From 1789e16cc48d4cc8492f23acd84a8b5238456a8b Mon Sep 17 00:00:00 2001 From: SamGondelman Date: Fri, 12 Jul 2019 16:22:01 -0700 Subject: [PATCH] possible fix for shader compilation error --- libraries/render-utils/src/ssao_gather.slf | 2 -- 1 file changed, 2 deletions(-) diff --git a/libraries/render-utils/src/ssao_gather.slf b/libraries/render-utils/src/ssao_gather.slf index 1595678295..3e3b8e9120 100644 --- a/libraries/render-utils/src/ssao_gather.slf +++ b/libraries/render-utils/src/ssao_gather.slf @@ -20,8 +20,6 @@ // the source occlusion texture LAYOUT(binding=RENDER_UTILS_TEXTURE_SSAO_OCCLUSION) uniform sampler2DArray occlusionMaps; -layout(location=0) in vec4 varTexCoord0; - layout(location=0) out vec4 outFragColor; void main(void) {