Merge branch 'master' of https://github.com/worklist/hifi into 20638

This commit is contained in:
Thijs Wenker 2015-08-13 14:28:20 +02:00
commit 1664792e00
7 changed files with 1545 additions and 105 deletions

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@ -0,0 +1,439 @@
//
// widgets-example.js
// games
//
// Copyright 2015 High Fidelity, Inc.
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
var paddingX = 8;
var paddingY = 8;
var buttonWidth = 30;
var buttonHeight = 30;
var ICONS_URL = 'https://s3.amazonaws.com/hifi-public/marketplace/hificontent/Scripts/planets/images/';
var panelX = 1250;
var panelY = 500;
var panelWidth = 50;
var panelHeight = 210;
// var mainPanel = new UIPanel(panelX, panelY, panelWidth, panelHeight);
// var systemViewButton = mainPanel.addImage('solarsystems');
// var zoomButton = mainPanel.addImage('magnifier');
// var satelliteButton = mainPanel.addImage('satellite');
// var settingsButton = mainPanel.addImage('settings');
// var stopButton = mainPanel.addImage('close');
//
// mainPanel.show();
//
// var systemViewPanel = new UIPanel(panelX - 120, panelY, 120, 40);
// var reverseButton = systemViewPanel.addImage('reverse');
// var pauseButton = systemViewPanel.addImage('playpause');
// var forwardButton = systemViewPanel.addImage('forward');
//
// var zoomPanel = new UIPanel(panelX - 60, panelY + buttonHeight + paddingY, 650, 50);
// for (var i = 0; i < planets.length; ++i) {
// zoomPanel.addText(planets[i].name);
// }
Script.include('../libraries/uiwidgets.js');
UI.setDefaultVisibility(true);
UI.setErrorHandler(function(err) {
teardown();
// print(err);
// Script.stop();
});
// Controller.mouseMoveEvent.connect(function panelMouseMoveEvent(event) { return settings.mouseMoveEvent(event); });
// Controller.mousePressEvent.connect( function panelMousePressEvent(event) { return settings.mousePressEvent(event); });
// Controller.mouseDoublePressEvent.connect( function panelMouseDoublePressEvent(event) { return settings.mouseDoublePressEvent(event); });
// Controller.mouseReleaseEvent.connect(function(event) { return settings.mouseReleaseEvent(event); });
// Controller.keyPressEvent.connect(function(event) { return settings.keyPressEvent(event); });
// var ICON_WIDTH = 50.0;
// var ICON_HEIGHT = 50.0;
var ICON_WIDTH = 40.0;
var ICON_HEIGHT = 40.0;
var ICON_COLOR = UI.rgba(45, 45, 45, 0.7);
var FOCUSED_COLOR = UI.rgba(250, 250, 250, 1.0);
var PANEL_BACKGROUND_COLOR = UI.rgba(50, 50, 50, 0.7);
var PANEL_PADDING = 7.0;
var PANEL_BORDER = 12.0;
var SUBPANEL_GAP = 1.0;
var icons = [];
function addImage(panel, iconId) {
var icon = panel.add(new UI.Image({
'imageURL': ICONS_URL + iconId + '.svg',
'width': ICON_WIDTH,
'height': ICON_HEIGHT,
'color': ICON_COLOR,
'alpha': ICON_COLOR.a
}));
icons.push(icon);
return icon;
}
var panels = [];
function addPanel (properties) {
properties.background = properties.background || {};
properties.background.backgroundColor = properties.background.backgroundColor ||
PANEL_BACKGROUND_COLOR;
properties.background.backgroundAlpha = properties.background.backgroundAlpha ||
PANEL_BACKGROUND_COLOR.a;
properties.padding = properties.padding || { x: PANEL_PADDING, y: PANEL_PADDING };
properties.border = properties.border || { x: PANEL_BORDER, y: PANEL_BORDER };
var panel = new UI.WidgetStack(properties);
panels.push(panel);
return panel;
}
function makeDraggable (panel, target) {
if (!target)
target = panel;
var dragStart = null;
var initialPos = null;
panel.addAction('onDragBegin', function (event) {
dragStart = { x: event.x, y: event.y };
initialPos = { x: target.position.x, y: target.position.y };
});
panel.addAction('onDragUpdate', function (event) {
target.setPosition(
initialPos.x + event.x - dragStart.x,
initialPos.y + event.y - dragStart.y
);
UI.updateLayout();
});
panel.addAction('onDragEnd', function () {
dragStart = dragEnd = null;
});
}
// var panelContainer = new UI.WidgetContainer();
// panelContainer.setPosition(500, 250);
// panelContainer.setVisible(true);
var demoPane = addPanel({ dir: '+y' });
var demoLabel = demoPane.add(new UI.Label({
text: "< no events >",
width: 400, height: 20
}));
var demoButton = demoPane.add(new UI.Box({
width: 200, height: 80,
text: "Button"
}));
function setText(text) {
return function () {
demoLabel.setText(text);
UI.updateLayout();
};
}
function addDebugActions(widget, msg, actions) {
actions.forEach(function(action) {
widget.addAction(action, setText(action + " " + msg + widget));
});
}
var debugEvents = [
'onMouseOver',
'onMouseExit',
'onMouseDown',
'onMouseUp',
'onDragBegin',
'onDragEnd',
'onDragUpdate'
];
addDebugActions(demoPane, "(container) ", debugEvents);
addDebugActions(demoButton, "(button) ", debugEvents);
addDebugActions(demoLabel, "(label) ", debugEvents);
// demoPane.addAction('onMouseOver', setText("onMouseOver " + demoPane));
// demoPane.addAction('onMouseExit', setText("onMouseExit " + demoPane));
// demoPane.addAction('onMouseDown', setText("onMouseDown " + demoPane));
// demoPane.addAction('onMouseUp', setText("onMouseUp " + demoPane));
makeDraggable(demoPane, demoPane);
demoPane.setPosition(600, 200);
// demoButton.addAction('onMouseOver', setText("onMouseOver " + demoButton));
// demoButton.addAction('onMouseExit', setText("onMouseExit " + demoButton));
// demoButton.addAction()
// var resizablePanel = new UI.Label({
// text: "Resizable panel",
// width: 200, height: 200,
// backgroundAlpha: 0.5
// });
// resizablePanel.setPosition(1100, 200);
var debugToggle = new UI.Box({
text: "debug", width: 150, height: 20
});
debugToggle.setPosition(200, 0);
debugToggle.addAction('onClick', function () {
UI.debug.setVisible(!UI.debug.isVisible());
});
// debugEvents.forEach(function (action) {
// resizablePanel.addAction(action, function (event, widget) {
// widget.setText(action + " " + widget);
// });
// })
function join(obj) {
var s = "{";
var sep = "\n";
for (var k in obj) {
s += sep + k + ": " + (""+obj[k]).replace("\n", "\n");
sep = ",\n";
}
if (s.length > 1)
return s + " }";
return s + "}";
}
// resizablePanel.getOverlay().update({
// text: "" + join(resizablePanel.actions)
// });
setText = addDebugActions = undefined;
var tooltipWidget = new UI.Label({
text: "<tooltip>",
width: 500, height: 20,
visible: false
});
function addTooltip (widget, text) {
widget.addAction('onMouseOver', function (event, widget) {
tooltipWidget.setVisible(true);
tooltipWidget.setPosition(widget.position.x + widget.getWidth() + 20, widget.position.y);
tooltipWidget.setText(text);
UI.updateLayout();
});
widget.addAction('onMouseExit', function () {
tooltipWidget.setVisible(false);
UI.updateLayout();
});
}
var mainPanel = addPanel({ dir: '+y' });
mainPanel.setPosition(500, 250);
mainPanel.setVisible(true);
var systemViewButton = addImage(mainPanel, 'solarsystems');
var zoomButton = addImage(mainPanel, 'magnifier');
var satelliteButton = addImage(mainPanel, 'satellite');
var settingsButton = addImage(mainPanel, 'settings');
var stopButton = addImage(mainPanel, 'close');
addTooltip(systemViewButton, "system view");
addTooltip(zoomButton, "zoom");
addTooltip(satelliteButton, "satelite view");
addTooltip(settingsButton, "settings");
addTooltip(stopButton, "exit");
var systemViewPanel = addPanel({ dir: '+x', visible: false });
var reverseButton = addImage(systemViewPanel, 'reverse');
var pauseButton = addImage(systemViewPanel, 'playpause');
var forwardButton = addImage(systemViewPanel, 'forward');
var zoomPanel = addPanel({ dir: '+y', visible: true });
var label = new UI.Label({
text: "Foo",
width: 120,
height: 15,
color: UI.rgb(245, 290, 20),
alpha: 1.0,
backgroundColor: UI.rgb(10, 10, 10),
backgroundAlpha: 0.0
});
zoomPanel.add(label);
label.addAction('onMouseOver', function () {
label.setText("Bar");
UI.updateLayout();
});
label.addAction('onMouseExit', function () {
label.setText("Foo");
UI.updateLayout();
});
label.setText("Label id: " + label.id + ", parent id " + label.parent.id);
label.parent.addAction('onMouseOver', function () {
label.setText("on parent");
UI.updateLayout();
});
label.parent.addAction('onMouseExit', function () {
label.setText('exited parent');
UI.updateLayout();
});
var sliderLayout = zoomPanel.add(new UI.WidgetStack({
dir: '+x', visible: true, backgroundAlpha: 0.0
}));
var sliderLabel = sliderLayout.add(new UI.Label({
text: " ", width: 45, height: 20
}));
var slider = sliderLayout.add(new UI.Slider({
value: 10, maxValue: 100, minValue: 0,
width: 300, height: 20,
backgroundColor: UI.rgb(10, 10, 10),
backgroundAlpha: 1.0,
slider: { // slider knob
width: 30,
height: 18,
backgroundColor: UI.rgb(120, 120, 120),
backgroundAlpha: 1.0
}
}));
sliderLabel.setText("" + (+slider.getValue().toFixed(1)));
slider.onValueChanged = function (value) {
sliderLabel.setText("" + (+value.toFixed(1)));
UI.updateLayout();
}
var checkBoxLayout = zoomPanel.add(new UI.WidgetStack({
dir: '+x', visible: true, backgroundAlpha: 0.0
}));
// var padding = checkBoxLayout.add(new UI.Label({
// text: " ", width: 45, height: 20
// }));
var checkBoxLabel = checkBoxLayout.add(new UI.Label({
text: "set red", width: 60, height: 20,
backgroundAlpha: 0.0
}));
checkBoxLabel.setText("set red");
var defaultColor = UI.rgb(10, 10, 10);
var redColor = UI.rgb(210, 80, 80);
var checkbox = checkBoxLayout.add(new UI.Checkbox({
width: 20, height: 20, padding: { x: 3, y: 3 },
backgroundColor: defaultColor,
backgroundAlpha: 0.9,
checked: false,
onValueChanged: function (red) {
zoomPanel.getOverlay().update({
// backgroundAlpha: 0.1,
backgroundColor: red ? redColor : defaultColor
});
}
}));
addImage(zoomPanel, 'reverse');
UI.updateLayout();
var subpanels = [ systemViewPanel, zoomPanel ];
function hideSubpanelsExcept (panel) {
subpanels.forEach(function (x) {
if (x != panel) {
x.setVisible(false);
}
});
}
function attachPanel (panel, button) {
button.addAction('onClick', function () {
hideSubpanelsExcept(panel);
panel.setVisible(!panel.isVisible());
UI.updateLayout();
})
UI.addAttachment(panel, button, function (target, rel) {
target.setPosition(
rel.position.x - (target.getWidth() + target.border.x + SUBPANEL_GAP),
rel.position.y - target.border.y
);
});
}
attachPanel(systemViewPanel, systemViewButton);
attachPanel(zoomPanel, zoomButton);
var addColorToggle = function (widget) {
widget.addAction('onMouseOver', function () {
widget.setColor(FOCUSED_COLOR);
});
widget.addAction('onMouseExit', function () {
widget.setColor(ICON_COLOR);
});
}
reverseButton.addAction('onClick', function() {});
systemViewPanel.addAction('onMouseOver', function() {
hideSubpanels();
UI.updateLayout();
});
zoomButton.addAction('onClick', function() {
hideSubpanels();
UI.updateLayout();
});
UI.updateLayout();
stopButton.addAction('onClick', function() {
// Script.stop();
teardown();
});
// Panel drag behavior
// (click + drag on border to drag)
(function () {
var dragged = null;
this.startDrag = function (dragAction) {
dragged = dragAction;
}
this.updateDrag = function (event) {
if (dragged) {
print("Update drag");
dragged.updateDrag(event);
}
}
this.clearDrag = function (event) {
if (dragged)
print("End drag");
dragged = null;
}
})();
var buttons = icons;
buttons.map(addColorToggle);
panels.map(function (panel) { makeDraggable(panel, mainPanel); });
// Cleanup script resources
function teardown() {
UI.teardown();
// etc...
};
var inputHandler = {
onMouseMove: function (event) {
updateDrag(event);
UI.handleMouseMove(event);
},
onMousePress: function (event) {
UI.handleMousePress(event);
},
onMouseRelease: function (event) {
clearDrag(event);
UI.handleMouseRelease(event);
}
};
Controller.mousePressEvent.connect(inputHandler.onMousePress);
Controller.mouseMoveEvent.connect(inputHandler.onMouseMove);
Controller.mouseReleaseEvent.connect(inputHandler.onMouseRelease);
Script.scriptEnding.connect(teardown);

File diff suppressed because it is too large Load diff

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@ -161,16 +161,6 @@ QByteArray AvatarData::toByteArray() {
// Body scale
destinationBuffer += packFloatRatioToTwoByte(destinationBuffer, _targetScale);
// Head rotation
destinationBuffer += packFloatAngleToTwoByte(destinationBuffer, _headData->getFinalPitch());
destinationBuffer += packFloatAngleToTwoByte(destinationBuffer, _headData->getFinalYaw());
destinationBuffer += packFloatAngleToTwoByte(destinationBuffer, _headData->getFinalRoll());
// Body lean
destinationBuffer += packFloatAngleToTwoByte(destinationBuffer, _headData->_leanForward);
destinationBuffer += packFloatAngleToTwoByte(destinationBuffer, _headData->_leanSideways);
destinationBuffer += packFloatAngleToTwoByte(destinationBuffer, _headData->_torsoTwist);
// Lookat Position
memcpy(destinationBuffer, &_headData->_lookAtPosition, sizeof(_headData->_lookAtPosition));
destinationBuffer += sizeof(_headData->_lookAtPosition);
@ -278,25 +268,20 @@ int AvatarData::parseDataFromBuffer(const QByteArray& buffer) {
quint64 now = usecTimestampNow();
// The absolute minimum size of the update data is as follows:
// 50 bytes of "plain old data" {
// 36 bytes of "plain old data" {
// position = 12 bytes
// bodyYaw = 2 (compressed float)
// bodyPitch = 2 (compressed float)
// bodyRoll = 2 (compressed float)
// targetScale = 2 (compressed float)
// headPitch = 2 (compressed float)
// headYaw = 2 (compressed float)
// headRoll = 2 (compressed float)
// leanForward = 2 (compressed float)
// leanSideways = 2 (compressed float)
// torsoTwist = 2 (compressed float)
// lookAt = 12
// audioLoudness = 4
// }
// + 1 byte for varying data
// + 1 byte for pupilSize
// + 1 byte for numJoints (0)
// = 51 bytes
int minPossibleSize = 51;
// = 39 bytes
int minPossibleSize = 39;
int maxAvailableSize = buffer.size();
if (minPossibleSize > maxAvailableSize) {
@ -354,39 +339,6 @@ int AvatarData::parseDataFromBuffer(const QByteArray& buffer) {
_targetScale = scale;
} // 20 bytes
{ // Head rotation
//(NOTE: This needs to become a quaternion to save two bytes)
float headYaw, headPitch, headRoll;
sourceBuffer += unpackFloatAngleFromTwoByte((uint16_t*) sourceBuffer, &headPitch);
sourceBuffer += unpackFloatAngleFromTwoByte((uint16_t*) sourceBuffer, &headYaw);
sourceBuffer += unpackFloatAngleFromTwoByte((uint16_t*) sourceBuffer, &headRoll);
if (glm::isnan(headYaw) || glm::isnan(headPitch) || glm::isnan(headRoll)) {
if (shouldLogError(now)) {
qCDebug(avatars) << "Discard nan AvatarData::headYaw,headPitch,headRoll; displayName = '" << _displayName << "'";
}
return maxAvailableSize;
}
_headData->setBasePitch(headPitch);
_headData->setBaseYaw(headYaw);
_headData->setBaseRoll(headRoll);
} // 6 bytes
{ // Head lean (relative to pelvis)
float leanForward, leanSideways, torsoTwist;
sourceBuffer += unpackFloatAngleFromTwoByte((uint16_t*)sourceBuffer, &leanForward);
sourceBuffer += unpackFloatAngleFromTwoByte((uint16_t*)sourceBuffer, &leanSideways);
sourceBuffer += unpackFloatAngleFromTwoByte((uint16_t*)sourceBuffer, &torsoTwist);
if (glm::isnan(leanForward) || glm::isnan(leanSideways)) {
if (shouldLogError(now)) {
qCDebug(avatars) << "Discard nan AvatarData::leanForward,leanSideways,torsoTwise; displayName = '" << _displayName << "'";
}
return maxAvailableSize;
}
_headData->_leanForward = leanForward;
_headData->_leanSideways = leanSideways;
_headData->_torsoTwist = torsoTwist;
} // 6 bytes
{ // Lookat Position
glm::vec3 lookAt;
memcpy(&lookAt, sourceBuffer, sizeof(lookAt));

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@ -1185,74 +1185,84 @@ void EntityItem::setDimensions(const glm::vec3& value) {
return;
}
_transform.setScale(value);
requiresRecalcBoxes();
}
/// The maximum bounding cube for the entity, independent of it's rotation.
/// This accounts for the registration point (upon which rotation occurs around).
///
AACube EntityItem::getMaximumAACube() const {
// * we know that the position is the center of rotation
glm::vec3 centerOfRotation = getPosition(); // also where _registration point is
const AACube& EntityItem::getMaximumAACube() const {
if (_recalcMaxAACube) {
// * we know that the position is the center of rotation
glm::vec3 centerOfRotation = getPosition(); // also where _registration point is
// * we know that the registration point is the center of rotation
// * we can calculate the length of the furthest extent from the registration point
// as the dimensions * max (registrationPoint, (1.0,1.0,1.0) - registrationPoint)
glm::vec3 registrationPoint = (getDimensions() * getRegistrationPoint());
glm::vec3 registrationRemainder = (getDimensions() * (glm::vec3(1.0f, 1.0f, 1.0f) - getRegistrationPoint()));
glm::vec3 furthestExtentFromRegistration = glm::max(registrationPoint, registrationRemainder);
// * we know that the registration point is the center of rotation
// * we can calculate the length of the furthest extent from the registration point
// as the dimensions * max (registrationPoint, (1.0,1.0,1.0) - registrationPoint)
glm::vec3 registrationPoint = (getDimensions() * getRegistrationPoint());
glm::vec3 registrationRemainder = (getDimensions() * (glm::vec3(1.0f, 1.0f, 1.0f) - getRegistrationPoint()));
glm::vec3 furthestExtentFromRegistration = glm::max(registrationPoint, registrationRemainder);
// * we know that if you rotate in any direction you would create a sphere
// that has a radius of the length of furthest extent from registration point
float radius = glm::length(furthestExtentFromRegistration);
// * we know that if you rotate in any direction you would create a sphere
// that has a radius of the length of furthest extent from registration point
float radius = glm::length(furthestExtentFromRegistration);
// * we know that the minimum bounding cube of this maximum possible sphere is
// (center - radius) to (center + radius)
glm::vec3 minimumCorner = centerOfRotation - glm::vec3(radius, radius, radius);
// * we know that the minimum bounding cube of this maximum possible sphere is
// (center - radius) to (center + radius)
glm::vec3 minimumCorner = centerOfRotation - glm::vec3(radius, radius, radius);
AACube boundingCube(minimumCorner, radius * 2.0f);
return boundingCube;
_maxAACube = AACube(minimumCorner, radius * 2.0f);
_recalcMaxAACube = false;
}
return _maxAACube;
}
/// The minimum bounding cube for the entity accounting for it's rotation.
/// This accounts for the registration point (upon which rotation occurs around).
///
AACube EntityItem::getMinimumAACube() const {
// _position represents the position of the registration point.
glm::vec3 registrationRemainder = glm::vec3(1.0f, 1.0f, 1.0f) - _registrationPoint;
const AACube& EntityItem::getMinimumAACube() const {
if (_recalcMinAACube) {
// _position represents the position of the registration point.
glm::vec3 registrationRemainder = glm::vec3(1.0f, 1.0f, 1.0f) - _registrationPoint;
glm::vec3 unrotatedMinRelativeToEntity = - (getDimensions() * getRegistrationPoint());
glm::vec3 unrotatedMaxRelativeToEntity = getDimensions() * registrationRemainder;
Extents unrotatedExtentsRelativeToRegistrationPoint = { unrotatedMinRelativeToEntity, unrotatedMaxRelativeToEntity };
Extents rotatedExtentsRelativeToRegistrationPoint = unrotatedExtentsRelativeToRegistrationPoint.getRotated(getRotation());
glm::vec3 unrotatedMinRelativeToEntity = - (getDimensions() * getRegistrationPoint());
glm::vec3 unrotatedMaxRelativeToEntity = getDimensions() * registrationRemainder;
Extents unrotatedExtentsRelativeToRegistrationPoint = { unrotatedMinRelativeToEntity, unrotatedMaxRelativeToEntity };
Extents rotatedExtentsRelativeToRegistrationPoint = unrotatedExtentsRelativeToRegistrationPoint.getRotated(getRotation());
// shift the extents to be relative to the position/registration point
rotatedExtentsRelativeToRegistrationPoint.shiftBy(getPosition());
// shift the extents to be relative to the position/registration point
rotatedExtentsRelativeToRegistrationPoint.shiftBy(getPosition());
// the cube that best encompasses extents is...
AABox box(rotatedExtentsRelativeToRegistrationPoint);
glm::vec3 centerOfBox = box.calcCenter();
float longestSide = box.getLargestDimension();
float halfLongestSide = longestSide / 2.0f;
glm::vec3 cornerOfCube = centerOfBox - glm::vec3(halfLongestSide, halfLongestSide, halfLongestSide);
// the cube that best encompasses extents is...
AABox box(rotatedExtentsRelativeToRegistrationPoint);
glm::vec3 centerOfBox = box.calcCenter();
float longestSide = box.getLargestDimension();
float halfLongestSide = longestSide / 2.0f;
glm::vec3 cornerOfCube = centerOfBox - glm::vec3(halfLongestSide, halfLongestSide, halfLongestSide);
// old implementation... not correct!!!
return AACube(cornerOfCube, longestSide);
_minAACube = AACube(cornerOfCube, longestSide);
_recalcMinAACube = false;
}
return _minAACube;
}
AABox EntityItem::getAABox() const {
// _position represents the position of the registration point.
glm::vec3 registrationRemainder = glm::vec3(1.0f, 1.0f, 1.0f) - _registrationPoint;
const AABox& EntityItem::getAABox() const {
if (_recalcAABox) {
// _position represents the position of the registration point.
glm::vec3 registrationRemainder = glm::vec3(1.0f, 1.0f, 1.0f) - _registrationPoint;
glm::vec3 unrotatedMinRelativeToEntity = - (getDimensions() * _registrationPoint);
glm::vec3 unrotatedMaxRelativeToEntity = getDimensions() * registrationRemainder;
Extents unrotatedExtentsRelativeToRegistrationPoint = { unrotatedMinRelativeToEntity, unrotatedMaxRelativeToEntity };
Extents rotatedExtentsRelativeToRegistrationPoint = unrotatedExtentsRelativeToRegistrationPoint.getRotated(getRotation());
glm::vec3 unrotatedMinRelativeToEntity = - (getDimensions() * _registrationPoint);
glm::vec3 unrotatedMaxRelativeToEntity = getDimensions() * registrationRemainder;
Extents unrotatedExtentsRelativeToRegistrationPoint = { unrotatedMinRelativeToEntity, unrotatedMaxRelativeToEntity };
Extents rotatedExtentsRelativeToRegistrationPoint = unrotatedExtentsRelativeToRegistrationPoint.getRotated(getRotation());
// shift the extents to be relative to the position/registration point
rotatedExtentsRelativeToRegistrationPoint.shiftBy(getPosition());
// shift the extents to be relative to the position/registration point
rotatedExtentsRelativeToRegistrationPoint.shiftBy(getPosition());
return AABox(rotatedExtentsRelativeToRegistrationPoint);
_cachedAABox = AABox(rotatedExtentsRelativeToRegistrationPoint);
_recalcAABox = false;
}
return _cachedAABox;
}
// NOTE: This should only be used in cases of old bitstreams which only contain radius data

View file

@ -214,14 +214,16 @@ public:
void setTranformToCenter(const Transform& transform);
inline const Transform& getTransform() const { return _transform; }
inline void setTransform(const Transform& transform) { _transform = transform; }
inline void setTransform(const Transform& transform) { _transform = transform; requiresRecalcBoxes(); }
/// Position in meters (0.0 - TREE_SCALE)
inline const glm::vec3& getPosition() const { return _transform.getTranslation(); }
inline void setPosition(const glm::vec3& value) { _transform.setTranslation(value); }
inline void setPosition(const glm::vec3& value) { _transform.setTranslation(value); requiresRecalcBoxes(); }
inline const glm::quat& getRotation() const { return _transform.getRotation(); }
inline void setRotation(const glm::quat& rotation) { _transform.setRotation(rotation); }
inline void setRotation(const glm::quat& rotation) { _transform.setRotation(rotation); requiresRecalcBoxes(); }
inline void requiresRecalcBoxes() { _recalcAABox = true; _recalcMinAACube = true; _recalcMaxAACube = true; }
// Hyperlink related getters and setters
QString getHref() const { return _href; }
@ -286,9 +288,9 @@ public:
quint64 getExpiry() const;
// position, size, and bounds related helpers
AACube getMaximumAACube() const;
AACube getMinimumAACube() const;
AABox getAABox() const; /// axis aligned bounding box in world-frame (meters)
const AACube& getMaximumAACube() const;
const AACube& getMinimumAACube() const;
const AABox& getAABox() const; /// axis aligned bounding box in world-frame (meters)
const QString& getScript() const { return _script; }
void setScript(const QString& value) { _script = value; }
@ -303,7 +305,7 @@ public:
/// registration point as ratio of entity
void setRegistrationPoint(const glm::vec3& value)
{ _registrationPoint = glm::clamp(value, 0.0f, 1.0f); }
{ _registrationPoint = glm::clamp(value, 0.0f, 1.0f); requiresRecalcBoxes(); }
const glm::vec3& getAngularVelocity() const { return _angularVelocity; }
void setAngularVelocity(const glm::vec3& value) { _angularVelocity = value; }
@ -434,6 +436,13 @@ protected:
quint64 _changedOnServer;
Transform _transform;
mutable AABox _cachedAABox;
mutable AACube _maxAACube;
mutable AACube _minAACube;
mutable bool _recalcAABox = true;
mutable bool _recalcMinAACube = true;
mutable bool _recalcMaxAACube = true;
float _glowLevel;
float _localRenderAlpha;
float _density = ENTITY_ITEM_DEFAULT_DENSITY; // kg/m^3

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@ -65,7 +65,14 @@ ViveControllerManager::ViveControllerManager() :
bool ViveControllerManager::isSupported() const {
#ifdef Q_OS_WIN
return vr::VR_IsHmdPresent();
bool success = vr::VR_IsHmdPresent();
if (success) {
vr::HmdError eError = vr::HmdError_None;
auto hmd = vr::VR_Init(&eError);
success = (hmd != nullptr);
vr::VR_Shutdown();
}
return success;
#else
return false;
#endif

View file

@ -68,6 +68,8 @@ PacketVersion versionForPacketType(PacketType::Value packetType) {
case EntityEdit:
case EntityData:
return VERSION_ENTITIES_POLYLINE;
case AvatarData:
return 12;
default:
return 11;
}