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remove startup debug from buckyballs
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@ -35,7 +35,6 @@ BuckyBalls::BuckyBalls() {
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colors[1] = glm::vec3(0.64f, 0.16f, 0.16f);
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colors[2] = glm::vec3(0.31f, 0.58f, 0.80f);
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qDebug("Creating buckyballs...");
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for (int i = 0; i < NUM_BBALLS; i++) {
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_bballPosition[i] = CORNER_BBALLS + randVector() * RANGE_BBALLS;
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int element = (rand() % NUM_ELEMENTS);
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