Android View control - Remove limit, use a scale filter, remove deadZone to increase sensitivity

This commit is contained in:
Cristian Luis Duarte 2018-04-04 21:54:12 -03:00
parent b61a436a84
commit 1a967e45a6
3 changed files with 19 additions and 20 deletions

View file

@ -7,8 +7,23 @@
{ "from": "TouchscreenVirtualPad.JUMP_BUTTON_PRESS", "when": "!Application.CameraIndependent", "to": "Actions.VERTICAL_UP" },
{ "from": "TouchscreenVirtualPad.RX", "when": "!Application.CameraIndependent", "filters": [ {"type": "deadZone", "min": 0.05} , "invert" ], "to": "Actions.Yaw" },
{ "from": "TouchscreenVirtualPad.RX", "when": "!Application.CameraIndependent",
"filters": [
{ "type": "deadZone", "min": 0.000 },
{ "type": "scale", "scale": 0.014175 },
"invert"
],
"to": "Actions.Yaw"
},
{ "from": "TouchscreenVirtualPad.RY", "when": "!Application.CameraIndependent",
"filters": [
{ "type": "deadZone", "min": 0.000 },
{ "type": "scale", "scale": 0.014175 },
"invert"
],
"to": "Actions.Pitch"
}
{ "from": "TouchscreenVirtualPad.RY", "when": "!Application.CameraIndependent", "filters": [ {"type": "deadZone", "min": 0.05}, "invert" ], "to": "Actions.Pitch" }
]
}

View file

@ -137,20 +137,8 @@ void TouchscreenVirtualPadDevice::processInputDeviceForMove(VirtualPad::Manager&
}
void TouchscreenVirtualPadDevice::processInputDeviceForView() {
float rightDistanceScaleX, rightDistanceScaleY;
rightDistanceScaleX = (_viewCurrentTouchPoint.x - _viewRefTouchPoint.x) / _screenDPIScale.x;
rightDistanceScaleY = (_viewCurrentTouchPoint.y - _viewRefTouchPoint.y) / _screenDPIScale.y;
rightDistanceScaleX = clip(rightDistanceScaleX, -_viewStickRadiusInches, _viewStickRadiusInches);
rightDistanceScaleY = clip(rightDistanceScaleY, -_viewStickRadiusInches, _viewStickRadiusInches);
// NOW BETWEEN -1 1
rightDistanceScaleX /= _viewStickRadiusInches;
rightDistanceScaleY /= _viewStickRadiusInches;
_inputDevice->_axisStateMap[controller::RX] = rightDistanceScaleX;
_inputDevice->_axisStateMap[controller::RY] = rightDistanceScaleY;
_inputDevice->_axisStateMap[controller::RX] = _viewCurrentTouchPoint.x - _viewRefTouchPoint.x;
_inputDevice->_axisStateMap[controller::RY] = _viewCurrentTouchPoint.y - _viewRefTouchPoint.y;
// after use, save last touch point as ref
_viewRefTouchPoint = _viewCurrentTouchPoint;
}
@ -396,7 +384,6 @@ void TouchscreenVirtualPadDevice::jumpTouchBegin(glm::vec2 touchPoint) {
auto input = _inputDevice->makeInput(TouchButtonChannel::JUMP_BUTTON_PRESS);
_inputDevice->_buttonPressedMap.insert(input.getChannel());
qDebug() << "[TVPD] TouchscreenVirtualPadDevice::jumpTouchBegin buttonsMapSize " << _inputDevice->_buttonPressedMap.size();
}
}
@ -408,7 +395,6 @@ void TouchscreenVirtualPadDevice::jumpTouchEnd() {
auto input = _inputDevice->makeInput(TouchButtonChannel::JUMP_BUTTON_PRESS);
_inputDevice->_buttonPressedMap.erase(input.getChannel());
qDebug() << "[TVPD] TouchscreenVirtualPadDevice::jumpTouchEnd buttonsMapSize " << _inputDevice->_buttonPressedMap.size();
}
}

View file

@ -115,8 +115,6 @@ protected:
glm::vec2 _jumpButtonPosition;
float _jumpButtonRadius;
float _viewStickRadiusInches {0.1333f}; // agreed default
void moveTouchBegin(glm::vec2 touchPoint);
void moveTouchUpdate(glm::vec2 touchPoint);
void moveTouchEnd();