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Add finished signal to Resource loading
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2 changed files with 4 additions and 0 deletions
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@ -380,6 +380,7 @@ void Resource::finishedLoading(bool success) {
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_failedToLoad = true;
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_failedToLoad = true;
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}
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}
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_loadPriorities.clear();
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_loadPriorities.clear();
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emit finished(success);
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}
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}
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void Resource::reinsert() {
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void Resource::reinsert() {
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@ -201,6 +201,9 @@ signals:
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/// This can be used instead of downloadFinished to access data before it is processed.
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/// This can be used instead of downloadFinished to access data before it is processed.
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void loaded(const QByteArray& request);
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void loaded(const QByteArray& request);
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/// Fired when the resource has finished loading.
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void finished(bool success);
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/// Fired when the resource failed to load.
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/// Fired when the resource failed to load.
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void failed(QNetworkReply::NetworkError error);
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void failed(QNetworkReply::NetworkError error);
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