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move audio and avatar classes into assignment-client target
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parent
75c59c4863
commit
17fda717fe
13 changed files with 20 additions and 12 deletions
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@ -24,4 +24,10 @@ include(${MACRO_DIR}/LinkHifiLibrary.cmake)
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link_hifi_library(shared ${TARGET_NAME} ${ROOT_DIR})
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link_hifi_library(audio ${TARGET_NAME} ${ROOT_DIR})
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link_hifi_library(avatars ${TARGET_NAME} ${ROOT_DIR})
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link_hifi_library(voxels ${TARGET_NAME} ${ROOT_DIR})
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link_hifi_library(voxels ${TARGET_NAME} ${ROOT_DIR})
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# link the stk library
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set(STK_ROOT_DIR ${ROOT_DIR}/externals/stk)
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find_package(STK REQUIRED)
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target_link_libraries(${TARGET_NAME} ${STK_LIBRARIES})
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include_directories(${STK_INCLUDE_DIRS})
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@ -13,7 +13,7 @@
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#include <NodeList.h>
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#include "Agent.h"
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#include "VoxelScriptingInterface.h"
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#include "voxels/VoxelScriptingInterface.h"
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Agent::Agent() :
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_shouldStop(false)
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@ -16,8 +16,8 @@
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#include "Agent.h"
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#include <Assignment.h>
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#include <AudioMixer.h>
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#include <AvatarMixer.h>
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#include "audio/AudioMixer.h"
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#include "avatars/AvatarMixer.h"
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#include <Logging.h>
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#include <NodeList.h>
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#include <PacketHeaders.h>
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@ -2,7 +2,15 @@ MACRO(SETUP_HIFI_PROJECT TARGET INCLUDE_QT)
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project(${TARGET})
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# grab the implemenation and header files
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file(GLOB TARGET_SRCS src/*.cpp src/*.h src/*.c)
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file(GLOB TARGET_SRCS src/*)
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file(GLOB SRC_SUBDIRS RELATIVE ${CMAKE_CURRENT_SOURCE_DIR}/src ${CMAKE_CURRENT_SOURCE_DIR}/src/*)
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foreach(DIR ${SRC_SUBDIRS})
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if(IS_DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR}/src/${DIR})
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FILE(GLOB DIR_CONTENTS src/${DIR}/*)
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SET(TARGET_SRCS ${TARGET_SRCS} ${DIR_CONTENTS})
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endif()
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endforeach()
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# add the executable
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add_executable(${TARGET} ${TARGET_SRCS})
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@ -16,10 +16,4 @@ include(${MACRO_DIR}/IncludeGLM.cmake)
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include_glm(${TARGET_NAME} ${ROOT_DIR})
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include(${MACRO_DIR}/LinkHifiLibrary.cmake)
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link_hifi_library(shared ${TARGET_NAME} ${ROOT_DIR})
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# link the stk library
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set(STK_ROOT_DIR ${ROOT_DIR}/externals/stk)
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find_package(STK REQUIRED)
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target_link_libraries(${TARGET_NAME} ${STK_LIBRARIES})
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include_directories(${STK_INCLUDE_DIRS})
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link_hifi_library(shared ${TARGET_NAME} ${ROOT_DIR})
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