fix scope for switch case

This commit is contained in:
Stephen Birarda 2014-09-15 13:29:13 -07:00
parent 6e9da9747e
commit 193c125d66

View file

@ -51,7 +51,7 @@ void DatagramProcessor::processDatagrams() {
switch (incomingType) { switch (incomingType) {
case PacketTypeMixedAudio: case PacketTypeMixedAudio:
case PacketTypeSilentAudioFrame: case PacketTypeSilentAudioFrame:
case PacketTypeAudioStreamStats: case PacketTypeAudioStreamStats: {
if (incomingType != PacketTypeAudioStreamStats) { if (incomingType != PacketTypeAudioStreamStats) {
QMetaObject::invokeMethod(&application->_audio, "addReceivedAudioToStream", Qt::QueuedConnection, QMetaObject::invokeMethod(&application->_audio, "addReceivedAudioToStream", Qt::QueuedConnection,
Q_ARG(QByteArray, incomingPacket)); Q_ARG(QByteArray, incomingPacket));
@ -69,6 +69,7 @@ void DatagramProcessor::processDatagrams() {
} }
break; break;
}
case PacketTypeParticleAddResponse: case PacketTypeParticleAddResponse:
// this will keep creatorTokenIDs to IDs mapped correctly // this will keep creatorTokenIDs to IDs mapped correctly
Particle::handleAddParticleResponse(incomingPacket); Particle::handleAddParticleResponse(incomingPacket);