emitters trail particles now

This commit is contained in:
ericrius1 2015-08-12 14:01:42 -07:00
parent 528d662c58
commit 16279bd415
2 changed files with 2 additions and 2 deletions

View file

@ -245,7 +245,7 @@ void RenderableParticleEffectEntityItem::updateRenderItem() {
glm::vec3 pos = _transform.getTranslation();
Transform t;
t.setRotation(rot);
t.setTranslation(pos);
// t.setTranslation(pos);
payload.setModelTransform(t);
// transform _particleMinBound and _particleMaxBound corners into world coords

View file

@ -497,7 +497,7 @@ void ParticleEffectEntityItem::stepSimulation(float deltaTime) {
// set initial conditions
_particlePositions[i] = glm::vec3(0.0f, 0.0f, 0.0f);
_particlePositions[i] = getPosition();
_particleVelocities[i] = _emitVelocity + spreadOffset;
integrateParticle(i, timeLeftInFrame);