diff --git a/interface/src/scripting/HMDScriptingInterface.cpp b/interface/src/scripting/HMDScriptingInterface.cpp index fe274b6878..f258fd695c 100644 --- a/interface/src/scripting/HMDScriptingInterface.cpp +++ b/interface/src/scripting/HMDScriptingInterface.cpp @@ -48,7 +48,6 @@ QScriptValue HMDScriptingInterface::getHUDLookAtPosition2D(QScriptContext* conte QScriptValue HMDScriptingInterface::getHUDLookAtPosition3D(QScriptContext* context, QScriptEngine* engine) { glm::vec3 result; - HMDScriptingInterface* hmdInterface = &HMDScriptingInterface::getInstance(); if ((&HMDScriptingInterface::getInstance())->getHUDLookAtPosition3D(result)) { return qScriptValueFromValue(engine, result); } diff --git a/interface/src/ui/ApplicationOverlay.cpp b/interface/src/ui/ApplicationOverlay.cpp index 569ef0cf80..632e76c840 100644 --- a/interface/src/ui/ApplicationOverlay.cpp +++ b/interface/src/ui/ApplicationOverlay.cpp @@ -136,10 +136,10 @@ ApplicationOverlay::ApplicationOverlay() : _textureFov(glm::radians(DEFAULT_OCULUS_UI_ANGULAR_SIZE)), _textureAspectRatio(1.0f), _lastMouseMove(0), + _magnifier(true), _alpha(1.0f), _oculusUIRadius(1.0f), _crosshairTexture(0), - _magnifier(true), _previousBorderWidth(-1), _previousBorderHeight(-1), _previousMagnifierBottomLeft(), diff --git a/libraries/model/src/model/Light.cpp b/libraries/model/src/model/Light.cpp index 9616ed2106..a9425bed4b 100755 --- a/libraries/model/src/model/Light.cpp +++ b/libraries/model/src/model/Light.cpp @@ -76,7 +76,6 @@ void Light::setSpotAngle(float angle) { if (angle <= 0.f) { angle = 0.0f; } - float cosAngle = cos(angle); editSchema()._spot.x = cos(angle); editSchema()._spot.y = sin(angle); editSchema()._spot.z = angle;