remove warnings about implicit float cast

This commit is contained in:
Andrew Meadows 2017-03-21 15:15:02 -07:00
parent 60874e6041
commit 18544581e6
2 changed files with 3 additions and 3 deletions

View file

@ -46,7 +46,7 @@ AvatarInputs::AvatarInputs(QQuickItem* parent) : QQuickItem(parent) {
#define AI_UPDATE_FLOAT(name, src, epsilon) \
{ \
float val = src; \
if (fabs(_##name - val) >= epsilon) { \
if (fabsf(_##name - val) >= epsilon) { \
_##name = val; \
emit name##Changed(); \
} \
@ -82,7 +82,7 @@ void AvatarInputs::update() {
if (audioLevel > 1.0f) {
audioLevel = 1.0;
}
AI_UPDATE_FLOAT(audioLevel, audioLevel, 0.01);
AI_UPDATE_FLOAT(audioLevel, audioLevel, 0.01f);
AI_UPDATE(audioClipping, ((audioIO->getTimeSinceLastClip() > 0.0f) && (audioIO->getTimeSinceLastClip() < 1.0f)));
AI_UPDATE(audioMuted, audioIO->isMuted());

View file

@ -1038,7 +1038,7 @@ void EntityTreeRenderer::playEntityCollisionSound(EntityItemPointer entity, cons
// Shift the pitch down by ln(1 + (size / COLLISION_SIZE_FOR_STANDARD_PITCH)) / ln(2)
const float COLLISION_SIZE_FOR_STANDARD_PITCH = 0.2f;
const float stretchFactor = log(1.0f + (minAACube.getLargestDimension() / COLLISION_SIZE_FOR_STANDARD_PITCH)) / log(2);
const float stretchFactor = logf(1.0f + (minAACube.getLargestDimension() / COLLISION_SIZE_FOR_STANDARD_PITCH)) / logf(2.0f);
AudioInjector::playSound(collisionSound, volume, stretchFactor, collision.contactPoint);
}