Merge branch 'master' of https://github.com/highfidelity/hifi into 19755

This commit is contained in:
Stojce Slavkovski 2014-06-13 00:45:06 +02:00
commit 1959768513
42 changed files with 2070 additions and 241 deletions

View file

@ -86,7 +86,7 @@ bool ModelServer::hasSpecialPacketToSend(const SharedNodePointer& node) {
return shouldSendDeletedModels;
}
int ModelServer::sendSpecialPacket(OctreeQueryNode* queryNode, const SharedNodePointer& node) {
int ModelServer::sendSpecialPacket(const SharedNodePointer& node, OctreeQueryNode* queryNode, int& packetsSent) {
unsigned char outputBuffer[MAX_PACKET_SIZE];
size_t packetLength = 0;
@ -99,6 +99,7 @@ int ModelServer::sendSpecialPacket(OctreeQueryNode* queryNode, const SharedNodeP
bool hasMoreToSend = true;
// TODO: is it possible to send too many of these packets? what if you deleted 1,000,000 models?
packetsSent = 0;
while (hasMoreToSend) {
hasMoreToSend = tree->encodeModelsDeletedSince(queryNode->getSequenceNumber(), deletedModelsSentAt,
outputBuffer, MAX_PACKET_SIZE, packetLength);
@ -107,6 +108,7 @@ int ModelServer::sendSpecialPacket(OctreeQueryNode* queryNode, const SharedNodeP
NodeList::getInstance()->writeDatagram((char*) outputBuffer, packetLength, SharedNodePointer(node));
queryNode->packetSent(outputBuffer, packetLength);
packetsSent++;
}
nodeData->setLastDeletedModelsSentAt(deletePacketSentAt);

View file

@ -37,7 +37,7 @@ public:
// subclass may implement these method
virtual void beforeRun();
virtual bool hasSpecialPacketToSend(const SharedNodePointer& node);
virtual int sendSpecialPacket(OctreeQueryNode* queryNode, const SharedNodePointer& node);
virtual int sendSpecialPacket(const SharedNodePointer& node, OctreeQueryNode* queryNode, int& packetsSent);
virtual void modelCreated(const ModelItem& newModel, const SharedNodePointer& senderNode);

View file

@ -384,7 +384,7 @@ bool OctreeQueryNode::hasNextNackedPacket() const {
const QByteArray* OctreeQueryNode::getNextNackedPacket() {
if (!_nackedSequenceNumbers.isEmpty()) {
// could return null if packet is not in the history
return _sentPacketHistory.getPacket(_nackedSequenceNumbers.takeFirst());
return _sentPacketHistory.getPacket(_nackedSequenceNumbers.dequeue());
}
return NULL;
}

View file

@ -85,7 +85,6 @@ bool OctreeSendThread::process() {
if (nodeData && !nodeData->isShuttingDown()) {
bool viewFrustumChanged = nodeData->updateCurrentViewFrustum();
packetDistributor(nodeData, viewFrustumChanged);
resendNackedPackets(nodeData);
}
}
}
@ -281,26 +280,6 @@ int OctreeSendThread::handlePacketSend(OctreeQueryNode* nodeData, int& trueBytes
return packetsSent;
}
int OctreeSendThread::resendNackedPackets(OctreeQueryNode* nodeData) {
const int MAX_PACKETS_RESEND = 10;
int packetsSent = 0;
const QByteArray* packet;
while (nodeData->hasNextNackedPacket() && packetsSent < MAX_PACKETS_RESEND) {
packet = nodeData->getNextNackedPacket();
if (packet) {
NodeList::getInstance()->writeDatagram(*packet, _node);
packetsSent++;
_totalBytes += packet->size();
_totalPackets++;
_totalWastedBytes += MAX_PACKET_SIZE - packet->size();
}
}
return packetsSent;
}
/// Version of voxel distributor that sends the deepest LOD level at once
int OctreeSendThread::packetDistributor(OctreeQueryNode* nodeData, bool viewFrustumChanged) {
@ -311,6 +290,10 @@ int OctreeSendThread::packetDistributor(OctreeQueryNode* nodeData, bool viewFrus
return 0;
}
// calculate max number of packets that can be sent during this interval
int clientMaxPacketsPerInterval = std::max(1, (nodeData->getMaxOctreePacketsPerSecond() / INTERVALS_PER_SECOND));
int maxPacketsPerInterval = std::min(clientMaxPacketsPerInterval, _myServer->getPacketsPerClientPerInterval());
int truePacketsSent = 0;
int trueBytesSent = 0;
int packetsSentThisInterval = 0;
@ -408,9 +391,6 @@ int OctreeSendThread::packetDistributor(OctreeQueryNode* nodeData, bool viewFrus
//quint64 startCompressTimeMsecs = OctreePacketData::getCompressContentTime() / 1000;
//quint64 startCompressCalls = OctreePacketData::getCompressContentCalls();
int clientMaxPacketsPerInterval = std::max(1,(nodeData->getMaxOctreePacketsPerSecond() / INTERVALS_PER_SECOND));
int maxPacketsPerInterval = std::min(clientMaxPacketsPerInterval, _myServer->getPacketsPerClientPerInterval());
int extraPackingAttempts = 0;
bool completedScene = false;
while (somethingToSend && packetsSentThisInterval < maxPacketsPerInterval && !nodeData->isShuttingDown()) {
@ -581,12 +561,26 @@ int OctreeSendThread::packetDistributor(OctreeQueryNode* nodeData, bool viewFrus
// send the environment packet
// TODO: should we turn this into a while loop to better handle sending multiple special packets
if (_myServer->hasSpecialPacketToSend(_node) && !nodeData->isShuttingDown()) {
trueBytesSent += _myServer->sendSpecialPacket(nodeData, _node);
int specialPacketsSent;
trueBytesSent += _myServer->sendSpecialPacket(_node, nodeData, specialPacketsSent);
nodeData->resetOctreePacket(); // because nodeData's _sequenceNumber has changed
truePacketsSent++;
packetsSentThisInterval++;
truePacketsSent += specialPacketsSent;
packetsSentThisInterval += specialPacketsSent;
}
// Re-send packets that were nacked by the client
while (nodeData->hasNextNackedPacket() && packetsSentThisInterval < maxPacketsPerInterval) {
const QByteArray* packet = nodeData->getNextNackedPacket();
if (packet) {
NodeList::getInstance()->writeDatagram(*packet, _node);
truePacketsSent++;
packetsSentThisInterval++;
_totalBytes += packet->size();
_totalPackets++;
_totalWastedBytes += MAX_PACKET_SIZE - packet->size();
}
}
quint64 end = usecTimestampNow();
int elapsedmsec = (end - start)/USECS_PER_MSEC;

View file

@ -55,9 +55,6 @@ private:
int _nodeMissingCount;
bool _isShuttingDown;
int resendNackedPackets(OctreeQueryNode* nodeData);
};
#endif // hifi_OctreeSendThread_h

View file

@ -72,7 +72,7 @@ public:
// subclass may implement these method
virtual void beforeRun() { };
virtual bool hasSpecialPacketToSend(const SharedNodePointer& node) { return false; }
virtual int sendSpecialPacket(OctreeQueryNode* queryNode, const SharedNodePointer& node) { return 0; }
virtual int sendSpecialPacket(const SharedNodePointer& node, OctreeQueryNode* queryNode, int& packetsSent) { return 0; }
static void attachQueryNodeToNode(Node* newNode);

View file

@ -86,7 +86,7 @@ bool ParticleServer::hasSpecialPacketToSend(const SharedNodePointer& node) {
return shouldSendDeletedParticles;
}
int ParticleServer::sendSpecialPacket(OctreeQueryNode* queryNode, const SharedNodePointer& node) {
int ParticleServer::sendSpecialPacket(const SharedNodePointer& node, OctreeQueryNode* queryNode, int& packetsSent) {
unsigned char outputBuffer[MAX_PACKET_SIZE];
size_t packetLength = 0;
@ -99,6 +99,7 @@ int ParticleServer::sendSpecialPacket(OctreeQueryNode* queryNode, const SharedNo
bool hasMoreToSend = true;
// TODO: is it possible to send too many of these packets? what if you deleted 1,000,000 particles?
packetsSent = 0;
while (hasMoreToSend) {
hasMoreToSend = tree->encodeParticlesDeletedSince(queryNode->getSequenceNumber(), deletedParticlesSentAt,
outputBuffer, MAX_PACKET_SIZE, packetLength);
@ -107,6 +108,7 @@ int ParticleServer::sendSpecialPacket(OctreeQueryNode* queryNode, const SharedNo
NodeList::getInstance()->writeDatagram((char*) outputBuffer, packetLength, SharedNodePointer(node));
queryNode->packetSent(outputBuffer, packetLength);
packetsSent++;
}
nodeData->setLastDeletedParticlesSentAt(deletePacketSentAt);

View file

@ -37,7 +37,7 @@ public:
// subclass may implement these method
virtual void beforeRun();
virtual bool hasSpecialPacketToSend(const SharedNodePointer& node);
virtual int sendSpecialPacket(OctreeQueryNode* queryNode, const SharedNodePointer& node);
virtual int sendSpecialPacket(const SharedNodePointer& node, OctreeQueryNode* queryNode, int& packetsSent);
virtual void particleCreated(const Particle& newParticle, const SharedNodePointer& senderNode);

View file

@ -40,7 +40,7 @@ bool VoxelServer::hasSpecialPacketToSend(const SharedNodePointer& node) {
return shouldSendEnvironments;
}
int VoxelServer::sendSpecialPacket(OctreeQueryNode* queryNode, const SharedNodePointer& node) {
int VoxelServer::sendSpecialPacket(const SharedNodePointer& node, OctreeQueryNode* queryNode, int& packetsSent) {
unsigned char* copyAt = _tempOutputBuffer;
@ -76,6 +76,7 @@ int VoxelServer::sendSpecialPacket(OctreeQueryNode* queryNode, const SharedNodeP
NodeList::getInstance()->writeDatagram((char*) _tempOutputBuffer, envPacketLength, SharedNodePointer(node));
queryNode->packetSent(_tempOutputBuffer, envPacketLength);
packetsSent = 1;
return envPacketLength;
}

View file

@ -46,7 +46,7 @@ public:
// subclass may implement these method
virtual void beforeRun();
virtual bool hasSpecialPacketToSend(const SharedNodePointer& node);
virtual int sendSpecialPacket(OctreeQueryNode* queryNode, const SharedNodePointer& node);
virtual int sendSpecialPacket(const SharedNodePointer& node, OctreeQueryNode* queryNode, int& packetsSent);
private:
bool _sendEnvironments;

832
examples/growTrees.js Normal file
View file

@ -0,0 +1,832 @@
//
// growPlants.js
// examples
//
// Created by Benjamin Arnold on May 29, 2014
// Copyright 2014 High Fidelity, Inc.
//
// This sample script allows the user to grow different types of plants on the voxels
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
var zFightingSizeAdjust = 0.002; // used to adjust preview voxels to prevent z fighting
var previewLineWidth = 2.0;
var voxelSize = 1;
var windowDimensions = Controller.getViewportDimensions();
var toolIconUrl = "http://highfidelity-public.s3-us-west-1.amazonaws.com/images/tools/";
var MAX_VOXEL_SCALE_POWER = 5;
var MIN_VOXEL_SCALE_POWER = -8;
var MAX_VOXEL_SCALE = Math.pow(2.0, MAX_VOXEL_SCALE_POWER);
var MIN_VOXEL_SCALE = Math.pow(2.0, MIN_VOXEL_SCALE_POWER);
var linePreviewTop = Overlays.addOverlay("line3d", {
position: { x: 0, y: 0, z: 0},
end: { x: 0, y: 0, z: 0},
color: { red: 0, green: 255, blue: 0},
alpha: 1,
visible: false,
lineWidth: previewLineWidth
});
var linePreviewBottom = Overlays.addOverlay("line3d", {
position: { x: 0, y: 0, z: 0},
end: { x: 0, y: 0, z: 0},
color: { red: 0, green: 255, blue: 0},
alpha: 1,
visible: false,
lineWidth: previewLineWidth
});
var linePreviewLeft = Overlays.addOverlay("line3d", {
position: { x: 0, y: 0, z: 0},
end: { x: 0, y: 0, z: 0},
color: { red: 0, green: 255, blue: 0},
alpha: 1,
visible: false,
lineWidth: previewLineWidth
});
var linePreviewRight = Overlays.addOverlay("line3d", {
position: { x: 0, y: 0, z: 0},
end: { x: 0, y: 0, z: 0},
color: { red: 0, green: 255, blue: 0},
alpha: 1,
visible: false,
lineWidth: previewLineWidth
});
var UIColor = { red: 0, green: 160, blue: 0};
var activeUIColor = { red: 0, green: 255, blue: 0};
var toolHeight = 50;
var toolWidth = 50;
var editToolsOn = true;
var voxelToolSelected = false;
var scaleSelectorWidth = 144;
var scaleSelectorHeight = 37;
var scaleSelectorX = windowDimensions.x / 5.0;
var scaleSelectorY = windowDimensions.y - scaleSelectorHeight;
var voxelTool = Overlays.addOverlay("image", {
x: scaleSelectorX + scaleSelectorWidth + 1, y: windowDimensions.y - toolHeight, width: toolWidth, height: toolHeight,
subImage: { x: 0, y: toolHeight, width: toolWidth, height: toolHeight },
imageURL: toolIconUrl + "voxel-tool.svg",
visible: editToolsOn,
color: UIColor,
alpha: 0.9
});
var copyScale = true;
function ScaleSelector() {
this.x = scaleSelectorX;
this.y = scaleSelectorY;
this.width = scaleSelectorWidth;
this.height = scaleSelectorHeight;
this.displayPower = false;
this.scale = 1.0;
this.power = 0;
this.FIRST_PART = this.width * 40.0 / 100.0;
this.SECOND_PART = this.width * 37.0 / 100.0;
this.buttonsOverlay = Overlays.addOverlay("image", {
x: this.x, y: this.y,
width: this.width, height: this.height,
//subImage: { x: 0, y: toolHeight, width: toolWidth, height: toolHeight },
imageURL: toolIconUrl + "voxel-size-selector.svg",
alpha: 0.9,
visible: editToolsOn,
color: activeUIColor
});
this.textOverlay = Overlays.addOverlay("text", {
x: this.x + this.FIRST_PART, y: this.y,
width: this.SECOND_PART, height: this.height,
topMargin: 13,
text: this.scale.toString(),
alpha: 0.0,
visible: editToolsOn,
color: activeUIColor
});
this.powerOverlay = Overlays.addOverlay("text", {
x: this.x + this.FIRST_PART, y: this.y,
width: this.SECOND_PART, height: this.height,
leftMargin: 28,
text: this.power.toString(),
alpha: 0.0,
visible: false,
color: activeUIColor
});
this.setScale = function(scale) {
if (scale > MAX_VOXEL_SCALE) {
scale = MAX_VOXEL_SCALE;
}
if (scale < MIN_VOXEL_SCALE) {
scale = MIN_VOXEL_SCALE;
}
this.scale = scale;
this.power = Math.floor(Math.log(scale) / Math.log(2));
this.update();
}
this.show = function(doShow) {
Overlays.editOverlay(this.buttonsOverlay, {visible: doShow});
Overlays.editOverlay(this.textOverlay, {visible: doShow});
Overlays.editOverlay(this.powerOverlay, {visible: doShow && this.displayPower});
}
this.move = function() {
this.x = swatchesX + swatchesWidth;
this.y = swatchesY;
Overlays.editOverlay(this.buttonsOverlay, {
x: this.x, y: this.y,
});
Overlays.editOverlay(this.textOverlay, {
x: this.x + this.FIRST_PART, y: this.y,
});
Overlays.editOverlay(this.powerOverlay, {
x: this.x + this.FIRST_PART, y: this.y,
});
}
this.switchDisplay = function() {
this.displayPower = !this.displayPower;
if (this.displayPower) {
Overlays.editOverlay(this.textOverlay, {
leftMargin: 18,
text: "2"
});
Overlays.editOverlay(this.powerOverlay, {
text: this.power.toString(),
visible: editToolsOn
});
} else {
Overlays.editOverlay(this.textOverlay, {
leftMargin: 13,
text: this.scale.toString()
});
Overlays.editOverlay(this.powerOverlay, {
visible: false
});
}
}
this.update = function() {
if (this.displayPower) {
Overlays.editOverlay(this.powerOverlay, {text: this.power.toString()});
} else {
Overlays.editOverlay(this.textOverlay, {text: this.scale.toString()});
}
}
this.incrementScale = function() {
copyScale = false;
if (this.power < MAX_VOXEL_SCALE_POWER) {
++this.power;
this.scale *= 2.0;
this.update();
}
}
this.decrementScale = function() {
copyScale = false;
if (MIN_VOXEL_SCALE_POWER < this.power) {
--this.power;
this.scale /= 2.0;
this.update();
}
}
this.clicked = function(x, y) {
if (this.x < x && x < this.x + this.width &&
this.y < y && y < this.y + this.height) {
if (x < this.x + this.FIRST_PART) {
this.decrementScale();
} else if (x < this.x + this.FIRST_PART + this.SECOND_PART) {
this.switchDisplay();
} else {
this.incrementScale();
}
return true;
}
return false;
}
this.cleanup = function() {
Overlays.deleteOverlay(this.buttonsOverlay);
Overlays.deleteOverlay(this.textOverlay);
Overlays.deleteOverlay(this.powerOverlay);
}
}
var scaleSelector = new ScaleSelector();
function calculateVoxelFromIntersection(intersection, operation) {
var resultVoxel;
var x;
var y;
var z;
// if our "target voxel size" is larger than the voxel we intersected with, then we need to find the closest
// ancestor voxel of our target size that contains our intersected voxel.
if (voxelSize > intersection.voxel.s) {
x = Math.floor(intersection.voxel.x / voxelSize) * voxelSize;
y = Math.floor(intersection.voxel.y / voxelSize) * voxelSize;
z = Math.floor(intersection.voxel.z / voxelSize) * voxelSize;
} else {
// otherwise, calculate the enclosed voxel of size voxelSize that the intersection point falls inside of.
// if you have a voxelSize that's smaller than the voxel you're intersecting, this calculation will result
// in the subvoxel that the intersection point falls in, if the target voxelSize matches the intersecting
// voxel this still works and results in returning the intersecting voxel which is what we want
var adjustToCenter = Vec3.multiply(Voxels.getFaceVector(intersection.face), (voxelSize * -0.5));
var centerOfIntersectingVoxel = Vec3.sum(intersection.intersection, adjustToCenter);
x = Math.floor(centerOfIntersectingVoxel.x / voxelSize) * voxelSize;
y = Math.floor(centerOfIntersectingVoxel.y / voxelSize) * voxelSize;
z = Math.floor(centerOfIntersectingVoxel.z / voxelSize) * voxelSize;
}
resultVoxel = { x: x, y: y, z: z, s: voxelSize };
var highlightAt = { x: x, y: y, z: z, s: voxelSize };
// we only do the "add to the face we're pointing at" adjustment, if the operation is an add
// operation, and the target voxel size is equal to or smaller than the intersecting voxel.
var wantAddAdjust = (operation == "add" && (voxelSize <= intersection.voxel.s));
// now we also want to calculate the "edge square" for the face for this voxel
if (intersection.face == "MIN_X_FACE") {
highlightAt.x = x - zFightingSizeAdjust;
if (wantAddAdjust) {
resultVoxel.x -= voxelSize;
}
resultVoxel.bottomLeft = {x: highlightAt.x, y: highlightAt.y + zFightingSizeAdjust, z: highlightAt.z + zFightingSizeAdjust };
resultVoxel.bottomRight = {x: highlightAt.x, y: highlightAt.y + zFightingSizeAdjust, z: highlightAt.z + voxelSize - zFightingSizeAdjust };
resultVoxel.topLeft = {x: highlightAt.x, y: highlightAt.y + voxelSize - zFightingSizeAdjust, z: highlightAt.z + zFightingSizeAdjust };
resultVoxel.topRight = {x: highlightAt.x, y: highlightAt.y + voxelSize - zFightingSizeAdjust, z: highlightAt.z + voxelSize - zFightingSizeAdjust };
} else if (intersection.face == "MAX_X_FACE") {
highlightAt.x = x + voxelSize + zFightingSizeAdjust;
if (wantAddAdjust) {
resultVoxel.x += resultVoxel.s;
}
resultVoxel.bottomRight = {x: highlightAt.x, y: highlightAt.y + zFightingSizeAdjust, z: highlightAt.z + zFightingSizeAdjust };
resultVoxel.bottomLeft = {x: highlightAt.x, y: highlightAt.y + zFightingSizeAdjust, z: highlightAt.z + voxelSize - zFightingSizeAdjust };
resultVoxel.topRight = {x: highlightAt.x, y: highlightAt.y + voxelSize - zFightingSizeAdjust, z: highlightAt.z + zFightingSizeAdjust };
resultVoxel.topLeft = {x: highlightAt.x, y: highlightAt.y + voxelSize - zFightingSizeAdjust, z: highlightAt.z + voxelSize - zFightingSizeAdjust };
} else if (intersection.face == "MIN_Y_FACE") {
highlightAt.y = y - zFightingSizeAdjust;
if (wantAddAdjust) {
resultVoxel.y -= voxelSize;
}
resultVoxel.topRight = {x: highlightAt.x + zFightingSizeAdjust , y: highlightAt.y, z: highlightAt.z + zFightingSizeAdjust };
resultVoxel.topLeft = {x: highlightAt.x + voxelSize - zFightingSizeAdjust, y: highlightAt.y, z: highlightAt.z + zFightingSizeAdjust };
resultVoxel.bottomRight = {x: highlightAt.x + zFightingSizeAdjust , y: highlightAt.y, z: highlightAt.z + voxelSize - zFightingSizeAdjust };
resultVoxel.bottomLeft = {x: highlightAt.x + voxelSize - zFightingSizeAdjust , y: highlightAt.y, z: highlightAt.z + voxelSize - zFightingSizeAdjust };
} else if (intersection.face == "MAX_Y_FACE") {
highlightAt.y = y + voxelSize + zFightingSizeAdjust;
if (wantAddAdjust) {
resultVoxel.y += voxelSize;
}
resultVoxel.bottomRight = {x: highlightAt.x + zFightingSizeAdjust, y: highlightAt.y, z: highlightAt.z + zFightingSizeAdjust };
resultVoxel.bottomLeft = {x: highlightAt.x + voxelSize - zFightingSizeAdjust, y: highlightAt.y, z: highlightAt.z + zFightingSizeAdjust};
resultVoxel.topRight = {x: highlightAt.x + zFightingSizeAdjust, y: highlightAt.y, z: highlightAt.z + voxelSize - zFightingSizeAdjust};
resultVoxel.topLeft = {x: highlightAt.x + voxelSize - zFightingSizeAdjust, y: highlightAt.y, z: highlightAt.z + voxelSize - zFightingSizeAdjust};
} else if (intersection.face == "MIN_Z_FACE") {
highlightAt.z = z - zFightingSizeAdjust;
if (wantAddAdjust) {
resultVoxel.z -= voxelSize;
}
resultVoxel.bottomRight = {x: highlightAt.x + zFightingSizeAdjust, y: highlightAt.y + zFightingSizeAdjust, z: highlightAt.z };
resultVoxel.bottomLeft = {x: highlightAt.x + voxelSize - zFightingSizeAdjust, y: highlightAt.y + zFightingSizeAdjust, z: highlightAt.z};
resultVoxel.topRight = {x: highlightAt.x + zFightingSizeAdjust, y: highlightAt.y + voxelSize - zFightingSizeAdjust, z: highlightAt.z };
resultVoxel.topLeft = {x: highlightAt.x + voxelSize - zFightingSizeAdjust, y: highlightAt.y + voxelSize - zFightingSizeAdjust, z: highlightAt.z};
} else if (intersection.face == "MAX_Z_FACE") {
highlightAt.z = z + voxelSize + zFightingSizeAdjust;
if (wantAddAdjust) {
resultVoxel.z += voxelSize;
}
resultVoxel.bottomLeft = {x: highlightAt.x + zFightingSizeAdjust, y: highlightAt.y + zFightingSizeAdjust, z: highlightAt.z };
resultVoxel.bottomRight = {x: highlightAt.x + voxelSize - zFightingSizeAdjust, y: highlightAt.y + zFightingSizeAdjust, z: highlightAt.z};
resultVoxel.topLeft = {x: highlightAt.x + zFightingSizeAdjust, y: highlightAt.y + voxelSize - zFightingSizeAdjust, z: highlightAt.z };
resultVoxel.topRight = {x: highlightAt.x + voxelSize - zFightingSizeAdjust, y: highlightAt.y + voxelSize - zFightingSizeAdjust, z: highlightAt.z};
}
return resultVoxel;
}
var trackLastMouseX = 0;
var trackLastMouseY = 0;
function showPreviewLines() {
var pickRay = Camera.computePickRay(trackLastMouseX, trackLastMouseY);
var intersection = Voxels.findRayIntersection(pickRay);
if (intersection.intersects) {
var resultVoxel = calculateVoxelFromIntersection(intersection, "");
Overlays.editOverlay(linePreviewTop, { position: resultVoxel.topLeft, end: resultVoxel.topRight, visible: true });
Overlays.editOverlay(linePreviewBottom, { position: resultVoxel.bottomLeft, end: resultVoxel.bottomRight, visible: true });
Overlays.editOverlay(linePreviewLeft, { position: resultVoxel.topLeft, end: resultVoxel.bottomLeft, visible: true });
Overlays.editOverlay(linePreviewRight, { position: resultVoxel.topRight, end: resultVoxel.bottomRight, visible: true });
} else {
Overlays.editOverlay(linePreviewTop, { visible: false });
Overlays.editOverlay(linePreviewBottom, { visible: false });
Overlays.editOverlay(linePreviewLeft, { visible: false });
Overlays.editOverlay(linePreviewRight, { visible: false });
}
}
function mouseMoveEvent(event) {
trackLastMouseX = event.x;
trackLastMouseY = event.y;
if (!voxelToolSelected) {
return;
}
showPreviewLines();
}
// Array of possible trees, right now there is only one
var treeTypes = [];
treeTypes.push({
name: "Tall Green",
// Voxel Colors
wood: { r: 133, g: 81, b: 53 },
leaves: { r: 22, g: 83, b: 31 },
// How tall the tree is
height: { min: 20, max: 60 },
middleHeight: 0.3,
// Chance of making a branch
branchChance: { min: 0.01, max: 0.1 },
branchLength: { min: 30, max: 60 },
branchThickness: { min: 2, max: 7},
// The width of the core, affects width and shape
coreWidth: { min: 1, max: 4 },
//TODO: Make this quadratic splines instead of linear
bottomThickness: { min: 2, max: 8 },
middleThickness: { min: 1, max: 4 },
topThickness: { min: 3, max: 6 },
//Modifies leaves at top
leafCapSizeOffset: 0
});
// Applies noise to color
var colorNoiseRange = 0.2;
// Useful constants
var LEFT = 0;
var BACK = 1;
var RIGHT = 2;
var FRONT = 3;
var UP = 4;
// Interpolates between min and max of treevar based on b
function interpolate(treeVar, b) {
return (treeVar.min + (treeVar.max - treeVar.min) * b);
}
function makeBranch(x, y, z, step, length, dir, thickness, wood, leaves) {
var moveDir;
var currentThickness;
//thickness attenuates to thickness - 3
var finalThickness = thickness - 3;
if (finalThickness < 1) {
finalThickness = 1;
}
//Iterative branch generation
while (true) {
//If we are at the end, place a ball of leaves
if (step == 0) {
makeSphere(x, y, z, 2 + finalThickness, leaves);
return;
}
//thickness attenuation
currentThickness = Math.round((finalThickness + (thickness - finalThickness) * (step/length))) - 1;
// If the branch is thick, grow a vertical slice
if (currentThickness > 0) {
for (var i = -currentThickness; i <= currentThickness; i++) {
var len = currentThickness - Math.abs(i);
switch (dir) {
case 0: //left
case 2: //right
growInDirection(x, y + i * voxelSize, z, len, len, BACK, wood, false, true);
growInDirection(x, y + i * voxelSize, z, len, len, FRONT, wood, false, false)
break;
case 1: //back
case 3: //front
growInDirection(x, y + i * voxelSize, z, len, len, LEFT, wood, false, true);
growInDirection(x, y + i * voxelSize, z, len, len, RIGHT, wood, false, false)
break;
}
}
} else {
//Otherwise place a single voxel
var colorNoise = (colorNoiseRange * Math.random() - colorNoiseRange * 0.5) + 1.0;
Voxels.setVoxel(x, y, z, voxelSize, wood.r * colorNoise, wood.g * colorNoise, wood.b * colorNoise);
}
// determines random change in direction for branch
var r = Math.floor(Math.random() * 9);
if (r >= 6){
moveDir = dir; //in same direction
} else if (r >= 4) {
moveDir = UP; //up
}
else if (dir == LEFT){
if (r >= 2){
moveDir = FRONT;
}
else{
moveDir = BACK;
}
}
else if (dir == BACK){
if (r >= 2){
moveDir = LEFT;
}
else{
moveDir = RIGHT;
}
}
else if (dir == RIGHT){
if (r >= 2){
moveDir = BACK;
}
else{
moveDir = FRONT;
}
}
else if (dir == FRONT){
if (r >= 2){
moveDir = RIGHT;
}
else{
moveDir = LEFT;
}
}
//Move the branch by moveDir
switch (moveDir) {
case 0: //left
x = x - voxelSize;
break;
case 1: //back
z = z - voxelSize;
break;
case 2: //right
x = x + voxelSize;
break;
case 3: //front
z = z + voxelSize;
break;
case 4: //up
y = y + voxelSize;
break;
}
step--;
}
}
// Places a sphere of voxels
function makeSphere(x, y, z, radius, color) {
if (radius <= 0) {
return;
}
var width = radius * 2 + 1;
var distance;
for (var i = -radius; i <= radius; i++){
for (var j = -radius; j <= radius; j++){
for (var k = -radius; k <= radius; k++){
distance = Math.sqrt(i * i + j * j + k * k);
if (distance <= radius){
var colorNoise = (colorNoiseRange * Math.random() - colorNoiseRange * 0.5) + 1.0;
Voxels.setVoxel(x + i * voxelSize, y + j * voxelSize, z + k * voxelSize, voxelSize, color.r * colorNoise, color.g * colorNoise, color.b * colorNoise);
}
}
}
}
}
function growInDirection(x, y, z, step, length, dir, color, isSideBranching, addVoxel) {
if (addVoxel == true) {
var colorNoise = (colorNoiseRange * Math.random() - colorNoiseRange * 0.5) + 1.0;
Voxels.setVoxel(x, y, z, voxelSize, color.r * colorNoise, color.g * colorNoise, color.b * colorNoise);
}
// If this is a main vein, it will branch outward perpendicular to its motion
if (isSideBranching == true){
var step2;
if (step >= length - 1){
step2 = length;
}
else{
step2 = step + 1;
}
growInDirection(x, y, z, step, length, BACK, color, false, false);
growInDirection(x, y, z, step, length, FRONT, color, false, false);
}
if (step < 1) return;
// Recursively move in the direction
if (dir == LEFT) { //left
growInDirection(x - voxelSize, y, z, step - 1, length, dir, color, isSideBranching, true);
}
else if (dir == BACK) { //back
growInDirection(x, y, z - voxelSize, step - 1, length, dir, color, isSideBranching, true);
}
else if (dir == RIGHT) { //right
growInDirection(x + voxelSize, y, z, step - 1, length, dir, color, isSideBranching, true);
}
else if (dir == FRONT) {//front
growInDirection(x, y, z + voxelSize, step - 1, length, dir, color, isSideBranching, true);
}
}
// Grows the thickness of the tree
function growHorizontalSlice(x, y, z, thickness, color, side) {
// The side variable determines which directions we should grow in
// it is an optimization that prevents us from visiting voxels multiple
// times for trees with a coreWidth > 1
// side:
// 8 == all directions
// 0 1 2
// 3 -1 4
// 5 6 7
Voxels.setVoxel(x, y, z, voxelSize, color.r, color.g, color.b);
//We are done if there is no thickness
if (thickness == 0) {
return;
}
switch (side) {
case 0:
growInDirection(x, y, z, thickness, thickness, LEFT, color, true, false);
break;
case 1:
growInDirection(x, y, z, thickness, thickness, BACK, color, false, false);
break;
case 2:
growInDirection(x, y, z, thickness, thickness, RIGHT, color, true, false);
break;
case 3:
growInDirection(x, y, z, thickness, thickness, LEFT, color, false, false);
break;
case 4:
growInDirection(x, y, z, thickness, thickness, BACK, color, false, false);
break;
case 5:
growInDirection(x, y, z, thickness, thickness, RIGHT, color, true, false);
break;
case 6:
growInDirection(x, y, z, thickness, thickness, FRONT, color, false, false);
break;
case 7:
growInDirection(x, y, z, thickness, thickness, RIGHT, color, true, false);
break;
case 8:
if (thickness > 1){
growInDirection(x, y, z, thickness, thickness, LEFT, color, true, false);
growInDirection(x, y, z, thickness, thickness, RIGHT, color, true, false)
} else if (thickness == 1){
Voxels.setVoxel(x - voxelSize, y, z, voxelSize, color.r, color.g, color.b);
Voxels.setVoxel(x + voxelSize, y, z, voxelSize, color.r, color.g, color.b);
Voxels.setVoxel(x, y, z - voxelSize, voxelSize, color.r, color.g, color.b);
Voxels.setVoxel(x, y, z + voxelSize, voxelSize, color.r, color.g, color.b);
}
break;
}
}
function computeSide(x, z, coreWidth) {
// side:
// 8 == all directions
// 0 1 2
// 3 -1 4
// 5 6 7
// if the core is only a single block, we can grow out in all directions
if (coreWidth == 1){
return 8;
}
// Back face
if (z == 0) {
if (x == 0) {
return 0;
} else if (x == coreWidth - 1) {
return 2;
} else {
return 1;
}
}
// Front face
if (z == (coreWidth - 1)) {
if (x == 0) {
return 5;
} else if (x == (coreWidth - 1)) {
return 7;
} else {
return 6;
}
}
// Left face
if (x == 0) {
return 3;
}
// Right face
if (x == (coreWidth - 1)) {
return 4;
}
//Interior
return -1;
}
function growTree(x, y, z, tree) {
// The size of the tree, from 0-1
var treeSize = Math.random();
// Get tree properties by interpolating with the treeSize
var height = interpolate(tree.height, treeSize);
var baseHeight = Math.ceil(tree.middleHeight * height);
var bottomThickness = interpolate(tree.bottomThickness, treeSize);
var middleThickness = interpolate(tree.middleThickness, treeSize);
var topThickness = interpolate(tree.topThickness, treeSize);
var coreWidth = Math.ceil(interpolate(tree.coreWidth, treeSize));
var thickness;
var side;
//Loop upwards through each slice of the tree
for (var i = 0; i < height; i++){
//Branch properties are based on current height as well as the overall tree size
var branchChance = interpolate(tree.branchChance, i / height);
var branchLength = Math.ceil(interpolate(tree.branchLength, (i / height) * treeSize));
var branchThickness = Math.round(interpolate(tree.branchThickness, (i / height) * treeSize));
// Get the "thickness" of the tree by doing linear interpolation between the middle thickness
// and the top and bottom thickness.
if (i <= baseHeight && baseHeight != 0){
thickness = (i / (baseHeight) * (middleThickness - bottomThickness) + bottomThickness);
} else {
var denom = ((height - baseHeight)) * (topThickness - middleThickness) + middleThickness;
if (denom != 0) {
thickness = (i - baseHeight) / denom;
} else {
thickness = 0;
}
}
// The core of the tree is a vertical rectangular prism through the middle of the tree
//Loop through the "core", which helps shape the trunk
var startX = x - Math.floor(coreWidth / 2) * voxelSize;
var startZ = z - Math.floor(coreWidth / 2) * voxelSize;
for (var j = 0; j < coreWidth; j++) {
for (var k = 0; k < coreWidth; k++) {
//determine which side of the tree we are on
side = computeSide(j, k, coreWidth);
//grow a horizontal slice of the tree
growHorizontalSlice(startX + j * voxelSize, y + i * voxelSize, startZ + k * voxelSize, Math.floor(thickness), tree.wood, side);
// Branches
if (side != -1) {
var r = Math.random();
if (r <= branchChance){
var dir = Math.floor((Math.random() * 4));
makeBranch(startX + j * voxelSize, y + i * voxelSize, startZ + k * voxelSize, branchLength, branchLength, dir, branchThickness, tree.wood, tree.leaves);
}
}
}
}
}
makeSphere(x, y + height * voxelSize, z, topThickness + coreWidth + tree.leafCapSizeOffset, tree.leaves);
}
function mousePressEvent(event) {
var mouseX = event.x;
var mouseY = event.y;
var clickedOnSomething = false;
// Check if we clicked an overlay
var clickedOverlay = Overlays.getOverlayAtPoint({x: mouseX, y: mouseY});
if (clickedOverlay == voxelTool) {
voxelToolSelected = !voxelToolSelected;
if (voxelToolSelected == true) {
Overlays.editOverlay(voxelTool, {
color: activeUIColor
});
} else {
Overlays.editOverlay(voxelTool, {
color: UIColor
});
}
clickedOnSomething = true;
} else if (scaleSelector.clicked(event.x, event.y)) {
clickedOnSomething = true;
voxelSize = scaleSelector.scale;
}
// Return if we clicked on the UI or the voxel tool is disabled
if (clickedOnSomething || !voxelToolSelected) {
return;
}
// Compute the picking ray for the click
var pickRay = Camera.computePickRay(event.x, event.y);
var intersection = Voxels.findRayIntersection(pickRay);
var resultVoxel = calculateVoxelFromIntersection(intersection, "add");
// Currently not in use, could randomly select a tree
var treeIndex = Math.floor(Math.random() * treeTypes.length);
// Grow the first tree type
growTree(resultVoxel.x, resultVoxel.y, resultVoxel.z, treeTypes[0]);
}
function scriptEnding() {
Overlays.deleteOverlay(linePreviewTop);
Overlays.deleteOverlay(linePreviewBottom);
Overlays.deleteOverlay(linePreviewLeft);
Overlays.deleteOverlay(linePreviewRight);
scaleSelector.cleanup();
Overlays.deleteOverlay(voxelTool);
}
Controller.mousePressEvent.connect(mousePressEvent);
Controller.mouseMoveEvent.connect(mouseMoveEvent);
Script.scriptEnding.connect(scriptEnding);
Voxels.setPacketsPerSecond(10000);

View file

@ -159,7 +159,7 @@ Application::Application(int& argc, char** argv, QElapsedTimer &startup_time) :
_mousePressed(false),
_audio(STARTUP_JITTER_SAMPLES),
_enableProcessVoxelsThread(true),
_voxelProcessor(),
_octreeProcessor(),
_voxelHideShowThread(&_voxels),
_packetsPerSecond(0),
_bytesPerSecond(0),
@ -419,7 +419,7 @@ Application::~Application() {
_audio.thread()->quit();
_audio.thread()->wait();
_voxelProcessor.terminate();
_octreeProcessor.terminate();
_voxelHideShowThread.terminate();
_voxelEditSender.terminate();
_particleEditSender.terminate();
@ -518,7 +518,7 @@ void Application::initializeGL() {
qDebug( "init() complete.");
// create thread for parsing of voxel data independent of the main network and rendering threads
_voxelProcessor.initialize(_enableProcessVoxelsThread);
_octreeProcessor.initialize(_enableProcessVoxelsThread);
_voxelEditSender.initialize(_enableProcessVoxelsThread);
_voxelHideShowThread.initialize(_enableProcessVoxelsThread);
_particleEditSender.initialize(_enableProcessVoxelsThread);
@ -1090,6 +1090,13 @@ void Application::focusOutEvent(QFocusEvent* event) {
}
void Application::mouseMoveEvent(QMouseEvent* event) {
bool showMouse = true;
// If this mouse move event is emitted by a controller, dont show the mouse cursor
if (event->type() == CONTROLLER_MOVE_EVENT) {
showMouse = false;
}
_controllerScriptingInterface.emitMouseMoveEvent(event); // send events to any registered scripts
// if one of our scripts have asked to capture this event, then stop processing it
@ -1097,10 +1104,9 @@ void Application::mouseMoveEvent(QMouseEvent* event) {
return;
}
_lastMouseMove = usecTimestampNow();
if (_mouseHidden && !OculusManager::isConnected()) {
if (_mouseHidden && showMouse && !OculusManager::isConnected()) {
getGLWidget()->setCursor(Qt::ArrowCursor);
_mouseHidden = false;
_seenMouseMove = true;
@ -1885,7 +1891,7 @@ void Application::updateThreads(float deltaTime) {
// parse voxel packets
if (!_enableProcessVoxelsThread) {
_voxelProcessor.threadRoutine();
_octreeProcessor.threadRoutine();
_voxelHideShowThread.threadRoutine();
_voxelEditSender.threadRoutine();
_particleEditSender.threadRoutine();
@ -2096,11 +2102,11 @@ void Application::updateMyAvatar(float deltaTime) {
}
}
// sent a nack packet containing missing sequence numbers of received packets
// sent nack packets containing missing sequence numbers of received packets from nodes
{
quint64 now = usecTimestampNow();
quint64 sinceLastNack = now - _lastNackTime;
const quint64 TOO_LONG_SINCE_LAST_NACK = 250 * MSECS_PER_SECOND;
const quint64 TOO_LONG_SINCE_LAST_NACK = 1 * USECS_PER_SECOND;
if (sinceLastNack > TOO_LONG_SINCE_LAST_NACK) {
_lastNackTime = now;
sendNack();
@ -2110,6 +2116,10 @@ void Application::updateMyAvatar(float deltaTime) {
void Application::sendNack() {
if (Menu::getInstance()->isOptionChecked(MenuOption::DisableNackPackets)) {
return;
}
char packet[MAX_PACKET_SIZE];
NodeList* nodeList = NodeList::getInstance();
@ -2122,6 +2132,12 @@ void Application::sendNack() {
|| node->getType() == NodeType::ModelServer)
) {
// if there are octree packets from this node that are waiting to be processed,
// don't send a NACK since the missing packets may be among those waiting packets.
if (_octreeProcessor.hasPacketsToProcessFrom(node)) {
continue;
}
QUuid nodeUUID = node->getUUID();
_octreeSceneStatsLock.lockForRead();
@ -3239,6 +3255,11 @@ void Application::nodeAdded(SharedNodePointer node) {
}
void Application::nodeKilled(SharedNodePointer node) {
// this is here because connecting NodeList::nodeKilled to OctreePacketProcessor::nodeKilled doesn't work:
// OctreePacketProcessor::nodeKilled is not called when NodeList::nodeKilled is emitted for some reason.
_octreeProcessor.nodeKilled(node);
if (node->getType() == NodeType::VoxelServer) {
QUuid nodeUUID = node->getUUID();
// see if this is the first we've heard of this node...
@ -3484,8 +3505,10 @@ void Application::saveScripts() {
}
ScriptEngine* Application::loadScript(const QString& scriptName, bool loadScriptFromEditor) {
if(loadScriptFromEditor && _scriptEnginesHash.contains(scriptName) && !_scriptEnginesHash[scriptName]->isFinished()){
return _scriptEnginesHash[scriptName];
QUrl scriptUrl(scriptName);
const QString& scriptURLString = scriptUrl.toString();
if(loadScriptFromEditor && _scriptEnginesHash.contains(scriptURLString) && !_scriptEnginesHash[scriptURLString]->isFinished()){
return _scriptEnginesHash[scriptURLString];
}
ScriptEngine* scriptEngine;
@ -3493,9 +3516,8 @@ ScriptEngine* Application::loadScript(const QString& scriptName, bool loadScript
scriptEngine = new ScriptEngine(NO_SCRIPT, "", &_controllerScriptingInterface);
} else {
// start the script on a new thread...
QUrl scriptUrl(scriptName);
scriptEngine = new ScriptEngine(scriptUrl, &_controllerScriptingInterface);
_scriptEnginesHash.insert(scriptName, scriptEngine);
_scriptEnginesHash.insert(scriptURLString, scriptEngine);
if (!scriptEngine->hasScript()) {
qDebug() << "Application::loadScript(), script failed to load...";

View file

@ -88,7 +88,7 @@
#include "voxels/VoxelFade.h"
#include "voxels/VoxelHideShowThread.h"
#include "voxels/VoxelImporter.h"
#include "voxels/VoxelPacketProcessor.h"
#include "voxels/OctreePacketProcessor.h"
#include "voxels/VoxelSystem.h"
@ -129,7 +129,7 @@ static const float MIRROR_FIELD_OF_VIEW = 30.0f;
class Application : public QApplication {
Q_OBJECT
friend class VoxelPacketProcessor;
friend class OctreePacketProcessor;
friend class VoxelEditPacketSender;
friend class DatagramProcessor;
@ -192,7 +192,7 @@ public:
ViewFrustum* getShadowViewFrustum() { return &_shadowViewFrustum; }
VoxelSystem* getVoxels() { return &_voxels; }
VoxelTree* getVoxelTree() { return _voxels.getTree(); }
const VoxelPacketProcessor& getVoxelPacketProcessor() const { return _voxelProcessor; }
const OctreePacketProcessor& getOctreePacketProcessor() const { return _octreeProcessor; }
ParticleTreeRenderer* getParticles() { return &_particles; }
MetavoxelSystem* getMetavoxels() { return &_metavoxels; }
ModelTreeRenderer* getModels() { return &_models; }
@ -533,7 +533,7 @@ private:
Audio _audio;
bool _enableProcessVoxelsThread;
VoxelPacketProcessor _voxelProcessor;
OctreePacketProcessor _octreeProcessor;
VoxelHideShowThread _voxelHideShowThread;
VoxelEditPacketSender _voxelEditSender;
ParticleEditPacketSender _particleEditSender;

View file

@ -306,7 +306,7 @@ void linearResampling(int16_t* sourceSamples, int16_t* destinationSamples,
} else {
// this is a 48 to 24 resampling but both source and destination are two channels
// squish two samples into one in each channel
for (int i = 0; i < numSourceSamples; i += 4) {
for (unsigned int i = 0; i < numSourceSamples; i += 4) {
destinationSamples[i / 2] = (sourceSamples[i] / 2) + (sourceSamples[i + 2] / 2);
destinationSamples[(i / 2) + 1] = (sourceSamples[i + 1] / 2) + (sourceSamples[i + 3] / 2);
}

View file

@ -71,7 +71,7 @@ void DatagramProcessor::processDatagrams() {
case PacketTypeOctreeStats:
case PacketTypeEnvironmentData: {
PerformanceWarning warn(Menu::getInstance()->isOptionChecked(MenuOption::PipelineWarnings),
"Application::networkReceive()... _voxelProcessor.queueReceivedPacket()");
"Application::networkReceive()... _octreeProcessor.queueReceivedPacket()");
bool wantExtraDebugging = application->getLogger()->extraDebugging();
if (wantExtraDebugging && packetTypeForPacket(incomingPacket) == PacketTypeVoxelData) {
@ -92,7 +92,7 @@ void DatagramProcessor::processDatagrams() {
if (matchedNode) {
// add this packet to our list of voxel packets and process them on the voxel processing
application->_voxelProcessor.queueReceivedPacket(matchedNode, incomingPacket);
application->_octreeProcessor.queueReceivedPacket(matchedNode, incomingPacket);
}
break;

View file

@ -103,6 +103,7 @@ Menu::Menu() :
_fastFPSAverage(ONE_SECOND_OF_FRAMES),
_loginAction(NULL),
_preferencesDialog(NULL),
_loginDialog(NULL),
_snapshotsLocation()
{
Application *appInstance = Application::getInstance();
@ -379,6 +380,11 @@ Menu::Menu() :
addCheckableActionToQMenuAndActionHash(oculusOptionsMenu, MenuOption::AllowOculusCameraModeChange, 0, false);
addCheckableActionToQMenuAndActionHash(oculusOptionsMenu, MenuOption::DisplayOculusOverlays, 0, true);
QMenu* sixenseOptionsMenu = developerMenu->addMenu("Sixense Options");
addCheckableActionToQMenuAndActionHash(sixenseOptionsMenu, MenuOption::SixenseMouseInput, 0, true);
addCheckableActionToQMenuAndActionHash(sixenseOptionsMenu, MenuOption::SixenseLeftHanded, 0, false);
addCheckableActionToQMenuAndActionHash(sixenseOptionsMenu, MenuOption::SixenseInvertInputButtons, 0, false);
QMenu* handOptionsMenu = developerMenu->addMenu("Hand Options");
addCheckableActionToQMenuAndActionHash(handOptionsMenu,
@ -394,6 +400,8 @@ Menu::Menu() :
addCheckableActionToQMenuAndActionHash(handOptionsMenu, MenuOption::AlignForearmsWithWrists, 0, true);
addCheckableActionToQMenuAndActionHash(handOptionsMenu, MenuOption::AlternateIK, 0, false);
addCheckableActionToQMenuAndActionHash(developerMenu, MenuOption::DisableNackPackets, 0, false);
addDisabledActionAndSeparator(developerMenu, "Testing");
QMenu* timingMenu = developerMenu->addMenu("Timing and Statistics Tools");
@ -911,9 +919,11 @@ void sendFakeEnterEvent() {
const float DIALOG_RATIO_OF_WINDOW = 0.30f;
void Menu::loginForCurrentDomain() {
LoginDialog* loginDialog = new LoginDialog(Application::getInstance()->getWindow());
loginDialog->show();
loginDialog->resizeAndPosition(false);
if (!_loginDialog) {
_loginDialog = new LoginDialog(Application::getInstance()->getWindow());
_loginDialog->show();
_loginDialog->resizeAndPosition(false);
}
}
void Menu::editPreferences() {

View file

@ -27,6 +27,7 @@
#include "ui/PreferencesDialog.h"
#include "ui/ChatWindow.h"
#include "ui/JSConsole.h"
#include "ui/LoginDialog.h"
#include "ui/ScriptEditorWindow.h"
const float ADJUST_LOD_DOWN_FPS = 40.0;
@ -270,6 +271,7 @@ private:
QPointer<PreferencesDialog> _preferencesDialog;
QPointer<AttachmentsDialog> _attachmentsDialog;
QPointer<AnimationsDialog> _animationsDialog;
QPointer<LoginDialog> _loginDialog;
QAction* _chatAction;
QString _snapshotsLocation;
};
@ -321,6 +323,7 @@ namespace MenuOption {
const QString DecreaseAvatarSize = "Decrease Avatar Size";
const QString DecreaseVoxelSize = "Decrease Voxel Size";
const QString DisableAutoAdjustLOD = "Disable Automatically Adjusting LOD";
const QString DisableNackPackets = "Disable NACK Packets";
const QString DisplayFrustum = "Display Frustum";
const QString DisplayHands = "Display Hands";
const QString DisplayHandTargets = "Display Hand Targets";
@ -396,6 +399,9 @@ namespace MenuOption {
const QString SettingsExport = "Export Settings";
const QString SettingsImport = "Import Settings";
const QString SimpleShadows = "Simple";
const QString SixenseInvertInputButtons = "Invert Sixense Mouse Input Buttons";
const QString SixenseLeftHanded = "Left Handed Sixense Mouse Input";
const QString SixenseMouseInput = "Enable Sixense Mouse Input";
const QString ShowBordersVoxelNodes = "Show Voxel Nodes";
const QString ShowBordersModelNodes = "Show Model Nodes";
const QString ShowBordersParticleNodes = "Show Particle Nodes";

View file

@ -30,7 +30,7 @@ void FaceModel::simulate(float deltaTime, bool fullUpdate) {
}
setTranslation(neckPosition);
glm::quat neckParentRotation;
if (!owningAvatar->getSkeletonModel().getNeckParentRotation(neckParentRotation)) {
if (!owningAvatar->getSkeletonModel().getNeckParentRotationFromDefaultOrientation(neckParentRotation)) {
neckParentRotation = owningAvatar->getOrientation();
}
setRotation(neckParentRotation);

View file

@ -144,9 +144,9 @@ void SkeletonModel::getBodyShapes(QVector<const Shape*>& shapes) const {
void SkeletonModel::renderIKConstraints() {
renderJointConstraints(getRightHandJointIndex());
renderJointConstraints(getLeftHandJointIndex());
if (isActive() && _owningAvatar->isMyAvatar()) {
renderRagDoll();
}
//if (isActive() && _owningAvatar->isMyAvatar()) {
// renderRagDoll();
//}
}
class IndexValue {
@ -193,45 +193,30 @@ void SkeletonModel::applyPalmData(int jointIndex, PalmData& palm) {
if (parentJointIndex == -1) {
return;
}
// rotate palm to align with its normal (normal points out of hand's palm)
glm::quat palmRotation;
glm::quat r0, r1;
if (!Menu::getInstance()->isOptionChecked(MenuOption::AlternateIK) &&
Menu::getInstance()->isOptionChecked(MenuOption::AlignForearmsWithWrists)) {
JointState parentState = _jointStates[parentJointIndex];
palmRotation = parentState.getRotationFromBindToModelFrame();
r0 = palmRotation;
} else {
JointState state = _jointStates[jointIndex];
palmRotation = state.getRotationFromBindToModelFrame();
}
glm::quat inverseRotation = glm::inverse(_rotation);
glm::vec3 palmNormal = inverseRotation * palm.getNormal();
palmRotation = rotationBetween(palmRotation * geometry.palmDirection, palmNormal) * palmRotation;
r1 = palmRotation;
// rotate palm to align with finger direction
glm::vec3 direction = inverseRotation * palm.getFingerDirection();
palmRotation = rotationBetween(palmRotation * glm::vec3(-sign, 0.0f, 0.0f), direction) * palmRotation;
// set hand position, rotation
glm::vec3 palmPosition = inverseRotation * (palm.getPosition() - _translation);
glm::vec3 palmNormal = inverseRotation * palm.getNormal();
glm::vec3 fingerDirection = inverseRotation * palm.getFingerDirection();
glm::quat palmRotation = rotationBetween(geometry.palmDirection, palmNormal);
palmRotation = rotationBetween(palmRotation * glm::vec3(-sign, 0.0f, 0.0f), fingerDirection) * palmRotation;
if (Menu::getInstance()->isOptionChecked(MenuOption::AlternateIK)) {
setHandPosition(jointIndex, palmPosition, palmRotation);
} else if (Menu::getInstance()->isOptionChecked(MenuOption::AlignForearmsWithWrists)) {
glm::vec3 forearmVector = palmRotation * glm::vec3(sign, 0.0f, 0.0f);
setJointPosition(parentJointIndex, palmPosition + forearmVector *
geometry.joints.at(jointIndex).distanceToParent * extractUniformScale(_scale),
float forearmLength = geometry.joints.at(jointIndex).distanceToParent * extractUniformScale(_scale);
glm::vec3 forearm = palmRotation * glm::vec3(sign * forearmLength, 0.0f, 0.0f);
setJointPosition(parentJointIndex, palmPosition + forearm,
glm::quat(), false, -1, false, glm::vec3(0.0f, -1.0f, 0.0f), PALM_PRIORITY);
JointState& parentState = _jointStates[parentJointIndex];
parentState.setRotationFromBindFrame(palmRotation, PALM_PRIORITY);
// lock hand to forearm by slamming its rotation (in parent-frame) to identity
_jointStates[jointIndex]._rotationInParentFrame = glm::quat();
} else {
setJointPosition(jointIndex, palmPosition, palmRotation,
true, -1, false, glm::vec3(0.0f, -1.0f, 0.0f), PALM_PRIORITY);
setJointPosition(jointIndex, palmPosition, palmRotation,
true, -1, false, glm::vec3(0.0f, -1.0f, 0.0f), PALM_PRIORITY);
}
}
@ -449,7 +434,7 @@ bool SkeletonModel::getNeckPosition(glm::vec3& neckPosition) const {
return isActive() && getJointPositionInWorldFrame(_geometry->getFBXGeometry().neckJointIndex, neckPosition);
}
bool SkeletonModel::getNeckParentRotation(glm::quat& neckParentRotation) const {
bool SkeletonModel::getNeckParentRotationFromDefaultOrientation(glm::quat& neckParentRotation) const {
if (!isActive()) {
return false;
}
@ -457,7 +442,13 @@ bool SkeletonModel::getNeckParentRotation(glm::quat& neckParentRotation) const {
if (geometry.neckJointIndex == -1) {
return false;
}
return getJointRotationInWorldFrame(geometry.joints.at(geometry.neckJointIndex).parentIndex, neckParentRotation);
int parentIndex = geometry.joints.at(geometry.neckJointIndex).parentIndex;
glm::quat worldFrameRotation;
if (getJointRotationInWorldFrame(parentIndex, worldFrameRotation)) {
neckParentRotation = worldFrameRotation * _jointStates[parentIndex].getFBXJoint().inverseDefaultRotation;
return true;
}
return false;
}
bool SkeletonModel::getEyePositions(glm::vec3& firstEyePosition, glm::vec3& secondEyePosition) const {

View file

@ -86,9 +86,9 @@ public:
/// \return whether or not the neck was found
bool getNeckPosition(glm::vec3& neckPosition) const;
/// Returns the rotation of the neck joint's parent.
/// Returns the rotation of the neck joint's parent from default orientation
/// \return whether or not the neck was found
bool getNeckParentRotation(glm::quat& neckRotation) const;
bool getNeckParentRotationFromDefaultOrientation(glm::quat& neckParentRotation) const;
/// Retrieve the positions of up to two eye meshes.
/// \return whether or not both eye meshes were found

View file

@ -39,6 +39,10 @@ SixenseManager::SixenseManager() {
sixenseInit();
#endif
_triggerPressed = false;
_bumperPressed = false;
_oldX = -1;
_oldY = -1;
}
SixenseManager::~SixenseManager() {
@ -107,6 +111,15 @@ void SixenseManager::update(float deltaTime) {
palm->setTrigger(data->trigger);
palm->setJoystick(data->joystick_x, data->joystick_y);
// Emulate the mouse so we can use scripts
if (Menu::getInstance()->isOptionChecked(MenuOption::SixenseMouseInput)) {
// Check if we are on the correct palm
if ((Menu::getInstance()->isOptionChecked(MenuOption::SixenseLeftHanded) && numActiveControllers == 1) || numActiveControllers == 2) {
emulateMouse(palm);
}
}
// NOTE: Sixense API returns pos data in millimeters but we IMMEDIATELY convert to meters.
glm::vec3 position(data->pos[0], data->pos[1], data->pos[2]);
position *= METERS_PER_MILLIMETER;
@ -313,5 +326,79 @@ void SixenseManager::updateCalibration(const sixenseControllerData* controllers)
}
}
}
//Injecting mouse movements and clicks
void SixenseManager::emulateMouse(PalmData *palm) {
MyAvatar* avatar = Application::getInstance()->getAvatar();
QPoint pos;
// Get directon relative to avatar orientation
glm::vec3 direction = glm::inverse(avatar->getOrientation()) * palm->getFingerDirection();
// Get the angles, scaled between 0-1
float xAngle = (atan2(direction.z, direction.x) + M_PI_2) + 0.5f;
float yAngle = 1.0f - ((atan2(direction.z, direction.y) + M_PI_2) + 0.5f);
float cursorRange = Application::getInstance()->getGLWidget()->width();
pos.setX(cursorRange * xAngle);
pos.setY(cursorRange * yAngle);
//If position has changed, emit a mouse move to the application
if (pos.x() != _oldX || pos.y() != _oldY) {
QMouseEvent mouseEvent(static_cast<QEvent::Type>(CONTROLLER_MOVE_EVENT), pos, Qt::NoButton, Qt::NoButton, 0);
Application::getInstance()->mouseMoveEvent(&mouseEvent);
}
_oldX = pos.x();
_oldY = pos.y();
Qt::MouseButton bumperButton;
Qt::MouseButton triggerButton;
if (Menu::getInstance()->isOptionChecked(MenuOption::SixenseInvertInputButtons)) {
bumperButton = Qt::LeftButton;
triggerButton = Qt::RightButton;
} else {
bumperButton = Qt::RightButton;
triggerButton = Qt::LeftButton;
}
//Check for bumper press ( Right Click )
if (palm->getControllerButtons() & BUTTON_FWD) {
if (!_bumperPressed) {
_bumperPressed = true;
QMouseEvent mouseEvent(QEvent::MouseButtonPress, pos, bumperButton, bumperButton, 0);
Application::getInstance()->mousePressEvent(&mouseEvent);
}
} else if (_bumperPressed) {
QMouseEvent mouseEvent(QEvent::MouseButtonRelease, pos, bumperButton, bumperButton, 0);
Application::getInstance()->mouseReleaseEvent(&mouseEvent);
_bumperPressed = false;
}
//Check for trigger press ( Left Click )
if (palm->getTrigger() == 1.0f) {
if (!_triggerPressed) {
_triggerPressed = true;
QMouseEvent mouseEvent(QEvent::MouseButtonPress, pos, triggerButton, triggerButton, 0);
Application::getInstance()->mousePressEvent(&mouseEvent);
}
} else if (_triggerPressed) {
QMouseEvent mouseEvent(QEvent::MouseButtonRelease, pos, triggerButton, triggerButton, 0);
Application::getInstance()->mouseReleaseEvent(&mouseEvent);
_triggerPressed = false;
}
}
#endif // HAVE_SIXENSE

View file

@ -27,6 +27,9 @@ const unsigned int BUTTON_3 = 1U << 3;
const unsigned int BUTTON_4 = 1U << 4;
const unsigned int BUTTON_FWD = 1U << 7;
// Event type that represents moving the controller
const unsigned int CONTROLLER_MOVE_EVENT = 1500U;
/// Handles interaction with the Sixense SDK (e.g., Razer Hydra).
class SixenseManager : public QObject {
Q_OBJECT
@ -44,6 +47,7 @@ public slots:
private:
#ifdef HAVE_SIXENSE
void updateCalibration(const sixenseControllerData* controllers);
void emulateMouse(PalmData *palm);
int _calibrationState;
@ -65,6 +69,12 @@ private:
#endif
quint64 _lastMovement;
glm::vec3 _amountMoved;
// for mouse emulation
bool _triggerPressed;
bool _bumperPressed;
int _oldX;
int _oldY;
};
#endif // hifi_SixenseManager_h

View file

@ -57,21 +57,29 @@ void ModelTreeRenderer::render(RenderMode renderMode) {
const FBXGeometry* ModelTreeRenderer::getGeometryForModel(const ModelItem& modelItem) {
const FBXGeometry* result = NULL;
Model* model = getModel(modelItem);
if (model) {
result = &model->getGeometry()->getFBXGeometry();
}
return result;
}
Model* ModelTreeRenderer::getModel(const ModelItem& modelItem) {
Model* model = NULL;
if (modelItem.isKnownID()) {
if (_knownModelsItemModels.find(modelItem.getID()) != _knownModelsItemModels.end()) {
model = _knownModelsItemModels[modelItem.getID()];
} else {
// Make sure we only create new models on the thread that owns the ModelTreeRenderer
if (QThread::currentThread() != thread()) {
QMetaObject::invokeMethod(this, "getModel", Qt::BlockingQueuedConnection,
Q_RETURN_ARG(Model*, model), Q_ARG(const ModelItem&, modelItem));
return model;
}
model = new Model();
model->init();
model->setURL(QUrl(modelItem.getModelURL()));
@ -81,6 +89,13 @@ Model* ModelTreeRenderer::getModel(const ModelItem& modelItem) {
if (_unknownModelsItemModels.find(modelItem.getCreatorTokenID()) != _unknownModelsItemModels.end()) {
model = _unknownModelsItemModels[modelItem.getCreatorTokenID()];
} else {
// Make sure we only create new models on the thread that owns the ModelTreeRenderer
if (QThread::currentThread() != thread()) {
QMetaObject::invokeMethod(this, "getModel", Qt::BlockingQueuedConnection,
Q_RETURN_ARG(Model*, model), Q_ARG(const ModelItem&, modelItem));
return model;
}
model = new Model();
model->init();
model->setURL(QUrl(modelItem.getModelURL()));
@ -187,92 +202,122 @@ void ModelTreeRenderer::renderElement(OctreeElement* element, RenderArgs* args)
if (drawAsModel) {
glPushMatrix();
{
const float alpha = 1.0f;
Model* model = getModel(modelItem);
model->setScaleToFit(true, radius * 2.0f);
model->setSnapModelToCenter(true);
// set the rotation
glm::quat rotation = modelItem.getModelRotation();
model->setRotation(rotation);
// set the position
model->setTranslation(position);
// handle animations..
if (modelItem.hasAnimation()) {
if (!modelItem.jointsMapped()) {
QStringList modelJointNames = model->getJointNames();
modelItem.mapJoints(modelJointNames);
if (model) {
model->setScaleToFit(true, radius * 2.0f);
model->setSnapModelToCenter(true);
// set the rotation
glm::quat rotation = modelItem.getModelRotation();
model->setRotation(rotation);
// set the position
model->setTranslation(position);
// handle animations..
if (modelItem.hasAnimation()) {
if (!modelItem.jointsMapped()) {
QStringList modelJointNames = model->getJointNames();
modelItem.mapJoints(modelJointNames);
}
QVector<glm::quat> frameData = modelItem.getAnimationFrame();
for (int i = 0; i < frameData.size(); i++) {
model->setJointState(i, true, frameData[i]);
}
}
// make sure to simulate so everything gets set up correctly for rendering
model->simulate(0.0f);
// TODO: should we allow modelItems to have alpha on their models?
Model::RenderMode modelRenderMode = args->_renderMode == OctreeRenderer::SHADOW_RENDER_MODE
? Model::SHADOW_RENDER_MODE : Model::DEFAULT_RENDER_MODE;
if (modelItem.getGlowLevel() > 0.0f) {
Glower glower(modelItem.getGlowLevel());
if (model->isActive()) {
model->render(alpha, modelRenderMode);
} else {
// if we couldn't get a model, then just draw a sphere
glColor3ub(modelItem.getColor()[RED_INDEX],modelItem.getColor()[GREEN_INDEX],modelItem.getColor()[BLUE_INDEX]);
glPushMatrix();
glTranslatef(position.x, position.y, position.z);
glutSolidSphere(radius, 15, 15);
glPopMatrix();
}
} else {
if (model->isActive()) {
model->render(alpha, modelRenderMode);
} else {
// if we couldn't get a model, then just draw a sphere
glColor3ub(modelItem.getColor()[RED_INDEX],modelItem.getColor()[GREEN_INDEX],modelItem.getColor()[BLUE_INDEX]);
glPushMatrix();
glTranslatef(position.x, position.y, position.z);
glutSolidSphere(radius, 15, 15);
glPopMatrix();
}
}
QVector<glm::quat> frameData = modelItem.getAnimationFrame();
for (int i = 0; i < frameData.size(); i++) {
model->setJointState(i, true, frameData[i]);
}
}
// make sure to simulate so everything gets set up correctly for rendering
model->simulate(0.0f);
if (!isShadowMode && displayModelBounds) {
// TODO: should we allow modelItems to have alpha on their models?
Model::RenderMode modelRenderMode = args->_renderMode == OctreeRenderer::SHADOW_RENDER_MODE
? Model::SHADOW_RENDER_MODE : Model::DEFAULT_RENDER_MODE;
if (modelItem.getGlowLevel() > 0.0f) {
Glower glower(modelItem.getGlowLevel());
model->render(alpha, modelRenderMode);
glm::vec3 unRotatedMinimum = model->getUnscaledMeshExtents().minimum;
glm::vec3 unRotatedMaximum = model->getUnscaledMeshExtents().maximum;
glm::vec3 unRotatedExtents = unRotatedMaximum - unRotatedMinimum;
float width = unRotatedExtents.x;
float height = unRotatedExtents.y;
float depth = unRotatedExtents.z;
Extents rotatedExtents = model->getUnscaledMeshExtents();
calculateRotatedExtents(rotatedExtents, rotation);
glm::vec3 rotatedSize = rotatedExtents.maximum - rotatedExtents.minimum;
const glm::vec3& modelScale = model->getScale();
glPushMatrix();
glTranslatef(position.x, position.y, position.z);
// draw the orignal bounding cube
glColor4f(1.0f, 1.0f, 0.0f, 1.0f);
glutWireCube(size);
// draw the rotated bounding cube
glColor4f(0.0f, 0.0f, 1.0f, 1.0f);
glPushMatrix();
glScalef(rotatedSize.x * modelScale.x, rotatedSize.y * modelScale.y, rotatedSize.z * modelScale.z);
glutWireCube(1.0);
glPopMatrix();
// draw the model relative bounding box
glm::vec3 axis = glm::axis(rotation);
glRotatef(glm::degrees(glm::angle(rotation)), axis.x, axis.y, axis.z);
glScalef(width * modelScale.x, height * modelScale.y, depth * modelScale.z);
glColor3f(0.0f, 1.0f, 0.0f);
glutWireCube(1.0);
glPopMatrix();
}
} else {
model->render(alpha, modelRenderMode);
}
if (!isShadowMode && displayModelBounds) {
glm::vec3 unRotatedMinimum = model->getUnscaledMeshExtents().minimum;
glm::vec3 unRotatedMaximum = model->getUnscaledMeshExtents().maximum;
glm::vec3 unRotatedExtents = unRotatedMaximum - unRotatedMinimum;
float width = unRotatedExtents.x;
float height = unRotatedExtents.y;
float depth = unRotatedExtents.z;
Extents rotatedExtents = model->getUnscaledMeshExtents();
calculateRotatedExtents(rotatedExtents, rotation);
glm::vec3 rotatedSize = rotatedExtents.maximum - rotatedExtents.minimum;
const glm::vec3& modelScale = model->getScale();
// if we couldn't get a model, then just draw a sphere
glColor3ub(modelItem.getColor()[RED_INDEX],modelItem.getColor()[GREEN_INDEX],modelItem.getColor()[BLUE_INDEX]);
glPushMatrix();
glTranslatef(position.x, position.y, position.z);
// draw the orignal bounding cube
glColor4f(1.0f, 1.0f, 0.0f, 1.0f);
glutWireCube(size);
// draw the rotated bounding cube
glColor4f(0.0f, 0.0f, 1.0f, 1.0f);
glPushMatrix();
glScalef(rotatedSize.x * modelScale.x, rotatedSize.y * modelScale.y, rotatedSize.z * modelScale.z);
glutWireCube(1.0);
glPopMatrix();
// draw the model relative bounding box
glm::vec3 axis = glm::axis(rotation);
glRotatef(glm::degrees(glm::angle(rotation)), axis.x, axis.y, axis.z);
glScalef(width * modelScale.x, height * modelScale.y, depth * modelScale.z);
glColor3f(0.0f, 1.0f, 0.0f);
glutWireCube(1.0);
glutSolidSphere(radius, 15, 15);
glPopMatrix();
}
}
glPopMatrix();
} else {
glColor3ub(modelItem.getColor()[RED_INDEX],modelItem.getColor()[GREEN_INDEX],modelItem.getColor()[BLUE_INDEX]);
//glColor3ub(modelItem.getColor()[RED_INDEX],modelItem.getColor()[GREEN_INDEX],modelItem.getColor()[BLUE_INDEX]);
glColor3f(1.0f, 0.0f, 0.0f);
glPushMatrix();
glTranslatef(position.x, position.y, position.z);
glutSolidSphere(radius, 15, 15);

View file

@ -1275,8 +1275,8 @@ bool Model::setJointPosition(int jointIndex, const glm::vec3& position, const gl
if (useRotation) {
JointState& state = _jointStates[jointIndex];
state.setRotation(rotation, true, priority);
endRotation = state.getRotation();
state.setRotationFromBindFrame(rotation, priority);
endRotation = state.getRotationFromBindToModelFrame();
}
// then, we go from the joint upwards, rotating the end as close as possible to the target

View file

@ -35,6 +35,82 @@ ApplicationOverlay::~ApplicationOverlay() {
const float WHITE_TEXT[] = { 0.93f, 0.93f, 0.93f };
void renderControllerPointer() {
Application* application = Application::getInstance();
QGLWidget* glWidget = application->getGLWidget();
MyAvatar* myAvatar = application->getAvatar();
const HandData* handData = Application::getInstance()->getAvatar()->getHandData();
int numberOfPalms = handData->getNumPalms();
int palmIndex;
if (Menu::getInstance()->isOptionChecked(MenuOption::SixenseLeftHanded)) {
palmIndex = 2;
} else {
palmIndex = 3;
}
const PalmData* palmData = NULL;
if (palmIndex >= handData->getPalms().size()) {
return;
}
if (handData->getPalms()[palmIndex].isActive()) {
palmData = &handData->getPalms()[palmIndex];
} else {
return;
}
// Get directon relative to avatar orientation
glm::vec3 direction = glm::inverse(myAvatar->getOrientation()) * palmData->getFingerDirection();
// Get the angles, scaled between 0-1
float xAngle = (atan2(direction.z, direction.x) + M_PI_2) + 0.5f;
float yAngle = 1.0f - ((atan2(direction.z, direction.y) + M_PI_2) + 0.5f);
float cursorRange = glWidget->width();
int mouseX = cursorRange * xAngle;
int mouseY = cursorRange * yAngle;
if (mouseX < 0) {
mouseX = 0;
} else if (mouseX > glWidget->width()) {
mouseX = glWidget->width();
}
if (mouseY < 0) {
mouseY = 0;
} else if (mouseY > glWidget->width()) {
mouseY = glWidget->width();
}
const float pointerWidth = 40;
const float pointerHeight = 40;
const float crossPad = 16;
mouseX -= pointerWidth / 2.0f;
mouseY += pointerHeight / 2.0f;
glBegin(GL_QUADS);
glColor3f(0, 0, 1);
//Horizontal crosshair
glVertex2i(mouseX, mouseY - crossPad);
glVertex2i(mouseX + pointerWidth, mouseY - crossPad);
glVertex2i(mouseX + pointerWidth, mouseY - pointerHeight + crossPad);
glVertex2i(mouseX, mouseY - pointerHeight + crossPad);
//Vertical crosshair
glVertex2i(mouseX + crossPad, mouseY);
glVertex2i(mouseX + pointerWidth - crossPad, mouseY);
glVertex2i(mouseX + pointerWidth - crossPad, mouseY - pointerHeight);
glVertex2i(mouseX + crossPad, mouseY - pointerHeight);
glEnd();
}
// Renders the overlays either to a texture or to the screen
void ApplicationOverlay::renderOverlay(bool renderToTexture) {
PerformanceWarning warn(Menu::getInstance()->isOptionChecked(MenuOption::PipelineWarnings), "ApplicationOverlay::displayOverlay()");
@ -45,7 +121,7 @@ void ApplicationOverlay::renderOverlay(bool renderToTexture) {
QGLWidget* glWidget = application->getGLWidget();
MyAvatar* myAvatar = application->getAvatar();
Audio* audio = application->getAudio();
const VoxelPacketProcessor& voxelPacketProcessor = application->getVoxelPacketProcessor();
const OctreePacketProcessor& octreePacketProcessor = application->getOctreePacketProcessor();
BandwidthMeter* bandwidthMeter = application->getBandwidthMeter();
NodeBounds& nodeBoundsDisplay = application->getNodeBoundsDisplay();
@ -200,7 +276,7 @@ void ApplicationOverlay::renderOverlay(bool renderToTexture) {
if (Menu::getInstance()->isOptionChecked(MenuOption::Stats)) {
// let's set horizontal offset to give stats some margin to mirror
int horizontalOffset = MIRROR_VIEW_WIDTH + MIRROR_VIEW_LEFT_PADDING * 2;
int voxelPacketsToProcess = voxelPacketProcessor.packetsToProcessCount();
int voxelPacketsToProcess = octreePacketProcessor.packetsToProcessCount();
// Onscreen text about position, servers, etc
Stats::getInstance()->display(WHITE_TEXT, horizontalOffset, application->getFps(), application->getPacketsPerSecond(), application->getBytesPerSecond(), voxelPacketsToProcess);
// Bandwidth meter
@ -254,8 +330,10 @@ void ApplicationOverlay::renderOverlay(bool renderToTexture) {
glVertex2i(mouseX + crossPad, mouseY - pointerHeight);
glEnd();
} else if (Menu::getInstance()->isOptionChecked(MenuOption::SixenseMouseInput)) {
//only render controller pointer if we aren't already rendering a mouse pointer
renderControllerPointer();
}
glPopMatrix();
glMatrixMode(GL_MODELVIEW);

View file

@ -103,8 +103,9 @@ void OAuthWebViewHandler::displayWebviewForAuthorizationURL(const QUrl& authoriz
codedAuthorizationURL.setQuery(authQuery);
}
connect(_activeWebView.data(), &QWebView::urlChanged, this, &OAuthWebViewHandler::handleURLChanged);
_activeWebView->load(codedAuthorizationURL);
_activeWebView->show();
connect(_activeWebView->page()->networkAccessManager(), &QNetworkAccessManager::sslErrors,
this, &OAuthWebViewHandler::handleSSLErrors);
@ -137,3 +138,17 @@ void OAuthWebViewHandler::handleLoadFinished(bool success) {
void OAuthWebViewHandler::handleWebViewDestroyed(QObject* destroyedObject) {
_webViewRedisplayTimer.restart();
}
void OAuthWebViewHandler::handleURLChanged(const QUrl& url) {
// check if this is the authorization screen - if it is then we need to show the OAuthWebViewHandler
const QString ACCESS_TOKEN_URL_REGEX_STRING = "redirect_uri=[\\w:\\/\\.]+&access_token=";
QRegExp accessTokenRegex(ACCESS_TOKEN_URL_REGEX_STRING);
if (accessTokenRegex.indexIn(url.toString()) != -1) {
_activeWebView->show();
} else if (url.toString() == DEFAULT_NODE_AUTH_URL.toString() + "/login") {
// this is a login request - we're going to close the webview and signal the AccountManager that we need a login
_activeWebView->close();
AccountManager::getInstance().checkAndSignalForAccessToken();
}
}

View file

@ -32,6 +32,7 @@ private slots:
void handleSSLErrors(QNetworkReply* networkReply, const QList<QSslError>& errorList);
void handleLoadFinished(bool success);
void handleWebViewDestroyed(QObject* destroyedObject);
void handleURLChanged(const QUrl& url);
private:
QPointer<QWebView> _activeWebView;
QElapsedTimer _webViewRedisplayTimer;

View file

@ -1,5 +1,5 @@
//
// VoxelPacketProcessor.cpp
// OctreePacketProcessor.cpp
// interface/src/voxels
//
// Created by Brad Hefta-Gaub on 8/12/13.
@ -13,18 +13,18 @@
#include "Application.h"
#include "Menu.h"
#include "VoxelPacketProcessor.h"
#include "OctreePacketProcessor.h"
void VoxelPacketProcessor::processPacket(const SharedNodePointer& sendingNode, const QByteArray& packet) {
void OctreePacketProcessor::processPacket(const SharedNodePointer& sendingNode, const QByteArray& packet) {
PerformanceWarning warn(Menu::getInstance()->isOptionChecked(MenuOption::PipelineWarnings),
"VoxelPacketProcessor::processPacket()");
"OctreePacketProcessor::processPacket()");
QByteArray mutablePacket = packet;
const int WAY_BEHIND = 300;
if (packetsToProcessCount() > WAY_BEHIND && Application::getInstance()->getLogger()->extraDebugging()) {
qDebug("VoxelPacketProcessor::processPacket() packets to process=%d", packetsToProcessCount());
qDebug("OctreePacketProcessor::processPacket() packets to process=%d", packetsToProcessCount());
}
ssize_t messageLength = mutablePacket.size();

View file

@ -1,5 +1,5 @@
//
// VoxelPacketProcessor.h
// OctreePacketProcessor.h
// interface/src/voxels
//
// Created by Brad Hefta-Gaub on 8/12/13.
@ -9,16 +9,16 @@
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
#ifndef hifi_VoxelPacketProcessor_h
#define hifi_VoxelPacketProcessor_h
#ifndef hifi_OctreePacketProcessor_h
#define hifi_OctreePacketProcessor_h
#include <ReceivedPacketProcessor.h>
/// Handles processing of incoming voxel packets for the interface application. As with other ReceivedPacketProcessor classes
/// the user is responsible for reading inbound packets and adding them to the processing queue by calling queueReceivedPacket()
class VoxelPacketProcessor : public ReceivedPacketProcessor {
class OctreePacketProcessor : public ReceivedPacketProcessor {
Q_OBJECT
protected:
virtual void processPacket(const SharedNodePointer& sendingNode, const QByteArray& packet);
};
#endif // hifi_VoxelPacketProcessor_h
#endif // hifi_OctreePacketProcessor_h

View file

@ -14,6 +14,7 @@
#include <QCryptographicHash>
#include <QDataStream>
#include <QMetaType>
#include <QScriptValueIterator>
#include <QUrl>
#include <QtDebug>
@ -30,6 +31,7 @@ REGISTER_SIMPLE_TYPE_STREAMER(uint)
REGISTER_SIMPLE_TYPE_STREAMER(float)
REGISTER_SIMPLE_TYPE_STREAMER(QByteArray)
REGISTER_SIMPLE_TYPE_STREAMER(QColor)
REGISTER_SIMPLE_TYPE_STREAMER(QScriptValue)
REGISTER_SIMPLE_TYPE_STREAMER(QString)
REGISTER_SIMPLE_TYPE_STREAMER(QUrl)
REGISTER_SIMPLE_TYPE_STREAMER(QVariantList)
@ -285,6 +287,12 @@ void Bitstream::writeDelta(const QVariant& value, const QVariant& reference) {
streamer->writeRawDelta(*this, value, reference);
}
void Bitstream::writeRawDelta(const QVariant& value, const QVariant& reference) {
const TypeStreamer* streamer = getTypeStreamers().value(value.userType());
_typeStreamerStreamer << streamer;
streamer->writeRawDelta(*this, value, reference);
}
void Bitstream::readRawDelta(QVariant& value, const QVariant& reference) {
TypeReader typeReader;
_typeStreamerStreamer >> typeReader;
@ -309,6 +317,272 @@ void Bitstream::readRawDelta(QObject*& value, const QObject* reference) {
value = objectReader.readDelta(*this, reference);
}
void Bitstream::writeRawDelta(const QScriptValue& value, const QScriptValue& reference) {
if (reference.isUndefined() || reference.isNull()) {
*this << value;
} else if (reference.isBool()) {
if (value.isBool()) {
*this << false;
*this << value.toBool();
} else {
*this << true;
*this << value;
}
} else if (reference.isNumber()) {
if (value.isNumber()) {
*this << false;
*this << value.toNumber();
} else {
*this << true;
*this << value;
}
} else if (reference.isString()) {
if (value.isString()) {
*this << false;
*this << value.toString();
} else {
*this << true;
*this << value;
}
} else if (reference.isVariant()) {
if (value.isVariant()) {
*this << false;
writeRawDelta(value.toVariant(), reference.toVariant());
} else {
*this << true;
*this << value;
}
} else if (reference.isQObject()) {
if (value.isQObject()) {
*this << false;
writeRawDelta(value.toQObject(), reference.toQObject());
} else {
*this << true;
*this << value;
}
} else if (reference.isQMetaObject()) {
if (value.isQMetaObject()) {
*this << false;
*this << value.toQMetaObject();
} else {
*this << true;
*this << value;
}
} else if (reference.isDate()) {
if (value.isDate()) {
*this << false;
*this << value.toDateTime();
} else {
*this << true;
*this << value;
}
} else if (reference.isRegExp()) {
if (value.isRegExp()) {
*this << false;
*this << value.toRegExp();
} else {
*this << true;
*this << value;
}
} else if (reference.isArray()) {
if (value.isArray()) {
*this << false;
int length = value.property(ScriptCache::getInstance()->getLengthString()).toInt32();
*this << length;
int referenceLength = reference.property(ScriptCache::getInstance()->getLengthString()).toInt32();
for (int i = 0; i < length; i++) {
if (i < referenceLength) {
writeDelta(value.property(i), reference.property(i));
} else {
*this << value.property(i);
}
}
} else {
*this << true;
*this << value;
}
} else if (reference.isObject()) {
if (value.isObject() && !(value.isArray() || value.isRegExp() || value.isDate() ||
value.isQMetaObject() || value.isQObject() || value.isVariant())) {
*this << false;
for (QScriptValueIterator it(value); it.hasNext(); ) {
it.next();
QScriptValue referenceValue = reference.property(it.scriptName());
if (it.value() != referenceValue) {
*this << it.scriptName();
writeRawDelta(it.value(), referenceValue);
}
}
for (QScriptValueIterator it(reference); it.hasNext(); ) {
it.next();
if (!value.property(it.scriptName()).isValid()) {
*this << it.scriptName();
writeRawDelta(QScriptValue(), it.value());
}
}
*this << QScriptString();
} else {
*this << true;
*this << value;
}
} else {
*this << value;
}
}
void Bitstream::readRawDelta(QScriptValue& value, const QScriptValue& reference) {
if (reference.isUndefined() || reference.isNull()) {
*this >> value;
} else if (reference.isBool()) {
bool typeChanged;
*this >> typeChanged;
if (typeChanged) {
*this >> value;
} else {
bool boolValue;
*this >> boolValue;
value = QScriptValue(boolValue);
}
} else if (reference.isNumber()) {
bool typeChanged;
*this >> typeChanged;
if (typeChanged) {
*this >> value;
} else {
qsreal numberValue;
*this >> numberValue;
value = QScriptValue(numberValue);
}
} else if (reference.isString()) {
bool typeChanged;
*this >> typeChanged;
if (typeChanged) {
*this >> value;
} else {
QString stringValue;
*this >> stringValue;
value = QScriptValue(stringValue);
}
} else if (reference.isVariant()) {
bool typeChanged;
*this >> typeChanged;
if (typeChanged) {
*this >> value;
} else {
QVariant variant;
readRawDelta(variant, reference.toVariant());
value = ScriptCache::getInstance()->getEngine()->newVariant(variant);
}
} else if (reference.isQObject()) {
bool typeChanged;
*this >> typeChanged;
if (typeChanged) {
*this >> value;
} else {
QObject* object;
readRawDelta(object, reference.toQObject());
value = ScriptCache::getInstance()->getEngine()->newQObject(object, QScriptEngine::ScriptOwnership);
}
} else if (reference.isQMetaObject()) {
bool typeChanged;
*this >> typeChanged;
if (typeChanged) {
*this >> value;
} else {
const QMetaObject* metaObject;
*this >> metaObject;
value = ScriptCache::getInstance()->getEngine()->newQMetaObject(metaObject);
}
} else if (reference.isDate()) {
bool typeChanged;
*this >> typeChanged;
if (typeChanged) {
*this >> value;
} else {
QDateTime dateTime;
*this >> dateTime;
value = ScriptCache::getInstance()->getEngine()->newDate(dateTime);
}
} else if (reference.isRegExp()) {
bool typeChanged;
*this >> typeChanged;
if (typeChanged) {
*this >> value;
} else {
QRegExp regExp;
*this >> regExp;
value = ScriptCache::getInstance()->getEngine()->newRegExp(regExp);
}
} else if (reference.isArray()) {
bool typeChanged;
*this >> typeChanged;
if (typeChanged) {
*this >> value;
} else {
int length;
*this >> length;
value = ScriptCache::getInstance()->getEngine()->newArray(length);
int referenceLength = reference.property(ScriptCache::getInstance()->getLengthString()).toInt32();
for (int i = 0; i < length; i++) {
QScriptValue element;
if (i < referenceLength) {
readDelta(element, reference.property(i));
} else {
*this >> element;
}
value.setProperty(i, element);
}
}
} else if (reference.isObject()) {
bool typeChanged;
*this >> typeChanged;
if (typeChanged) {
*this >> value;
} else {
// start by shallow-copying the reference
value = ScriptCache::getInstance()->getEngine()->newObject();
for (QScriptValueIterator it(reference); it.hasNext(); ) {
it.next();
value.setProperty(it.scriptName(), it.value());
}
// then apply the requested changes
forever {
QScriptString name;
*this >> name;
if (!name.isValid()) {
break;
}
QScriptValue scriptValue;
readRawDelta(scriptValue, reference.property(name));
value.setProperty(name, scriptValue);
}
}
} else {
*this >> value;
}
}
Bitstream& Bitstream::operator<<(bool value) {
if (value) {
_byte |= (1 << _position);
@ -350,6 +624,14 @@ Bitstream& Bitstream::operator>>(uint& value) {
return *this;
}
Bitstream& Bitstream::operator<<(qint64 value) {
return write(&value, 64);
}
Bitstream& Bitstream::operator>>(qint64& value) {
return read(&value, 64);
}
Bitstream& Bitstream::operator<<(float value) {
return write(&value, 32);
}
@ -358,6 +640,14 @@ Bitstream& Bitstream::operator>>(float& value) {
return read(&value, 32);
}
Bitstream& Bitstream::operator<<(double value) {
return write(&value, 64);
}
Bitstream& Bitstream::operator>>(double& value) {
return read(&value, 64);
}
Bitstream& Bitstream::operator<<(const glm::vec3& value) {
return *this << value.x << value.y << value.z;
}
@ -420,6 +710,40 @@ Bitstream& Bitstream::operator>>(QUrl& url) {
return *this;
}
Bitstream& Bitstream::operator<<(const QDateTime& dateTime) {
return *this << dateTime.toMSecsSinceEpoch();
}
Bitstream& Bitstream::operator>>(QDateTime& dateTime) {
qint64 msecsSinceEpoch;
*this >> msecsSinceEpoch;
dateTime = QDateTime::fromMSecsSinceEpoch(msecsSinceEpoch);
return *this;
}
Bitstream& Bitstream::operator<<(const QRegExp& regExp) {
*this << regExp.pattern();
Qt::CaseSensitivity caseSensitivity = regExp.caseSensitivity();
write(&caseSensitivity, 1);
QRegExp::PatternSyntax syntax = regExp.patternSyntax();
write(&syntax, 3);
return *this << regExp.isMinimal();
}
Bitstream& Bitstream::operator>>(QRegExp& regExp) {
QString pattern;
*this >> pattern;
Qt::CaseSensitivity caseSensitivity = (Qt::CaseSensitivity)0;
read(&caseSensitivity, 1);
QRegExp::PatternSyntax syntax = (QRegExp::PatternSyntax)0;
read(&syntax, 3);
regExp = QRegExp(pattern, caseSensitivity, syntax);
bool minimal;
*this >> minimal;
regExp.setMinimal(minimal);
return *this;
}
Bitstream& Bitstream::operator<<(const QVariant& value) {
if (!value.isValid()) {
_typeStreamerStreamer << NULL;
@ -543,6 +867,185 @@ Bitstream& Bitstream::operator>>(QScriptString& string) {
return *this;
}
enum ScriptValueType {
INVALID_SCRIPT_VALUE,
UNDEFINED_SCRIPT_VALUE,
NULL_SCRIPT_VALUE,
BOOL_SCRIPT_VALUE,
NUMBER_SCRIPT_VALUE,
STRING_SCRIPT_VALUE,
VARIANT_SCRIPT_VALUE,
QOBJECT_SCRIPT_VALUE,
QMETAOBJECT_SCRIPT_VALUE,
DATE_SCRIPT_VALUE,
REGEXP_SCRIPT_VALUE,
ARRAY_SCRIPT_VALUE,
OBJECT_SCRIPT_VALUE
};
const int SCRIPT_VALUE_BITS = 4;
static void writeScriptValueType(Bitstream& out, ScriptValueType type) {
out.write(&type, SCRIPT_VALUE_BITS);
}
static ScriptValueType readScriptValueType(Bitstream& in) {
ScriptValueType type = (ScriptValueType)0;
in.read(&type, SCRIPT_VALUE_BITS);
return type;
}
Bitstream& Bitstream::operator<<(const QScriptValue& value) {
if (value.isUndefined()) {
writeScriptValueType(*this, UNDEFINED_SCRIPT_VALUE);
} else if (value.isNull()) {
writeScriptValueType(*this, NULL_SCRIPT_VALUE);
} else if (value.isBool()) {
writeScriptValueType(*this, BOOL_SCRIPT_VALUE);
*this << value.toBool();
} else if (value.isNumber()) {
writeScriptValueType(*this, NUMBER_SCRIPT_VALUE);
*this << value.toNumber();
} else if (value.isString()) {
writeScriptValueType(*this, STRING_SCRIPT_VALUE);
*this << value.toString();
} else if (value.isVariant()) {
writeScriptValueType(*this, VARIANT_SCRIPT_VALUE);
*this << value.toVariant();
} else if (value.isQObject()) {
writeScriptValueType(*this, QOBJECT_SCRIPT_VALUE);
*this << value.toQObject();
} else if (value.isQMetaObject()) {
writeScriptValueType(*this, QMETAOBJECT_SCRIPT_VALUE);
*this << value.toQMetaObject();
} else if (value.isDate()) {
writeScriptValueType(*this, DATE_SCRIPT_VALUE);
*this << value.toDateTime();
} else if (value.isRegExp()) {
writeScriptValueType(*this, REGEXP_SCRIPT_VALUE);
*this << value.toRegExp();
} else if (value.isArray()) {
writeScriptValueType(*this, ARRAY_SCRIPT_VALUE);
int length = value.property(ScriptCache::getInstance()->getLengthString()).toInt32();
*this << length;
for (int i = 0; i < length; i++) {
*this << value.property(i);
}
} else if (value.isObject()) {
writeScriptValueType(*this, OBJECT_SCRIPT_VALUE);
for (QScriptValueIterator it(value); it.hasNext(); ) {
it.next();
*this << it.scriptName();
*this << it.value();
}
*this << QScriptString();
} else {
writeScriptValueType(*this, INVALID_SCRIPT_VALUE);
}
return *this;
}
Bitstream& Bitstream::operator>>(QScriptValue& value) {
switch (readScriptValueType(*this)) {
case UNDEFINED_SCRIPT_VALUE:
value = QScriptValue(QScriptValue::UndefinedValue);
break;
case NULL_SCRIPT_VALUE:
value = QScriptValue(QScriptValue::NullValue);
break;
case BOOL_SCRIPT_VALUE: {
bool boolValue;
*this >> boolValue;
value = QScriptValue(boolValue);
break;
}
case NUMBER_SCRIPT_VALUE: {
qsreal numberValue;
*this >> numberValue;
value = QScriptValue(numberValue);
break;
}
case STRING_SCRIPT_VALUE: {
QString stringValue;
*this >> stringValue;
value = QScriptValue(stringValue);
break;
}
case VARIANT_SCRIPT_VALUE: {
QVariant variantValue;
*this >> variantValue;
value = ScriptCache::getInstance()->getEngine()->newVariant(variantValue);
break;
}
case QOBJECT_SCRIPT_VALUE: {
QObject* object;
*this >> object;
ScriptCache::getInstance()->getEngine()->newQObject(object, QScriptEngine::ScriptOwnership);
break;
}
case QMETAOBJECT_SCRIPT_VALUE: {
const QMetaObject* metaObject;
*this >> metaObject;
ScriptCache::getInstance()->getEngine()->newQMetaObject(metaObject);
break;
}
case DATE_SCRIPT_VALUE: {
QDateTime dateTime;
*this >> dateTime;
value = ScriptCache::getInstance()->getEngine()->newDate(dateTime);
break;
}
case REGEXP_SCRIPT_VALUE: {
QRegExp regExp;
*this >> regExp;
value = ScriptCache::getInstance()->getEngine()->newRegExp(regExp);
break;
}
case ARRAY_SCRIPT_VALUE: {
int length;
*this >> length;
value = ScriptCache::getInstance()->getEngine()->newArray(length);
for (int i = 0; i < length; i++) {
QScriptValue element;
*this >> element;
value.setProperty(i, element);
}
break;
}
case OBJECT_SCRIPT_VALUE: {
value = ScriptCache::getInstance()->getEngine()->newObject();
forever {
QScriptString name;
*this >> name;
if (!name.isValid()) {
break;
}
QScriptValue scriptValue;
*this >> scriptValue;
value.setProperty(name, scriptValue);
}
break;
}
default:
value = QScriptValue();
break;
}
return *this;
}
Bitstream& Bitstream::operator<<(const SharedObjectPointer& object) {
_sharedObjectStreamer << object;
return *this;
@ -561,7 +1064,7 @@ Bitstream& Bitstream::operator<(const QMetaObject* metaObject) {
if (_metadataType == NO_METADATA) {
return *this;
}
const QVector<PropertyWriter>& propertyWriters = getPropertyWriters().value(metaObject);
const PropertyWriterVector& propertyWriters = getPropertyWriters().value(metaObject);
*this << propertyWriters.size();
QCryptographicHash hash(QCryptographicHash::Md5);
foreach (const PropertyWriter& propertyWriter, propertyWriters) {
@ -600,7 +1103,7 @@ Bitstream& Bitstream::operator>(ObjectReader& objectReader) {
}
int storedPropertyCount;
*this >> storedPropertyCount;
QVector<PropertyReader> properties(storedPropertyCount);
PropertyReaderVector properties(storedPropertyCount);
for (int i = 0; i < storedPropertyCount; i++) {
TypeReader typeReader;
*this >> typeReader;
@ -619,7 +1122,7 @@ Bitstream& Bitstream::operator>(ObjectReader& objectReader) {
QCryptographicHash hash(QCryptographicHash::Md5);
bool matches = true;
if (metaObject) {
const QVector<PropertyWriter>& propertyWriters = getPropertyWriters().value(metaObject);
const PropertyWriterVector& propertyWriters = getPropertyWriters().value(metaObject);
if (propertyWriters.size() == properties.size()) {
for (int i = 0; i < propertyWriters.size(); i++) {
const PropertyWriter& propertyWriter = propertyWriters.at(i);
@ -899,14 +1402,17 @@ Bitstream& Bitstream::operator>(AttributePointer& attribute) {
return *this;
}
const QString INVALID_STRING("%INVALID%");
Bitstream& Bitstream::operator<(const QScriptString& string) {
return *this << string.toString();
return *this << (string.isValid() ? string.toString() : INVALID_STRING);
}
Bitstream& Bitstream::operator>(QScriptString& string) {
QString rawString;
*this >> rawString;
string = ScriptCache::getInstance()->getEngine()->toStringHandle(rawString);
string = (rawString == INVALID_STRING) ? QScriptString() :
ScriptCache::getInstance()->getEngine()->toStringHandle(rawString);
return *this;
}
@ -990,17 +1496,17 @@ QHash<int, const TypeStreamer*>& Bitstream::getTypeStreamers() {
return typeStreamers;
}
const QHash<QPair<QByteArray, QByteArray>, const TypeStreamer*>& Bitstream::getEnumStreamers() {
static QHash<QPair<QByteArray, QByteArray>, const TypeStreamer*> enumStreamers = createEnumStreamers();
const QHash<ScopeNamePair, const TypeStreamer*>& Bitstream::getEnumStreamers() {
static QHash<ScopeNamePair, const TypeStreamer*> enumStreamers = createEnumStreamers();
return enumStreamers;
}
QHash<QPair<QByteArray, QByteArray>, const TypeStreamer*> Bitstream::createEnumStreamers() {
QHash<QPair<QByteArray, QByteArray>, const TypeStreamer*> enumStreamers;
QHash<ScopeNamePair, const TypeStreamer*> Bitstream::createEnumStreamers() {
QHash<ScopeNamePair, const TypeStreamer*> enumStreamers;
foreach (const QMetaObject* metaObject, getMetaObjects()) {
for (int i = 0; i < metaObject->enumeratorCount(); i++) {
QMetaEnum metaEnum = metaObject->enumerator(i);
const TypeStreamer*& streamer = enumStreamers[QPair<QByteArray, QByteArray>(metaEnum.scope(), metaEnum.name())];
const TypeStreamer*& streamer = enumStreamers[ScopeNamePair(metaEnum.scope(), metaEnum.name())];
if (!streamer) {
streamer = new EnumTypeStreamer(metaEnum);
}
@ -1022,15 +1528,15 @@ QHash<QByteArray, const TypeStreamer*> Bitstream::createEnumStreamersByName() {
return enumStreamersByName;
}
const QHash<const QMetaObject*, QVector<PropertyReader> >& Bitstream::getPropertyReaders() {
static QHash<const QMetaObject*, QVector<PropertyReader> > propertyReaders = createPropertyReaders();
const QHash<const QMetaObject*, PropertyReaderVector>& Bitstream::getPropertyReaders() {
static QHash<const QMetaObject*, PropertyReaderVector> propertyReaders = createPropertyReaders();
return propertyReaders;
}
QHash<const QMetaObject*, QVector<PropertyReader> > Bitstream::createPropertyReaders() {
QHash<const QMetaObject*, QVector<PropertyReader> > propertyReaders;
QHash<const QMetaObject*, PropertyReaderVector> Bitstream::createPropertyReaders() {
QHash<const QMetaObject*, PropertyReaderVector> propertyReaders;
foreach (const QMetaObject* metaObject, getMetaObjects()) {
QVector<PropertyReader>& readers = propertyReaders[metaObject];
PropertyReaderVector& readers = propertyReaders[metaObject];
for (int i = 0; i < metaObject->propertyCount(); i++) {
QMetaProperty property = metaObject->property(i);
if (!property.isStored()) {
@ -1039,7 +1545,7 @@ QHash<const QMetaObject*, QVector<PropertyReader> > Bitstream::createPropertyRea
const TypeStreamer* streamer;
if (property.isEnumType()) {
QMetaEnum metaEnum = property.enumerator();
streamer = getEnumStreamers().value(QPair<QByteArray, QByteArray>(
streamer = getEnumStreamers().value(ScopeNamePair(
QByteArray::fromRawData(metaEnum.scope(), strlen(metaEnum.scope())),
QByteArray::fromRawData(metaEnum.name(), strlen(metaEnum.name()))));
} else {
@ -1053,15 +1559,15 @@ QHash<const QMetaObject*, QVector<PropertyReader> > Bitstream::createPropertyRea
return propertyReaders;
}
const QHash<const QMetaObject*, QVector<PropertyWriter> >& Bitstream::getPropertyWriters() {
static QHash<const QMetaObject*, QVector<PropertyWriter> > propertyWriters = createPropertyWriters();
const QHash<const QMetaObject*, PropertyWriterVector>& Bitstream::getPropertyWriters() {
static QHash<const QMetaObject*, PropertyWriterVector> propertyWriters = createPropertyWriters();
return propertyWriters;
}
QHash<const QMetaObject*, QVector<PropertyWriter> > Bitstream::createPropertyWriters() {
QHash<const QMetaObject*, QVector<PropertyWriter> > propertyWriters;
QHash<const QMetaObject*, PropertyWriterVector> Bitstream::createPropertyWriters() {
QHash<const QMetaObject*, PropertyWriterVector> propertyWriters;
foreach (const QMetaObject* metaObject, getMetaObjects()) {
QVector<PropertyWriter>& writers = propertyWriters[metaObject];
PropertyWriterVector& writers = propertyWriters[metaObject];
for (int i = 0; i < metaObject->propertyCount(); i++) {
QMetaProperty property = metaObject->property(i);
if (!property.isStored()) {
@ -1070,7 +1576,7 @@ QHash<const QMetaObject*, QVector<PropertyWriter> > Bitstream::createPropertyWri
const TypeStreamer* streamer;
if (property.isEnumType()) {
QMetaEnum metaEnum = property.enumerator();
streamer = getEnumStreamers().value(QPair<QByteArray, QByteArray>(
streamer = getEnumStreamers().value(ScopeNamePair(
QByteArray::fromRawData(metaEnum.scope(), strlen(metaEnum.scope())),
QByteArray::fromRawData(metaEnum.name(), strlen(metaEnum.name()))));
} else {
@ -1324,7 +1830,7 @@ void FieldReader::readDelta(Bitstream& in, const TypeStreamer* streamer, QVarian
}
ObjectReader::ObjectReader(const QByteArray& className, const QMetaObject* metaObject,
const QVector<PropertyReader>& properties) :
const PropertyReaderVector& properties) :
_className(className),
_metaObject(metaObject),
_properties(properties) {

View file

@ -29,6 +29,7 @@
class QByteArray;
class QColor;
class QDataStream;
class QScriptValue;
class QUrl;
class Attribute;
@ -44,6 +45,10 @@ class TypeStreamer;
typedef SharedObjectPointerTemplate<Attribute> AttributePointer;
typedef QPair<QByteArray, QByteArray> ScopeNamePair;
typedef QVector<PropertyReader> PropertyReaderVector;
typedef QVector<PropertyWriter> PropertyWriterVector;
/// Streams integer identifiers that conform to the following pattern: each ID encountered in the stream is either one that
/// has been sent (received) before, or is one more than the highest previously encountered ID (starting at zero). This allows
/// us to use the minimum number of bits to encode the IDs.
@ -287,11 +292,15 @@ public:
template<class T> void writeDelta(const T& value, const T& reference);
template<class T> void readDelta(T& value, const T& reference);
void writeRawDelta(const QVariant& value, const QVariant& reference);
void readRawDelta(QVariant& value, const QVariant& reference);
void writeRawDelta(const QObject* value, const QObject* reference);
void readRawDelta(QObject*& value, const QObject* reference);
void writeRawDelta(const QScriptValue& value, const QScriptValue& reference);
void readRawDelta(QScriptValue& value, const QScriptValue& reference);
template<class T> void writeRawDelta(const T& value, const T& reference);
template<class T> void readRawDelta(T& value, const T& reference);
@ -316,9 +325,15 @@ public:
Bitstream& operator<<(uint value);
Bitstream& operator>>(uint& value);
Bitstream& operator<<(qint64 value);
Bitstream& operator>>(qint64& value);
Bitstream& operator<<(float value);
Bitstream& operator>>(float& value);
Bitstream& operator<<(double value);
Bitstream& operator>>(double& value);
Bitstream& operator<<(const glm::vec3& value);
Bitstream& operator>>(glm::vec3& value);
@ -337,6 +352,12 @@ public:
Bitstream& operator<<(const QUrl& url);
Bitstream& operator>>(QUrl& url);
Bitstream& operator<<(const QDateTime& dateTime);
Bitstream& operator>>(QDateTime& dateTime);
Bitstream& operator<<(const QRegExp& regExp);
Bitstream& operator>>(QRegExp& regExp);
Bitstream& operator<<(const QVariant& value);
Bitstream& operator>>(QVariant& value);
@ -372,6 +393,9 @@ public:
Bitstream& operator<<(const QScriptString& string);
Bitstream& operator>>(QScriptString& string);
Bitstream& operator<<(const QScriptValue& value);
Bitstream& operator>>(QScriptValue& value);
Bitstream& operator<<(const SharedObjectPointer& object);
Bitstream& operator>>(SharedObjectPointer& object);
@ -422,14 +446,18 @@ private:
static QHash<QByteArray, const QMetaObject*>& getMetaObjects();
static QMultiHash<const QMetaObject*, const QMetaObject*>& getMetaObjectSubClasses();
static QHash<int, const TypeStreamer*>& getTypeStreamers();
static const QHash<QPair<QByteArray, QByteArray>, const TypeStreamer*>& getEnumStreamers();
static QHash<QPair<QByteArray, QByteArray>, const TypeStreamer*> createEnumStreamers();
static const QHash<ScopeNamePair, const TypeStreamer*>& getEnumStreamers();
static QHash<ScopeNamePair, const TypeStreamer*> createEnumStreamers();
static const QHash<QByteArray, const TypeStreamer*>& getEnumStreamersByName();
static QHash<QByteArray, const TypeStreamer*> createEnumStreamersByName();
static const QHash<const QMetaObject*, QVector<PropertyReader> >& getPropertyReaders();
static QHash<const QMetaObject*, QVector<PropertyReader> > createPropertyReaders();
static const QHash<const QMetaObject*, QVector<PropertyWriter> >& getPropertyWriters();
static QHash<const QMetaObject*, QVector<PropertyWriter> > createPropertyWriters();
static const QHash<const QMetaObject*, PropertyReaderVector>& getPropertyReaders();
static QHash<const QMetaObject*, PropertyReaderVector> createPropertyReaders();
static const QHash<const QMetaObject*, PropertyWriterVector>& getPropertyWriters();
static QHash<const QMetaObject*, PropertyWriterVector> createPropertyWriters();
};
template<class T> inline void Bitstream::writeDelta(const T& value, const T& reference) {

View file

@ -13,11 +13,95 @@
#include <QNetworkReply>
#include <QScriptEngine>
#include <QScriptValueIterator>
#include <QTextStream>
#include "AttributeRegistry.h"
#include "ScriptCache.h"
static int scriptValueMetaTypeId = qRegisterMetaType<QScriptValue>();
static bool scriptValueComparators = QMetaType::registerComparators<QScriptValue>();
bool operator==(const QScriptValue& first, const QScriptValue& second) {
if (first.isUndefined()) {
return second.isUndefined();
} else if (first.isNull()) {
return second.isNull();
} else if (first.isBool()) {
return second.isBool() && first.toBool() == second.toBool();
} else if (first.isNumber()) {
return second.isNumber() && first.toNumber() == second.toNumber();
} else if (first.isString()) {
return second.isString() && first.toString() == second.toString();
} else if (first.isVariant()) {
return second.isVariant() && first.toVariant() == second.toVariant();
} else if (first.isQObject()) {
return second.isQObject() && first.toQObject() == second.toQObject();
} else if (first.isQMetaObject()) {
return second.isQMetaObject() && first.toQMetaObject() == second.toQMetaObject();
} else if (first.isDate()) {
return second.isDate() && first.toDateTime() == second.toDateTime();
} else if (first.isRegExp()) {
return second.isRegExp() && first.toRegExp() == second.toRegExp();
} else if (first.isArray()) {
if (!second.isArray()) {
return false;
}
int length = first.property(ScriptCache::getInstance()->getLengthString()).toInt32();
if (second.property(ScriptCache::getInstance()->getLengthString()).toInt32() != length) {
return false;
}
for (int i = 0; i < length; i++) {
if (first.property(i) != second.property(i)) {
return false;
}
}
return true;
} else if (first.isObject()) {
if (!second.isObject()) {
return false;
}
int propertyCount = 0;
for (QScriptValueIterator it(first); it.hasNext(); ) {
it.next();
if (second.property(it.scriptName()) != it.value()) {
return false;
}
propertyCount++;
}
// make sure the second has exactly as many properties as the first
for (QScriptValueIterator it(second); it.hasNext(); ) {
it.next();
if (--propertyCount < 0) {
return false;
}
}
return true;
} else {
return !second.isValid();
}
}
bool operator!=(const QScriptValue& first, const QScriptValue& second) {
return !(first == second);
}
bool operator<(const QScriptValue& first, const QScriptValue& second) {
return first.lessThan(second);
}
ScriptCache* ScriptCache::getInstance() {
static ScriptCache cache;
return &cache;

View file

@ -65,6 +65,12 @@ private:
QScriptString _generatorString;
};
Q_DECLARE_METATYPE(QScriptValue)
bool operator==(const QScriptValue& first, const QScriptValue& second);
bool operator!=(const QScriptValue& first, const QScriptValue& second);
bool operator<(const QScriptValue& first, const QScriptValue& second);
/// A program loaded from the network.
class NetworkProgram : public Resource {
Q_OBJECT

View file

@ -186,6 +186,11 @@ bool ModelTreeElement::findDetailedRayIntersection(const glm::vec3& origin, cons
if (fbxGeometry && fbxGeometry->meshExtents.isValid()) {
Extents extents = fbxGeometry->meshExtents;
// NOTE: If the model has a bad mesh, then extents will be 0,0,0 & 0,0,0
if (extents.minimum == extents.maximum && extents.minimum == glm::vec3(0,0,0)) {
extents.maximum = glm::vec3(1.0f,1.0f,1.0f); // in this case we will simulate the unit cube
}
// NOTE: these extents are model space, so we need to scale and center them accordingly
// size is our "target size in world space"
// we need to set our model scale so that the extents of the mesh, fit in a cube that size...

View file

@ -17,9 +17,9 @@
#include "NetworkPacket.h"
void NetworkPacket::copyContents(const SharedNodePointer& destinationNode, const QByteArray& packet) {
void NetworkPacket::copyContents(const SharedNodePointer& node, const QByteArray& packet) {
if (packet.size() && packet.size() <= MAX_PACKET_SIZE) {
_destinationNode = destinationNode;
_node = node;
_byteArray = packet;
} else {
qDebug(">>> NetworkPacket::copyContents() unexpected length = %d", packet.size());
@ -27,28 +27,28 @@ void NetworkPacket::copyContents(const SharedNodePointer& destinationNode, const
}
NetworkPacket::NetworkPacket(const NetworkPacket& packet) {
copyContents(packet.getDestinationNode(), packet.getByteArray());
copyContents(packet.getNode(), packet.getByteArray());
}
NetworkPacket::NetworkPacket(const SharedNodePointer& destinationNode, const QByteArray& packet) {
copyContents(destinationNode, packet);
NetworkPacket::NetworkPacket(const SharedNodePointer& node, const QByteArray& packet) {
copyContents(node, packet);
};
// copy assignment
NetworkPacket& NetworkPacket::operator=(NetworkPacket const& other) {
copyContents(other.getDestinationNode(), other.getByteArray());
copyContents(other.getNode(), other.getByteArray());
return *this;
}
#ifdef HAS_MOVE_SEMANTICS
// move, same as copy, but other packet won't be used further
NetworkPacket::NetworkPacket(NetworkPacket && packet) {
copyContents(packet.getDestinationNode(), packet.getByteArray());
copyContents(packet.getNode(), packet.getByteArray());
}
// move assignment
NetworkPacket& NetworkPacket::operator=(NetworkPacket&& other) {
copyContents(other.getDestinationNode(), other.getByteArray());
copyContents(other.getNode(), other.getByteArray());
return *this;
}
#endif

View file

@ -26,6 +26,7 @@
/// Storage of not-yet processed inbound, or not yet sent outbound generic UDP network packet
class NetworkPacket {
public:
NetworkPacket() { }
NetworkPacket(const NetworkPacket& packet); // copy constructor
NetworkPacket& operator= (const NetworkPacket& other); // copy assignment
@ -34,15 +35,15 @@ public:
NetworkPacket& operator= (NetworkPacket&& other); // move assignment
#endif
NetworkPacket(const SharedNodePointer& destinationNode, const QByteArray& byteArray);
NetworkPacket(const SharedNodePointer& node, const QByteArray& byteArray);
const SharedNodePointer& getDestinationNode() const { return _destinationNode; }
const SharedNodePointer& getNode() const { return _node; }
const QByteArray& getByteArray() const { return _byteArray; }
private:
void copyContents(const SharedNodePointer& destinationNode, const QByteArray& byteArray);
void copyContents(const SharedNodePointer& node, const QByteArray& byteArray);
SharedNodePointer _destinationNode;
SharedNodePointer _node;
QByteArray _byteArray;
};

View file

@ -281,7 +281,7 @@ void NodeList::processSTUNResponse(const QByteArray& packet) {
int byteIndex = attributeStartIndex + NUM_BYTES_STUN_ATTR_TYPE_AND_LENGTH + NUM_BYTES_FAMILY_ALIGN;
uint8_t addressFamily = 0;
memcpy(&addressFamily, packet.data(), sizeof(addressFamily));
memcpy(&addressFamily, packet.data() + byteIndex, sizeof(addressFamily));
byteIndex += sizeof(addressFamily);

View file

@ -271,7 +271,7 @@ bool PacketSender::nonThreadedProcess() {
unlock();
// send the packet through the NodeList...
NodeList::getInstance()->writeDatagram(temporary.getByteArray(), temporary.getDestinationNode());
NodeList::getInstance()->writeDatagram(temporary.getByteArray(), temporary.getNode());
packetsSentThisCall++;
_packetsOverCheckInterval++;
_totalPacketsSent++;

View file

@ -17,13 +17,14 @@ void ReceivedPacketProcessor::terminating() {
_hasPackets.wakeAll();
}
void ReceivedPacketProcessor::queueReceivedPacket(const SharedNodePointer& destinationNode, const QByteArray& packet) {
void ReceivedPacketProcessor::queueReceivedPacket(const SharedNodePointer& sendingNode, const QByteArray& packet) {
// Make sure our Node and NodeList knows we've heard from this node.
destinationNode->setLastHeardMicrostamp(usecTimestampNow());
sendingNode->setLastHeardMicrostamp(usecTimestampNow());
NetworkPacket networkPacket(destinationNode, packet);
NetworkPacket networkPacket(sendingNode, packet);
lock();
_packets.push_back(networkPacket);
_nodePacketCounts[sendingNode->getUUID()]++;
unlock();
// Make sure to wake our actual processing thread because we now have packets for it to process.
@ -42,8 +43,15 @@ bool ReceivedPacketProcessor::process() {
NetworkPacket& packet = _packets.front(); // get the oldest packet
NetworkPacket temporary = packet; // make a copy of the packet in case the vector is resized on us
_packets.erase(_packets.begin()); // remove the oldest packet
_nodePacketCounts[temporary.getNode()->getUUID()]--;
unlock(); // let others add to the packets
processPacket(temporary.getDestinationNode(), temporary.getByteArray()); // process our temporary copy
processPacket(temporary.getNode(), temporary.getByteArray()); // process our temporary copy
}
return isStillRunning(); // keep running till they terminate us
}
void ReceivedPacketProcessor::nodeKilled(SharedNodePointer node) {
lock();
_nodePacketCounts.remove(node->getUUID());
unlock();
}

View file

@ -28,20 +28,26 @@ public:
/// \param packetData pointer to received data
/// \param ssize_t packetLength size of received data
/// \thread network receive thread
void queueReceivedPacket(const SharedNodePointer& destinationNode, const QByteArray& packet);
void queueReceivedPacket(const SharedNodePointer& sendingNode, const QByteArray& packet);
/// Are there received packets waiting to be processed
bool hasPacketsToProcess() const { return _packets.size() > 0; }
/// Are there received packets waiting to be processed from a certain node
bool hasPacketsToProcessFrom(const SharedNodePointer& sendingNode) const {
return _nodePacketCounts[sendingNode->getUUID()] > 0;
}
/// How many received packets waiting are to be processed
int packetsToProcessCount() const { return _packets.size(); }
public slots:
void nodeKilled(SharedNodePointer node);
protected:
/// Callback for processing of recieved packets. Implement this to process the incoming packets.
/// \param sockaddr& senderAddress the address of the sender
/// \param packetData pointer to received data
/// \param ssize_t packetLength size of received data
/// \thread "this" individual processing thread
/// \param SharedNodePointer& sendingNode the node that sent this packet
/// \param QByteArray& the packet to be processed
virtual void processPacket(const SharedNodePointer& sendingNode, const QByteArray& packet) = 0;
/// Implements generic processing behavior for this thread.
@ -51,7 +57,9 @@ protected:
private:
std::vector<NetworkPacket> _packets;
QVector<NetworkPacket> _packets;
QHash<QUuid, int> _nodePacketCounts;
QWaitCondition _hasPackets;
QMutex _waitingOnPacketsMutex;
};

View file

@ -11,6 +11,8 @@
#include <stdlib.h>
#include <QScriptValueIterator>
#include <SharedUtil.h>
#include <MetavoxelMessages.h>
@ -41,6 +43,8 @@ static int streamedBytesReceived = 0;
static int sharedObjectsCreated = 0;
static int sharedObjectsDestroyed = 0;
static int objectMutationsPerformed = 0;
static int scriptObjectsCreated = 0;
static int scriptMutationsPerformed = 0;
static QByteArray createRandomBytes(int minimumSize, int maximumSize) {
QByteArray bytes(randIntInRange(minimumSize, maximumSize), 0);
@ -79,6 +83,48 @@ static TestSharedObjectA::TestFlags getRandomTestFlags() {
return flags;
}
static QScriptValue createRandomScriptValue(bool complex = false) {
scriptObjectsCreated++;
switch (randIntInRange(0, complex ? 5 : 3)) {
case 0:
return QScriptValue(QScriptValue::NullValue);
case 1:
return QScriptValue(randomBoolean());
case 2:
return QScriptValue(randFloat());
case 3:
return QScriptValue(QString(createRandomBytes()));
case 4: {
int length = randIntInRange(2, 6);
QScriptValue value = ScriptCache::getInstance()->getEngine()->newArray(length);
for (int i = 0; i < length; i++) {
value.setProperty(i, createRandomScriptValue());
}
return value;
}
default: {
QScriptValue value = ScriptCache::getInstance()->getEngine()->newObject();
if (randomBoolean()) {
value.setProperty("foo", createRandomScriptValue());
}
if (randomBoolean()) {
value.setProperty("bar", createRandomScriptValue());
}
if (randomBoolean()) {
value.setProperty("baz", createRandomScriptValue());
}
if (randomBoolean()) {
value.setProperty("bong", createRandomScriptValue());
}
return value;
}
}
}
static TestMessageC createRandomMessageC() {
TestMessageC message;
message.foo = randomBoolean();
@ -86,6 +132,7 @@ static TestMessageC createRandomMessageC() {
message.baz = randFloat();
message.bong.foo = createRandomBytes();
message.bong.baz = getRandomTestEnum();
message.bizzle = createRandomScriptValue(true);
return message;
}
@ -201,6 +248,7 @@ bool MetavoxelTests::run() {
datagramsReceived << "with" << bytesReceived << "bytes";
qDebug() << "Created" << sharedObjectsCreated << "shared objects, destroyed" << sharedObjectsDestroyed;
qDebug() << "Performed" << objectMutationsPerformed << "object mutations";
qDebug() << "Created" << scriptObjectsCreated << "script objects, mutated" << scriptMutationsPerformed;
qDebug();
qDebug() << "Running serialization tests...";
@ -284,7 +332,7 @@ static QVariant createRandomMessage() {
}
static SharedObjectPointer mutate(const SharedObjectPointer& state) {
switch(randIntInRange(0, 3)) {
switch (randIntInRange(0, 4)) {
case 0: {
SharedObjectPointer newState = state->clone(true);
static_cast<TestSharedObjectA*>(newState.data())->setFoo(randFloat());
@ -303,6 +351,38 @@ static SharedObjectPointer mutate(const SharedObjectPointer& state) {
objectMutationsPerformed++;
return newState;
}
case 3: {
SharedObjectPointer newState = state->clone(true);
QScriptValue oldValue = static_cast<TestSharedObjectA*>(newState.data())->getBizzle();
QScriptValue newValue = ScriptCache::getInstance()->getEngine()->newObject();
for (QScriptValueIterator it(oldValue); it.hasNext(); ) {
it.next();
newValue.setProperty(it.scriptName(), it.value());
}
switch (randIntInRange(0, 2)) {
case 0: {
QScriptValue oldArray = oldValue.property("foo");
int oldLength = oldArray.property(ScriptCache::getInstance()->getLengthString()).toInt32();
QScriptValue newArray = ScriptCache::getInstance()->getEngine()->newArray(oldLength);
for (int i = 0; i < oldLength; i++) {
newArray.setProperty(i, oldArray.property(i));
}
newArray.setProperty(randIntInRange(0, oldLength - 1), createRandomScriptValue(true));
break;
}
case 1:
newValue.setProperty("bar", QScriptValue(randFloat()));
break;
default:
newValue.setProperty("baz", createRandomScriptValue(true));
break;
}
static_cast<TestSharedObjectA*>(newState.data())->setBizzle(newValue);
scriptMutationsPerformed++;
objectMutationsPerformed++;
return newState;
}
default:
return state;
}
@ -503,7 +583,10 @@ TestSharedObjectA::TestSharedObjectA(float foo, TestEnum baz, TestFlags bong) :
_foo(foo),
_baz(baz),
_bong(bong) {
sharedObjectsCreated++;
sharedObjectsCreated++;
_bizzle = ScriptCache::getInstance()->getEngine()->newObject();
_bizzle.setProperty("foo", ScriptCache::getInstance()->getEngine()->newArray(4));
}
TestSharedObjectA::~TestSharedObjectA() {

View file

@ -16,6 +16,7 @@
#include <QVariantList>
#include <DatagramSequencer.h>
#include <ScriptCache.h>
class SequencedTestMessage;
@ -96,7 +97,8 @@ class TestSharedObjectA : public SharedObject {
Q_PROPERTY(float foo READ getFoo WRITE setFoo NOTIFY fooChanged)
Q_PROPERTY(TestEnum baz READ getBaz WRITE setBaz)
Q_PROPERTY(TestFlags bong READ getBong WRITE setBong)
Q_PROPERTY(QScriptValue bizzle READ getBizzle WRITE setBizzle)
public:
enum TestEnum { FIRST_TEST_ENUM, SECOND_TEST_ENUM, THIRD_TEST_ENUM };
@ -116,6 +118,9 @@ public:
void setBong(TestFlags bong) { _bong = bong; }
TestFlags getBong() const { return _bong; }
void setBizzle(const QScriptValue& bizzle) { _bizzle = bizzle; }
const QScriptValue& getBizzle() const { return _bizzle; }
signals:
void fooChanged(float foo);
@ -125,6 +130,7 @@ private:
float _foo;
TestEnum _baz;
TestFlags _bong;
QScriptValue _bizzle;
};
DECLARE_ENUM_METATYPE(TestSharedObjectA, TestEnum)
@ -204,6 +210,7 @@ class TestMessageC : STREAM public TestMessageA {
public:
STREAM TestMessageB bong;
STREAM QScriptValue bizzle;
};
DECLARE_STREAMABLE_METATYPE(TestMessageC)