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https://github.com/overte-org/overte.git
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only resort if view changed
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parent
18f88a5a64
commit
1930c8f215
2 changed files with 44 additions and 35 deletions
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@ -94,42 +94,43 @@ void EntityTreeSendThread::traverseTreeAndSendContents(SharedNodePointer node, O
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nodeData->copyCurrentViewFrustum(viewFrustum);
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EntityTreeElementPointer root = std::dynamic_pointer_cast<EntityTreeElement>(_myServer->getOctree()->getRoot());
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startNewTraversal(viewFrustum, root, lodLevelOffset);
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}
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}
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// If the previous traversal didn't finish, we'll need to resort the entities still in _sendQueue after calling traverse
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EntityPriorityQueue prevSendQueue;
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_sendQueue.swap(prevSendQueue);
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_prevEntitySet.clear();
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// Re-add elements from previous traveral if they still need to be sent
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while (!prevSendQueue.empty()) {
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EntityItemPointer entity = prevSendQueue.top().getEntity();
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prevSendQueue.pop();
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if (entity) {
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// We can keep track of the entity regardless of if we decide to send it so that we don't have to check it again
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// during the traversal
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_prevEntitySet.insert(entity);
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bool success = false;
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AACube cube = entity->getQueryAACube(success);
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if (success) {
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if (_traversal.getCurrentView().cubeIntersectsKeyhole(cube)) {
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const float DO_NOT_SEND = -1.0e-6f;
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float priority = _conicalView.computePriority(cube);
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if (priority != DO_NOT_SEND) {
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float renderAccuracy = calculateRenderAccuracy(_traversal.getCurrentView().getPosition(),
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cube,
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_traversal.getCurrentRootSizeScale(),
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lodLevelOffset);
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// If the previous traversal didn't finish, we'll need to resort the entities still in _sendQueue after calling traverse
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if (!_sendQueue.empty()) {
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EntityPriorityQueue prevSendQueue;
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_sendQueue.swap(prevSendQueue);
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// Re-add elements from previous traveral if they still need to be sent
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while (!prevSendQueue.empty()) {
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EntityItemPointer entity = prevSendQueue.top().getEntity();
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prevSendQueue.pop();
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_entitiesToSend.clear();
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if (entity) {
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bool success = false;
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AACube cube = entity->getQueryAACube(success);
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if (success) {
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if (_traversal.getCurrentView().cubeIntersectsKeyhole(cube)) {
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const float DO_NOT_SEND = -1.0e-6f;
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float priority = _conicalView.computePriority(cube);
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if (priority != DO_NOT_SEND) {
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float renderAccuracy = calculateRenderAccuracy(_traversal.getCurrentView().getPosition(),
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cube,
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_traversal.getCurrentRootSizeScale(),
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lodLevelOffset);
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// Only send entities if they are large enough to see
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if (renderAccuracy > 0.0f) {
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_sendQueue.push(PrioritizedEntity(entity, priority));
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// Only send entities if they are large enough to see
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if (renderAccuracy > 0.0f) {
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_sendQueue.push(PrioritizedEntity(entity, priority));
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_entitiesToSend.insert(entity);
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}
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}
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}
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} else {
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const float WHEN_IN_DOUBT_PRIORITY = 1.0f;
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_sendQueue.push(PrioritizedEntity(entity, WHEN_IN_DOUBT_PRIORITY));
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_entitiesToSend.insert(entity);
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}
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}
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}
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} else {
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const float WHEN_IN_DOUBT_PRIORITY = 1.0f;
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_sendQueue.push(PrioritizedEntity(entity, WHEN_IN_DOUBT_PRIORITY));
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}
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}
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}
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@ -153,6 +154,7 @@ void EntityTreeSendThread::traverseTreeAndSendContents(SharedNodePointer node, O
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std::cout << "adebug send '" << entity->getName().toStdString() << "'" << " : " << entry.getPriority() << std::endl; // adebug
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}
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_sendQueue.pop();
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_entitiesToSend.erase(entity);
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}
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}
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// END EXPERIMENTAL DIFFERENTIAL TRAVERSAL
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@ -229,7 +231,7 @@ void EntityTreeSendThread::startNewTraversal(const ViewFrustum& view, EntityTree
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_traversal.setScanCallback([&] (DiffTraversal::VisibleElement& next) {
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next.element->forEachEntity([&](EntityItemPointer entity) {
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// Bail early if we've already checked this entity this frame
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if (_prevEntitySet.find(entity) != _prevEntitySet.end()) {
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if (_entitiesToSend.find(entity) != _entitiesToSend.end()) {
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return;
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}
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bool success = false;
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@ -249,11 +251,13 @@ void EntityTreeSendThread::startNewTraversal(const ViewFrustum& view, EntityTree
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if (renderAccuracy > 0.0f) {
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float priority = _conicalView.computePriority(cube);
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_sendQueue.push(PrioritizedEntity(entity, priority));
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_entitiesToSend.insert(entity);
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}
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}
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} else {
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const float WHEN_IN_DOUBT_PRIORITY = 1.0f;
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_sendQueue.push(PrioritizedEntity(entity, WHEN_IN_DOUBT_PRIORITY));
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_entitiesToSend.insert(entity);
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}
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});
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});
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@ -264,7 +268,7 @@ void EntityTreeSendThread::startNewTraversal(const ViewFrustum& view, EntityTree
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uint64_t timestamp = _traversal.getStartOfCompletedTraversal();
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next.element->forEachEntity([&](EntityItemPointer entity) {
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// Bail early if we've already checked this entity this frame
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if (_prevEntitySet.find(entity) != _prevEntitySet.end()) {
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if (_entitiesToSend.find(entity) != _entitiesToSend.end()) {
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return;
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}
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if (entity->getLastEdited() > timestamp) {
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@ -282,11 +286,13 @@ void EntityTreeSendThread::startNewTraversal(const ViewFrustum& view, EntityTree
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if (renderAccuracy > 0.0f) {
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float priority = _conicalView.computePriority(cube);
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_sendQueue.push(PrioritizedEntity(entity, priority));
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_entitiesToSend.insert(entity);
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}
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}
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} else {
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const float WHEN_IN_DOUBT_PRIORITY = 1.0f;
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_sendQueue.push(PrioritizedEntity(entity, WHEN_IN_DOUBT_PRIORITY));
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_entitiesToSend.insert(entity);
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}
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}
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});
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@ -300,7 +306,7 @@ void EntityTreeSendThread::startNewTraversal(const ViewFrustum& view, EntityTree
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if (next.element->getLastChangedContent() > timestamp || next.intersection != ViewFrustum::INSIDE) {
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next.element->forEachEntity([&](EntityItemPointer entity) {
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// Bail early if we've already checked this entity this frame
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if (_prevEntitySet.find(entity) != _prevEntitySet.end()) {
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if (_entitiesToSend.find(entity) != _entitiesToSend.end()) {
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return;
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}
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bool success = false;
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@ -318,6 +324,7 @@ void EntityTreeSendThread::startNewTraversal(const ViewFrustum& view, EntityTree
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if (entity->getLastEdited() > timestamp || !_traversal.getCompletedView().cubeIntersectsKeyhole(cube)) {
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float priority = _conicalView.computePriority(cube);
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_sendQueue.push(PrioritizedEntity(entity, priority));
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_entitiesToSend.insert(entity);
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} else {
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// If this entity was skipped last time because it was too small, we still need to send it
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float lastRenderAccuracy = calculateRenderAccuracy(_traversal.getCompletedView().getPosition(),
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@ -328,6 +335,7 @@ void EntityTreeSendThread::startNewTraversal(const ViewFrustum& view, EntityTree
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if (lastRenderAccuracy <= 0.0f) {
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float priority = _conicalView.computePriority(cube);
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_sendQueue.push(PrioritizedEntity(entity, priority));
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_entitiesToSend.insert(entity);
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}
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}
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}
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@ -335,6 +343,7 @@ void EntityTreeSendThread::startNewTraversal(const ViewFrustum& view, EntityTree
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} else {
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const float WHEN_IN_DOUBT_PRIORITY = 1.0f;
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_sendQueue.push(PrioritizedEntity(entity, WHEN_IN_DOUBT_PRIORITY));
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_entitiesToSend.insert(entity);
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}
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});
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}
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@ -42,7 +42,7 @@ private:
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DiffTraversal _traversal;
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EntityPriorityQueue _sendQueue;
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std::unordered_set<EntityItemPointer> _prevEntitySet;
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std::unordered_set<EntityItemPointer> _entitiesToSend;
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ConicalView _conicalView; // cached optimized view for fast priority calculations
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};
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