoxel() {
}
function showPreviewLines() {
var pickRay = Camera.computePickRay(trackLastMouseX, trackLastMouseY);
if (pasteMode) { // free voxel pasting
Overlays.editOverlay(voxelPreview, { visible: false });
Overlays.editOverlay(linePreviewLeft, { visible: false });
var pasteVoxel = getNewPasteVoxel(pickRay);
// X axis
Overlays.editOverlay(linePreviewBottom, {
position: pasteVoxel.origin,
end: {x: pasteVoxel.origin.x + pasteVoxel.voxelSize, y: pasteVoxel.origin.y, z: pasteVoxel.origin.z },
visible: true
});
position: pasteVoxel.origin,
end: {x: pasteVoxel.origin.x + pasteVoxel.voxelSize, y: pasteVoxel.origin.y, z: pasteVoxel.origin.z },
visible: true
});
// Y axis
Overlays.editOverlay(linePreviewRight, {
position: pasteVoxel.origin,
end: {x: pasteVoxel.origin.x, y: pasteVoxel.origin.y + pasteVoxel.voxelSize, z: pasteVoxel.origin.z },
visible: true
});
position: pasteVoxel.origin,
end: {x: pasteVoxel.origin.x, y: pasteVoxel.origin.y + pasteVoxel.voxelSize, z: pasteVoxel.origin.z },
visible: true
});
// Z axis
Overlays.editOverlay(linePreviewTop, {
position: pasteVoxel.origin,
end: {x: pasteVoxel.origin.x, y: pasteVoxel.origin.y, z: pasteVoxel.origin.z - pasteVoxel.voxelSize },
visible: true
});
position: pasteVoxel.origin,
end: {x: pasteVoxel.origin.x, y: pasteVoxel.origin.y, z: pasteVoxel.origin.z - pasteVoxel.voxelSize },
visible: true
});
return;
}
var intersection = Voxels.findRayIntersection(pickRay);
if (intersection.intersects) {
// if the user hasn't updated the
// if the user hasn't updated the
if (!pointerVoxelScaleSet) {
calcThumbFromScale(intersection.voxel.s);
}
resultVoxel = calculateVoxelFromIntersection(intersection,"");
Overlays.editOverlay(voxelPreview, { visible: false });
Overlays.editOverlay(linePreviewTop, { position: resultVoxel.topLeft, end: resultVoxel.topRight, visible: true });
@ -759,7 +759,7 @@ function showPreviewGuides() {
if (editToolsOn) {
if (previewAsVoxel) {
showPreviewVoxel();
// make sure alternative is hidden
Overlays.editOverlay(linePreviewTop, { visible: false });
Overlays.editOverlay(linePreviewBottom, { visible: false });
@ -791,7 +791,7 @@ function trackKeyPressEvent(event) {
if (!editToolsOn) {
return;
}
if (event.text == "CONTROL") {
trackAsDelete = true;
moveTools();
@ -819,11 +819,11 @@ function trackKeyReleaseEvent(event) {
showPreviewGuides();
scriptInitSound.playRandom();
}
if (event.text == "ALT") {
inspectJsIsRunning = false;
}
if (editToolsOn) {
if (event.text == "ESC") {
pointerVoxelScaleSet = false;
@ -855,15 +855,15 @@ function trackKeyReleaseEvent(event) {
if (event.text == "F1") {
previewAsVoxel = !previewAsVoxel;
}
showPreviewGuides();
}
}
}
function mousePressEvent(event) {
// if our tools are off, then don't do anything
if (!editToolsOn) {
return;
return;
}
if (inspectJsIsRunning) {
return;
@ -878,7 +878,7 @@ function mousePressEvent(event) {
thumbClickOffsetX = event.x - (sliderX + thumbX); // this should be the position of the mouse relative to the thumb
clickedOnSomething = true;
Overlays.editOverlay(thumb, { imageURL: toolIconUrl + "voxel-size-slider-handle.svg", });
//Overlays.editOverlay(thumb, { imageURL: toolIconUrl + "voxel-size-slider-handle.svg", });
} else if (clickedOverlay == voxelTool) {
modeSwitchSound.play(0);
@ -930,7 +930,7 @@ function mousePressEvent(event) {
if (clickedOnSomething) {
return; // no further processing
}
// TODO: does any of this stuff need to execute if we're panning or orbiting?
trackMouseEvent(event); // used by preview support
mouseX = event.x;
@ -938,7 +938,7 @@ function mousePressEvent(event) {
var pickRay = Camera.computePickRay(event.x, event.y);
var intersection = Voxels.findRayIntersection(pickRay);
audioOptions.position = Vec3.sum(pickRay.origin, pickRay.direction);
if (isImporting) {
print("placing import...");
placeImport();
@ -946,7 +946,7 @@ function mousePressEvent(event) {
moveTools();
return;
}
if (pasteMode) {
var pasteVoxel = getNewPasteVoxel(pickRay);
Clipboard.pasteVoxel(pasteVoxel.origin.x, pasteVoxel.origin.y, pasteVoxel.origin.z, pasteVoxel.voxelSize);
@ -954,9 +954,9 @@ function mousePressEvent(event) {
moveTools();
return;
}
if (intersection.intersects) {
// if the user hasn't updated the
// if the user hasn't updated the
if (!pointerVoxelScaleSet) {
calcThumbFromScale(intersection.voxel.s);
}
@ -979,9 +979,9 @@ function mousePressEvent(event) {
} else if (recolorToolSelected || trackAsRecolor) {
// Recolor Voxel
voxelDetails = calculateVoxelFromIntersection(intersection,"recolor");
// doing this erase then set will make sure we only recolor just the target voxel
Voxels.setVoxel(voxelDetails.x, voxelDetails.y, voxelDetails.z, voxelDetails.s,
Voxels.setVoxel(voxelDetails.x, voxelDetails.y, voxelDetails.z, voxelDetails.s,
colors[whichColor].red, colors[whichColor].green, colors[whichColor].blue);
swatchesSound.play(whichColor);
Overlays.editOverlay(voxelPreview, { visible: false });
@ -989,30 +989,30 @@ function mousePressEvent(event) {
// Add voxel on face
if (whichColor == -1) {
// Copy mode - use clicked voxel color
newColor = {
red: intersection.voxel.red,
green: intersection.voxel.green,
newColor = {
red: intersection.voxel.red,
green: intersection.voxel.green,
blue: intersection.voxel.blue };
} else {
newColor = {
red: colors[whichColor].red,
green: colors[whichColor].green,
newColor = {
red: colors[whichColor].red,
green: colors[whichColor].green,
blue: colors[whichColor].blue };
}
voxelDetails = calculateVoxelFromIntersection(intersection,"add");
Voxels.setVoxel(voxelDetails.x, voxelDetails.y, voxelDetails.z, voxelDetails.s,
newColor.red, newColor.green, newColor.blue);
newColor.red, newColor.green, newColor.blue);
lastVoxelPosition = { x: voxelDetails.x, y: voxelDetails.y, z: voxelDetails.z };
lastVoxelColor = { red: newColor.red, green: newColor.green, blue: newColor.blue };
lastVoxelScale = voxelDetails.s;
addVoxelSound.playRandom();
Overlays.editOverlay(voxelPreview, { visible: false });
dragStart = { x: event.x, y: event.y };
isAdding = true;
}
}
}
}
@ -1031,18 +1031,18 @@ function keyPressEvent(event) {
swatchesSound.play(whichColor);
moveTools();
} else if (event.text == "0") {
// Create a brand new 1 meter voxel in front of your avatar
var color = whichColor;
// Create a brand new 1 meter voxel in front of your avatar
var color = whichColor;
if (color == -1) color = 0;
var newPosition = getNewVoxelPosition();
var newVoxel = {
x: newPosition.x,
y: newPosition.y ,
z: newPosition.z,
s: NEW_VOXEL_SIZE,
red: colors[color].red,
green: colors[color].green,
blue: colors[color].blue };
var newVoxel = {
x: newPosition.x,
y: newPosition.y ,
z: newPosition.z,
s: NEW_VOXEL_SIZE,
red: colors[color].red,
green: colors[color].green,
blue: colors[color].blue };
Voxels.eraseVoxel(newVoxel.x, newVoxel.y, newVoxel.z, newVoxel.s);
Voxels.setVoxel(newVoxel.x, newVoxel.y, newVoxel.z, newVoxel.s, newVoxel.red, newVoxel.green, newVoxel.blue);
setAudioPosition();
@ -1064,7 +1064,7 @@ function keyReleaseEvent(event) {
function setupMenus() {
// hook up menus
Menu.menuItemEvent.connect(menuItemEvent);
// add our menuitems
Menu.addMenuItem({ menuName: "Edit", menuItemName: "Voxels", isSeparator: true, beforeItem: "Physics" });
Menu.addMenuItem({ menuName: "Edit", menuItemName: "Cut", shortcutKey: "CTRL+X", afterItem: "Voxels" });
@ -1072,7 +1072,7 @@ function setupMenus() {
Menu.addMenuItem({ menuName: "Edit", menuItemName: "Paste", shortcutKey: "CTRL+V", afterItem: "Copy" });
Menu.addMenuItem({ menuName: "Edit", menuItemName: "Nudge", shortcutKey: "CTRL+N", afterItem: "Paste" });
Menu.addMenuItem({ menuName: "Edit", menuItemName: "Delete", shortcutKeyEvent: { text: "backspace" }, afterItem: "Nudge" });
Menu.addMenuItem({ menuName: "File", menuItemName: "Voxels", isSeparator: true, beforeItem: "Settings" });
Menu.addMenuItem({ menuName: "File", menuItemName: "Export Voxels", shortcutKey: "CTRL+E", afterItem: "Voxels" });
Menu.addMenuItem({ menuName: "File", menuItemName: "Import Voxels", shortcutKey: "CTRL+I", afterItem: "Export Voxels" });
@ -1092,10 +1092,10 @@ function cleanupMenus() {
}
function menuItemEvent(menuItem) {
// handle clipboard items
if (editToolsOn) {
var pickRay = Camera.computePickRay(trackLastMouseX, trackLastMouseY);
var intersection = Voxels.findRayIntersection(pickRay);
selectedVoxel = calculateVoxelFromIntersection(intersection,"select");
@ -1131,7 +1131,7 @@ function menuItemEvent(menuItem) {
Clipboard.deleteVoxel(selectedVoxel.x, selectedVoxel.y, selectedVoxel.z, selectedVoxel.s);
}
}
if (menuItem == "Export Voxels") {
print("export");
Clipboard.exportVoxel(selectedVoxel.x, selectedVoxel.y, selectedVoxel.z, selectedVoxel.s);
@ -1172,9 +1172,9 @@ function mouseMoveEvent(event) {
// Watch the drag direction to tell which way to 'extrude' this voxel
if (!isExtruding) {
var pickRay = Camera.computePickRay(event.x, event.y);
var lastVoxelDistance = { x: pickRay.origin.x - lastVoxelPosition.x,
y: pickRay.origin.y - lastVoxelPosition.y,
z: pickRay.origin.z - lastVoxelPosition.z };
var lastVoxelDistance = { x: pickRay.origin.x - lastVoxelPosition.x,
y: pickRay.origin.y - lastVoxelPosition.y,
z: pickRay.origin.z - lastVoxelPosition.z };
var distance = Vec3.length(lastVoxelDistance);
var mouseSpot = { x: pickRay.direction.x * distance, y: pickRay.direction.y * distance, z: pickRay.direction.z * distance };
mouseSpot.x += pickRay.origin.x;
@ -1192,15 +1192,15 @@ function mouseMoveEvent(event) {
else if (dy < -lastVoxelScale) extrudeDirection.y = -extrudeScale;
else if (dz > lastVoxelScale) extrudeDirection.z = extrudeScale;
else if (dz < -lastVoxelScale) extrudeDirection.z = -extrudeScale;
else isExtruding = false;
else isExtruding = false;
} else {
// We have got an extrusion direction, now look for mouse move beyond threshold to add new voxel
var dx = event.x - mouseX;
var dx = event.x - mouseX;
var dy = event.y - mouseY;
if (Math.sqrt(dx*dx + dy*dy) > PIXELS_PER_EXTRUDE_VOXEL) {
lastVoxelPosition = Vec3.sum(lastVoxelPosition, extrudeDirection);
Voxels.setVoxel(lastVoxelPosition.x, lastVoxelPosition.y, lastVoxelPosition.z,
extrudeScale, lastVoxelColor.red, lastVoxelColor.green, lastVoxelColor.blue);
Voxels.setVoxel(lastVoxelPosition.x, lastVoxelPosition.y, lastVoxelPosition.z,
extrudeScale, lastVoxelColor.red, lastVoxelColor.green, lastVoxelColor.blue);
mouseX = event.x;
mouseY = event.y;
}
@ -1214,64 +1214,64 @@ function mouseMoveEvent(event) {
function mouseReleaseEvent(event) {
// if our tools are off, then don't do anything
if (!editToolsOn) {
return;
return;
}
if (inspectJsIsRunning) {
return;
}
if (isMovingSlider) {
isMovingSlider = false;
}
isAdding = false;
isExtruding = false;
isExtruding = false;
}
function moveTools() {
// move the swatches
swatchesX = (windowDimensions.x - (swatchesWidth + sliderWidth)) / 2;
swatchesY = windowDimensions.y - swatchHeight + 1;
// create the overlays, position them in a row, set their colors, and for the selected one, use a different source image
// location so that it displays the "selected" marker
for (s = 0; s < numColors; s++) {
var extraWidth = 0;
if (s == 0) {
extraWidth = swatchExtraPadding;
}
var imageFromX = swatchExtraPadding - extraWidth + s * swatchWidth;
var imageFromY = swatchHeight + 1;
if (s == whichColor) {
imageFromY = 0;
}
var swatchX = swatchExtraPadding - extraWidth + swatchesX + ((swatchWidth - 1) * s);
if (s == (numColors - 1)) {
extraWidth = swatchExtraPadding;
}
Overlays.editOverlay(swatches[s], {
x: swatchX,
y: swatchesY,
subImage: { x: imageFromX, y: imageFromY, width: swatchWidth + extraWidth, height: swatchHeight },
color: colors[s],
alpha: 1,
visible: editToolsOn
});
x: swatchX,
y: swatchesY,
subImage: { x: imageFromX, y: imageFromY, width: swatchWidth + extraWidth, height: swatchHeight },
color: colors[s],
alpha: 1,
visible: editToolsOn
});
}
// move the tools
toolsY = (windowDimensions.y - toolsHeight) / 2;
var voxelToolOffset = 1,
recolorToolOffset = 1,
eyedropperToolOffset = 1;
recolorToolOffset = 1,
eyedropperToolOffset = 1;
var voxelToolColor = WHITE_COLOR;
if (recolorToolSelected) {
recolorToolOffset = 2;
} else if (eyedropperToolSelected) {
@ -1282,34 +1282,34 @@ function moveTools() {
}
voxelToolOffset = 2;
}
Overlays.editOverlay(voxelTool, {
subImage: { x: 0, y: toolHeight * voxelToolOffset, width: toolWidth, height: toolHeight },
x: toolsX, y: toolsY + ((toolHeight + toolVerticalSpacing) * voxelToolAt), width: toolWidth, height: toolHeight,
color: voxelToolColor,
visible: editToolsOn
});
subImage: { x: 0, y: toolHeight * voxelToolOffset, width: toolWidth, height: toolHeight },
x: toolsX, y: toolsY + ((toolHeight + toolVerticalSpacing) * voxelToolAt), width: toolWidth, height: toolHeight,
color: voxelToolColor,
visible: editToolsOn
});
Overlays.editOverlay(recolorTool, {
subImage: { x: 0, y: toolHeight * recolorToolOffset, width: toolWidth, height: toolHeight },
x: toolsX, y: toolsY + ((toolHeight + toolVerticalSpacing) * recolorToolAt), width: toolWidth, height: toolHeight,
visible: editToolsOn
});
subImage: { x: 0, y: toolHeight * recolorToolOffset, width: toolWidth, height: toolHeight },
x: toolsX, y: toolsY + ((toolHeight + toolVerticalSpacing) * recolorToolAt), width: toolWidth, height: toolHeight,
visible: editToolsOn
});
Overlays.editOverlay(eyedropperTool, {
subImage: { x: 0, y: toolHeight * eyedropperToolOffset, width: toolWidth, height: toolHeight },
x: toolsX, y: toolsY + ((toolHeight + toolVerticalSpacing) * eyedropperToolAt), width: toolWidth, height: toolHeight,
visible: editToolsOn
});
subImage: { x: 0, y: toolHeight * eyedropperToolOffset, width: toolWidth, height: toolHeight },
x: toolsX, y: toolsY + ((toolHeight + toolVerticalSpacing) * eyedropperToolAt), width: toolWidth, height: toolHeight,
visible: editToolsOn
});
sliderX = swatchesX + swatchesWidth - sliderOffsetX;
sliderY = windowDimensions.y - sliderHeight + 1;
thumbY = sliderY + thumbOffsetY;
Overlays.editOverlay(slider, { x: sliderX, y: sliderY, visible: editToolsOn });
// This is the thumb of our slider
Overlays.editOverlay(thumb, { x: sliderX + thumbX, y: thumbY, visible: editToolsOn });
}
var lastFingerAddVoxel = { x: -1, y: -1, z: -1}; // off of the build-able area
@ -1318,8 +1318,8 @@ var lastFingerDeleteVoxel = { x: -1, y: -1, z: -1}; // off of the build-able are
function checkControllers() {
var controllersPerPalm = 2; // palm and finger
for (var palm = 0; palm < 2; palm++) {
var palmController = palm * controllersPerPalm;
var fingerTipController = palmController + 1;
var palmController = palm * controllersPerPalm;
var fingerTipController = palmController + 1;
var fingerTipPosition = Controller.getSpatialControlPosition(fingerTipController);
var BUTTON_COUNT = 6;
@ -1327,7 +1327,7 @@ function checkControllers() {
var BUTTON_1 = BUTTON_BASE + 1;
var BUTTON_2 = BUTTON_BASE + 2;
var FINGERTIP_VOXEL_SIZE = 0.05;
if (Controller.isButtonPressed(BUTTON_1)) {
if (Vec3.length(Vec3.subtract(fingerTipPosition,lastFingerAddVoxel)) > (FINGERTIP_VOXEL_SIZE / 2)) {
if (whichColor == -1) {
@ -1335,10 +1335,10 @@ function checkControllers() {
} else {
newColor = { red: colors[whichColor].red, green: colors[whichColor].green, blue: colors[whichColor].blue };
}
Voxels.eraseVoxel(fingerTipPosition.x, fingerTipPosition.y, fingerTipPosition.z, FINGERTIP_VOXEL_SIZE);
Voxels.setVoxel(fingerTipPosition.x, fingerTipPosition.y, fingerTipPosition.z, FINGERTIP_VOXEL_SIZE,
newColor.red, newColor.green, newColor.blue);
newColor.red, newColor.green, newColor.blue);
lastFingerAddVoxel = fingerTipPosition;
}
@ -1358,18 +1358,18 @@ function update(deltaTime) {
windowDimensions = newWindowDimensions;
moveTools();
}
checkControllers();
// Move Import Preview
if (isImporting) {
var position = MyAvatar.position;
var forwardVector = Quat.getFront(MyAvatar.orientation);
var targetPosition = Vec3.sum(position, Vec3.multiply(forwardVector, importScale));
var newPosition = {
x: Math.floor(targetPosition.x / importScale) * importScale,
y: Math.floor(targetPosition.y / importScale) * importScale,
z: Math.floor(targetPosition.z / importScale) * importScale
x: Math.floor(targetPosition.x / importScale) * importScale,
y: Math.floor(targetPosition.y / importScale) * importScale,
z: Math.floor(targetPosition.z / importScale) * importScale
}
moveImport(newPosition);
}
@ -1398,7 +1398,7 @@ function wheelEvent(event) {
calcThumbFromScale(pointerVoxelScale);
trackMouseEvent(event);
wheelPixelsMoved = 0;
if (isImporting) {
var importScale = (pointerVoxelScale / MAX_VOXEL_SCALE) * MAX_PASTE_VOXEL_SCALE;
rescaleImport(importScale);