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added tool for splitting SVOs on jurisdiction boundaries
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parent
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commit
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2 changed files with 97 additions and 1 deletions
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@ -31,7 +31,9 @@ public:
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bool writeToFile(const char* filename);
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bool readFromFile(const char* filename);
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unsigned char* getRootOctalCode() const { return _rootOctalCode; }
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unsigned char* getRootOctalCode() const { return _rootOctalCode; }
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unsigned char* getEndNodeOctalCode(int index) const { return _endNodes[index]; }
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int getEndNodeCount() const { return _endNodes.size(); }
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private:
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void clear();
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@ -9,6 +9,7 @@
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#include <VoxelTree.h>
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#include <SharedUtil.h>
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#include <SceneUtils.h>
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#include <JurisdictionMap.h>
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VoxelTree myTree;
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@ -56,10 +57,103 @@ void voxelTutorial(VoxelTree * tree) {
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int main(int argc, const char * argv[])
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{
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qInstallMessageHandler(sharedMessageHandler);
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const char* SAY_HELLO = "--sayHello";
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if (cmdOptionExists(argc, argv, SAY_HELLO)) {
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printf("I'm just saying hello...\n");
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}
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// Handles taking and SVO and splitting it into multiple SVOs based on
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// jurisdiction details
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const char* SPLIT_SVO = "--splitSVO";
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const char* splitSVOFile = getCmdOption(argc, argv, SPLIT_SVO);
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const char* SPLIT_JURISDICTION_ROOT = "--splitJurisdictionRoot";
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const char* SPLIT_JURISDICTION_ENDNODES = "--splitJurisdictionEndNodes";
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const char* splitJurisdictionRoot = getCmdOption(argc, argv, SPLIT_JURISDICTION_ROOT);
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const char* splitJurisdictionEndNodes = getCmdOption(argc, argv, SPLIT_JURISDICTION_ENDNODES);
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if (splitSVOFile && splitJurisdictionRoot && splitJurisdictionEndNodes) {
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char outputFileName[512];
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printf("splitSVOFile: %s Jurisdictions Root: %s EndNodes: %s\n",
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splitSVOFile, splitJurisdictionRoot, splitJurisdictionEndNodes);
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VoxelTree rootSVO;
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rootSVO.readFromSVOFile(splitSVOFile);
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JurisdictionMap jurisdiction(splitJurisdictionRoot, splitJurisdictionEndNodes);
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printf("Jurisdiction Root Octcode: ");
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printOctalCode(jurisdiction.getRootOctalCode());
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printf("Jurisdiction End Nodes: %d \n", jurisdiction.getEndNodeCount());
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for (int i = 0; i < jurisdiction.getEndNodeCount(); i++) {
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unsigned char* endNodeCode = jurisdiction.getEndNodeOctalCode(i);
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printf("End Node: %d ", i);
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printOctalCode(endNodeCode);
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// get the endNode details
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VoxelPositionSize endNodeDetails;
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voxelDetailsForCode(endNodeCode, endNodeDetails);
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// Now, create a split SVO for the EndNode.
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// copy the EndNode into a temporary tree
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VoxelTree endNodeTree;
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// create a small voxels at corners of the endNode Tree, this will is a hack
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// to work around a bug in voxel server that will send Voxel not exists
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// for regions that don't contain anything even if they're not in the
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// jurisdiction of the server
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// This hack assumes the end nodes for demo dinner since it only guarantees
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// nodes in the 8 child voxels of the main root voxel
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endNodeTree.createVoxel(0.0, 0.0, 0.0, 0.015625, 1, 1, 1, true);
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endNodeTree.createVoxel(1.0, 0.0, 0.0, 0.015625, 1, 1, 1, true);
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endNodeTree.createVoxel(0.0, 1.0, 0.0, 0.015625, 1, 1, 1, true);
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endNodeTree.createVoxel(0.0, 0.0, 1.0, 0.015625, 1, 1, 1, true);
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endNodeTree.createVoxel(1.0, 1.0, 1.0, 0.015625, 1, 1, 1, true);
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endNodeTree.createVoxel(1.0, 1.0, 0.0, 0.015625, 1, 1, 1, true);
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endNodeTree.createVoxel(0.0, 1.0, 1.0, 0.015625, 1, 1, 1, true);
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endNodeTree.createVoxel(1.0, 0.0, 1.0, 0.015625, 1, 1, 1, true);
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// Delete the voxel for the EndNode from the temporary tree, so we can
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// import our endNode content into it...
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endNodeTree.deleteVoxelCodeFromTree(endNodeCode, COLLAPSE_EMPTY_TREE);
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VoxelNode* endNode = rootSVO.getVoxelAt(endNodeDetails.x,
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endNodeDetails.y,
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endNodeDetails.z,
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endNodeDetails.s);
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rootSVO.copySubTreeIntoNewTree(endNode, &endNodeTree, false);
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sprintf(outputFileName, "splitENDNODE%d%s", i, splitSVOFile);
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printf("outputFile: %s\n", outputFileName);
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endNodeTree.writeToSVOFile(outputFileName);
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// Delete the voxel for the EndNode from the root tree...
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rootSVO.deleteVoxelCodeFromTree(endNodeCode, COLLAPSE_EMPTY_TREE);
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// create a small voxel in center of each EndNode, this will is a hack
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// to work around a bug in voxel server that will send Voxel not exists
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// for regions that don't contain anything even if they're not in the
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// jurisdiction of the server
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float x = endNodeDetails.x + endNodeDetails.s * 0.5;
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float y = endNodeDetails.y + endNodeDetails.s * 0.5;
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float z = endNodeDetails.z + endNodeDetails.s * 0.5;
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float s = endNodeDetails.s * 0.015625;
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rootSVO.createVoxel(x, y, z, s, 1, 1, 1, true);
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}
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sprintf(outputFileName, "splitROOT%s", splitSVOFile);
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printf("outputFile: %s\n", outputFileName);
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rootSVO.writeToSVOFile(outputFileName);
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printf("exiting now\n");
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return 0;
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}
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const char* DONT_CREATE_FILE = "--dontCreateSceneFile";
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bool dontCreateFile = cmdOptionExists(argc, argv, DONT_CREATE_FILE);
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