diff --git a/libraries/fbx/src/FBXReader_Material.cpp b/libraries/fbx/src/FBXReader_Material.cpp index eb25f1d8a2..8c0f4b34ac 100644 --- a/libraries/fbx/src/FBXReader_Material.cpp +++ b/libraries/fbx/src/FBXReader_Material.cpp @@ -9,7 +9,11 @@ // See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html // +#include "FBXReader.h" + #include +#include + #include #include #include @@ -20,9 +24,8 @@ #include #include #include -#include "FBXReader.h" -#include +#include "ModelFormatLogging.h" bool FBXMaterial::needTangentSpace() const { return !normalTexture.isNull(); @@ -258,11 +261,11 @@ void FBXReader::consolidateFBXMaterials(const QVariantHash& mapping) { } } } - qDebug() << " fbx material Name:" << material.name; + qCDebug(modelformat) << " fbx material Name:" << material.name; if (materialMap.contains(material.name)) { QJsonObject materialOptions = materialMap.value(material.name).toObject(); - qDebug() << "Mapping fbx material:" << material.name << " with HifiMaterial: " << materialOptions; + qCDebug(modelformat) << "Mapping fbx material:" << material.name << " with HifiMaterial: " << materialOptions; if (materialOptions.contains("scattering")) { float scattering = (float) materialOptions.value("scattering").toDouble();