Merge branch 'master' into plugins_pt2

This commit is contained in:
Brad Davis 2015-05-11 12:32:49 -07:00
commit 1624ca4120
11 changed files with 183 additions and 23 deletions

View file

@ -26,6 +26,20 @@
);
};
}
function createEmitGroupCheckedPropertyUpdateFunction(group, propertyName) {
return function() {
var properties = {};
properties[group] = {};
properties[group][propertyName] = this.checked;
EventBridge.emitWebEvent(
JSON.stringify({
type: "update",
properties: properties
})
);
};
}
function createEmitNumberPropertyUpdateFunction(propertyName) {
return function() {
EventBridge.emitWebEvent(
@ -286,6 +300,8 @@
var elZoneAtmosphereScatteringWavelengthsX = document.getElementById("property-zone-atmosphere-scattering-wavelengths-x");
var elZoneAtmosphereScatteringWavelengthsY = document.getElementById("property-zone-atmosphere-scattering-wavelengths-y");
var elZoneAtmosphereScatteringWavelengthsZ = document.getElementById("property-zone-atmosphere-scattering-wavelengths-z");
var elZoneAtmosphereHasStars = document.getElementById("property-zone-atmosphere-has-stars");
if (window.EventBridge !== undefined) {
EventBridge.scriptEventReceived.connect(function(data) {
@ -486,7 +502,7 @@
elZoneAtmosphereScatteringWavelengthsX.value = properties.atmosphere.scatteringWavelengths.x;
elZoneAtmosphereScatteringWavelengthsY.value = properties.atmosphere.scatteringWavelengths.y;
elZoneAtmosphereScatteringWavelengthsZ.value = properties.atmosphere.scatteringWavelengths.z;
elZoneAtmosphereHasStars.checked = properties.atmosphere.hasStars;
}
@ -650,6 +666,8 @@
elZoneAtmosphereScatteringWavelengthsX.addEventListener('change', zoneAtmosphereScatterWavelengthsChangeFunction);
elZoneAtmosphereScatteringWavelengthsY.addEventListener('change', zoneAtmosphereScatterWavelengthsChangeFunction);
elZoneAtmosphereScatteringWavelengthsZ.addEventListener('change', zoneAtmosphereScatterWavelengthsChangeFunction);
elZoneAtmosphereHasStars.addEventListener('change', createEmitGroupCheckedPropertyUpdateFunction('atmosphere','hasStars'));
elMoveSelectionToGrid.addEventListener("click", function() {
EventBridge.emitWebEvent(JSON.stringify({
@ -1136,23 +1154,29 @@
<div class="zone-section property">
<div class="label">Atmosphere Mie Scattering</div>
<div class="value">
<input class="coord" type='number' id="property-zone-atmosphere-mie-scattering" min="0" max="0.5" step="0.001"></input>
<input class="coord no-spin" type='number' id="property-zone-atmosphere-mie-scattering" min="0" max="0.5" step="any"></input>
</div>
</div>
<div class="zone-section property">
<div class="label">Atmosphere Rayleigh Scattering</div>
<div class="value">
<input class="coord" type='number' id="property-zone-atmosphere-rayleigh-scattering" min="0" max="0.5" step="0.001"></input>
<input class="coord no-spin" type='number' id="property-zone-atmosphere-rayleigh-scattering" min="0" max="0.5" step="any"></input>
</div>
</div>
<div class="zone-section property">
<div class="label">Atmosphere Scattering Wavelenghts</div>
<div class="value">
<div class="input-area">X <br><input class="coord" type='number' id="property-zone-atmosphere-scattering-wavelengths-x" min="0" max="1" step="0.001"></input></div>
<div class="input-area">Y <br><input class="coord" type='number' id="property-zone-atmosphere-scattering-wavelengths-y" min="0" max="1" step="0.001"></input></div>
<div class="input-area">Z <br><input class="coord" type='number' id="property-zone-atmosphere-scattering-wavelengths-z" min="0" max="1" step="0.001"></input></div>
<div class="input-area">X <br><input class="coord no-spin" type='number' id="property-zone-atmosphere-scattering-wavelengths-x" min="0" max="1" step="any"></input></div>
<div class="input-area">Y <br><input class="coord no-spin" type='number' id="property-zone-atmosphere-scattering-wavelengths-y" min="0" max="1" step="any"></input></div>
<div class="input-area">Z <br><input class="coord no-spin" type='number' id="property-zone-atmosphere-scattering-wavelengths-z" min="0" max="1" step="any"></input></div>
</div>
</div>
<div class="zone-section property">
<span class="label">Atmosphere Has Stars</span>
<span class="value">
<input type='checkbox' id="property-zone-atmosphere-has-stars">
</span>
</div>
</div>

View file

@ -121,6 +121,14 @@ input.coord {
display: block;
}
input.no-spin::-webkit-outer-spin-button,
input.no-spin::-webkit-inner-spin-button {
display: none;
-webkit-appearance: none;
-moz-appearance: none;
margin: 0; /* <-- Apparently some margin are still there even though it's hidden */
}
table#entity-table {
border-collapse: collapse;
font-family: Sans-Serif;

View file

@ -203,7 +203,7 @@ SelectionManager = (function() {
try {
listeners[i]();
} catch (e) {
print("EntitySelectionTool got exception: " = JSON.stringify(e));
print("EntitySelectionTool got exception: " + JSON.stringify(e));
}
}
};

View file

@ -1947,6 +1947,7 @@ void Application::setActiveFaceTracker() {
bool isUsingDDE = Menu::getInstance()->isOptionChecked(MenuOption::UseCamera);
Menu::getInstance()->getActionForOption(MenuOption::UseAudioForMouth)->setVisible(isUsingDDE);
Menu::getInstance()->getActionForOption(MenuOption::VelocityFilter)->setVisible(isUsingDDE);
Menu::getInstance()->getActionForOption(MenuOption::CalibrateCamera)->setVisible(isUsingDDE);
auto ddeTracker = DependencyManager::get<DdeFaceTracker>();
ddeTracker->setIsMuted(isMuted);
ddeTracker->setEnabled(isUsingDDE && !isMuted);

View file

@ -392,6 +392,9 @@ Menu::Menu() {
useAudioForMouth->setVisible(false);
QAction* ddeFiltering = addCheckableActionToQMenuAndActionHash(faceTrackingMenu, MenuOption::VelocityFilter, 0, true);
ddeFiltering->setVisible(false);
QAction* ddeCalibrate = addActionToQMenuAndActionHash(faceTrackingMenu, MenuOption::CalibrateCamera, 0,
DependencyManager::get<DdeFaceTracker>().data(), SLOT(calibrate()));
ddeCalibrate->setVisible(false);
#endif
#if defined(HAVE_FACESHIFT) || defined(HAVE_DDE)
faceTrackingMenu->addSeparator();

View file

@ -154,6 +154,7 @@ namespace MenuOption {
const QString Bookmarks = "Bookmarks";
const QString CascadedShadows = "Cascaded";
const QString CachesSize = "RAM Caches Size";
const QString CalibrateCamera = "Calibrate Camera";
const QString Chat = "Chat...";
const QString Collisions = "Collisions";
const QString Console = "Console...";

View file

@ -20,6 +20,7 @@
#include <GLMHelpers.h>
#include <NumericalConstants.h>
#include "Application.h"
#include "DdeFaceTracker.h"
#include "FaceshiftConstants.h"
#include "InterfaceLogging.h"
@ -86,16 +87,16 @@ static const float DDE_COEFFICIENT_SCALES[] = {
3.0f, // BrowsU_L
3.0f, // BrowsU_R
1.0f, // JawFwd
1.5f, // JawLeft
2.0f, // JawLeft
1.8f, // JawOpen
1.0f, // JawChew
1.5f, // JawRight
2.0f, // JawRight
1.5f, // MouthLeft
1.5f, // MouthRight
1.5f, // MouthFrown_L
1.5f, // MouthFrown_R
1.5f, // MouthSmile_L
1.5f, // MouthSmile_R
2.5f, // MouthSmile_L
2.5f, // MouthSmile_R
1.0f, // MouthDimple_L
1.0f, // MouthDimple_R
1.0f, // LipsStretch_L
@ -106,8 +107,8 @@ static const float DDE_COEFFICIENT_SCALES[] = {
1.0f, // LipsLowerDown
1.0f, // LipsUpperOpen
1.0f, // LipsLowerOpen
2.5f, // LipsFunnel
2.0f, // LipsPucker
1.5f, // LipsFunnel
2.5f, // LipsPucker
1.5f, // ChinLowerRaise
1.5f, // ChinUpperRaise
1.0f, // Sneer
@ -135,7 +136,9 @@ struct Packet {
char name[MAX_NAME_SIZE + 1];
};
const float STARTING_DDE_MESSAGE_TIME = 0.033f;
static const float STARTING_DDE_MESSAGE_TIME = 0.033f;
static const int CALIBRATION_SAMPLES = 150;
#ifdef WIN32
// warning C4351: new behavior: elements of array 'DdeFaceTracker::_lastEyeBlinks' will be default initialized
@ -178,11 +181,18 @@ DdeFaceTracker::DdeFaceTracker(const QHostAddress& host, quint16 serverPort, qui
_filteredBrowUp(0.0f),
_lastEyeBlinks(),
_filteredEyeBlinks(),
_lastEyeCoefficients()
_lastEyeCoefficients(),
_isCalibrating(false),
_calibrationValues(),
_calibrationCount(0),
_calibrationBillboard(NULL),
_calibrationBillboardID(0),
_calibrationMessage(QString())
{
_coefficients.resize(NUM_FACESHIFT_BLENDSHAPES);
_blendshapeCoefficients.resize(NUM_FACESHIFT_BLENDSHAPES);
_coefficientAverages.resize(NUM_FACESHIFT_BLENDSHAPES);
_calibrationValues.resize(NUM_FACESHIFT_BLENDSHAPES);
_eyeStates[0] = EYE_OPEN;
_eyeStates[1] = EYE_OPEN;
@ -195,6 +205,10 @@ DdeFaceTracker::DdeFaceTracker(const QHostAddress& host, quint16 serverPort, qui
DdeFaceTracker::~DdeFaceTracker() {
setEnabled(false);
if (_isCalibrating) {
cancelCalibration();
}
}
#ifdef WIN32
@ -212,6 +226,12 @@ void DdeFaceTracker::setEnabled(bool enabled) {
return;
}
#ifdef HAVE_DDE
if (_isCalibrating) {
cancelCalibration();
}
// isOpen() does not work as one might expect on QUdpSocket; don't test isOpen() before closing socket.
_udpSocket.close();
if (enabled) {
@ -382,10 +402,18 @@ void DdeFaceTracker::decodePacket(const QByteArray& buffer) {
_coefficients[DDE_TO_FACESHIFT_MAPPING[i]] = packet.expressions[i];
}
// Calibration
if (_isCalibrating) {
addCalibrationDatum();
}
for (int i = 0; i < NUM_FACESHIFT_BLENDSHAPES; i++) {
_coefficients[i] -= _coefficientAverages[i];
}
// Use BrowsU_C to control both brows' up and down
float browUp = _coefficients[_browUpCenterIndex];
if (isFiltering) {
const float BROW_VELOCITY_FILTER_STRENGTH = 0.75f;
const float BROW_VELOCITY_FILTER_STRENGTH = 0.5f;
float velocity = fabs(browUp - _lastBrowUp) / _averageMessageTime;
float velocityFilter = glm::clamp(velocity * BROW_VELOCITY_FILTER_STRENGTH, 0.0f, 1.0f);
_filteredBrowUp = velocityFilter * browUp + (1.0f - velocityFilter) * _filteredBrowUp;
@ -399,11 +427,11 @@ void DdeFaceTracker::decodePacket(const QByteArray& buffer) {
_coefficients[_browDownRightIndex] = -browUp;
// Offset jaw open coefficient
static const float JAW_OPEN_THRESHOLD = 0.16f;
static const float JAW_OPEN_THRESHOLD = 0.1f;
_coefficients[_jawOpenIndex] = _coefficients[_jawOpenIndex] - JAW_OPEN_THRESHOLD;
// Offset smile coefficients
static const float SMILE_THRESHOLD = 0.18f;
static const float SMILE_THRESHOLD = 0.5f;
_coefficients[_mouthSmileLeftIndex] = _coefficients[_mouthSmileLeftIndex] - SMILE_THRESHOLD;
_coefficients[_mouthSmileRightIndex] = _coefficients[_mouthSmileRightIndex] - SMILE_THRESHOLD;
@ -430,7 +458,7 @@ void DdeFaceTracker::decodePacket(const QByteArray& buffer) {
// Change to closing or opening states
const float EYE_CONTROL_HYSTERISIS = 0.25f;
const float EYE_CLOSING_THRESHOLD = 0.95f;
const float EYE_CLOSING_THRESHOLD = 0.8f;
const float EYE_OPENING_THRESHOLD = EYE_CONTROL_THRESHOLD - EYE_CONTROL_HYSTERISIS;
if ((_eyeStates[i] == EYE_OPEN || _eyeStates[i] == EYE_OPENING) && eyeCoefficients[i] > EYE_CLOSING_THRESHOLD) {
_eyeStates[i] = EYE_CLOSING;
@ -510,4 +538,81 @@ void DdeFaceTracker::decodePacket(const QByteArray& buffer) {
} else {
qCWarning(interfaceapp) << "DDE Face Tracker: Decode error";
}
if (_isCalibrating && _calibrationCount > CALIBRATION_SAMPLES) {
finishCalibration();
}
}
static const int CALIBRATION_BILLBOARD_WIDTH = 240;
static const int CALIBRATION_BILLBOARD_HEIGHT = 180;
static const int CALIBRATION_BILLBOARD_TOP_MARGIN = 60;
static const int CALIBRATION_BILLBOARD_LEFT_MARGIN = 30;
static const int CALIBRATION_BILLBOARD_FONT_SIZE = 16;
static const float CALIBRATION_BILLBOARD_ALPHA = 0.5f;
static QString CALIBRATION_INSTRUCTION_MESSAGE = "Hold still to calibrate";
void DdeFaceTracker::calibrate() {
if (!_isCalibrating) {
qCDebug(interfaceapp) << "DDE Face Tracker: Calibration started";
_isCalibrating = true;
_calibrationCount = 0;
_calibrationMessage = CALIBRATION_INSTRUCTION_MESSAGE + "\n\n";
_calibrationBillboard = new TextOverlay();
_calibrationBillboard->setTopMargin(CALIBRATION_BILLBOARD_TOP_MARGIN);
_calibrationBillboard->setLeftMargin(CALIBRATION_BILLBOARD_LEFT_MARGIN);
_calibrationBillboard->setFontSize(CALIBRATION_BILLBOARD_FONT_SIZE);
_calibrationBillboard->setText(CALIBRATION_INSTRUCTION_MESSAGE);
_calibrationBillboard->setAlpha(CALIBRATION_BILLBOARD_ALPHA);
glm::vec2 viewport = qApp->getCanvasSize();
_calibrationBillboard->setX((viewport.x - CALIBRATION_BILLBOARD_WIDTH) / 2);
_calibrationBillboard->setY((viewport.y - CALIBRATION_BILLBOARD_HEIGHT) / 2);
_calibrationBillboard->setWidth(CALIBRATION_BILLBOARD_WIDTH);
_calibrationBillboard->setHeight(CALIBRATION_BILLBOARD_HEIGHT);
_calibrationBillboardID = qApp->getOverlays().addOverlay(_calibrationBillboard);
for (int i = 0; i < NUM_FACESHIFT_BLENDSHAPES; i++) {
_calibrationValues[i] = 0.0f;
}
}
}
void DdeFaceTracker::addCalibrationDatum() {
const int LARGE_TICK_INTERVAL = 30;
const int SMALL_TICK_INTERVAL = 6;
int samplesLeft = CALIBRATION_SAMPLES - _calibrationCount;
if (samplesLeft % LARGE_TICK_INTERVAL == 0) {
_calibrationMessage += QString::number(samplesLeft / LARGE_TICK_INTERVAL);
_calibrationBillboard->setText(_calibrationMessage);
} else if (samplesLeft % SMALL_TICK_INTERVAL == 0) {
_calibrationMessage += ".";
_calibrationBillboard->setText(_calibrationMessage);
}
for (int i = 0; i < NUM_FACESHIFT_BLENDSHAPES; i++) {
_calibrationValues[i] += _coefficients[i];
}
_calibrationCount += 1;
}
void DdeFaceTracker::cancelCalibration() {
qApp->getOverlays().deleteOverlay(_calibrationBillboardID);
_calibrationBillboard = NULL;
_isCalibrating = false;
qCDebug(interfaceapp) << "DDE Face Tracker: Calibration cancelled";
}
void DdeFaceTracker::finishCalibration() {
qApp->getOverlays().deleteOverlay(_calibrationBillboardID);
_calibrationBillboard = NULL;
_isCalibrating = false;
for (int i = 0; i < NUM_FACESHIFT_BLENDSHAPES; i++) {
_coefficientAverages[i] = _calibrationValues[i] / (float)CALIBRATION_SAMPLES;
}
qCDebug(interfaceapp) << "DDE Face Tracker: Calibration finished";
}

View file

@ -20,6 +20,7 @@
#include <QUdpSocket>
#include <DependencyManager.h>
#include <ui/overlays/TextOverlay.h>
#include "FaceTracker.h"
@ -51,6 +52,7 @@ public:
public slots:
void setEnabled(bool enabled);
void calibrate();
private slots:
void processFinished(int exitCode, QProcess::ExitStatus exitStatus);
@ -121,6 +123,17 @@ private:
float _lastEyeBlinks[2];
float _filteredEyeBlinks[2];
float _lastEyeCoefficients[2];
QVector<float> _coefficientAverages;
bool _isCalibrating;
int _calibrationCount;
QVector<float> _calibrationValues;
TextOverlay* _calibrationBillboard;
int _calibrationBillboardID;
QString _calibrationMessage;
void addCalibrationDatum();
void cancelCalibration();
void finishCalibration();
};
#endif // hifi_DdeFaceTracker_h

View file

@ -450,8 +450,8 @@ void EntityTreeRenderer::render(RenderArgs::RenderMode renderMode,
} else {
_viewState->endOverrideEnvironmentData();
auto stage = scene->getSkyStage();
if (_bestZone->getBackgroundMode() == BACKGROUND_MODE_SKYBOX) {
auto stage = scene->getSkyStage();
stage->getSkybox()->setColor(_bestZone->getSkyboxProperties().getColorVec3());
if (_bestZone->getSkyboxProperties().getURL().isEmpty()) {
stage->getSkybox()->clearCubemap();
@ -461,6 +461,8 @@ void EntityTreeRenderer::render(RenderArgs::RenderMode renderMode,
stage->getSkybox()->setCubemap(cubeMap->getGPUTexture());
}
stage->setBackgroundMode(model::SunSkyStage::SKY_BOX);
} else {
stage->setBackgroundMode(model::SunSkyStage::SKY_DOME); // let the application atmosphere through
}
}
@ -478,7 +480,7 @@ void EntityTreeRenderer::render(RenderArgs::RenderMode renderMode,
_hasPreviousZone = false;
}
_viewState->endOverrideEnvironmentData();
scene->getSkyStage()->setBackgroundMode(model::SunSkyStage::SKY_DOME);
scene->getSkyStage()->setBackgroundMode(model::SunSkyStage::SKY_DOME); // let the application atmosphere through
}
// we must call endScene while we still have the tree locked so that no one deletes a model

View file

@ -167,7 +167,8 @@ VectorOfMotionStates& PhysicalEntitySimulation::getObjectsToAdd() {
_tempVector.push_back(motionState);
entityItr = _pendingAdds.erase(entityItr);
} else {
qDebug() << "Warning! Failed to generate new shape for entity." << entity->getName();
// TODO: Seth to look into why this case is hit.
//qDebug() << "Warning! Failed to generate new shape for entity." << entity->getName();
++entityItr;
}
} else {

View file

@ -147,6 +147,7 @@ void PhysicsEngine::deleteObjects(VectorOfMotionStates& objects) {
// NOTE: setRigidBody() modifies body->m_userPointer so we should clear the MotionState's body BEFORE deleting it.
btRigidBody* body = object->getRigidBody();
object->setRigidBody(nullptr);
body->setMotionState(nullptr);
delete body;
object->releaseShape();
delete object;
@ -161,6 +162,7 @@ void PhysicsEngine::deleteObjects(SetOfMotionStates& objects) {
// NOTE: setRigidBody() modifies body->m_userPointer so we should clear the MotionState's body BEFORE deleting it.
object->setRigidBody(nullptr);
body->setMotionState(nullptr);
delete body;
object->releaseShape();
delete object;