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final hack tweak
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1 changed files with 1 additions and 1 deletions
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@ -607,7 +607,7 @@ void RenderableModelEntityItem::computeShapeInfo(ShapeInfo& info) {
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// BEGIN temp HACK
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int numSubMeshes = _model->getFBXGeometry().meshes.size();
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if (numSubMeshes > 1) {
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qDebug() << "HACK entity name =" << getName() << " modelURL =" << " pos =" << getPosition() << " numSubMeshes =" << numSubMeshes;
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qDebug() << "HACK entity name =" << getName() << " modelURL =" << getModelURL() << " pos =" << getPosition() << " numSubMeshes = " << numSubMeshes;
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}
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// END temp HACK
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